ALiEN³ MOViE SPECiAL #1: THiS iS RUMOUR CONTROL

While it may say ‘Monthly’ in the Dark Horse International border on the cover, the three issues of the Alien³ Movie Special were released every three weeks (bit of a pattern there) like the earlier editions of Jurassic Park would be the following year when it was also publishing its movie adaptation. Instead of being printed as part of their regular Aliens comic, DHI decided to release this adaptation separately and include a wealth of fascinating extras.

What I instantly like as I flick through the issue is the fact that the free poster is actually free! It’s separate from the rest of the comic and isn’t just the middle pages. (I’m looking at you The Lost World: Jurassic Park and Doctor Who Magazine.) It’s not the image you’d expect it to be from the cover but it’s still a cracker and on the gloss paper it really sizzles.

The comic’s cover is taken straight from their American publication rather than being an original like their monthly and it’s by Arthur Suydam (Marvel Zombies, Deadpool, Moon Knight). Inside, the editorial by Dick Hansom welcomes us to both this limited run comic and DHI as a whole, promising many more titles to come over the years. Of course, DHI would close down in 1994 but I love their ambition. While I hadn’t really discovered James Bond for myself at the time, that definitely would’ve been one for the blog if they’d gotten around to bringing it over.

There’s an interesting feature right off the bat written by the main title’s regular features writer Dave Hughes. 20 Things You Should Know About Alien³ is a smorgasbord of little tidbits about the film which was still 16 days away from its UK release date. What you as blog readers should know is that I’m a big fan of Alien³, even more so today than at the time.

I always enjoyed it and thought it made for an original contribution to the series, making the first three films very different from each other. Some friends weren’t as crash-hot on it though. However, since then the Collector’s Edition has been released and to me it raises Alien³ up to an equal footing alongside the first two classics. In it there’s a lot more story, a lot more to the alien itself and some of the characters we only saw a little of are now central to the plot. In the case of Golic, (played by Eighth Doctor Paul McGann) he went from being a background player to being a main lead and central to the more complex plot.

So it’s interesting to see there were more creatures due to be featured at one point, including a bigger, armoured version of the facehugger and there’s mention of the ‘ox-burster’ being replaced by the ‘dog-burster’. This was switched back again for the Collector’s Edition, which altogether is much closer to David Fincher‘s original vision for the film. Point four above hints at the chaos in pre-production (pre-Fincher) and you can read more about that in the review for Aliens #1.

Point 13 stands out as well to me, both that the film wasn’t trashed across the board and also what it says about American fans. According to Dave, of course. 

So now we move on to what is essentially the main event, the 25 pages of strip that make up the first part of the comics adaptation. For those new to the blog I’ll quickly explain I’m not usually a fan of movie adaptations, ever since being disappointed with them in childhood. However, since writing the blog I’ve seen some which definitely start off well and have potential to be really good (so I’ll always give them a chance), but ultimately they’ve fallen apart because there’s so much to cram in.

That’s the main issue here. There are only three chapters, one less than Jurassic Park was given, so within these 25 pages we’re already a third of the way through the film! As such it rockets along and leaves everything I love about the film (the atmosphere, the characterisations, the unique portrayals, the mystery, the plot development) behind in order to simply copy and paste passages from the script into speech balloons and accompany them with something looking vaguely like what we saw on the screen. There doesn’t seem to be any proper attempt to adapt this adaptation for a different medium.

Strangely, it starts off by showing us Ripley being impregnated by the symbiote after Newt dies in her cryo tube. In the film this scene was presented as quick-cut moments between the credits so we didn’t know what was really going on. We knew there was something wrong but the scene later when the alien doesn’t kill Ripley was a surprise and the audience could start putting two-and-two together, but here it’s all laid out for us before anyone in the UK would’ve seen the film.

Another issue is the art pencilled by Christopher Taylor (Old Man Quill, Hulk, Blood Pack), inked by Rick Magyar (Captain America, Deathlok, Rom), coloured by Matt Webb (Spider-Girl, Adventures of The Mask, Fish Police) and lettered by Jim Massara (Transformers, The Real Ghostbusters, Droopy). I do like how it’s all framed in black, giving it an overall darker feel, possibly trying to mimic that atmosphere, but no one resembles their on screen actor in any way, not even Ripley. It also doesn’t help that all of the bald white men look identical here. There’s just no way of following who is who, who they’re talking to, or what’s happening to whom.

