Tag Archives: Ricardo Delgado

JURASSiC PARK #13: END OF AN AGE

This would be the final issue of Dark Horse International’s Jurassic Park, but the comic would continue for a few months yet. No, that’s not a contradictory statement, as you’ll find out next month. This is, however, the last time the cover will have that distinctive banner down the left side. What a cover image that is too. On the contents page the credit for John Bolton’s image clarifies it’s “a scene from the classic movie”. A classic just months after its release? It would be, but it wasn’t even out on video at this stage!

John’s dramatic image was created for the American Topps Comics’ ongoing monthly, Return to Jurassic Park which had been released after the few initial mini-series, the second of which we were still reading in the UK comic. In fact, this edition saw the conclusion of the first issue in the second mini-series, Raptors Attack and was written by official sequel scribe Steve Englehart, pencilled by Armando Gil, inked by Fred Carillo, lettered by John Costanza and coloured/story edited by Renée Witterstaetter.

Part two of Rush! sees Doctors Alan Grant and Ellie Satler given the unenviable task of looking after the juvenile Velociraptors captured by Columbian drug lord Rafael. Training them via use of electroshock collars (the ‘raptors, not the doctors) the dinosaurs are becoming worn down and sick. Gassed and asleep, our heroes are sent in to examine them, not that Rafael is going to listen to any of their recommendations. As this is taking place the ‘raptor that was previously shot in #11 and saved by Ellie watches on from her cage.

What I particularly liked here was seeing some scenes from the point of view of the animals. For example, here the language of the humans is just a load of strange alien noises but she watches intently, trying to work out what’s happening, despite her base instincts. This storytelling technique isn’t used extensively, just enough for us to see their vantage point at specific moments, always treating them as intelligent wild animals instead of movie monsters,  a main theme of the novel and films. They’re individual characters and subject to development in this strip just like the humans. I like this a lot.


“I spent my life looking for tiny pieces of your remains, and now you’re here, in the flesh”

Dr Ellie Satler

Kept separate from her siblings she tries her best to attack Alan and Ellie as they approach her but she’s chained up and unable to make contact. Ellen then chastises her! How dangerous these animals are is always front and centre, and the others still terrify Ellen but after saving this one’s life she’s determined to help it. As she said in that previous issue, given half the chance she’d be torn apart by this creature but it’s still a miracle and she has an obligation to it as a scientist.

As you can see the ‘raptor eventually lets her tend to her wound, remembering she saved her life. From memory this is an important plot point and one the ongoing strip would return to in a key moment, but I won’t get ahead of myself. This, and the following page of the other two dinos preying on and destroying humanoid hay decoys reminds me a lot of the first Jurassic World, which is something else I’ll return to later in the run. But for now the constant training over several weeks seems to be reaping rewards for Rafael.

The ‘raptors are attacking on queue, and when they jump towards Rafael on the other side of their glass dome a simple command has them stop and obediently await their next instruction. But his successes can’t stop his paranoia about competitors and the government closing in on him, despite no evidence of the kind; a result of being secluded from the outside world for too long. When local soldiers are spotted searching the jungle he assumes they mean to steal his dinosaurs so he and his men take his newest recruits for a test.

Ordered to attack, they take to their task with relish, dispatching the soldiers one at a time over a few pages. Armando Gil’s trademark use of dynamic angels comes into play here, one perfect example being the panel featuring the jeep trying to run down one of the ‘raptors, almost like its taking place on the top of a hill, the ground rounding towards the dinosaur. He’s just using two perspectives in one panel, one for the humans and one for the animal in the distance but it works to create a dynamic sense of excitement.

It’s clear these two “clever girls” have plans of their own

In the end she jumps on top of the car, making it crash into a tree where she rips the soldiers apart. As you can see the comic goes all in on the blood and guts. These pages are full of it. Yes, it’s tame compared to horror comics or modern action fare but as a licenced title I was surprised. As a teenager I lapped it up, but looking at it now it feels strange when the films use suggestion and good direction to avoid gore, letting our imaginations fill in the blanks which is much more effective.

With the soldiers dispatched they make a leap for Rafael, but he shouts “Stop!” and they do just that! Are they fully trained after all? Is this man about to become one of the most dangerous criminals the world has seen? Not if a look shared between these two “clever girls” (to quote the movie) is anything to go by. This final panel tells the reader a lot more than I initially caught on to when reading this in 1994, but knowing what transpired next it’s clear these two have plans of their own.

This was such fun, especially when read upon its original release before any of the movie sequels took the dinosaurs off Isla Nublar, beginning with San Diego in The Lost World: Jurassic Park and then of course we had Owen Grady’s training and bonding with Blue and the rest of the Velociraptors in Jurassic World. This was groundbreaking at the time and still fun to read today, if somewhat diluted thanks to those later stories on the big screen.

The ‘Next’ caption is very uninspiring I have to say. More interesting is the fact there’s a free gift in the next issue because I have no recollection of this whatsoever. So you’ll be finding out what that was at the same time as me. For now we move on to the second half of the comic and a thrilling but bittersweet strip. Age of Reptiles has been building to this moment for eight issues now and it was a thrill to read this, but sad to get to the end and say goodbye to these silent comic stars.

But creator/writer/artist Ricardo Delgado makes sure they go out in style.

The drama, the suspense, the wonderful character moments have all been leading to this. However, having a final climactic battle between the Tyrannosaurus rex pack and the Deinonycuses wasn’t enough for Delgado, he takes it to another level and sets the finale at sunset and during a storm, pouring lashings of atmosphere into an already thrilling strip. Seriously, these final pages need to be seen and I can only show a few select highlights, so if you do see these comics for sale, buy them! This is worth the price of entry.

James’ colours have brought a deeply rich and vibrant world to life, perfectly matching Ricardo’s stunning artwork

After a few pages of already stunning action we get to the spread above. There’s so much to love here. So many little details my eyes pick up anew with every pass. The rain splashing off Long Jaw’s back, the Deinonychuses sinking their teeth deep into Talon as her mouth waters, the depth of the battle with the silhouettes in the background and the sheer scale of the action in the foreground as the four giant T-rex dinosaurs dominate the scene.

James Sinclair’s colours add even more than normal, with a suddenly subdued palette portraying the time of day perfectly. All the way through Age of Reptiles James’ colours have brought a deeply rich and vibrant world to life, perfectly matching Ricardo’s stunning artwork. In fact, James’ colouring helped tell the story just as much as the line work, from the identifying markings on each character to the scene setting vistas and passages of time, culminating in these gorgeous final pages.

The battle feels suitably climactic after all this time and it certainly didn’t disappoint teenage me. With both sides playing to their strengths they always seemed evenly matched, despite being two very different species.  I was always interested to know who’d win in the end and I couldn’t remember this final chapter until I read it for this review. The answer of course is that neither side wins. This makes perfect sense in the end, as we’d gotten attached to various characters from both factions.

The pouring rain and the might of the battle on top of the nest is too much for the outcrop to bear. As the lightning strikes I can almost hear the thunder and the rain as the rocks begin to fall. Just as the T-rex pack begins to destroy the nest the ground shakes and everything and everyone hurtles down the cliff, seemingly to their doom. The story skips ahead to the next morning when all is quiet and we initially think that’s the end until one sole survivor breaks free from the rubble.

Long Jaw waits and waits but when no one else climbs out he makes his way through the jungle to the nest. There are always little extra details to catch our attention in Ricardo’s story, such as the huge Brachiosaur who seems to be almost timidly walking by so as not to disturb the T-rex. But Long Jaw’s only concern is getting home to protect the one remaining egg left in the wake of the Deinonychus attack back in #7. At least he can take solace in the fact that is now safe. Until we see the final page, that is.

As he approaches the nest a bird lands on his back and squawks at him. Obviously communicating danger, Long Jaw runs towards the nest and on the penultimate page the look of surprise on his face is almost comical as he finds a strange little creature tucking into a tasty treat. There have been sequels to this told by Ricardo over the years but none had been created by the time of Jurassic Park’s printing so it’s with a heavy heart we say goodbye to the Age of Reptiles. It’s been a thrill every single issue, sometimes more so even than the Jurassic Park strips!

The caption at the bottom of the final page to Age of Reptiles tells us Cadillac and Dinosaurs begins next month, but if this sounds vaguely familiar that’s because it’s the Cartoon Network’s name for their adaptation of Xenozoic Tales, which we had as a second back up strip in issues #6 to #9, so it’s not a beginning, just a renamed continuation which I’m very happy about.

On the back page is an advert for a Street Fighter II comic based on the video game, which still feels rather random today. There’s no Dark Horse logo, but there is a Manga one. This’ll be an important detail for Jurassic Park from next month. You’ll see what I mean when we get there. The review of the next issue, which sees some welcome changes to the comic, will be here from Tuesday 8th September 2022. See you then.

iSSUE 12 < > iSSUE 14

JURASSiC PARK MENU

JURASSiC PARK #12: WHAT A RUSH!

