OiNK! #5: PERFECT PiG PALS

While the main event of this fifth issue of OiNK is the Unfair Funfair adventure game and there’s no theme as such, there’s an overall feeling of celebration inside, a celebration that the comic was proving to be a hit among its target audience. It contains the first contributions from readers, with a few small jokes and drawings scattered throughout, there’s a photo story showing us the kind of kids who were reading OiNK and reference is made to their letters in some of the strips.

Things begin with Mary Lighthouse (critic) on page two as per usual and something stood out in its last panel. The image of Mary and the words Uncle Pigg is shouting were definitely not by strip artist Ian Jackson, so I asked Patrick Gallagher about it. In Mark Rodgers‘ original script the mass of letters was meant to be hate mail for Mary but IPC Magazines didn’t like this reference and asked for it to be toned down. It was changed to reference fan mail for the comic which I think is actually funnier. You can compare the two ideas below. On the left is how the strip appears in the comic, on the right is a mock up created by Patrick to show how the original idea looked.

I love the set up with Mary receiving three complaints and calling it an outcry. It all feels very contemporary. After all, that’s how The Daily Mail still operates today, isn’t it? This strip would coincidentally end up quite prophetic. While it’s obviously a joke, it’s strikingly similar to something the comic’s editors would face after a certain story is published in #7, but we’ll get to that later.

Directly below this on the same page is a character whose name is somewhat direct. In fact you could say it’s a bit on the nose. Mr. Big Nose would introduce surreal humour to the young audience in a way that really shouldn’t work in a children’s comic, but it did. One issue he could be showing us gravity is actually invisible creatures holding everything down, or he’d be ignoring an alien assassin by reading the newspaper, or playing Rambo in a school play of Little Bo-Peep, or having his vacuum cleaner turned into a dolphin.

Mr Big Nose’s strips followed no rules and the more absurd the situation, the more bizarre the juxtapositions, the more they didn’t make sense, the funnier they were. With no barriers in his way, Jeremy Banx‘s imagination was on full display and this kind of humour would also start to spill over into his Burp the Smelly Alien strip in later issues too.

Appearing in almost every one of the fortnightly issues of OiNK Mr Big Nose would sadly disappear with #45, the first weekly edition. However, including specials Jeremy would end up crafting 42 completely different tales for us to enjoy, and enjoy them we did. That dolphin’s name often gets quoted by pig pals online to this day!

Rather than simply printing the written letters sent in OiNK would illustrate them

So as I said at the top of the review this issue brought with it the first contributions by OiNK’s readers. The regular space for these was the Grunts page but it only contains one drawing this time and some made up letters to Uncle Pigg from imaginary readers for a laugh. Soon enough it would be full to bursting with readers’ celebrity spoofs, photos, newspaper clippings of pigs in the news, poems and of course jokes for Nasty Laffs and Specs.

These two little panels aren’t on the letters page, instead popping up right at the beginning of the issue on page three. Rather than simply printing the written letters sent in OiNK would illustrate them, which would just spur on the young readership more. Who wouldn’t have wanted to see their joke turned into a cartoon strip?


“You smell awful! You must be a City supporter!”

Random human to Burp the Smelly Menace from Outer Space

Interestingly, OiNK also printed input from readers in their holiday specials and annuals, something no other annual I collected as a kid ever did. While my Marvel UK comics had standard letters pages answered in very entertaining ways, IPC (and later Fleetway) would often encourage their readers to send something different. Barrie Tomlinson, editor of many action adventure comics was always asking readers to contribute to a wonderful variety of features on his letters pages. But OiNK went even further and just let them send in whatever they wanted!

So who were these young readers, these so-called “pig pals”? Time for Terry Wogham to investigate.

Terry Wogham was a series of photo stories in the earliest issues where a real pig interviewed a series of top celebrities. Of course, we’d often only see these special guests from his eye level, so the comic could get away with showing only legs and torsos. For this issue though, we got to see the faces of those interviewees, a selection of Typical OiNK Readers.

Like looking in a mirror. The strip contains all three of OiNK’s creators. Mark Rodgers can be seen wearing the bald cap and bandana with a toothless mouth drawn over him, then that’s him at the bottom left of the final panel, with Tony Husband and his son Paul behind him. Patrick Gallagher is in the middle of the back row, with his former wife Ann to the right (his left), then Ann’s brother James who was also an OiNK photographer. In front of James is his wife Alanna and in the middle of the front row is Tony’s wife, Carole.

So who remembers those Make-Your-Own Adventure books? For the uninitiated I’m referring to children’s novels designed to be read in a non-linear fashion, very much like the text adventure games on home computers at the time. At the end of each page you’d be given a choice of where to take the story next and the corresponding page numbers for each choice, the idea being to make it to the end of the adventure alive. For example the character could be faced with a spooky house or a haunted forest and they could decide to turn to page ‘x’ to enter the house, or page ‘y’ to walk towards the forest. 

Whether it was intended or not, I remember Horace teaching me not to judge anyone by how they look

The format was ripe for an OiNK parody. Bringing the idea of The Unfair Funfair to life was artist Ralph Shephard, fresh off his excellent riff on The Transformers in #3. He would also go on to draw one of my all-time favourite spoofs from the comic, but that’s a tale for another review. His previous colourful style is replaced with black and white for the most part which suits the setting perfectly with its lovely feeling of spooky mischievousness.