Moments that were jump scares in the film just don’t work and a lack of narrative captions doesn’t help either, so scene changes are very jarring, especially when they involve the same characters. Even for someone who has seen the film countless times this is a very confusing read. Unfortunately, script-wise it’s a very by-the-book strip by writer Steve Grant (The Punisher, X, Whisper). I don’t envy his task (as Don McGregor told us in The Lost World: Jurassic Park comic it’s ludicrously difficult to adapt a movie to the medium) but the end result feels even more rushed than most.

Take this scene above. When you first turn the page it certainly catches the eye, that’s for sure. But it’s only from watching the film so many, many times that I know what the characters are doing, why they’re lighting candles (even that isn’t obvious), or what happens in the sequence that sees one of them killed and has the other two running in circles trying to escape in sheer panic. In the film this is a terrifying scene, expertly directed and lit by nothing more than tiny flames.

The latter part of the comic houses more features by Dave, beginning with a look at the complex back and forth between the movie and UK model company Halcyon. I didn’t think I’d find this interesting but it really is, especially when founder Barry Jones admits their model of the alien itself isn’t accurate due to changes made during production of the film. They kept the model as it was because in a stationary pose it just didn’t look right with the changes, while it looked excellent in the film.

Unfortunately for readers at the time it’s a bit spoiler-heavy. Could they not have kept some of these details back at least until the film was released here? Then again, the fate of Newt and Hicks was already in the strip the reader would’ve just read. What’s most interesting is the fact that there was no definitive chest-burster alien to draw from before now, that Alien³ was the first time we actually saw one in its entirety.

“To me, the alien wasn’t just a monster, it was a character”

David Fincher, director Alien³

After that is a strange little two-page black-and-white Aliens vs Predator strip involving no more than three panels and a splash page that tells us the predators are responsible for spreading the aliens throughout the galaxy. It’s to continue across both Alien³ and the monthly Aliens so I’m sure I’ll show you a more interesting bit at some stage. After this is the best feature of the issue, called Trouble Comes in ³s, again by Dave.

Thankfully he moves beyond the heavily publicised pre-production problems and instead concentrates on the actual production of the film. Again, as great as it is I can’t help but feel it should’ve been held back for at least the second issue. Okay, so I don’t know yet what that one will contain but this is very spoiler heavy for any comic fans reading before watching the film.

Even the ending is given away! I do like how the feature praises first-time director David Fincher, who was unfairly maligned for problems the film faced even though they were beyond his control. What he did produce was great, and that newer version of the film in particular is testament to that. 

There’s mention too of the more complex story involving the capture and release of the alien by Paul McGann’s character, all of which was excised in the original cut before being placed back in over a decade later. The article also works as a fascinating look at the beginning of what would be an incredible directing career. Finally, effects technician Chris Halls is a name you’ll see more of on the blog as he’s the artist of some stunning covers for the UK comic to come. 

The issue ends with a brief one-page feature I won’t include because it’s a very quick interview with an incredibly arrogant British special effects supervisor who boasts about how his team made life awkward for the Americans working on the film and he does nothing but slag off (that’s the best way to describe it) the script. Not what I’d include in the comic when it completely relies on said film.

Out of the 48 pages in total the 23 that don’t contain comic strip are by far the best and as a fan of the movie I’ve found them fascinating, not only for the information on the film they contain but for how this eagerly anticipated sequel was covered at the time. As such, I look forward to more of those pages in three weeks when #2 of the Alien³ Movie Special leaps from the shadows and on to the blog on Monday 26th August 2024, and before that on Tuesday 20th August remember to check in on Aliens #3 too.

ALiENS iSSUE 2 < > ALiENS iSSUE 3

ALiENS MENU

DEATH’S HEAD #10: A STARK ENDiNG

It’s been such a fun ride but all good things must come to an end (to use two clichés) and this is the final issue of Marvel UK’s Death’s Head, which came to an exciting end on this day 35 years ago when he clashed with Arno Stark, the Iron Man of (the then-futuristic year of) 2020. The cover is by regulars Bryan Hitch and Mark Farmer, but for the strip itself Bryan goes it alone, with Euan Peters (Knights of Pendragon, Action Force, Transformers colourist/designer/editor) colouring behind Annie Halfacree’s letters, with Steve White editing and Simon Furman bringing it all to an end.

Not that the story reads like an ending. Strangely, even though the final issues of both Dragon’s Claws and Death’s Head were flagged as such in the editorial pages of Transformers, neither of their last editions actually said so, although with hindsight it’s clear the editorial team knew. While the Head Lines page still includes the “Subscribe Now!” banner it’s followed by a glimpse of Death’s Head crossing back over into Fantastic Four after they’d appeared in #9. It’s clear this is telling us where we can see him now that his comic is over, but at the time it could easily be mistaken for a regular plug for a crossover before #11.