Another issue of Dark Horse International’s UK version of Jurassic Park hit shelves 28 years ago today with a slight redesign to the cover, an even split inside once again and a few extra pages, although not quite the number it had before. Michael Golden’s cover is framed this time and the text is reduced, resulting in us being able to see more of his excellent art. Such a shame the best cover art of the series wasn’t given this treatment last month, eh?

The monthly comic had always totalled 36 pages but last month this plummeted to 28. There are 32 here so it’s slowly returning to its previous size and it’s made up of 16 outer pages made of a higher quality grade of paper, with the inner 16 the usual matt. Just like last month the Jurassic Park strip and the Age of Reptiles back up are given the same amount of room to breath, so with the increase in pages that’s 14 a pop. A nice chunky read this month and it’s a corker.

Steve Englehart’s official sequel to the first movie continues with the first part of Rush!, however on the contents page it’s listed as ‘Raptors Attack: Part One’, the name of the four-issue mini-series in the US, the first story of which was Rush. A strange decision by editor Dick Hansom, particularly when it’s not explained and at the time, without the aid of the internet to look such things up, I assumed the comic was making up a name on the contents page and I didn’t know why.

But that’s not important. What is, is that this sees the first steps in a story which may seem somewhat familiar to fans of later instalments in the movie series decades later. Doctors Ellie Satler and Alan Grant wake up after supposedly having blacked out when their plane crashed (we’re told the jungle was so thick it slowed their fall just enough) and find themselves guests of a man named Raphael in the middle of Colombia. But it’s not just our human characters he has taken in.

We find out Raphael is known as the “Columbian Criminal” by US politicians, although he says he’s innocent because the drug trade would continue whether or not he was in charge, he just profits. He comes across as a charming individual, but his isolation in the middle of the jungle, hiding from authorities while maintaining his empire, has made him somewhat paranoid. He believes the crash has delivered the perfect solution. Knowing all about Hammond’s island thanks to his links in the corrupt government, he’s going to train the Velociraptors to be his guard dogs to protect those profits.

As you can see above the dinosaurs aren’t happy about this at all. Caged up with electronic collars, the ferocity of the animals trying to get at our heroes through the toughened glass is perfectly captured by penciller Armando Gill, inker Fred Carillo and colourist Renée Witterstaetter (who, as always, is also Story Editor), with John Costanza’s letters working a treat at conveying the sound of their fury. Only two ‘raptors are being trained so far though, the third is being kept separate and still recovering from their injuries, only alive thanks to Ellie’s intervention last issue.

While the American government continues to track their plane, the doctors try to convince Raphael what he’s attempting is impossible, but he uses humankind’s taming of wolves as an example to prove them wrong. Raphael even tells Ellie, while she tends to the wounds of the injured ‘raptor, that if it is indeed impossible he’ll have no more need of her and Alan. They’ve no choice but to help. Above you can see his first attempt at control while Alan and Ellie watch on helplessly.

This continues for a few pages and the reader begins to feel sorry for the ‘raptors as they continue to disobey, trying to escape, their anger at Raphael clear in their eyes and getting electrically shocked again and again. Alan and Ellie beg him to stop but it falls on deaf ears. He’s completely crazed and doesn’t understand why they’d wish to protect animals who would tear them apart given half the chance. Eventually they tire, looking beaten, completely defeated. But they’re faking it to stop the pain, regaining their strength for one final attempt at attack.

The artwork has definitely gone up a notch

Things conclude for now when our heroes’ protests become too much for Raphael and, combined with his annoyance at the dinosaurs’ disobedience, he orders them to go and tend to his new pets. A ‘raptor in a cage weakened from a shotgun wound is one thing, but being thrown into another with these two is something else! This is the cliffhanger for now and I can’t remember what happens next, so the dread is likely reminiscent of that I felt back in 1994 when I also had to wait a month for the answer.

While it’s the same creative team behind Rush! as we had for Dark Cargo, the artwork has definitely gone up a notch. The dinosaurs in particular look how they’re supposed to again and the story was incredibly exciting as a teenager. Remember, this was a few years before The Lost World: Jurassic Park so we hadn’t seen anything like this yet, we’d only seen these creatures on the island, nowhere else.

If you were to read this issue and the following chapters (from what I remember of them) for the first time now the impact may be somewhat diluted after the five movies that have followed, but I’m still just as thrilled as I was back then because that’s how I instantly feel when I open each issue, like it’s 1994 all over again. This was the only sequel and it was developing the original movie’s plot in ways I’d never imagined.

It feels epic yet it’s ultimately a small tale of two dinosaur packs so we’ve got to know the individuals involved

Moving on to the second half of the issue and it’s hard to believe we’ve only had seven parts to the simply brilliant Age of Reptiles, superbly written and intricately illustrated by Ricardo Delgado with the bright and vibrant colouring of James Sinclair. The connection I feel I have with these silent comic stars makes it feel like I’ve been enjoying the strip for a lot longer. It just feels so epic yet it’s ultimately a small tale of two packs of dinosaurs so we’ve got to know the individuals involved, each one standing out with their body language or distinct markings.

We begin with the Deinonychuses walking alongside a huge Ultrasaurus. Initially we think they’re maybe just heading in the same direction, or using the huge beast as cover, but then she begins to tire and eventually collapses, dead from a series of smaller wounds inflicted on her by the pack. But in a moment above that shows the brilliance and the humour of Delgado, they realise they’re not alone for this potential feast.

Regular readers of the blog may recognise some of the characters below, although I must say I’m a little disappointed they’re only in this for a page or two and that’s it. Being named in #9’s ‘Cast of Characters’ I was looking forward to their introduction, especially Hades, our red Carnotaurus friend here but they’re no sooner introduced when the story moves on. But their presence is important. As a result, all but one of the Deinonychuses want to make a run for it, as you can see in the funny series of panels below. This is what I meant by how Ricardo is so good at character through body language.

Surprisingly, while we’re led to believe Hades and his team’s arrival would lead to a fight over the food, instead a battle takes place between Dark Eye, the current Deinonychus leader who listens to the worry of the pack members and leads them away to fight another day (in the photo above see the bottom panel, dino on the right), and Quetzal who wishes to stay and claim their prize (the angry looking one).

There’s a bit of back and forth, then the rest desert Quetzal to fight for the food alone, but she leaps on top of Dark Eye and next thing we’re underneath a huge skeleton in the barren landscape for a leadership battle.

This continues for another page or two and at one point they rush each other, claws bared as they pass and we see blood fill the frame. But whose was it? In the end, in a shock twist, Dark Eye is the one to fall, leaving Quetzal to assume control.

I loved the suspense here (played out over more space than I can show you) and was genuinely surprised when, panel by panel, I saw it was Dark Eye who had lost. I was even more surprised to see the amount of blood and to know they’d actually been killed.

Age of Reptiles isn’t a strip for those who like to rush through their comics, this is for people like myself who really take their time, savouring every little detail in each panel before moving on to the next. Especially since this strip contains absolutely no words at all, establishing characters, changing scenes, times of day and handling transitions all through visual queues. There are so many little details that come together to tell this story, you’ll spend just as long with it as you would with a wordy strip from any modern comic.

So what could this turn of events mean for the pack in their war against the Tyrannosaurus rex families? With their new, dangerous leader at the front the final page of this penultimate chapter sets a moody scene as they return to their nest where one of the rex females had previously killed so many of them. On the one hand it’s disappointing to know there’s only one more part of this wonderful story to go, but on the other it’s the moment it’s all been building to. I’m so glad my memory has failed me and I can’t remember how it ends because I’m as excited as I ever was. I can’t wait to see the conclusion.

A consistently great title, Jurassic Park has evolved and changed over the past year. My favourite format was definitely when we had three strips consisting of the film sequel, the strip set in the age of the dinosaurs and the sci-fi futuristic strip with added dinosaurs. But from memory the rest of the comic’s run would be two strips, with just the one back up, like this and last month’s issues. That’s not to say there are no more changes afoot, however. For now though, there’s another month’s wait ahead until I find out how these cliffhangers revolve themselves. Issue 13’s review will be up from Thursday 4th August 2022.

iSSUE 11 < > iSSUE 13

JURASSiC PARK MENU

JURASSiC PARK #11: ‘RAPTOR’ MEANS ‘BiRD OF PREY’

It’s been a long wait for this issue of Jurassic Park so I’m chomping at the bit to get stuck in. I can remember as a teen being overjoyed to finally see the comic appear again, however my initial reactions once I opened it were mixed. First of all this is my very favourite cover of the whole series. No, a Velociraptor doesn’t really take control of the plane, it’s just a funny reference to the main story inside. To this day Michael Golden‘s cover still raises a giggle which I’m sure was the intention. I just wish it wasn’t covered with so much text.