Just like the books this was based on, the cover proclaims “You are Barry the butcher”, but surely that’s the last thing an OiNK reader would want? How can a butcher be the hero of the adventure? Read on, try the game and find out for yourself.

After you’ve tried a few of the options I’m sure you can probably guess what the note on the Grunts page said. To quote Uncle Pigg, “You are Barry the butcher … and I am the fairground owner! Whatever choices you make, you’ll still end up in the swill!!! Told you it was an Unfair Funfair! Hurr hurr hurr!!” Well, the clue was in the name after all, but it’s still fun to try out all the options. Even though you know what’s going to happen next, making those different choices just to end up reading the same panel again and again is the whole point and what makes it so funny.

Besides the blockbuster main event, other highlights include Nigel and Skrat the Two-Headed Rat, Noel Ford‘s weird creations who only appeared in half a dozen issues believe it or not. I say that because I’ve very vivid memories of them! New thief on the block Swindler Sid pops up in Snatcher Sam, Uncle Pigg brings readers up to date on Hoggy Bear‘s predicament in The Street-Hogs before heading home, and while trying to make new human friends Burp‘s breath gets him into hot water.

The final highlight I’m pulling out of this issue’s hat is Tony Husband‘s lovable character, Horace (Ugly Face) Watkins. To anyone new to OiNK the title of this strip might give them the impression of a clichéd comics character with one certain feature or ability that would be played for easy laughs. But as always with OiNK, created as a reaction to such tired comics ideas, there’s a lot more to it than that.

Horace’s strip would alternate between funny, contained stories and ongoing serials showing his struggles at simply trying to live his life. The early stories featured funny scenarios centred around his appearance, but never in a cruel way. He could scare off a monster by complete accident and end up the hero for example and he never seemed to lose his upbeat outlook at life. This issue’s strip sees his parents try to hide his looks from his visiting wealthy uncle, only for it backfire on them and their assumptions.

As OiNK continued the strip matured into an ongoing serial involving Horace’s football career. At times he’d get down about his looks, his treatment by others and how cruel the world could be, but he was a strong individual and we’d cheer him on every fortnight. His story even had a proper ending when the comic finished and a very happy one at that.

Whether it was intended or not, I remember Horace teaching me not to judge anyone by how they look, a strong message for anyone but in particular for a child reading it and getting swept up in the laughs and the adventure. I never felt lectured, never thought Tony was even trying to do any of this, but it’s what I took away from it and as such I believe he was an important part of my development as a child.

On that note it’s time to place this fifth issue of OiNK back on to the bookshelves and look forward to the next edition in a fortnight’s time. Issue six is the Animal Crackers issue and it certainly is a cracker! There comes a time in any comic’s early life when it all just seems to click, to gel together and prove its potential and I’ll tell you all about that moment in OiNK’s run on Friday 12th July.

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COMiNG UP: OiNK! #5

This Monday 28th June brings with it OiNK‘s take on the Make-Your-Own-Adventure books we used to enjoy so much as kids. Will you be able to escape the terrifying traps? Well, given the fact your character is a butcher in something called The Unfair Funfair, I wouldn’t count on it!

The issue celebrates the publication of the first material sent in by pig pals and the fact it seemed to be quite the hit with the youngsters of the day. Also look out for the first strips from Mr Big Nose and Horace (Ugly Face) Watkins to appear on the blog. Don’t miss out, be here on Monday!

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ViSiONARiES #4: KiCKiNG OFF TOO LATE

With hindsight I know the next issue of Marvel UK‘s Visionaries will regrettably be the last, but for readers at the time there would’ve been a real feeling of the comic taking off this month, ironically enough. With the introductions now out of the way this feels like the first proper story about these characters and their new abilities upon the ravaged planet Prysmos. Unfortunately, the writing may have already been on the wall at Marvel UK, evidenced by a downgrade in the physical comic.

The outer eight pages are no longer of a thicker, glossier stock and instead the whole issue is made up of the same paper as the weekly Transformers. At least editor Steve White is introducing the story in the editorial rather than solely plugging other titles. Action Force Monthly still gets a mention though, they must really have wanted to push it, but the main thing is we finally get a proper editorial for the Visionaries.

With characters beginning to develop beyond the information on the back of the toy packaging and some larger scale world building taking place, The Star Stone is a brilliant story which asks big questions about the choices we make and why, as well as clearly setting things up for as-yet-unknown events further down the line. Gerry Conway was now in charge of developing the storyline and it’s clear he understood the subject matter and its potential.

It kicks off with plenty of action as Reekon‘s new Dagger Assault, the biggest and best of all the toys in the range, tries to eliminate the Darkling Lords‘ contractor Harkon to stop him supplying any magical vehicles to the Spectral Knights. Reekon also goes up against the Sky Claw which is still in the hands of their enemy, but its owner Mortdredd recaptures it this issue, sneaking into Leoric’s castle in beetle form to steal it back. This act also introduces one of the changes from the cartoon that I actually prefer.

