Tag Archives: Ian Rimmer

THE REAL GHOSTBUSTERS ANNUAL #1: PHUNNY PHANTOMS

While many comics of the 80s such as The Transformers and our very own OiNK would have to wait until their second year for their first annual, with The Real Ghostbusters Marvel UK went all-in and produced a book for its very first Christmas season, meaning work had to have started on it before the comic itself was even released. For me, holding this cover by Anthony Williams (Transformers, PJ Maybe, Fate) and John Burns (Judge Dredd, Look-in, Eagle) in my hands again brings back so many fond festive memories.

Sticking with the usual 64-page hardback format of Marvel’s yearly offerings and edited by Richard Starkings (Death’s Head, The Sleeze Brothers, Dragon’s Claws), inside is chock full of content making for a meaty, very funny read for the younger readers, and one that holds up well today. This has been great fun to relive. I’ve had a ball! Things kick off with an HQ page very much like the weekly’s and you can see the amount of stories and features they’ve crammed in here.

Then there’s Marvel UK’s one-page strip advert introducing Peter Venkman, Winston Zeddmore, Egon Spengler and Ray Stanz that had been running in other comics that year and which took its wording directly from the movie. This was written by Richard (under a pseudonym), drawn by Brian Williamson (Hook Jaw, Doctor Who, Warhammer) and Tim Perkins (Transformers, Chopper, Thor Losers), lettered by Richard and coloured by Chris Matthews (Thundercats, Action Force, Mugshots).

Ian Rimmer’s (editor on Scream, Doctor Who Magazine and Transformers) Sarah Sangster’s Spectre is the perfect scene setter for the book. An attractive young woman has called the team to catch the ghost of a little old lady haunting the halls of her home and straight away Peter is smitten. In the end, she’s the spook who has tried to trick the guys into killing the wee pensioner! Dark? Not at all, it’s all played for laughs and the plot is exposed by Peter’s selfie. 

The artists here are regular Ghostbusters contributors Andy Lanning (The Punisher: Year One, Judge Anderson, co-creator of The Sleeze Brothers) and Dave Harwood (Action Force, Swift Sure, 2000AD) with colours by Helen Stone (Knights of Pendragon, Dark Angel, Sleeze Brothers). Probably more than anything else in here, this strip takes me right back to reading (and rereading) this book over the holidays in 1988, wrapped up in bed late at night during that enjoyable Void Week between Christmas and New Year.

The comic never did multi-issue stories from the UK team. Later, lengthy imported strips would get serialised but the closest our homegrown stories got would be those split in two across one issue. This happens here with The Spook from Outer Space, again written by Ian, with art by Phil Gascoine (Battle Action, Commando, Knight Rider in Look-in) and Dave Hine (Death’s Head, Azrael, Dark Angel), with colours by Stuart Place (Captain Britain, Transformers, Action Force).

The Ghostbusters are watching a UFO being excavated from disused land in New York on telly when suddenly the excavation equipment starts floating in mid-air. They deduce the alien must’ve died upon crashing and has been haunting the UFO ever since. So off they go to bust it but as normal the case is not all it seems. The alien is hugely powerful, feeding off their proton packs instead of being contained by them, and of course the military are on hand to fire more weapons at it while ignoring the warnings.

In the end we find out the alien has been psychically moving all of the heavy machinery in order to spell out a message on the ground that it just wants to be sent home, so the Ghostbusters commandeer one of the army’s rockets, trap the alien (with their permission) and fire it off into space. It’s a fun tale that includes a good bit of witty banter between the four men and would end up being one of a few strips from this annual we’d “get another chance to read” in the weekly a couple of years later.

Moving on to our prose stories and Jaws of the Beast is written by artist Nick Abadzis (Death’s Head, Vector 13, The Big Book of Death) and colourist/editor Steve White (Xenozoic Tales in the UK’s Jurassic Park, The Sleeze Brothers, Dragon’s Claws).It’s a tale about a small winged beast who invades a boy’s wishes. This particular boy wished he could see a real Tyrannosaurus rex, so obviously this leads to the team eventually being chased by said dinosaur through the streets of New York.

“It’s a loony lady who says her nephew has raised a dinosaur from the dead. You wanna speak to her?”

Janine Melnitz

What’s great about the story is the dynamic of the team. The prose stories allow the writers to explore the characters that little bit more and in particular we’re treated to some hilarious scenes between Peter and Egon in the firehouse, and later when Peter is used as bait for the beast. At this juncture Peter’s inner thoughts are punctuated by radio communications from Egon, making for great dialogue and genuinely laugh out loud moments.