But then came a little bit of disappointment because I discovered there were eight less pages, reduced from 36 to 28 and there was only the one back up strip, no Xenozoic Tales in sight. I’d been really enjoying those stories but at least Age of Reptiles was still here and it was as magnificent as always. Things would (begin to) return to normal next month but initially I didn’t know this so I wasn’t sure if Tenrec and Hannah would return. What is here is great fun though, so let’s get going.

In the world of Jurassic Park small, seemingly inconsequential actions can have catastrophic consequences

The final part of Steve Englehart’s Dark Cargo begins with the pilot doing what humans always do in the world of Jurassic Park; proving that small, seemingly inconsequential actions can have catastrophic consequences. Feeling the plane’s weight shift about he puts it on autopilot and goes to help George Lawala, finding he’s already killed one of the juvenile ‘raptors. But they don’t see another skulking in the shadows, hunting the two men. It attacks, killing the pilot and maiming Lawala, but not before he’s able to shoot it in the neck.

It’s here when Jurassic Park makes its real point of difference. Dr Ellie Satler (she and Dr Alan Grant were Lawala’s prisoners, check out the previous reviews) hears the gun shot and discovers the horrific scene, the dinosaur dying in front of her. Even knowing it would’ve killed her in a heartbeat and that its siblings must be nearby doesn’t stop her from trying to save its life. It was just doing what it does, hunting prey to eat. I love this page.

A quick note about the artwork. The final panel above is a strange one and at times penciller Armando Gil does seem to draw the ‘raptors in a way in which they’re not really identifiable (sometimes in this chapter it’s also confusing in regards to which one is which and we have to rely on the dialogue to decipher the images), but mainly he has done a great job of capturing the dinosaurs as real world animals (check out his magnificent Tyrannosaurus rex in #6). His action scenes can sometimes seem sparse, but inkers Dell Barras and Fred Carrillo imbue them with great texture and atmospheric shadowing. John Costanza is our letterer and Renée Witterstaetter brings bold colours alongside her role as Story Editor.


“The ‘raptors.. somehow, it’s got to be the ‘raptors..!!”

Dr. Ellie Satler

While Ellie ties a tourniquet around the animal’s neck another ‘raptor is looking on, which Alan spots and distracts, with both it and the final sibling giving chase. Panicking, he dives into an open crate but escapes through a side hatch as the dinosaurs jump in after him. Able to close the hatch and lid he traps them inside, attaches the pulley system and dangles them out the back of the bomber! Well, out there they can’t do any harm. Famous last words, Alan. This is Jurassic Park after all.

Suddenly the plane starts diving and they rush for the cockpit. Refreshingly, they don’t immediately take to the controls and somehow land the plane like in every movie and TV show ever. Instead, Alan admits the only thing he recognises is the wheel and he tries desperately to stop them crashing, not really sure what to do. The plane is being pulled about and the autopilot was knocked off, but why? Ellie is sure it has to be the Velociraptors, but how? Take a look at the page above.

I remember reading this at the time and being thrilled with the intelligence of the dinosaurs, especially this lot. You have to remember before the first movie came along the general public had a vision of dinosaurs as stupid big lumbering lizards. Jurassic Park changed all that and I can distinctly remember that same feeling of excitement from this comic. The swinging crate pulls the plane further down, Alan struggling to level it off in a desperate bid to stop it nosediving when we get to this month’s cliffhanger.

The voice from the other side of the binoculars is going to be key to how this story develops from here on. It’s a more exciting cliffhanger than the one which led to a two month wait, so thank goodness we’re back to a monthly schedule again. I can remember parts of the strips to come, in particular what Ellie saving one of the ‘raptors will mean later, and I can’t wait to revisit these stories and compare them to the movie series we’ve had since.

For now, take a good long look at this piece of gorgeousness.

As I said at the top of the review there are only two strips this month, with our main story and the one back up getting equal space of 12 pages apiece. So we’re straight into the Age of Reptiles. It opens with the panel at the top of this post, which certainly sets the scene! That is followed with the above spread and I find myself just completely immersed in this world again. Still up upon the cliffs, the Deinonychuses attack the T-rex pair. They put their all in, I’ll give them that, but they never stood a chance.

One is kicked over the side and lands in deep water below, quickly swallowed up by a giant ocean predator. The remaining two are swiped off the side by a glancing blow from a ‘rex  tail, one landing hard on the rocks at the bottom of the cliff, dying instantly but breaking the fall of the other. Throughout this, and the rest of the story, the individual characters really shine through, as you can see from this selection of highlights below.

From being taken by surprise from behind, to the horror of their friend dying, to the little baby T-rex being coached to hunt by their parent Long Jaw, every dinosaur here is an individual brought to life by the genius of creator/writer/artist Ricardo Delgado and colourist James Sinclair.

The youngster spots Dark Eye who is clearly deliberately wanting to be chased, as you can tell from that final panel above. That pose almost says, “Me?”. Haha, it’s brilliant. The young inexperienced hunter doesn’t realise it’s a trap and gives chase. When his prey disappears behind a rock he follows blindly, right into an ambush of half a dozen of Dark Eye’s pack. Long Jaw is the adult T-rex and suddenly he realises he’s alone! He runs through the forest in desperate panic, following the trail or possibly the scent and finally comes upon this scene on the final page of the chapter.

I vividly remember seeing this image for the first time back in 1994. The towering Long Jaw roaring into the sunset, the flying predators already circling and the heartbreaking image on the ground. It was truly shocking. I’m sure I wasn’t the only reader who’d loved the tiny little ‘rex, such was his depiction in this and previous issues. We’re racing towards the climax of Age of Reptiles and I know it was big, I know it was ultimately a very satisfying conclusion, but for the life of me I can’t remember how it ends. It was 28 years ago after all. I’ll impatiently wait and see.

Both of these strips ratcheted up the tension so I’m really looking forward to the next issue. This one may have been thinner than any other in the series and down one strip but what is here is superb from start to finish. Plus, I’ll just mention how much I love that cover image again. To finish with the final two pages contain more of those retro adverts, the first of which is for a video release of a show I remember being on TV at the time, and the back cover is for a comic magazine from Dark Horse International that would end up saving Jurassic Park from an even earlier cancellation. More on that later in the summer.

Just on a personal note, it’s so strange to look back and see a video for £10 that only contained one episode of a show. I do remember buying Babylon 5 on VHS, each volume costing £8.99 and containing only two episodes. It’s crazy to think back to that now when we’re so used to box sets. Two Christmases ago I was able to purchase the entire five seasons of B5, 111 episodes for £40 on my Apple TV! (All restored to their original aspect ratio and remastered by the way, just to let fellow fans know.) How times have changed.

Anyway, back to Jurassic Park and that’s where we leave things for now. The next issue’s review will be here from Thursday 7th July 2022 and by then I’m sure most fans will have seen the brand new film which is due for release tomorrow as of the time of writing. Suddenly, remembering buying these comics is making me feel very old!

iSSUE TEN < > iSSUE TWELVE

JURASSiC PARK MENU

JURASSiC PARK #10: BETRAYALS, TAiLS & GOLDBLUM

Another exciting Gil Kane cover that bares absolutely no resemblance to anything that occurs inside, or any other issue or even the movie. It’s the second of two covers from the American preview comic, the previous one shown off last month. That Topps Comics preview contained two small strips set before the events of the movie and the first was underwhelming to say the least. The second, the headline story inside this issue, is far better and concentrates on the man we all loved to hate, the person behind all the chaos, Denis Nedry.

Portrayed by Wayne Knight in the film, Gil produces a great likeness here while not getting so hung up on it that he ends up expressionless. Betrayal is written by Walter Simonson and tells the tale of Nedry’s arrival on Isla Nublar to work on the computer systems that would be so instrumental in the creation and eventual downfall of the park; networking of computers, park systems, zoological simulations and crowd control measures all make up his complicated job. Dick Giordano (Detective Comics, The Sandman, Superman vs The Amazing Spider-Man) joins Jurassic Park to ink Gil’s pencils, John Workman returns as letterer, as does Renée Witterstaetter as colourist (and Story Editor for this and the sequel story later in the issue).

Some fans online have mistakenly said there’s an error in Nedry’s and Hammond’s relationship in the film. Hammond‘s favourite phrase was, “Spared no expense” and yet Nedry is constantly saying he’s underpaid, his boss unwilling to negotiate. Here, Simonson picks up on a plot thread from the novel that the film touched upon (and those fans missed) and elaborates on it. Nedry’s bid was very high, no expense was spared, but it was made before he knew the secret of what the attractions on the island actually were. Once he found out he thinks he underbid, but Hammond is a man who honours his word and expects others to do the same.

Realising the fortune Jurassic Park is going to make Hammond, Nedry constantly tries to spin that his work is going to be far more complicated than first estimated, but really it’s not true and he’s just pushing for more money. Hammond doesn’t budge. His computer experts perfectly relayed to Nedry what was required, the fact the animals are dinosaurs doesn’t change anything. Six months in however, Nedry begins to realise extra money will never be forthcoming from his computer work and when he overhears Henry Wu discussing the embryo laboratory he clicks that’s where the money is, in the dinosaurs, and their embryos are perfect for smuggling off the island.