The characters’ magical totems would emerge from their chest plates and become fully formed as the human behind them faded away. The totems in the cartoon looked like glowing holograms to match the toys and in the context of a cartoon it did look brilliant. But comics are a different medium and in this more serious take on the story their animal selves maintain the colour of their real world counterparts, meaning they are a proper disguise. This is used to great affect several times this issue.

More humour slips in too, for example that background exchange between Lexor and Virulina happening behind a major plot point. The main story itself, once the characters are all in place, sees the discovery of an ancient scroll which tells of a hidden device, forgotten about for millennia that could end the Age of Magic and return the world to the Age of Science. This is revealed after a startling discovery by Arzon.

After the initial battle Arzon finds himself approached by child beggars, homeless and desperate for food after being abandoned by their parents following “the change”, which is how the cataclysmic events of the origin story are referred to. This is where Gerry’s world building comes in. The toys and the cartoon hype this fancy new age, the wonderful powers that came with it and all the action and adventure kids could hope for. But Gerry’s Prysmos is a grittier, medieval place where Arson finds himself suddenly faced with the harsh truth.

The origin story placed a lot of emphasis on how reliant humans were on their technology. At the end only a few Knights were deemed worthy of Merklynn’s magic, the future of their world placed on their shoulders. You could view it as an allegory of the dangers of relying too much on technology (technological advancements were happening at a breakneck pace in the 80s), or a reference to the class system and how those in a position of power, whether earned or not, have a responsibility to those less fortunate. The Spectral Knights and the Darkling Lords just have differing views on what their responsibility is.

While all the magical action is there, seeing them have philosophical debates, questioning their powers and being properly affected by the world around them has been a very pleasant surprise

The coming of the Age of Magic has left many suffering and having these starving children approach Arzon, who is unable to help, is a particularly dark moment for a toy licence. It makes for a surprisingly mature thread throughout, one of many planted by the comic’s new writer.

Arzon thinks returning to the previous age is a way to end this suffering. His leader Leoric isn’t so sure. Suffering still occurred before and humans had lost their way, lost their compassion and their true worth. The Age of Magic is a chance to rebuild together, to fix all that was wrong before. But at what cost in the short term? The scene in which this is discussed is a lovely, quieter moment between them and shows how they’re now being treated as three-dimensional characters who just happen to have magical powers.

But when Mortredd steals the Sky Claw it’s clear he could be taking the information from the scroll back to Darkstorm, so Leoric has no choice but to track down the device. We see Arzon in his eagle form, a true animal and not a holographic projection, alongside more lovely atmospheric captions. He’s unable to catch the Sky Claw, so he and Leoric leave to seek knowledge from Merklynn about the scroll, which results in a rather funny exchange from the usually serious wizard.

We now get a few pages told through Arzon after he casts his Power of Knowledge poem, telling us of a time ten thousand years ago during the earliest days of the Age of Science when a meteor fell to the ground. Upon its discovery the military’s head scientist, Tech-Colonel Ragni Fiesel found none of his equipment worked within its vicinity.

Identified as a ‘Reversal Field’, Fiesel ordered the building of a bomb containing the meteor as a way of deterring any other region from invading. It was promoted by the government as a way of keeping the peace. But Prysmos had been at peace for millennia, there was no need for such a threat against other nations. Some things never change and it would appear the mythical world of Prysmos was in reality no better than our own.

It was clearly a ploy by a corrupt government, one which was soon overthrown in a coup. But not before the bomb had been built and secreted in a mound of earth, over time becoming overgrown and part of the landscape, indistinguishable from its surroundings. All records of the bomb vanished, apart from the one scroll discovered by Harkon, who as an engineer longed for the return of that age.


“Can a man become a beast, for however short a time, and still remain a man?

Leoric

During their quest to find the bomb Leroic gets to muse to himself about the magical totems they now possess. After witnessing Feryl find a path through twisting thorns as a fox (this is an error, Ectar is the fox and Feryl is a wolf), Leoric notices his friend’s voice sounds less human every time he transforms. It surprised me they can speak in their animal forms at all! But that’s not the point I want to make. Leoric’s foreboding thoughts set up possible future storylines about just how much these powers change those who use them.

I’m loving all of this extra depth because I just didn’t expect it. While all the magical action is there, seeing them have philosophical debates, questioning their powers and being properly affected by the world around them has been a very pleasant surprise. It’s bittersweet of course and I can’t help thinking how this could’ve developed if it hadn’t been cancelled so early.

Gerry clearly had plans for the future and he was carefully planting seeds here. But the main thread this issue concerns how little they know about their planet’s current situation, enough to throw doubts on whether they should attempt to change their future yet again. With all these unknown factors they could make things even worse.

Fortunately for the Spectral Knights, and for Hasbro, inside the meteor’s casing their ancestors saw fit to place vehicles which could work near the Reversal Field by drawing energy from a magical source instead of a scientific one. Fiesel knew that if his government really did have to throw the switch, they’d need some kind of advantage.

Say hello to the Capture Chariot (the one vehicle I didn’t possess) and the Lancer Cycle, completing the comic’s take on the toy line.

The large scale battle at the end of this issue is brilliantly brought to life (with no more mistakes I should add) by penciller Mark Bagley, inker Romeo Tanghai, colourist Julianna Ferriter and letterer Janice Chiang. We even get to see the Capture Chariot‘s power and I was thrilled to see it resemble that of the cartoon’s. There really was no other way to show it and, even if it’s not in the ghostly green colour I was used to as a kid, it’s still pretty neat to this old fan.

