Category Archives: OiNK Media Coverage

ZZAP! 64 #26: PiG PLAY PREViEW

Back in 1991 I received one of the greatest Christmas gifts of all, a Commodore 64 home computer. I adored that machine and I adored the magazine I collected alongside it, namely Commodore Format. Through that computer I met a chap named Colin who would go on to be one of my closest friends. He was a long-time reader of Format’s rival, Zzap! 64 and we’d take plenty of well-meaning jabs at each other’s favourite magazine over the next few years. (Actually, this continues to this day.) For the blog I now find myself buying my first copy of Zzap.

In the summer of 1987 the OiNK computer game would be released on the three main 8-bit computer systems of the day, the Commodore 64, the Spectrum range and Amstrad CPCs. I must’ve seen the adverts for it in the comic but having no interest in computer games at that stage it slipped my mind by the time I was loading up cassettes and disks at the beginning of the next decade. Over these next few months on the blog I’ll be covering this unique piece of piggy merchandise, showing you previews, interviews, a review and more. It’ll even include a special issue of OiNK!

The first mention of the game came in issue 26 of Zzap! 64, released on this day 35 years ago. Inside the June 1987 issue the preview followed an interview with none other than Douglas Adams, which was a bit of a scoop! But I digress. The article contained a look at the origins of the comic itself and, unlike modern day press reference to OiNK, it’s an accurate depiction of those events (in other words there’s no mention of Viz). There are also some interesting nuggets of information for seasoned pig pals and a cameo by Marc Riley in his Snatcher Sam guise.

There’s a mention of the original idea for the comic being that of a fanzine, so unsure were Patrick Gallagher, Tony Husband and Mark Rodgers of whether a publisher would pick it up, which is new information to me. However, when the dummy issue was produced (a lot of which made its way into the preview issue) it went down a storm with IPC Magazines and our favourite publication was born. Also here is the first mention of the forthcoming OiNK record and a quick mention of the original flexidisc being played on a local radio station (we already knew John Peel played it on his BBC show).

Here’s the article in full, the opening paragraphs of which do beg the question of how many times can you mention Whizzer and Chips?

As OiNK fans who played the game will attest, the finished product had little-to-nothing to do with the individual characters it was meant to represent. There were some comic panels in it written by Tony Husband to try to bring a bit of the comic’s humour to the game, but that was really about it. As such, the general consensus seems to be that the game sucked because of its lack of OiNK content, but is this actually an unfair conclusion? You’ll find out in a couple of months when Zzap! 64 reviews it.

Already on the blog you can check out a Retro Gamer article featuring an interview with the game’s coder Jon Williams. There’s more to come, including a special issue of OiNK inside Crash magazine, which also had a special article and an extra page from none other than Frank Sidebottom, so look out for that on Saturday 25th June 2022. Then just a few weeks later I’ll show you the Zzap! 64 review of the game to see how it was received at the time, on Saturday 9th July. Later in the year I’ll tell you how I was finally able to play the game decades later when it was released under a completely different name, plus there’ll be a full guide to beating the game. These both relate to Commodore Format and in keeping with the real time nature of the blog I’ll be covering those issues on Thursday 13th October and Thursday 10th November.

THE OiNK! COMPUTER GAME MENU

OiNK MERCHANDiSE MENU

MAiN OiNK MENU

RETRO GAMER: OLD PiG, NEW TRiCKS

On the surface this magazine might seem a strange addition to the blog but there is method to my madness. A pig pal by the name of David Crookes has been able to score a chat with Jon Williams, the coder of the OiNK computer game released back in 1987. This was set to appear in #221 of Retro Gamer and I’ve now got my trotters on it. UPDATE: Over a year later, and with the magazine no longer available, this post has been updated with the complete OiNK article and a full break down of the mag’s contents.