The story ends with his first attempt at reaching out to Ingen‘s competitors but for me the real meat of the story is seeing the beginning of the relationship between these two characters. Also, unlike the previous prequel story (Genesis) foreshadowing isn’t shoved in our faces, instead it just concentrates on telling a good story based around a key plot point in the movie, with the characters at its heart. Hammond comes across as a bit too cantankerous at points compared to Richard Attenborough‘s charming portrayal and more like he is in the novel, but in the end it’s an interesting little prequel and a nice addition to the comic.

There’s no Xenozoic Tales this issue so the remaining strips get more room to breath, although I do miss Tenrec and Hannah. They’ll be back, though. Alongside the eight-page Betrayal and the ten-page Dark Cargo (for a meaty 18 pages of Jurassic Park) is Ricardo Delgado‘s always stunning Age of Reptiles which makes up 11 pages, sandwiched in the middle. It starts off serenely with a large Ankylosaurus enjoying some bark from a monstrously sized tree that dwarfs even this huge dinosaur. Then they hear a noise and step to the side to have a look around the tree. Personally, I think the way this simple gesture is drawn is just so full of character.

I was beginning to feel sorry for the peaceful beast who now found themselves outnumbered three-to-one against our favourite predatory rascals, the Deinonychuses. As you can see from what happens on the next page I needn’t have worried. This is enough to make the smaller dinos run off, beaten with one swipe of a tail. I just love this big action shot though, especially since the build up was so peaceful, it’s such a surprise! We get another little respite when we check in on the Tyrannosaurus rex pack as Long Jaw arrives back and nuzzles the noses of his mate Talon and their baby, with the other male Blue Back and his mate Climber looking on.

The whole pack is angry and soon Long Jaw sees why. The large circular nest is empty of all its eggs except for a few pieces of broken shell and one last intact egg, tucked in next to Talon. We then get a double-page spread and a really brilliant moment as he looks down at evidence of who robbed their nest and, even though a T-rex‘s face shouldn’t be that emotive, we can tell he knows exactly who was responsible. The way Ricardo lays this out with his face between the footprint and those same feet now on a nearby beach is just genius.

Look very closely at that big panel in the middle of the page. Have a look up into the cliffs and, amongst the silhouettes of the craggy terrain you should spot the shapes of a head and a tail. I’ll admit I don’t think I ever noticed this the first time around back in the 90s because it surprised me when I spotted them now. It’s so subtle, I love it. It also leads on to the climax of this issue’s chunk of the story.

After filling their bellies with the eggs the three thieves start making their way up a very narrow path along one of those cliff faces and come face-to-face with our two female Tyrannosaurs. Their size and power in comparison is perfectly captured and I particularly like the overhead view showing just how trapped the smaller dinos really are. There’s even a tiny bird looking on. Little details like this amongst all the action and drama is a trademark of Ricardo’s and one of the reasons I love his work so much.

The leader of the Deinonychuses turns and barks orders at the others, one of whom turns and runs at the T-rex coming up behind them, the story cutting off for this issue as they leap into the air, claws bared. Age of Reptiles was never intended to be told in this way; it was created as a graphic novel to be read from beginning to end in one sitting. But it just works so well, editor Dick Hansom doing a great job of knowing when to edit to make each piece feel like a complete chapter. It’s a great cliffhanger. (Yes, that was very much an intended pun.) However, it’s a particularly frustrating ending this time, which I’ll explain after the third and final strip.


“Phooey on your ‘Chaos’! We’ve got boats, planes, radar…!”
Renny

“So does the war on drugs.”
Dr Ian Malcolm


Steve Englehart‘s Jurassic Park: Dark Cargo continues with Dr Ellie Satler, Dr Alan Grant and the juvenile Velociraptors transported from boat to a huge air transport and during the flight our human heroes eventually awaken to find their cage surrounded by the hissing, clicking raptors. One tries to pick the lock of the cage just as they did to their own, but Alan’s broken belt buckle from his failed attempt, still caught in the lock, stops them. They run off, the pilot noticing shifting weight so George Lawala (the first in a long line of greedy humans who would underestimate the intelligence of dinosaurs) goes to investigate. He frees Alan and Ellie and gives them shotguns, the chapter ending with them all searching the huge plane.

That’s the main plot out of the way. That’s not to say it isn’t fun, it certainly is, it’s just there are two individual pages elsewhere in the story involving subplots that really stood out to me. The first involves the army’s continuing attempts to clean up the mess of the island’s failed park. Having tracked Alan and Ellie to the beach they’re at a loss as to where they are. For me it’s great to see the new character, INgen‘s Dr Fischer back again (he first appeared in #6) and I’m still hoping we get to see more development of him in the future. But it’s the person on the next page that elicited the highest level of excitement when I read this back in 1994.

Of course, nowadays we’ve seen Dr Ian Malcolm, so memorably played by Jeff Goldblum, in The Lost World: Jurassic Park and Jurassic World: Fallen Kingdom and he’ll be returning again in the sixth film, Jurassic World: Dominion later this year (at the time of writing). At the time his return was a complete surprise. If the comic had a proper editorial and Next Issue promos I’m sure this would’ve been mentioned before it happened, so for once I was glad of the minimalist approach. It meant the surprise was kept until this very moment. He just appears in this one sequence as he recovers from his injuries from the movie but it’s exciting to see the character in this first official sequel, and he’s perfectly drawn by Armando Gil and Dell Barras (with John Costanza on letters and Renne colouring).

Also mentioned here is ‘The United States Central American Command Center’, or ‘CENTAMCOM’, the comic’s own take on the real world CENTCOM and the resources they have in their search. It brings a larger scope to the background story that’s slowly developing while the main plot focusses on our two main characters. I always enjoyed these aspects of the films, always wishing they’d delve deeper into the inner workings of INgen and the larger world within which the stories were set. Then it all ends with the biggest shock of all. Under the final panel we’re unceremoniously told #11 wouldn’t be on sale until Thursday 9th June. What?

This issue went on sale on Tuesday 29th March 1994, so suddenly my favourite monthly comic was telling me I had to wait ten weeks for the next chapters to all these stories. Can you now understand why I was so frustrated earlier? The use of the JP logo on the cover instead of the previous title graphic (I love the logo but preferred the previous one for the comic) was just the first big change to come. Ironically, this issue felt once again like the first one I bought, settling back into a great format after a couple of months of trying to fit too much into its 36 pages. But that would all change. I’ll go into that next time because at this point originally I hadn’t a clue why there was such a long wait. You’ll just have to wait to find out too.

I’ll finish off with a look at the very-90s adverts this issue contains. There’s a teeny tiny liddle widdle radio which would’ve been right up my alley back then and it isn’t dissimilar to that given to Bond by Q in Skyfall many years later. The back cover has an advert for Dark Horse International‘s Manga Mania as the animation style started to take hold here, mainly thanks to Akira (with a hint of things to come for Jurassic Park on the bottom-left of its cover) and there’s a convention to match. Finally, those highly expensive phone-in competition lines which, when you think about it, should never have been in the pages of comics such as this (or the magazine Commodore Format I was collecting at the time which had plenty of them) when so many young readers could be tricked into spending a fortune on their parents’ phone bills. (No, I didn’t.)

So, with a clifftop battle in full swing and a pack of deadly Velociraptors on board a cargo plane we have to be patient and take a breather from the comic for a while. It’s difficult enough to not read ahead but this is going to be ridiculous! I’ll just have to cope somehow. The next Jurassic Park review will be here from (big sigh) Thursday 9th June 2022, just one day before the release of the next movie in fact. Oh, now I’m all excited again!

iSSUE NiNE < > iSSUE ELEVEN

JURASSiC PARK MENU

JURASSiC PARK #9: SPARED NO EXPENSE

This review was due on 22nd February, click here to find out about the delay. More catch-ups to come this week.

The cover for issue nine of Dark Horse International‘s Jurassic Park is a strange beast, showing what appears to be Dr Alan Grant killing a Tyrannosaurus rex! Drawn by Gil Kane it’s completely uncharacteristic not only of Alan but for the comic too, which so far has stayed true to the book and movie. Seeing one of our heroes with a massive gun taking down one of the animals like a clichéd action hero, while a second T-rex comes up behind has nothing to do with Jurassic Park!

The cover is taken from the US comic series’ preview issue which contained two small prequel strips. It had two different covers, neither of which reflected in any way to anything that happened within the stories (a pet peeve of mine). They were also seemingly drawn long before the artists even knew what the script for the movie contained. A bizarre thing to begin with then, even more so to choose it for the UK comic when so many other more suitable ones were available in the US series by now. But the real news was those prequel strips had arrived.