The best story of the whole book is written by friend of the blog John Freeman (editor of Doctor Who Magazine, Babylon 5 Magazine, Star Trek Magazine), who brings back the iconic Stay Puft Marshmallow Man for a story set in London. The art is pencilled by Mike Collins (Transformers, Doctor Who, Tharg’s Future Shocks) and inked by OiNK’s very own Lew Stringer (Tom Thug, Combat Colin, Sonic the Comic). Lew and Mike are good friends and started in the business around the same time but this remains the only time they’ve ever worked together on the same story.

A mist has descended over London and it’s feeding on the fears of the citizens, sending everyone running for their lives and leaving the city with no one for the mist to scare. Growing weaker, the Ghostbusters start to look for the source in order to eliminate it, but all it takes is for Egon to explain that in order to keep the mist at bay they have to think of nice things. Cue Ray! If you’ve seen the original movie you’ll know what this is in reference to and it makes for some great back and forth between the four.

There’s one more text story called Ghostbusters Busted! about a so-called rival team and towards the end of the annual the uncredited Who, What, When & Why? which acts like a catch-up for new readers. It explains how the Ghostbusters were formed, why they’ve got a pet ghost and takes a closer look at their HQ and all those gadgets they use in their day-to-day job. Also included are reprints of the fact-files from the weekly for Peter, Egon, Winston, Ray and Janine Melnitz. Oh, and Slimer of course!

In case you’re wondering how that whole “Ghostbusters body” thing worked out, Peter would be the mouth, Egon the brains, Ray the hands, Winston the heart, Janine the central nervous system and Slimer would naturally be the stomach. As I’ve mentioned before in the retrospective for #1 of the comic, I remember drawing this Frankenstein-esque combination of all the characters with the intention of sending it in but never did.

Not all of the main characters feature in every story in the comic and the same applies here. Given their short length the writers would often concentrate on pairing up different characters with each other for interesting dynamics. For example, three of the guys starred in our first strip, then the missing ‘buster, Egon appeared with Janine in another. The final strip of the annual brings everyone together though, including Miss Melnitz and the green one.

Written by John Freeman, drawn by Anthony Williams and Dave Harwood and coloured by Helen Stone, Spooked Out! sees the team battling against a gaggle of ghouls and try as they might they can’t help but get more and more overwhelmed by them. It seems this could be the first failed job but when Peter chases after Slimer to bust him you know something’s up.

Sure enough, it’s just a training exercise. Needing to keep themselves in fine form Slimer has recruited a bunch of his good ghost pals, with payment being everything they can eat at a local diner if they win. Given how they’re all good friends with Slimer (and we know what his appetite is like) this is a particularly funny ending to not only this short strip but the book as a whole.

I found Ghostbusters Answer the Call’s sense of humour reminded me a lot of both The Real Ghostbusters cartoon and the UK comic, so if you’re a fan of that movie like I am you’ll want to snap up some issues and this first annual is the perfect jumping on point. Our annuals were always that little bit more special than the regular comic and upon finishing this it really did feel like all the stops were pulled out to produce a fantastic debut book that’s genuinely very funny.

Andy Lanning’s, Dave Harwood’s and John Burns’ inner cover spread rounds off what has been a great slice of Marvel UK history from a comic that set itself apart from the rest of their titles from the get-go. Sometimes certain things from our childhood hold a special place in our hearts that we’ve completely forgotten about until we experience them again. In that regard, the 1988 annual for The Real Ghostbusters has felt like a very personal trip down memory lane and I can’t wait to see if subsequent volumes have the same effect. Roll on Christmas 2026!

THE REAL GHOSTBUSTERS RETROSPECTiVE

THE REAL GHOSTBUSTERS iSSUE ONE

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ViSiONARiES ANNUAL 1988: REPEAT PERFORMANCE

When I reviewed Marvel UK‘s monthly Visionaries comic earlier this year the general reaction on social media fell into two camps. There were those who’d forgotten all about the comic and those who never knew it existed. Even fewer knew about this annual. Exactly 33 years ago to the day, back in 1988 I received it on Christmas Day, not knowing about the existence of a regular comic until it was mentioned inside. I was gutted I’d missed out, being such a fan of the cartoon, so finally reading their origin story (which I’d missed on TV) was a thrill.

Of course, today that thrill is diminished somewhat after reading that story several months ago in the comic. I can imagine fans weren’t too pleased that over half the book was reprint material either. But let’s start at the beginning with that eye-catching cover by Martin Griffiths (Thundercats, The Real Ghostbusters, 2000AD) and John Burns (Transformers, Sable and Fortune, G.I. Joe). Only upon reading these for the blog did I realise this was the image produced for the premiere issue marketing. But still, original Marvel UK pieces like this are the envy of American Visionaries fans, just like this opening spread by Dougie Braithwaite (The Punisher, The Real Ghostbusters, Batman) and John.