In a moment of desperation against ever decreasing odds Darkstorm uses his staff’s Power of Decay to try to destroy all of the Spectral Knights in one swift move and it’s Galadria who saves the day, throwing herself into its path. She may not have her own powers yet, but here she shows her willingness to sacrifice herself to save others. This sets her up to receive her Power of Healing from Merklynn. See also how cowardly Lexor now throws himself into battle, but only because his Spell of Invulnerability can stop anything in its tracks.

In a clever moment Leoric’s Power of Wisdom and Arzon’s Power of Knowledge are shown to be two very different things indeed. The Spectral Knight leader isn’t sure the reversal bomb should be set off and Arzon questions this, “Think of all the pain we’ll save the world!” Leoric’s response isn’t the kind of thing you’d expect from a toy licence comic.

“But pain is a part of life, Arzon. When a mother gives birth, she knows pain. Would we deny the newborn child to save the mother pain?”

As Arzon then notes, knowledge and wisdom must be used together.

In the end Darkstorm accuses Leoric of being weak and reference is made to their opposing plans to rebuild their world. Leoric sees a better world, Darkstorm a stronger one. Most of the time the villains in our cartoons and comics in the 80s were evil simply because they were. Darkstorm genuinely believes only by ruling with an iron fist can his beloved Prysmos regain its strength and position in the heavens. Leoric believes in compassion and fairness instead, even if rebuilding takes longer to achieve. It’s an interesting dynamic.

As discussed before Visionaries has no extra features, in fact this issue even has only one advertisement and it’s a bit of an abrupt change of pace! It isn’t even for the toys the comic is based on which seems a strange choice. Instead it’s a promotion for the new Flintstones & Friends title. It feels rather out of place here; surely it had a different target audience? The fact it’s out twice as often as Visionaries yet has more pages is a bit of a blow for fans too. The Flintstones comic would last for just under a year, managing 24 issues before being cancelled and rebranded as Cartoon Time.

It’s sad to think of this as the penultimate issue of Visionaries already when it seems to have so much promise. However, there is at least some more to come even after the final issue next month. I’ll let you in on what that is in the next fateful review, it’ll be here on Wednesday 21st July 2021.

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RETRO GAMER: OLD PiG, NEW TRiCKS

On the surface this magazine might seem a strange addition to the blog but there is method to my madness. A pig pal by the name of David Crookes has been able to score a chat with Jon Williams, the coder of the OiNK computer game released back in 1987. This was set to appear in #221 of Retro Gamer and I’ve now got my trotters on it. UPDATE: Over a year later, and with the magazine no longer available, this post has been updated with the complete OiNK article and a full break down of the mag’s contents.

The article itself is only two pages but does include some insider knowledge and screenshots for anyone not familiar with this particular piece of OiNK merchandise. Sadly, it begins with that well-trodden myth that OiNK was created as a children’s version of Viz, which is simply not true. OiNK was created in response to the tired humour of other comics, to create something for the kids of the 80s, with Mad Magazine influencing some of the potential ideas. That particular publication will pop back up again further down this post.

The piece also says that our three editors, Patrick Gallagher, Tony Husband and Mark Rodgers approached CRL to make a game for them but as we’ve learned in previews in contemporary magazines (Crash and Zzap!64) it was the other way around. I could be nitpicking here of course (also, the contributors were brought on to OiNK before it was given the go ahead so they could make a dummy issue) and the bulk of this article is actually quite interesting, focusing on a chat with the game’s creator, Jon Williams.

What’s clear from reading this is how Jon was completely unfamiliar with the comic, which is fair enough, those working on licenced games didn’t necessarily have to know the property. However, CRL providing a few photocopies isn’t a great amount of research and the ideas sound more like those for a generic game about comics rather than anything pertaining to a specific licence. It’s interesting to read how it all came to be but it does seem to back up the notion from pig pals that it was an OiNK game in name only.

It seems the game came first and the licence was an afterthought

A small budget was given to its creation so, music aside, it was fully coded by Jon which was not a rare occurrence for the time. (The ‘Ian’ mentioned is Ian Ellery of CRL, although his surname and position aren’t printed here.) When it came to designing the game it wasn’t a matter of researching OiNK’s characters and trying to create something original around them. Instead, rather disappointingly Jon wanted to make a Breakout clone and a copy of an earlier game of his and saw this as his opportunity, shoe-horning OiNK into them instead. Only the Rubbish Man mini-game in any way resembles the character, but all of the humour, stinky super powers and random villains are nowhere to be seen.

This feels like a wasted opportunity. OiNK had such an anarchic sense of humour, ripe for a crazy, original game like the Monty Python one released on the Commodore 64 just a few years later which took the best elements of that show and created something unique around them. But instead it seems the game came first and the licence was an afterthought. Again, this feeling when playing a licenced game wasn’t uncommon in the 80s and 90s.

However, Jon should be commended for creating a game (actually, three games in one) in such a short period of time and the interview really is rather interesting with details about the start-stop nature of its development, the rush to get it completed with that tiny budget and the shortcuts he had to take which inevitably had a impact on the finished product. I was surprised to read much more input from the comic’s team had apparently been promised at the outset, although this was unfortunately pared back when things fell behind schedule.