In fact there are no less than four strips this month, but with no extra pages some of our regulars have a little less room to breathe. Things kick off with the eight-page prequel story Genesis which shows us the moment ill-fated lawyer Donald Gennaro is shown the secret heartbeat (as John Hammond describes it here) behind the island, which up to this moment Donald thought was simply a luxurious tropical adventure park. Much of the movie adaptation team are back including writer Walter Simonson, Gil is pencilling, Renée Witterstaetter is on colours, John Workman‘s speech balloons are back and they’re joined by new-to-JP inker Mike de Carlo (Crisis on Infinite Earths, Legion of Super Heroes, Animaniacs).

Ground is being broken for Jurassic Park and Gennaro is there for the first of his many visits. Set several years before the movie there’s obviously going to be a distinct lack of dinosaurs for the most part, but this is all about the background to the story, which already had such a solid grounding thanks to Michael Crichton‘s original novel, from which writer Walter is choosing individual scenes. There’s also a baby T-rex and some lovely foreboding imagery, such as the use of an excavator’s clamp digging a deep trench beside the dirt road. It’s clear what this represents to the reader. A nice touch.

Hammond takes Gennaro to a small cabin and shows him some old monster movies, full of stop-motion dinosaurs and the like (a simple trick to get them into the comic), and gets really excited as he explains how these thrilled audiences and the advances in technology have made them more realistic and thus more exciting, a nod to the revolutionary CGI of the film. Gennaro doesn’t care and soon the two men are on their way to the famous hatchery where Dr Henry Wu has summoned them to see the birth of InGen‘s very first dinosaur. It’s a tiny T.rex but Gennaro is still unimpressed.

He’s a numbers man, he wants to see the final product, the things that are going to get people spending money on over-priced tickets to get there. While that much is in keeping with the movie character, I still feel he would’ve had some form of awe towards the first living, breathing dinosaur baby in millions of years! The fact he’s actually disgusted by it is a bit much. For me there are also too many instances of movie dialogue being used. It’s meant to come across as clever foreshadowing, but with the amount that’s used it just feels forced and unoriginal.

Because of the overuse of this dialogue for all three characters these final scenes come off as plain silly. Gennaro saying he wouldn’t walk out of a men’s room to see the T.rex is an oddly specific thing for someone to say, and of course it’s only written here because of how he’d memorably meet his fate in the film. Perhaps without all the other movie dialogue (and especially without Hammond’s retort!) it would’ve been a funny touch to end on. All-in-all, it’s a strange little strip. It adds nothing to the Jurassic Park story and actually does a bit of a disservice to the characters involved.

The war is on

Much better is the next chapter of Age of Reptiles. The ongoing Jurassic Park sequel is still in here but 11 pages of Ricardo Delgado‘s incredible creation is next up, breaking the comic up a little. After the cliffhanger last issue there are no prizes for guessing the pack of Deinonycuses are down another member. After one of their friends has his head bitten off and his body dragged back into the water we get a funny moment of the fish (which distracted him in the first place) wriggling its way across the rocks and plopping safely back into the lake.

The two remaining members of the group, leader Dark Eye and Quetzal are spending their day stalking a giant T.rex called Long Jaw, the same one we got acquainted with last time. What are they hoping to find out? That’s for another episode. This issue, they witness from afar the ‘rex challenging the leader of a herd of Triceratops, each one beautifully and individually coloured by James Sinclair. The leader of the herd isn’t backing down and roars at the ‘rex, the giant predator remaining silent, the small bird on his nose responding instead.

However, as you can see from the second photo above, after many cries from his mate the male Triceratops takes a look at the Tyrannosaur‘s slowly opening mouth and decides to heed her warnings, leaving a miffed T.rex behind in a moment that did make me laugh. It was a fight for the sake of a fight, it was never about predator and prey, but that panel with the little squiggly line above Long Jaw’s head depicting his annoyance is a great comedy moment after a few pages of tense build up.

We rejoin our two smaller dinosaurs as they return to their nest only to find that while they’ve been following one of the Tyrannosaurs, Blue Back (who they originally ran into back in #6 when all this began) took advantage of their absence and has killed everyone else in their pack in revenge for the theft of his family’s eggs in #7. Once he sees the shocked look on their faces he simply drops the final body and leaps across the chasm in an echo of their escape from him, disappearing into the jungle. The war is on.

Once again Ricardo’s pacing is superb and his art gorgeous, with James’ colours the perfect accompaniment. There’s action, an interesting story, individual characters and some genuinely funny humour. It was always a highlight of each issue and was the first strip I’d read every month. While it was originally released as a book I prefer getting little chunks of it at a time. It highlights the tension and obviously makes it last longer.

Every creature here is so full of character but where did I get those wonderful names from if there are no written words in the strip? Well, included in this issue is a bonus Cast of Characters page from the book. It would’ve been good to have had this alongside the first chapter but it’s better late than never. Also, there appear to be some interesting new characters to come. I can’t remember them so I’m excited to see where they fit in with everything. More exciting times ahead.

Our regular Jurassic Park strip has been cut down to only six pages but we can’t really complain when we’ve already had an additional prequel, totalling 14 pages for our title strip. Our regular sequel team return for the first (little) chunk of Dark Cargo; writer Steve Englehart, penciller Armando Gil, inker Dell Barras, letterer John Costanza and colourist/story editor Renée Witterstaetter. Confusingly, the story is called ‘Raptor – Part Four’ on the contents page because Dark Cargo was the second issue in the original American Topps Comics ‘Raptor’ mini-series, and the first (‘Aftershocks‘) was split across the three previous UK issues. This confusing decision to list the strip after the US comic’s individual series rather than the actual strips would continue all the way to the final issue.

Doctors Ellie Satler and Alan Grant awake locked in a cage on a cargo boat with big game hunter George Lawala in charge. The juvenile Velociraptors have been locked up separately right next to them, already wide awake and alert to everything going on around them. This is key (no pun intended for what I’m about to describe), as we see the ‘raptors in the background of nearly every panel of the humans talking, watching what they’re doing. Alan realises his belt is the one with the buckle he’s used as a substitute knife before on digs and perfect to pick the lock, before Ellie notices something happening in the other cage.

We also see the dinosaurs hissing and clicking at each other, Alan deducing they’re discussing them and how to escape. I can remember pieces of what’s to come and it’s definitely a story centred around the intelligence and learning capabilities of these juveniles, and their instincts and observations of the various humans around them. I’m looking forward to reading it again after so long with a fresh set of eyes, especially after enjoying the four movie sequels (so far) which have really delved deep into this.

There’s a funny moment when Alan comments how these are adolescents, the equivalent of human teenagers and says, “Not quite fully grown but wanting to take on the world! The absolute worst group to let loose!” But before they can warn Lawala of the lock picking he sprays them and the ‘raptors with a sleeping agent and off they all nod until next month. Before they pass out Lawala shows us he’s the atypical Jurassic Park villain (before there was such a thing); he’s never encountered a dinosaur before, but he’s a human, and a man, and thus is more intelligent and can control them just like any other animal he’s hunted. We just know that’s going to work out well, don’t we?


“The necessary sacrifices were made.”

Fessenden

It may be just one small scene on board the boat, but it’s atmospheric stuff and has plenty for readers to get their teeth into, building excitement for the chapters to come. I’m actually surprised at just how much of this could’ve been the basis for some of the main stories in the sequels, especially Jurassic Park III and Jurassic World which both did a superb job of building on the themes presented here. It also doesn’t feel like we’re being short-changed with only six pages this month because it’s a perfect little strip in its own right and acts as a prelude to the disaster to come.

Mark Schultz‘s Xenozoic Tales rounds off the issue, once more beautifully coloured by one of my favourite Transformers colourists Steve White (whose current dinosaur artwork needs to be seen) but we only get a measly four pages this time. Obviously, editor Dick Hansom would’ve had this all worked out in advance to give us as much as possible every issue, knowing we’d have extra content this month. As such, there were only four pages left of this particular story to tell. But what four pages they are.

It not only solves the mysteries of that cliffhanger but also grosses us out a little on the way to its conclusion

So Tenrec returns to Fessenden after the shock cliffhanger and demands a full explanation. The swamp had taken over body, mind and soul of his entire research team, everyone driven to the edge of nervous collapse. But Fessenden was getting incredible results from his experiments; he could solve the food shortage crisis. As you can see above he started performing autopsies on the local dinosaurs and experimenting on his own people, deliberately cutting them off from the outside world so they’d have no choice but to take part. Soon they were thriving in the swamp and even communicating with the animals. But then the physical changes began.

He doesn’t delve deeper, instead making a sudden run for the swamp. For the final page of the story and the comic we’re presented with this below. It not only solves the mysteries of that cliffhanger but also grosses us out a little on the way to its conclusion.

At its centre it’s a typical tale of humans messing with nature and suffering the consequences, so it’s quite appropriate for a Jurassic Park comic. However, it’s told in a very engaging way, is beautifully drawn and I’m so glad Steve was brought on to colour it, he takes it to a whole other level. Any fans of Mark’s comic really need to hunt this down because this particular coloured version is exclusive to Jurassic Park.