There’s an editorial matching the comic’s design, although at least here it’s all hype for the annual in the reader’s hands rather than advertising for other titles. Surprisingly it explains the strip is a reprint but it does make a big deal of the fact there are two brand new prose stories and a handful of fact-files. There’s also the obligatory space to fill in your name in case your friends decided to steal it away from you.

Monthly Visionaries editor Steve White is credited as designer here, most likely because most of the design is lifted straight from the comic with minimal changes. The editor is Marvel UK stalwart Richard Starkings (Transformers letterer, The Real Ghostbusters launch editor, Elephantmen writer and Comicraft founder) and with limited resources to produce an annual for a comic which had proven unsuccessful, meaning no UK originated strips, he’s done a fine job in pulling together a book I have very happy memories of.

So yes, the most exciting thing in this annual for me originally was finally reading how it all began and it’s always a good read, no matter how many times I do so. The End… The Beginning takes up a whopping 38 of the 64 pages available here and is the original version of the strip, minus the great big lump of text that removed some important panels from the start of the second half when published in #2 (see below).

Based on the teleplay by Flint Dille, adapted by Jim Salicrup, pencilled by Mark Bagley, inked by Romeo Tanghai, lettered by Janice Chiang and coloured by Julianna Ferriter it’s still a masterpiece in origin storytelling today, however I’m not going to read it again for this review. It may have been brand new and exciting 33 years ago but I read it for the comic’s reviews last spring and again in the pages of Transformers this year on the blog’s Instagram! (I’ll explain that at the end of the review.) So for the full details of this story check out the reviews of #1 and #2 of the comic.

So I’m just reading the parts that are new and as such it’s a much different, much shorter experience this time around. We begin with the fact-files, of which there are six featuring Spectral Knights Leoric, Witterquick and Arzon, and Darkling Lords Darkstorm, Cindarr and Cravex. I’m not sure who drew the images for them but they are rather basic. Four of them were used for the editorial page, although just their faces. Given how far in advance annuals are created I think we can conclude these were drawn for these fact-files and then used in the monthly.

The descriptions have basically been lifted from the toy packets, reworded slightly to include the occasional reference to the origin strip. While the cartoon and comic had our heroes turn into the animals on their chest plates, the toys simply said these totems “represented” the characters’ personalities and you can see that’s used here too, which is a bit strange. Also, by this stage Darkstorm‘s goal had been established as more than simply wanting to conquer his foes (I’ve gone into that in depth in the monthly reviews) so it’s a shame to see that included.

I loved getting my Marvel annuals every year with their mix of strips and text stories. Unbelievably, some of my friends didn’t read the prose tales and wished their books were strips from cover to cover. They really missed out, these were some of the very best stories told by Marvel UK; it was one of the annual text stories that created Megatron‘s background of being a gladiator before the war, something that’s canon in basically every interpretation of Transformers today.

The writers would often concentrate on a couple of characters for the whole story, using the format to have some fun with them. While Transformers used it to develop them, for most of the other annuals it was a chance to take one small battle or incident and create a story full of personality and humour. That’s definitely the route the two new stories take here. First up is The Edge written by Ian Rimmer (Zoids, Action Force, Transformers) with art by Will Simpson (Transformers, Hellblazer, Rogue Trooper) and colour by Stuart Place (Captain Britain, Transformers (yes, again!)).

The story is bookended with Merklynn playing a game of chess, or whatever the Prysmos equivalent is, and equating his game to the ongoing battles between the two factions of warriors he’s created. The theme here is luck; no matter the strategy in the game chance will always play a part. The story itself is simple but fun and these bookends are an attempt to make it all feel more substantial than it actually is. It’s an interesting way of doing it and a good example of the more experimental writing techniques used in the text stories.

Reekon and Virulina are stalking about the lake near Leoric‘s compound when they happen upon Cryotek gathering drinking water and immediately hatch a plan to take him out involving both of their totems, a plan which is actually quite smart and very entertaining. In the midst of the fight the wooden shaft of the Spectral Knight’s staff gets snapped in two and the magic power itself disappears from within. This is a moment of revelation for the Darkling Lords but surely they’d have known this already? Has no damage come to their own wooden staffs in all this time?