Some of the revelations here make me want to tear my hair out

As a former obsessive with the Commodore 64 I found the technical aspects mentioned alongside some of the design documents fascinating. The game was originally created for my old home computer with the conversions for the ZX Spectrum and Amstrad CPC computers handled by other people based on Jon’s code. This does beg the question why a Spectrum magazine was the one to give away a free OiNK comic (Crash) and not a C64 publication (like Zzap!64).

While some of the revelations here make me want to tear my hair out (we could’ve had a game more closely associated with the comic, there was little real research done, the programmer just wanted to create a specific game and used our licence to do so) it’s always interesting as an OiNK fan to find out more behind-the-scenes information about my favourite comic and any related merchandise.

By sheer coincidence the feature right before the OiNK article might also be of interest to readers of our piggy publication. It’s an in-depth look at the creation of the Spy Vs Spy games based on a hit comic strip from Mad Magazine, which as I said earlier was one of the influences cited by the creators of OiNK. I have very fond memories of playing all three of these games in the early 90s with my friend and only many years later finding out it was based on a comic.

Elsewhere there’s one more little link to OiNK hidden away in a great interview with Violet Berlin, who I used to watch on Bad Influence on UTV and Gamepad on Bravo. Yes, that’s our very own Frank Sidebottom aka Chris Sievey popping up on one of Violet’s earliest shows! If you’d like to read any of these extra features, or maybe you’re just an OiNK completist like me, you can contact Future Publishing for Retro Gamer #221 via the Future shop, although you’re more likely to find it on eBay.

Towards the back of the issue is a list of all the main games covered and the average prices they can go for if you’re interested in picking up the OiNK game on the C64, the ZX Spectrum or Amstrad CPC machines, if you happen to own one. There’s more on the OiNK computer game elsewhere on the blog, including the previews from Crash and Zzap!64, that special edition of OiNK, Zzap!’s review of the game, Your Sinclair’s review as well, a look at when its name was later changed and even some tips for completing it!

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JURASSiC PARK: iN REAL TiME

Back in 1993 something arrived that would forever change cinema. It led the way in its use of CGI and sound production and I’ve memories of being in awe at seeing it on the big screen. I was already a fan of Steven Spielberg thanks to Jaws, Indiana Jones, E.T. The Extra-Terrestrial and many more, but Jurassic Park was unlike anything even that master of the silver screen had created before.

When my dad and I left the cinema I dragged him to a newsagent and bought Michael Crichton‘s novel, devouring it that summer as I awaited the VHS release of the film. I’d never really been interested in dinosaurs but this story’s premise and these characters had entranced me. I’ve particularly fond memories of receiving the video for Christmas in its rather fantastic special edition fossil box too.

Jurassic Park also did something I’d thought impossible. It brought me back to comics. After starting my comics reading with OiNK #14 in 1986 I’d had several years of fun with the medium before I made my way to the world of magazines, specifically Commodore Format for my new obsession, my Commodore 64 home computer.  The last of my comics was Marvel UK‘s Transformers, which had been cancelled in January 1992 and after that I’d felt I’d outgrown comics in general. But 20 months later, during the buildup to Christmas 1993 I would see the errors of my ways.

It reminded me of Transformers, a comic I’d adored for years. It was too good to pass up!

A few months previous to this I’d seen an issue of a Jurassic Park comic in a newsagents somewhere and noticed it was an adaptation of the film. I’d been disappointed with previous comics adaptations of movies (The Transformers: The Movie, Teenage Mutant Ninja Turtles) so I decided not to buy it and that was that. However, when visiting my local shop to pick up my latest Commodore Format before Christmas that year this bold logo really stood out and I spotted the banner along the top! “New Adventures”? I picked it up from behind the other titles on the shelf and was greeted with a fantastic cover.

One look inside only excited me further. Not only did it contain the official (at the time) continuation of the movie’s story, it also contained other non-Jurassic Park back up strips, tied in to the overall dinosaurs subject. It reminded me of Transformers, a comic I’d adored for years. To have the same formula applied to a new title based on my new favourite thing was just too good to pass up!

Twenty-eight years later it’s the next comic to get the OiNK Blog treatment. This means I’ll be covering every issue of the UK version of Jurassic Park on their original release dates. Each detailed review will include story details, personal insights and memories from the time, alongside highlights from this seemingly forgotten comic.

While the original Topps Comics strips were reprinted by IDW roughly ten years ago (and sell for ludicrous prices online today) the fact there was a UK version of the comic seems all but forgotten here and completely unknown by fans elsewhere. I was only able to find a couple of blog posts and one YouTube video about these, none of which go into any detail, instead simply proclaiming they’d found a Jurassic Park publication they’d never known existed.

I’m hugely excited to get stuck into this classic series from Dark Horse International again. So join me as we re-enter the park and follow a top comic that proved to be an excellent continuation of a great story, only for it to be cut short when the company behind it just vanished.

Jurassic Park UK #1 comes to the blog on Thursday 8th July 2021.