Despite the rather average headline prequel story this month, this is still one of the best issues yet thanks to just how enjoyable the three ongoing serials have been. It bodes well for next month, that’s for sure. The next issue’s review will be here from Tuesday 29th March 2022.

iSSUE EiGHT < > iSSUE TEN

JURASSiC PARK MENU

JURASSiC PARK #8: PURE ESCAPiSM

A simple cover of an iconic movie scene by Dave Cockrum welcomes us to #8 of Dark Horse International‘s Jurassic Park. The cover is from the first issue of the American movie adaptation so really shouldn’t make sense here, after all the Velociraptors are no longer caged up, but it reminded us of the danger from the film that was now running loose. Inside we’ve less adverts and more comics, making for a very satisfying read this month and the title strip no longer has the least amount of pages.

The well chosen cliffhanger last month saw the original US strip cut out at the point Dr Alan Grant and Dr Ellie Satler‘s theories were proven terrifyingly correct. Now they and new character, big game hunter George Lawala are faced with a fully grown mother raptor and her juvenile offspring and she isn’t happy. Grant pushes some boulders, causing a chain reaction, giving them just enough time to make their escape, but it isn’t long until she’s out and chasing Lawala.

Here we get a few action pages of a chase on the beach, ending with the raptor being shot. Lawala muses over the fact the injured animal isn’t what his employer wanted so he shoots it again to kill it. Surprised there are actual dinosaurs here, that it wasn’t some case of mistaken identity he lets his concentration slip, not realising she isn’t quite dead yet and with her dying breath she snaps her jaws around his ankles. He’s able to squeeze himself free and limps off in search of the others.

It’s hard to believe this is the same artistic team (penciller Armando Gil, inker Dell Barras and colourist Renée Witterstaetter) as those thrilling first few pages back in #6. This feels rushed by comparison and overly simplistic. To be fair this is only a problem for a few pages, but they’re the ones involving what should be the highlight of any chapter in a Jurassic Park comic strip, a dinosaur attack! It all feels rather muted as a result.


“He’s got us and the raptors! He’s won!”

Dr. Ellie Satler

Things pick back up again as we rush towards the end of the first chapter to our sequel story. Our heroes are captured by Lawala who had waited near the cave, knowing they’d return to make sure the dinosaurs were okay. Just as with the movies, while the Velociraptors are dangerous, it’s also important to protect them from the dangers of humans. A fight ensues and of course Alan and Ellie are outmatched, although they do give a valiant effort. Alan tries in vain to convince Lawala he must realise the animals can’t be taken off the island, that what happened to the park could happen to the world. But Lawala readily admits he’s too greedy to care.

Beaten unconscious, Ellie and Alan eventually wake to find themselves in a somewhat impossible position, just right for an almighty cliffhanger with suitably dramatic lettering by John Costanza. Although, it does unintentionally raise a few chuckles because it reminds me of the ending to Finding Nemo, which of course came much later. This story by Steve Englehart reminds me very much of where the Jurassic World trilogy has been heading. I’m writing this before the third movie (sixth in the overall series) is released, the previous movie having ended with dinosaurs out in the world among us. I’m really excited for that film and I think that’s the same excitement I had when I first read this back in 1994.

“The world swarms with the living evidence of a billion years of evolution!” Thus begins the next chapter in the ongoing Xenozoic Tales saga, the first of our two dino-themed backup strips. The story here (as ever written and drawn by Mark Schultz) is the classic sci-fi scenario of losing contact with a research outpost and going in to find out what’s wrong. We know it’s clearly going to be bad news but that’s not the point of the story, it’s all about what has gone wrong and exploring a little more of this strange new world, its dangers and having some action and excitement along the way.

The first thing I noticed was the bold colouring, which is a lot more colourful than in previous issues. This is because we have a new contributor and it’s none other than Transformers colourist and Visionaries editor Steve White. In the earlier years of Transformers the colours were all beautifully hand-painted, before a new system was introduced that produced much flatter results initially. But in the right hands it could be stunning. Steve’s were one such pair of hands. His colours really pop, bringing depth and excitement to a story that’s already fun to read.

I asked Steve about his time working on Jurassic Park and he told me that while it was a work-for-hire gig he was a big fan of Mark’s and of Xenozoic Tales. He produced these beautiful results with markers on photocopies of the art, and he’d travel to North London to Dark Horse International’s little (according to Steve) office to pick up and return the pages.

Months previous, a great scientist by the name of Fessenden had asked Jack Tenrec to take him and his team out to a swamp for their research, explaining he’d discovered a secret to saving their crops. Now returning with a rescue team, Jack faces off against vicious, overgrown versions of dinosaurs that are usually tiny and docile. They start to show hunting skills they’re simply not meant to have, circling the team and attacking systematically. Eventually they make it to the station which is now a crumbling wreck and discover the shocking transformation of Fessenden.

His team are nowhere to be found, he isn’t doing any of the work he was there to accomplish and his head has become a strange elongated shape, covered in what looks like pulsating veins, like his brain is trying to push itself out through his skull. Jack sets out to find the missing researchers, only to literally stumble upon creepy blob-like creatures not dissimilar to his old friend’s head, then a mass grave in the final panel.

While so far there’s nothing particularly original here, these little blobs are intriguing and having read Mark’s other tales printed in this comic so far I know the payoff will be excellent. Its pacing is perfect and I can’t overemphasise how much Steve’s colouring adds to the rich atmosphere.

While this is listed as ‘Chapter Five’ on the contents page it’s actually the first strip in the series, originally published in Death Rattle magazine in the States in 1986. It acted as a kind of pilot, a testbed for a possible series. This explains why this particular chapter is simply called Xenozoic. It was clearly well received because Mark would go on to sporadically release more stories in his own comic. Jurassic Park editor Dick Hansom decided to print the few strips already coloured in a Marvel US reprinting first so we’re getting the story out of order. But it did mean we could enjoy this one coloured by Steve so I’m happy he waited.

Moving on to Ricardo Delgado‘s Age of Reptiles (coloured by James Sinclair) and it takes up less space this issue to make way for much more of the title strip, but it’s no less enthralling. We were left wondering what was going to happen next after the Deinonychuses stole the unhatched eggs from the Tyrannosaurus rex nest, but this issue the battle of the species takes a back seat, the pace slowing down and showing the dinosaurs going about their lives as dawn breaks. It begins with a pack of Parasaurolophuses lazily drinking by a waterfall, unaware they’re being watched.

I don’t think I picked up on this until a later issue when I was a teenager, but this is clearly a different T-rex than the one we’ve seen in previous issues. Only when both appeared together in a later chapter did I notice the completely different sets of markings, probably because I didn’t go back and read previous issues of comics before reading new issues back then, so when I saw this T.rex I incorrectly assumed I knew who it was. I love the little bird picking out a borrowing critter from its head and the dark shadows obscuring the hunter as he stalks his prey. The Parasaurolophuses are so delightfully drawn I can’t help but feel sorry for this one.

We see the predator begin to feast before cutting away to the silhouettes of the Deinonychuses making their way through the thick jungle. We’re not sure where they’re going yet and we don’t find out this issue, but what does happen here is highly entertaining and builds to a surprise cliffhanger. One of them gets distracted by a fish flopping about on the ground near a body of water and wants to stop to feed. You can see the distinct head markings of each character here, their leader not impressed with being slowed down and this little silent exchange did make me laugh.

That little red wiggle and that glare are comedy gold.

In the panel before it you’ll see some little bubbles appearing in the water beside them. Ignoring their leader (and not noticing there’s something in the water), the hungry dino picks up the fish and opens wide, presenting us with a full page of this action, panel-by-panel, the shadow of the mouth engulfing the fish, saliva dripping from its mouth, only for us to turn the page over and be confronted with this image below.

This was such a surprise ending. I’d forgotten all about it in the intervening years but seeing it now brings back the memory of having a feeling of real impatience and frustration at having to wait a month to see the next part. I think you’ll agree that’s understandable.

So this is where my monthly dive into this brilliant comic comes to an end once more. Three superb cliffhangers (even though only one was originally intended as such), interesting stories, plenty of action, loveable characters and the surprise addition of a favourite Marvel UK colourist. It’s been an absolute joy yet again. It will continue in this format for a little while yet, so there’s much to look forward to over the coming months and the next bit will be here on Tuesday 22nd February 2022.

iSSUE SEVEN < > iSSUE NiNE

JURASSiC PARK MENU

JURASSiC PARK #7: ON THE HUNT

The Christmas festivities may still be upon us but you wouldn’t know it from the latest edition of Dark Horse International‘s Jurassic Park from 1993. Released just three days after Christmas Day itself there’s not a hint of snow or any festive wishes for its readers. The cover is really special though and the first by Michael Golden to feature on the UK title. I love its mix of the natural and technological (the computer circuits in the background), perfectly summing up the world of Jurassic Park in one gorgeous and eye-catching piece of art.