The Lords launch a mass attack in which their targets aren’t the Knights themselves but their staffs, and they begin destroying them one by one. Surely a risky manoeuvre since their own staffs would be just as vulnerable, surely? Cryotek is holding the two pieces of his and needs a free hand to fight, so he holds them together in one hand at the point where they snapped apart. The magical energy returns, all it needed was to be held together and connected via the inner energy of the person whose persona is embodied within it. The battle ends in a draw and we read about Merkylnn resetting his chess game ready for the next battle and laughing.

It’s a strange little tale that doesn’t make an awful lot of sense if you think about it too much but there are some nice character moments, particularly for Reekon and Virulina. The dialogue between the two is snappy and funny as they whisper and bicker about their plan, and Reekon shows a masterful mathematical mind in working out the odds of success (and survival), an aspect of his character we never got to see in the comic before its premature cancellation. Definitely worth it for these moments alone.

The second prose story is the final new Visionaries story of the whole run, so in hindsight it has an awful lot to live up to. I’m very happy to say it does so with aplomb. False Light at Fulch Rock stars Arzon, Darkstorm and Cravex and is written by Dan Abnett (Doctor Who, Knights of Pendragon and a legend on The Real Ghostbusters), with accompanying art by Dougie Braithwaite and Cam Smith (Supergirl, Sinister Dexter, New Mutants), and colours by Chris Mattews (Thundercats, Mighty Max).

I was won over from the very first sentence, which paints the picture of a monastery on a cliff edge in the middle of a “dark storm”. With an image of the similarly named leader of the Darkling Lords on a purple horse across the page it immediately draws you in; we’re in for a treat with this one in atmosphere alone. However, everything else about the story is a winner too.


Darkstorm: “The Crystal of Light. With it, I will be supreme.”

Cravex: “You?”

Darkstorm: “The Darkling Lords. Whatever. Now come on!”


It tells the story of the Knights and Lords travelling to townships offering protection in this new dangerous age and Arzon’s next stop is Fulch Rock where the Order of the Lightfinders have taken refuge, led by Murnoc. Before he can get inside he’s set upon by Darkstorm and Cravex, barely escaping thanks to his Power of Knowledge spell poem, with which he’s able to predict the most likely next attack from his foes. However, he eventually falls over the cliff, transforming into his eagle form at the last second, slowing his decent enough to survive although he’s badly injured. He’s found by the Lightfinders and brought inside, where Darkstorm is ordered not to harm Murnoc’s guest while he works out which side to accept protection from.

It’s a great start. The rest of the story explains how the Lords are only offering protection because of the rumour of a Crystal of Light much like Merklynn’s hidden inside. There’s some cracking dialogue here which we’ve come to expect from Marvel UK text stories and in the end we find out it’s all been a ruse to lure the Lords there to steal their armour, what these religious nuts call “Aftertech” and view as their salvation, to power themselves and take over the land. The crystal is a fake and the three Visionaries must work together to escape due to the vast numbers of followers Murnoc has amassed.

Dan’s writing paints a picture in the mind and I think the story works so much better as prose than I think a strip would have. The Visionaries comic was always very good at building atmosphere with its descriptive panels, but having what is essentially seven pages of that kind of writing is something else. After the final battle Arzon tells Darkstorm the lesson to be learned is not judging others by appearance alone and that it’s a shame the two sides, so formidable together for the greater good, couldn’t work together to rebuild the planet. Darkstorm actually hesitates here. But in the end they leave as enemies. It’s a nicely written reference back to the monthly and the fact Darkstorm truly believed he was just doing what was best for his world.

See if you can track the whole series down, you’ll enjoy some of the very best 80s comics you’re ever likely to read

So if you’ve read the strip already is it worth your while picking this book up? Most definitely. The exclusive art and text stories are worth the entry fee and it’s essential for the completist. It’s also a bittersweet moment because as I finished Fulch Rock I realised that was the last story these wonderful characters had. There’d be a Spring Special a few months into 1989 which was a page-for-page reprint of #5 of the comic, released to plug the fact Visionaries were returning to the Transformers comic, which I’m reading in real time on the blog’s Instagram. But when they did reappear it was yet another reprint of The End… The Beginning, making it three times it was published in the UK in one year!

It’s been a blast reliving the feeling of receiving this annual all those years ago. It’s sad to know there are no more stories to come when the comic had some of the greatest potential of any licenced title. It started off in such strong shape and was developing so fast. I truly believe it’s a great loss we didn’t get to see what could’ve happened if the lifespan fellow Hasbro franchises like Transformers and G.I. Joe had, had been granted to the Visionaries.

After Christmas get yourself on to eBay and see if you can track the whole series down (it won’t take too long to complete), you’ll enjoy some of the very best 80s comics you’re ever likely to read.

TRANSFORMERS Pt.2 < > SPRiNG SPECiAL

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