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OiNK! #4: WORLD CUP COMiC

Full disclosure: I am not a football fan in any shape or form. But that hasn’t dampened my enthusiasm for this fourth issue of OiNK, released during the 1986 World Cup in Mexico. It kicks things off with this Steve McGarry cover of Harry the Head being on the receiving end of said kick, however there’s not an awful lot of football-themed content inside, especially compared to issue three or those to come. This is fine by me.

Anyone who grew up around the time of OiNK should be aware of the Sue Townsend books The Secret Diary of Adrian Mole Aged 13 3/4 and the subsequent TV adaptation. Pig pals should also know where I’m going with this. It’s finally time to welcome a favourite character of many readers and one who would appear in a whopping 64 out of the 77 OiNKs published. With Mark Rodgers writing and Ian Jackson illustrating, this was the tale of a young boy intellectual. Or so he liked to think. Fascinated by bogies and creepy crawlies, disgusted by girls, he detested school and thought he was smarter than everyone else, although the most atrocious spelling ever to grace a children’s comic belied this. It is of course The Sekret Diary ov Hadrian Vile – Aged 7 5/8 (yearƨ).

Before the days of desktop publishing this must’ve been very fiddly to put together but the end result is hilarious and was appreciated by all who read and enjoyed his strips. As the comic progressed so did his age, which you’ll see gradually creep up over the next couple of years. This real time nature was unique and at one stage his mum even became pregnant, actually remaining so for a period of time instead of having the sudden appearance of a baby sister to shake things up.

Alongside the diary Hadrian would write guides to a variety of subjects like “Tellyvision” and the “Orkistra” to share his apparent superior knowledge about everything. He’s one of the characters who pops into many people’s heads when they think back to OiNK and rightly so. Watch out for more from him as we go along.


“Each story is guaranteed to end with a bang. Billy Bang is pure dynamite! This is an explosive character.”

Mike Knowles, creator of Billy Bang

One character I only saw a couple of times in my youth was Pete’s Pup. Remembered by many as a regular, he starred in half a dozen of these early issues before initially disappearing and it’s surprising to find out he only appeared in nine issues altogether, including one reprint. The monstrous shaggy mutt must have made quite the impact on young minds. Physically, he definitely did so for the family he lived with.

Pete’s Pup was brought to life by late cartoonist Jim Needle and was his sole contribution to the comic. A resident of Jericho in Oxford, Jim was a regular newspaper cartoonist and graphic artist, working in many local publications. His signature style was energetic and larger-than-life, much like his canine creation. Jim sadly passed away in May of 1997.

This issue also sees the introduction of another iconic character, even if he was just another star’s pet. Satan the Cat would sometimes get his own mini-strip under Tom Thug‘s but most often would be seen in the background of the main story. The Street-Hogs‘ informant Hoggy Bear is under attack from the butcher mafia boss’ plastic bags, Harry the Head‘s star turn on the cover comes at a price and in The Golden Trough Awards: Vengeance of the Gnome-Men we have possibly the creepiest set of garden ornaments ever, courtesy of Ian Jackson. Just a few of this issue’s highlights.

Billy Bang is another of those characters rhymed off by former readers when they reminisce about OiNK, but unlike Pete’s Pup he became a mainstay of the comic and appeared in almost half of the issues, sprinkled through the run. Originally created by Mike Knowles but killed by a variety of other writers, he’d later be drawn by Eric ‘Wilkie’ Wilkinson.

However, in these early editions he was brought to life (and destroyed and brought back to life and destroyed and brought back to life) by Shiloe aka Simon Donald, co-creator and later co-editor of Viz and the man behind such characters as Sid the Sexist. The name he used to sign his work came from a band he was a member of called Johnny Shiloe’s Movement Machine.

In every issue something would make Billy angry. This anger would build and he’d eventually explode. Sometimes this would result in a pun, sometimes the aftermath of his blowing up would be the gag, as in the strip above. Inconceivably he’d somehow be whole again the next issue, just in time for the same thing to happen all over again. In lesser hands the fact this was the sum of his strip would’ve resulted in a short run, but somehow the writers kept coming up with new jokes for this simplest of premises.

Mike himself seemed surprised at the longevity of his creation when he waxed lyrical about Billy in a short piece for the Comics Bulletin website in 2015. UPDATE: Since writing this review the site has been closed down. Above is a quote from Mike from that interview.

On the inside back cover is possibly my favourite page of OiNK, period

Tom Thug fans were in for a treat this issue. Not only did he have his usual full-page strip (complete with the first appearance of Satan), he also popped up again in a half-page section called Play Football the Tom Thug Way! Using his usual powers of persuasion and his excellent football skills, Tom shows us how to guarantee success at the game. We all know that’s not really the case, but it’s always fun to see it all fall apart for a bully.

This marks the only occasion Tom was written by someone other than his creator Lew Stringer. Obviously Lew would bring it to the page but in this instance the script itself was written by co-editor Mark Rodgers.

On the inside back cover is possibly my favourite page of OiNK, period. I’m a little obsessed with sharks and their preservation, thanks mainly to Steven Spielberg‘s seminal summer blockbuster (and its 3D sequel) and the effect it had on me as a teen. To this day it’s still the perfect blockbuster movie, inspiring so many copycats and, more importantly for us, spoofs and jokes on the subject.