What it does have are the next chapters in its three fantastic strips and a competition that takes me right back to late nights in bed exploring Isla Nublar on a tiny little electronic screen. It’s another phone-in and states it’s been made particularly easy for all to enter, then goes and continues its tradition of misspelling the island name! But let’s not fuss, the screenshots here may not look like much compared to today’s games but this was such fun to play and kept me awake far past lights out on many a school night.

In the second part of the first official follow-up to the film, as InGen attempt to recapture all the dinosaurs they ignore Dr Alan Grant‘s warnings that there are more Velociraptors out in the wild, so Alan and Dr Ellie Satler decide to take things into their own hands. They head for the other side of the island, scientific reasoning given for every step they take in tracking the animals. They end up on a beach searching caves and in the background a little boat putt-putts along the coast in some scenic panels by penciller Armando Gill and inker Dell Barras (Samsona, Conan the Barbarian, Batman) who criminally wasn’t mentioned in the previous issue’s credits. This is a shame because his deep blacks and line work bring a real sense of action amid a gritty, realistic atmosphere.

There are some nice references to the other surviving characters from the film and where they are now, all of which track with the as yet unwritten sequels, before a new character literally pops up, having come from that small boat I mentioned. After The Lost World this new addition of big game hunter George Lawala may not seem that original, but remember this was published just a few months after the first film. Amongst the dark caves colourist (and story editor) Renée Witterstaetter gives his entrance a burst of surprising colour, matching the sudden change of pace.

He instantly recognises the duo as a threat to his income, resulting in a chase deeper into the cave. He picked this particular cave to land because of its cover, easy access and the fact it’s far from the humans on the island, unaware of what could be living within. Alan and Ellie are fully aware (in fact they’d already deduced this was the perfect spot) but have no choice but to run further inside. The chase is rather exciting, the deep colours and camera angels drawing us in until we turn the page and both us and the characters are confronted with the ‘raptors.

George will be key in developing the story further and, eventually, in getting us off the island for the first time in the franchise. For now though this is our cliffhanger for another month after a dramatic, beautifully drawn eight-page adventure. Again, the Jurassic Park strip has the least pages of the three stories but it doesn’t feel like that while reading, and where it’s been cut into parts by editor Dick Hansom we’ve ended up with two opening chapters that feel very different from each other (even though they were part of the same issue in the States), as if it was written for this format.

Mark Schultz‘s Xenozoic Tales is next up and it’s the second half of the story from last time. The mysterious lizard people that appeared to be kidnapping Hannah Dundee are revealed to be The Grith, a race of people who work with the Earth to grow both their own health and that of the planet. Despite correctly identifying humans as fighting against the Earth, Jack Tenrec was able to befriend them, communicating through a system of ancient tiles, the meaning of which have been lost to time. They might seem familiar to the reader though.

They appear to be a peaceful race but as you’ll see from the end of this chapter they’re quite capable of defending themselves, their friends and the Earth from any danger. The fact they can use the Scrabble tiles (a funny touch to the story) might be because they’re descended from ancient humans, or from other creatures that were around at that time, or maybe there’s some other, simpler reason behind how they can communicate this way. They’re also so in tune with the planet they’re able to predict an earthquake about to hit a cliffside farming community, so Jack and Hannah set off to save them.

Their journey takes them through deep caverns and past a huge, sleeping lizard monster. They must sneak past or be devoured! But the beast wakes up, sees our heroes and simply goes back to sleep, completely disinterested. I love these little moments in Xenozoic Tales that run contrary to our expectations. The stories are full of them. Funny moments also include The Grith making gestures with their bodies and Jack explaining how difficult it has been to communicate with them, priding himself on the use of the tiles. But of course, Hannah is able to decipher their body language easily, completely stealing Jack’s thunder.

For some reason The Grith trust Hannah. They can foretell she’ll help them, so her protestations and claims she’ll report all of this to the council back in the city fall on Jack’s deaf ears; he knows once The Grith have decided to trust her, that’s it. It makes for more crackling dialogue between the pair. But just before things can be wrapped up with a neat bow and a happy ending, we get a glimpse into the darker side of these new additions to the story.

This feels like it’s building on the way the Velociraptors communicated in Jurassic Park

Gorgostamos, a man who had pretended to help Hannah find Jack last issue (as a trap to kill both her and Tenrec) comes face to face with at least one of them, and when we return to him all we see are these rather grisly final panels below. Was this to defend our heroes? Was there no other way? Or are The Grith more capable of violence than Jack thinks?

Jurassic Park would only print a selection of Mark’s strips because most were in black and white and this was a full-colour publication. (This story was reprinted by Marvel US in a colour edition around this time, coloured by Christine Couturier). Thankfully Dick brings in some local artists to colour some as the series continues. I do hope we don’t miss out on any of the answers this intriguing strip continues to raise every month.

Finally it’s time to return to the Cretaceous era and Ricardo Delgado‘s sublime Age of Reptiles. Last time a huge Tyrannosaurus rex stole the newly killed dinner of a pack of Deinonycuses, killing one of them in the process in what was actually a very funny moment. This issue kicks off with them returning to their nest and communicating via sound and body movements what had just happened. Even though it was created before the movie was released, this feels like it’s building on the way the Velociraptors communicated in Jurassic Park. It’s clear they’re now out for revenge.

But first we get a few pages of the T-rex simply making his way back home, through forests and across large expanses of water. The art here is gorgeous and I find myself taking more time to ‘read’ this strip than either of the others. I just want to take in all the details, not only in the characterisations on the faces and bodies of the animals (which really do tell the story) but in the backgrounds too. Just look at this page below and you’ll see what I mean. Taking up a full page with these two panels of him simply walking home could be seen as dragging out the scene if it weren’t for Ricardo’s art, which demands this kind of space.

As you drink in these pages it also deliberately slows down the story. Ricardo is a master of pacing. You simply can’t rush through this, and if you did you’d be losing out. Just because there’s not one single written word, no captions, no sound effects screaming off the page, doesn’t mean there isn’t a lot to this in terms of characterisation, drama and scene building, and it only gets more intense as the months go on.

It’s so unfortunate the comic wouldn’t keep to this format for very long but we’ll get to that next year

When he returns to his nest we see his family waiting. He lovingly rubs heads with the female looking after their eggs, while the other looks on a bit jealously, although we do find out she is the mother of the adolescent T.rex, who is currently learning to hunt by chasing a small creature about the rocks and trees. I felt transported back to this time and involved in the natural lives of dinosaurs like no prose story or documentary before it.

Subsequent Jurassic Park/World movies have built upon the original’s emphasis on dinosaurs just being animals, not the monsters of older films and books. Age of Reptiles does a great job of this too, and moments like the one below remind me of the Tyrannosaur family from The Lost World: Jurassic Park.

This instalment ends with the Deinonychuses sneaking into the nest at night and stealing all of those eggs, but the adolescent awakes and raises the alarm. Giving chase, our male closes in on them as they dart through the forest, but eventually the smaller, more agile dinos leap across a chasm and escape, the T.rex left roaring into the night. I remember roughly how this develops and it’s well worth sticking around for. Brilliant, beautiful stuff.

What a superb issue! The three strips come together to create a whole that’s hugely entertaining yet again. Yes, they may be cut down every month and as previously explained this wasn’t technically necessary, but with the three of them side-by-side like this they never felt like anything but three complete strips every issue. It’s so unfortunate that it wouldn’t keep to this format for very long but we’ll get to that next year. Before we go though, a quick look at the adverts within its pages, including news of a new magazine from Dark Horse which sounded awful to me as a kid.

I loved my computer games magazines (in particular Commodore Format and GamesMaster) but the idea of something like that with lots of comic strips in it felt like a gimmick. Although I wasn’t sure if the gimmick was comic strips in a gaming magazine, or gaming features in a comic; it sounded confused. Elsewhere, a chain of comic shops uses a painfully strenuous link to the comic to justify its advert, and a comics and sci-fi merchandise shop I’ve never heard of takes the inside back cover. It’s rather quaint seeing these now, what with comic shops being so much more prevalent today, but back then mail order was much more necessary.

So as far as Jurassic Park‘s stories go and where they’ve left us this month, it appears there’s a lot to look forward to in 2022. Or should I say 1994. The new year of dinosaur action kicks off on Tuesday 25th January.

iSSUE SiX < > iSSUE EiGHT

JURASSiC PARK MENU

CHRiSTMAS 2021

JURASSiC PARK #6: THE LOST WORLDS

By 1993 I’d moved on from comics into the world of computer games magazines, but when I saw that ‘Jurassic Park‘ title with that tagline peering over the other comics on the shelves I was quick to grab it! Previously put off by the movie adaptation, here was the first official continuation of the movie’s storyline. But there was more, beginning with that brill Walter Simonson cover! As I flicked through to get an idea of what it was about I noticed back up strips too. On first sight it felt like the Transformers comic I’d loved so much. I was sold and bought my first comic in over a year.