The article itself is only two pages but does include some insider knowledge and screenshots for anyone not familiar with this particular piece of OiNK merchandise. Sadly, it begins with that well-trodden myth that OiNK was created as a children’s version of Viz, which is simply not true. OiNK was created in response to the tired humour of other comics, to create something for the kids of the 80s, with Mad Magazine influencing some of the potential ideas. That particular publication will pop back up again further down this post.

The piece also says that our three editors, Patrick Gallagher, Tony Husband and Mark Rodgers approached CRL to make a game for them but as we’ve learned in previews in contemporary magazines (Crash and Zzap!64) it was the other way around. I could be nitpicking here of course (also, the contributors were brought on to OiNK before it was given the go ahead so they could make a dummy issue) and the bulk of this article is actually quite interesting, focusing on a chat with the game’s creator, Jon Williams.

What’s clear from reading this is how Jon was completely unfamiliar with the comic, which is fair enough, those working on licenced games didn’t necessarily have to know the property. However, CRL providing a few photocopies isn’t a great amount of research and the ideas sound more like those for a generic game about comics rather than anything pertaining to a specific licence. It’s interesting to read how it all came to be but it does seem to back up the notion from pig pals that it was an OiNK game in name only.

It seems the game came first and the licence was an afterthought

A small budget was given to its creation so, music aside, it was fully coded by Jon which was not a rare occurrence for the time. (The ‘Ian’ mentioned is Ian Ellery of CRL, although his surname and position aren’t printed here.) When it came to designing the game it wasn’t a matter of researching OiNK’s characters and trying to create something original around them. Instead, rather disappointingly Jon wanted to make a Breakout clone and a copy of an earlier game of his and saw this as his opportunity, shoe-horning OiNK into them instead. Only the Rubbish Man mini-game in any way resembles the character, but all of the humour, stinky super powers and random villains are nowhere to be seen.

This feels like a wasted opportunity. OiNK had such an anarchic sense of humour, ripe for a crazy, original game like the Monty Python one released on the Commodore 64 just a few years later which took the best elements of that show and created something unique around them. But instead it seems the game came first and the licence was an afterthought. Again, this feeling when playing a licenced game wasn’t uncommon in the 80s and 90s.

However, Jon should be commended for creating a game (actually, three games in one) in such a short period of time and the interview really is rather interesting with details about the start-stop nature of its development, the rush to get it completed with that tiny budget and the shortcuts he had to take which inevitably had a impact on the finished product. I was surprised to read much more input from the comic’s team had apparently been promised at the outset, although this was unfortunately pared back when things fell behind schedule.

Some of the revelations here make me want to tear my hair out

As a former obsessive with the Commodore 64 I found the technical aspects mentioned alongside some of the design documents fascinating. The game was originally created for my old home computer with the conversions for the ZX Spectrum and Amstrad CPC computers handled by other people based on Jon’s code. This does beg the question why a Spectrum magazine was the one to give away a free OiNK comic (Crash) and not a C64 publication (like Zzap!64).

While some of the revelations here make me want to tear my hair out (we could’ve had a game more closely associated with the comic, there was little real research done, the programmer just wanted to create a specific game and used our licence to do so) it’s always interesting as an OiNK fan to find out more behind-the-scenes information about my favourite comic and any related merchandise.

By sheer coincidence the feature right before the OiNK article might also be of interest to readers of our piggy publication. It’s an in-depth look at the creation of the Spy Vs Spy games based on a hit comic strip from Mad Magazine, which as I said earlier was one of the influences cited by the creators of OiNK. I have very fond memories of playing all three of these games in the early 90s with my friend and only many years later finding out it was based on a comic.

Elsewhere there’s one more little link to OiNK hidden away in a great interview with Violet Berlin, who I used to watch on Bad Influence on UTV and Gamepad on Bravo. Yes, that’s our very own Frank Sidebottom aka Chris Sievey popping up on one of Violet’s earliest shows! If you’d like to read any of these extra features, or maybe you’re just an OiNK completist like me, you can contact Future Publishing for Retro Gamer #221 via the Future shop, although you’re more likely to find it on eBay.