While I can hold up several characters as perfect examples of this favourite comic of mine, if someone were to ask for just one strip, one single cartoon to sum up OiNK’s humour it would be this glorious full-page, four-panel silent offering. Written by Mark Rodgers and drawn by Ian Jackson, keep an eye on all the little details, especially that seagull.

I don’t know how many times I’ve looked at this over the years but it’s no exaggeration to say it still makes me laugh. It’s just the perfect example, isn’t it? All the incidental details like the fish blowing up its own beach ball, the noise made when it’s let go, the innocent-looking seagull circling in the water, the running starfish and the fact a giant white shark pops out of such shallow waters. The facial expressions, the jagged lines, the colours, all combine into something that’s so perfectly ‘OiNK’.

For the subject of this issue being something I’m not a fan of this has been an excellent read. Indeed, if this had been the first issue I’d spotted on the newsagent’s shelves when I was a child I might not have picked it up because of that subject! That would’ve been criminal, because I’d have missed out on some genuine laugh-out-loud moments here. On that note, it’s time to close this issue and impatiently await the next, which centres itself around a spooky Make-Your-Own-Adventure game involving Barry the Butcher and The Unfair Funfair.

That next issue is up for review on Monday 28th June 2021.

iSSUE THREE < > iSSUE FiVE

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COMiNG UP: OiNK! #4

This coming Monday on the blog the beautiful comic hosts the beautiful game. (People actually call football that, right?) Three issues down and OiNK was the comic everyone was talking about. Don’t believe me? Don’t just take my word for it, here’s an advertisement from that week’s Whizzer and Chips as proof! (Thanks to pig pal Simon Bromley for sharing this)

Co-editor Patrick Gallagher‘s renditions of Tom Thug, Street-Hog Hi-Fat and Harry the Head joined his own creation, Head Banger to tell readers all about the World Cup Special in this ‘Next Issue’ panel from #3. If you’re wondering what the chicken man is doing here then you clearly didn’t read the review for the third issue.

The coming issue also contains my personal favourite page of OiNK out of the comic’s entire lifespan! So make sure you don’t miss out by subscribing to the blog or checking for updates on the various social media, then be here on Monday 14th June 2021.

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KEV F SUTHERLAND CUTS COMiCS: PODCAST NEWS

Appearing mainly in later issues of OiNK, Scottish cartoonist Kev F Sutherland (known simply as ‘Kev F‘ in the comic) made quite the impression with his first published work. He went on to contribute to everything from Beano to Doctor Who Adventures via Toxic and Red Dwarf Magazine, and today performs as The Scottish Falsetto Sock Puppet Theatre and teaches masterclasses on creating comics in schools across the country.

In OiNK he drew some brilliant Rotten Rhymes as well as a selection of pun-filled one-offs such as The March of the Killer Breakfasts. The strips he’s probably most fondly remembered for are those in the Meanwhile… series, a random selection of stories of varying length with titles such as Meanwhile at the Funfair, Meanwhile at the Party, Meanwhile at the Ball or even Meanwhile at the Fish Market (from #63).

As you can see the end result was guaranteed to be anything but mundane. Each story would be set up in a similar way; a simple, quite plain setting soon spirals out of control towards a hilarious final panel. Always energetic and containing a great gag Kev himself mirrors his work, and its this enthusiasm that’s at the heart of his brand new podcast, Comic Cuts: The Panel Show.


“Every episode, the guests reveal a panel from a comic, we try and guess where it’s from, then we chat about it. Half an hour later hopefully we’ve learned something, or just shown off and had fun along the way.”

Kev F Sutherland

The premise is both original and wonderful. In each episode two guests bring along a favourite panel from a comic. It could be any comic from any genre, any publisher, any title and from any year. The other guest has to describe it to the listener, who then tries to work out if they can identify the comic it came from. Kev and the guest describing the panel are trying to work it out too and the banter along the way is always funny.

At the time of writing a handful of episodes are available and all are as enjoyable as each other, whether you’re familiar with the contributors or not. Episode one has Kev discussing panels chosen by writer, comedian and historian Iszi Lawrence (Netflix‘s The Lost Pirate Kingdom, BBC Radio 4‘s Making History) and comedian Doug Segal.

In episode two the guests are Manga artist Sonia Leong (Marie Curie: A Graphic History of the World’s Most Famous Female Scientist, Doctor Who: The Women Who Lived) and Beano artist Nigel Parkinson (Dennis, Bash Street Kids, as well as Thunderbirds The Comic and Stingray). Then Resident Alien co-creator Peter Hogan (also 2000AD and The Sandman Presents) and comedian & actor Bethany Black are the third episode’s guests. Quite the start.

Kev brings an unbridled sense of joy to the proceedings

Two of my favourite guests so far have been Beano‘s Nigel Auchterlounie (far too many Beano and The Dandy strips to count, including Dennis) and Laura Howell (Minnie the Minx, The Bizarre Adventures of Gilbert & Sullivan). OiNK’s very own David Leach also pops in, joined by Laura Watton, a renowned Manga-inspired artist and the chemistry between the three makes for some genuinely hilarious moments. Their episode features a Manga comic book series which sounds really fascinating and a panel from one of the most famous British cartoonists of all time. I just wish it had lasted longer than 30 minutes!