Of course this wasn’t to remain the official sequel for long. Just a few years later Michael Crichton would release his novel The Lost World and the subsequent film was based upon that. But the American Topps Comics was the first to do so and Dark Horse International published it here in a typical UK comic format, meaning they were chopped up into smaller parts and backed up with other strips following the central theme. To the uninitiated it might sound like this would drag a story out unnecessarily but that couldn’t be farther from the truth.

UK readers were used to monthly stories from across the pond being split up in weekly or fortnightly comics out of necessity. This may have been a monthly but it still felt completely normal, it was just how things worked over here. Also, the Topps stories were split into mini-series with an unspecified gap between each so editor Dick Hansom‘s decision also made sense. If the comic had kept to this format a four-issue mini-series in the States could’ve lasted a full year over here. If the publishers themselves hadn’t gone bankrupt we could’ve had multiple years of Jurassic Park here.

The first thing this issue hits us with isn’t a comic strip but it still takes me right back. I may not have had a Sega Mega-CD (or any wish to own one) but I do remember the onslaught of new gaming consoles at the time, investing in the 3DO myself which I adored. My computer was the Commodore 64 but I loved reading up on the latest tech and the Jurassic Park game for the Mega-CD was completely different than all the others and looked like a proper adventure on the island. The constant hype for all these new machines was so exciting for me back then, like the future was arriving!


“That T-rex saved us from the ‘raptors! By the time we left Jurassic Park, I was almost — hell, I WAS in love with her!”

Dr. Alan Grant

So let’s get started with our three strips. While Dark Horse’s Aliens had various stories within that universe to pull from, joining the eight pages of Aftershocks (our main strip) here is the return of Xenozoic Tales (at ten pages) and new back up Age of Reptiles (at 12 pages). Yes, our main strip is shorter than the others but cliffhangers in all three had to be carefully chosen. With a unique dinosaur theme throughout – movie sequel set in the present, sci-fi action set in the far future and historical adventure set in the actual time of the dinosaurs – I never felt short changed and it never felt like anything other than a proper Jurassic Park title.

The first story begins with a narrative caption simply stating, “Three days later” above the body of a furious Tyrannosaurs rex. Writer Steve Englehart (The Avengers, Doctor Strange and creator of Star-Lord) was given free rein to develop the movie story as he saw fit, picking up the story with Dr Alan Grant and Dr Ellie Satler returning to Isla Nublar to supervise InGen‘s military-style cleanup operation. This already contradicts what came later (Hammond told us in The Lost World they’d been left alone) but let’s go with it as an alternative storyline.

We turn over to this great double-page spread above, narrated by Alan as he watches the ‘rex destroy jeeps, tanks and anything else thrown at her. She’s furious with her prey but Alan’s inner thoughts are ones of love, of being grateful that she saved all their lives. Her very existence in the modern world is a miracle and , just like in the novel and the film, even though he and Ellie are frightened they’re equally in awe of her.

InGen want to regain control, contain the animals and begin scientific experiments on them in an attempt to make back some of the money they’ve lost. They don’t want to reopen the park. A new character called Dr. Fischer is the face of the corporation. He believes Ian Malcolm‘s predictions were coincidence rather than proof of Chaos Theory and he makes it clear he stands for advancing the scientific community, rather than science itself, putting him at odds with Alan.

It’s a small slice of action but it’s a great start and thought provoking at the same time

There’s a hint in here too that the Velociraptors had managed to escape their enclosure earlier than we’d thought, because no eggs were found in there and we knew they were able to breed. This ties in with the book but not the film. In Michael Crichton‘s original story the ‘raptors were able to get in and out of their enclosure at will without the humans noticing. In fact, some had made it on to one of the boats for the mainland, which added more tension to Alan and the kids’ return to the Visitor Centre because they had to warn the boat before it docked. But in the film they clearly didn’t get out.

The art style is a world apart from what we had in the adaptation. Armando Gil (The ‘Nam, Savage Sword of Conan, The Punisher) brings a gritty, mature style to the art. His T-rex certainly looks the part, closely resembling the actual dinosaur and he really captures her size and power. (Also, an uncredited Dell Barras, see next issue’s review.) Alongside Armando comes letterer John Costanza (Green Lantern, Batman, Ronin) and colourist and story editor Renée Witterstaetter (Silver Surfer, The Sensational She-Hulk, Jason Vs. Leatherface) whose subdued colours suit the wonderfully scratchy artwork perfectly. It’s a small slice of action but it’s a great start and thought provoking at the same time. I like InGen’s desperation and the fact Dr. Fischer believes he’s right, that what he’s doing is for the greater good. I hope it develops these threads.

Carrying on the theme of not learning from past mistakes comes the first backup strip, Xenozoic Tales in which our hero Jack Tenrec finds himself at odds with the council and his new friend Hannah Dundee. Both his and Hannah’s tribes want to stop his campaigns against their poaching. But Jack is standing firm, knowing he’s baring witness to humans going back down the very same path that led to the cataclysm in the first place. Creator, writer and artist Mark Schultz has been very clear from the first chapter this is a story about the dangers humans pose to our world.

Benefactor is the seventh story in the series but only our third, something I went into more detail on last time. This could be because only some of the tales had been published in colour by this time, done so here by Christine Courtier. It ends with a cliffhanger for the first time and I remember these strange creatures from later in the run. Hannah has been sent to look for Jack after he’s stormed off. Using her tracking skills, unaware the council man who accompanies her is intending to kill Jack, she catches a glimpse of his Cadillac shining in the hot afternoon sun but gets more than she bargained for as she approaches it. The back-stabbing and the politics, wrapped up in an adventure in a land populated by dinosaurs is unique and really fun to read.

When I scanned over this issue in the newsagent’s my eyes lit up when I saw the final strip. I know it’s a cliché and an exaggeration to say “it took my breath away” but you’ll get my point. Set in the Mesozoic period it follows a pack of Deinonycuses and a T-rex family as they do battle after one steals the meal of the other. Created and intricately drawn by Ricardo Delgado and beautifully coloured by James Sinclair it contains no narrative captions at all. Everything is told solidly in pictures only, without even any lettered sound effects.

Ricardo is an artist working in the movie and television industries, whose credits include everything from The Real Ghostbusters and WALL-E to Jurassic Park III, suitably enough. James’ credits have also included Legends of The Dark Knight, Hellblazer and The Mask comics. Age of Reptiles was Ricardo’s first book in a series and hadn’t been released here yet when it became serialised in the pages of Jurassic Park, where it’s an even better fit than Xenozoic Tales for obvious reasons.

It tells an absorbing story through great art and wonderfully designed characters. The Deinonycuses kick things off by taking down their dinner, a giant Brontosaurus. Originally I thought these were Velociraptors until I read the catch up on the contents page of the next issue, although to be fair they are a very closely related species. I love how each one has particular markings and by paying attention to such things we get to know each one over the next few months. How Ricardo imbued each one with individual personalities through facial expressions and movements is simply genius.

They begin to feast but are rudely interrupted when a giant T-rex jumps on top of their prize and roars at them to back off. But they aren’t giving up so easily and one leaps in to slice at the bigger beast. The strip was quite gruesome and violent for the time and, while there’s nothing to put off younger readers yet, it will build upon this as the story develops. But it also had its lighter comedic moments, one of my favourites coming up right now. After the smaller dinosaur leaps and slices we turn over to be met with the page on the right below.

This still makes me laugh to this day. As the story develops we’d see an ever-increasing battle of revenge between these characters which would include ferocious fights, some tender moments and one surprisingly heartbreaking scene. Don’t believe me? You’ll just have to wait and see. It’s not an exaggeration to say it’s a thrill to be reading Age of Reptiles again after so long. The collected books go for silly prices online these days so I’m happy to wait and play the slow game with this serialisation. It’s worth the price of admission alone.

To finish off here’s a look at the advertisement on the back cover for the Jurassic Park videogame which was being released on a variety of platforms. It’s the tagline I love the most here. This was around the time Street Fighter II was everywhere (it would even be a comic advertised in these pages soon enough!), making this a brilliant piece of competitive marketing for the time!

I remember playing the Nintendo Game Boy version. Even though it didn’t follow the plot of the film at all and had Alan Grant out in the park collecting all the eggs with a gun, firing tranquillisers at all the dinosaurs as if they were all out to eat him, it was still a really fun game to play. Especially at night when I was meant to be asleep for school the next day, having to play it using that heavy, cumbersome light attachment on the supposedly handheld console.

This was a brilliant start to my Jurassic Park comics journey. Surely here was a title that I could collect without fear of it being prematurely cancelled? How could a comic based on the hottest thing on the planet be anything other than a runaway success for years and years? Well, if the comic had kept to this format and continued until the end of the US strips, those 19 American issues would’ve spanned a whopping 57 British editions over nearly five years! The next one is #7 and its review will be up on the blog on Tuesday 28th December 2021.

iSSUE FiVE < > iSSUE SEVEN

JURASSiC PARK MENU