Towards the back of the issue is a list of all the main games covered and the average prices they can go for if you’re interested in picking up the OiNK game on the C64, the ZX Spectrum or Amstrad CPC machines, if you happen to own one. There’s more on the OiNK computer game elsewhere on the blog, including the previews from Crash and Zzap!64, that special edition of OiNK, Zzap!’s review of the game, Your Sinclair’s review as well, a look at when its name was later changed and even some tips for completing it!

THE OiNK! COMPUTER GAME MENU

OiNK MERCHANDiSE MENU

MAiN OiNK MENU

iAN JACKSON: DOWN THE TUBES SPOTLiGHT

While OiNK‘s creators Tony Husband, Patrick Gallagher and Mark Rodgers assembled an insanely great mixture of various art styles from the best cartoonists and illustrators around, many would agree Ian Jackson‘s work is considered the seminal OiNK look. His main strips were Uncle Pigg, Mary Lighthouse and The Sekret Diary ov Hadrian Vile and his covers always elicited an excited reaction when I picked up the latest issue.

As well as his jagged, animated and highly original drawings he was also the person behind the covers which featured actual model work. Who can ever forget the famous OiNK Book 1988‘s pig face (and tail) and the first Holiday Special cover of plasticine and cardboard, which you can see at the top of this post.

To mark OiNK’s 35th anniversary, John Freeman has written a fascinating post all about Ian for his Down the Tubes website. When I was writing the previous version of the blog Ian was one contributor to the comic who remained an enigma, so I’m very happy to see this could be rectified this time around, starting with John’s research.

Above, you can see Ian with his brother, John Jackson a family law barrister in Leeds, who shared on Twitter this photo and a recent piece by Ian of the Sandsend valley where his shop, Wild Hart resides. It’s a gorgeous illustration and it reminded me of a certain other map of Ian’s I remember enjoying somewhat.

John’s post goes into more depth on Ian’s catalogue of work, such as his work for Punch magazine, which fellow OiNK cartoonist Jeremy Banx also contributed to. I wasn’t aware of a children’s cartoon co-created by Ian called Minuscule Milton, the art style of which is clearly recognisable. It’s a lovely looking thing indeed.

It also includes some more OiNK information, such as this quote from an interview in 2015.

“I received a phone call from cartoonist Tony Husband,” Ian recalls, “telling me of a new comic he and two other writers/ artists were putting together. The OiNK work (I drew Uncle Pigg, Mary Lighthouse and Hadrian Vile) gave me no alternative but to go freelance properly, so a month before my 21st birthday, I became my own boss.”

Created for CBBC and broadcast between 1997 and 1999 it tells the tale of a very, very tiny little boy who lives in a clock on a mantlepiece, with only his canine friend aware of his existence.

John has plenty of information on Ian’s further work in illustration, model building, cartoons and more on the Down the Tubes post. For any fans of OiNK it’s an essential read and you can even watch an episode of Milton’s show while you’re there.

OiNK MEDiA COVERAGE MENU

MAiN OiNK MENU

PODCAST PiGGiES: THE DREW & LOOK PODCAST

To mark the 35th anniversary of the first issue of OiNK going on sale not only does the site’s real time read through begin later today, I was also invited on to Belfast author Andy Luke‘s podcast to wax lyrical about all things porcine. Andy’s podcast, The Drew & Look Show covers the topic of writing for all sorts of media, from film and television to novels and of course comics.

A fan of OiNK back in the 80s, Andy was eager to mark today with a special edition of his show and I was more than happy to take part. Andy has a way of approaching his subjects from interesting new angles, which made this a really fun way to spend an afternoon. In fact, we chatted for over two-and-a-half hours but don’t worry, Andy’s editing skills have chiselled away at it so that it’s a more manageable length for you all.