Listening to Laura describe the panel David brought is a real highlight. Her laughs and giggles at each new little detail she uncovers upon closer inspection brought a huge grin to my face. Kev himself brings an unbridled sense of joy to the proceedings and to say things can get rather crazy at times may sound like a cliché but that doesn’t make it any less true. I mean, are you expecting anything less from that man below?

To quote Kev, “Happiness is lining up guests for my new comics-based podcast. Tomorrow I start recording with guests you won’t believe. I’m looking at their CVs and we’ve got everything from Beano to Netflix, from Radio 4 to Channel 4. One guest drew the cover of a Kaiser Chiefs record and another was in a Fairy Liquid advert directed by Ken Loach. When they were five. I’ve got a mixture of comic creators and comedians (and RSVPs from a couple of invitees I thought would never say yes, and I’m blown away that they have). I hope this podcast works and I can get round to getting all these guests on it, cos they’re amazing.”

From the initial episodes I’d say it’s working very well indeed Kev. The format lends itself to a long-running series and I hope this will be the case. It certainly deserves to be a success. Kev seemed to announce it and then have the first episodes up within days, then to have so many more people recorded and their episodes in the bag so quickly just shows the dedication he’s putting into his new project.

Comic Cuts: The Panel Show is available now on Apple Podcasts or wherever you listen to podcasts and you can also check out Kev’s official website right here.

UPDATE: In 2026 an episode featured OiNK itself as one of the panels. You can check it out now, below.

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DEREK THE TROLL: A ROCK SOLiD RERELEASE

Lew Stringer is synonymous with OiNK thanks to his creations Tom Thug, Pete and his Pimple and Pigswilla alongside a multitude of one-off strips and the scripts for Ham Dare, Pig of the Future. I remember Lew being everywhere back in the 80s, popping up in my Transformers and The Real Ghostbusters comics as well as a slew of other titles. But before all this he’d created a certain smelly little troll by the name of Derek whose comic collection is available to buy again thanks to a second printing.

Derek the Troll was originally created in 1984 for a competition in the role-playing magazine Warlock. He may not have been the winning entry but the editors liked him so much he became a regular strip in every issue. When it folded Derek made the transition to White Dwarf for a few issues before he was retired in 1987. He made a return for the book You Are the Hero in 2013 and then most recently in digital comic Goof, the last issue of which was never released so hopefully we’ll get to see the conclusion to that story in the future.

So who is Derek? Well, in the world of role-playing games the trolls are a breed of character generally overlooked as grunts in bigger battles, cannon fodder for the enemy. Think vile, smelly, disgusting versions of pawns in chess. To quote Lew, Derek is “a likeable troll with obnoxious habits”, which sounds like a character OiNK fans can get behind. The strips are highly imaginative, given the almost limitless scope of the tabletop games universes he’s meant to be set in.

Sometimes Derek is downtrodden, sometimes he gets the upper hand, so you never know where each tale is headed. There are more fun monster designs, plenty of puns, a rhyming strip, a make-your-own-adventure strip and loads of genuine laughs. Included are all of Derek’s stories from the aforementioned magazines, the 2013 book and even the original story sent in as part of that competition, which sees print here for the first time.

But that’s not all. As noted on the cover, the complete run of a character called Rock Solid is also included and right at the back of the comic you’ll even find a little bit of Combat Colin.

Rock Solid is an egotistical, self-centred space hero whose ego is a lot more evident than any actual talent. Lew explains how Rock was difficult to write as he was deliberately created to be unlikeable, yet the readers had to enjoy the strip and want to see more. It’s a delicate balance and I think it works, even if by the end you’re hoping he’ll get his comeuppance. Does he? You’ll have to buy the comic to find out.

Rock Solid was created for early 80s independent comic Swift Sure and all five chapters of the story are present here, fifteen pages in total. Just as we’d later see with Combat Colin every week in the pages of Transformers, Lew’s ability to create enjoyable villains has always been strong. The gross Lucas Mucus is the highlight here and you can see him channelling his inner Tom Thug above. He’s a mutated human ruling over the gross alien race, the Grots. On this following page we’re introduced to their very alien language and the need for reader translations.

Rounding off the package are two half-page Combat Colin strips. This was originally released before Colin’s own series began, four issues of which have been published at the time of writing. Unfortunately, the website host of Lew’s online shop closed down a while back and his comics have been unavailable. But he’s now selling again through his own eBay seller’s page, starting with Derek’s comic.

Derek the Troll has 32 pages in total on very high quality paper with card covers and two pictures cards of Derek and Colin are also included. There’s an interesting editorial and under each strip you’ll find the original dates of publication and little snippets of information from Lew about each. All of this is only £6.50 including postage at the time of writing. It comes bagged and boarded, posted in a card-backed envelope to keep it safe in the post and every issue will be signed on the inside. So if you haven’t bought any of Lew’s independent comic releases yet make sure you start now with your own copy of Derek the Troll, then keep an eye on the blog for reviews of the other titles as they become available again.

To finish with, here’s a brilliant little sequence from the top of Derek’s final appearance in White Dwarf magazine. The magazine’s editors loved him but apparently opinion amongst readers was divided, so Lew decided to concentrate on his OiNK and Transformers work instead. I think this is a hilarious response!

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