We cover topics such as the reasons OiNK existed in the first place, its origins in a Manchester library and discuss it in the context of the politics and punk music of 1980s Britain in which it was created. Andy describes the comic as a “sentient creature” and we discuss how as a whole it felt different in comparison to its contemporaries, how OiNK was as a complete package.

We hone in on a few of the main contributors to the comic and the mark they left on us, the humour they helped develop in our young minds and the impact it’s had on its readers as they’ve grown up (physically grown up, anyway) and in the wider context of the comics industry and beyond.

Everything is discussed, from its non-smoking and anti-bullying messages which had an impact without feeling like they were messages at all, to its mail order brand GBH. We try to touch on as many of the characters, writers and artists as possible and we had a blast doing so.

So whether you’re on the commute on this rainy Bank Holiday Monday or are at home wondering why there’s no James Bond movie on the telly, you can mark OiNK’s anniversary by listening to us for a little over an hour-and-a-half, talking about the best comic ever created.

The Drew and Look Podcast is available on Apple Podcasts or wherever you get your podcasts. Just search for the name of the show.

OiNK MEDiA COVERAGE MENU

MAiN OiNK MENU

iNTRODUCiNG OiNK: LEW STRiNGER iN FANTASY ADVERTiSER

As we approach Monday 26th April 2021, the 35th anniversary of the preview issue of OiNK, let’s take a look at an article from the time written by Tom Thug and Pete and his Pimple creator Lew Stringer for Fantasy Advertiser. An introduction to the new comic just before its release, it was the first time readers of the fanzine heard about OiNK.

Fantasy Advertiser was the creation of Frank Dobson and had been printed since 1965 as an “Ad Zine”, being handed off to a series of editors over time. It featured listings of British and American comics for sale in the UK long before the internet made this a lot easier, alongside features like the one you’ll see below. Lew was a regular contributor with a column in every issue.

Lew would cover news of new comics, discuss classic titles and interview creators such as Mike Higgs, Kevin O’Neill etc. It sounds very much like his later Blimey! blog which, while it’s been closed, is still a treasure trove of British comics information.

The OiNK article featured in #96 of Fantasy Advertiser, dated May 1986 and you can read it in full below. I think the first paragraph perfectly sums up why Mark Rodgers, Tony Husband and Patrick Gallagher created OiNK in the first place. There’s also an interesting reference to the specific things other children’s comics required of their cartoonists and the rules they had to follow, which this new team would gleefully abandon. There are some details about the two dummy issues created to sell the concept to IPC Magazines, their positive reaction and how it was Bob Paynter, the Group Editor of Humour who approached Lew to join the comic. (When I’ve spoken with Patrick and Tony over the years they’ve often referred to Bob as “OiNK’s champion at IPC”.)


“The humour is the kind we like. Violent, anarchic, weird, generally lunatic and very modern.”

Mark Rodgers, OiNK co-creator/co-editor

There’s a great description of Lew’s Tom Thug and how he was a new, different kind of comics character, an interesting look at the independent nature of OiNK and how it was put together in a way unlike any other children’s title of the time. You’ll also see a few select panels from the early issues, including Tom Paterson‘s excellent Wet Blanket who is returning to print in a special collected book later this year.

Thanks to Lew for the kind permission to share this with you all. Just click on it below and have a read for yourselves.

Also note the correct influences for OiNK here and the absence of any mention of Viz. OiNK was never a children’s version of that (admittedly very funny) comic and was never intended to be, despite what is usually erroneously mentioned elsewhere online or in magazines.

David Hathaway-Price has, with permission, archived many of those Fantasy Advertiser issues digitally, at his Classic UK Comics Zines website, including the issue featured here. The fanzine continued until #115 in 1991, eventually relaunching as an online resource in 2010 by one of its previous editors, Martin Skidmore.

Don’t forgot to come back on Monday 26th April for the review of that preview issue of the world’s funniest comic, the whole reason this website exists. An amazing two-and-a-half years is about to begin. Not to be missed, pig pals.

OiNK PRE-RELEASE MENU

MAiN OiNK MENU