Now trapped in 2020 (what a year to be sent to!) Death’s Head is making the most of things and business is good. In fact, in a turn up for the books, for once the far future dystopian time of the comic (8162) actually has less crime than 2020 according to our main character. So he can afford to be choosy. As such, he’s suspicious about his latest client. But first, let’s check in on our special guest.

Both of Iron Man of 2020’s stories so far were selected as back up strips in Marvel UK’s Transformers comic

So who is the Iron Man of 2020? Arno Stark may have inherited Stark Industries but he’s no hero. Instead, he uses the suit in his role as a mercenary for hire for individuals and sabotage for corporations. This was his third appearance in Marvel comics. The first was in the rebooted Machine Man of 2020 mini-series where the old tech of Machine Man won over the futuristic Iron Man thanks to his having a good heart.

Then in Spider-Man, in a plot I won’t go into detail about Arno travelled back in time to 1986 to avert a disaster involving his home city, his business and his family. But his means of doing so put him at odds with Spidey, who defeated him. Upon returning to the future his entire city had been destroyed, taking his family with it. In a surprise turn, we were left feeling sorry for him. Both of these stories were selected as back up strips in Marvel UK’s Transformers comic.

There’s no mention here of the events in the Spider-Man strip but he is in New York, a different city than normal so it would seem to follow on after it. In the opening pages we find out he’s been hired to protect some foreign dignitaries. The only thing is, they don’t seem to understand why; they haven’t hired him and say they aren’t in danger. Some hitmen do turn up and Arno kills them all very easily, after being told to take no prisoners. But something doesn’t sit right with him about the job.

We then take a trip to a large mansion somewhere and a very rich man by the name of Chance and his English butler Athey have been watching the events pan out. In fact, their conversation has acted as a running commentary over the opening pages. They’re part of The Dicemen, a group who appeared in various Marvel comics although there’s little information about them online. They’re basically a bunch of rich elites who like to play games with other people’s lives.

One hard and fast rule of The Dicemen is to never use the same players twice, but Chance thinks there’s more fun to be had in using Iron Man again, especially when Athey shows him a news report of Death’s Head taking down some local warlords. The game is on. Athey will approach both of them, Death’s Head for a hit and Arno as the protector. Then, after eight pages of strip in his own comic it’s time for the Freelance Peace-Keeping Agent to finally make his entrance.

That reminds me of something we’d have seen from RoboCop. I love it. This criminal group have kept a young child hostage for a ransom and Death’s Head easily disposes of them, partly thanks to a collapsing ceiling in the middle of the fight. After seeing him rescuing another young boy last month and how he speaks to this child does our anti-hero have a soft spot we didn’t know about? I do like how the kid is seen playing with his face spikes as they exit the building together.

Arno isn’t the only one suspicious of the job he’s been given. Death’s Head’s inner thoughts betray what he really thinks about Athey after he’s hired to kill two diplomats and given half the large fee up front. It all seems too easy. So both men have been hired and in the middle of a shopping mall the diplomats are arguing with Iron Man that they didn’t ask for, nor need protection as he pushes them into a lift, and it’s time for Death’s Head to tell someone else to talk to the hand.

The fight scene is classic Death’s Head and classic Simon Furman, with the quips matching the violence panel after panel. But Arno is deadly serious and the anger he feels at being potentially set up is taken out on the mechanoid as he blasts them both into the night sky, shouting that he won’t let him butcher innocent people in what feels like (when reading this fully, in context) that he’s trying to convince himself he’s actually doing the right thing. It’s actual character development from someone who only cared about money before. It seems losing his family has brought out his better side.

Then we turn the page to this spread below which contained a genuinely shocking moment had the front cover not used it to promote the story. You can’t really blame them though, of course they were going to use it. Although, from the speech balloon on the cover I thought Death’s Head had taken over Iron Man’s suit somehow, so I was initially a bit disappointed I was wrong in that conclusion. That disappointment soon turned to laughs when I saw what happened next though.

Again his hand is used as a great gag and over the next page or two Death’s Head tells Arno that he believes him and agrees that they should work together to get to the bottom of who has used them, however he’s still angry with him and just has to work that out of his system first, by beating seven shades of blue out of him. Then, clipping his head back into place like a Transformer Headmaster he’s able to detect a camera filming them for Chance and locates the signal controlling it.

Cue a few pages of Chance panicking before Athey, a long time loyal member of The Dicemen himself, shoots his boss point blank in the face and sets the scene up to look like a suicide. He leaves their money in cash so as to trick Death’s Head and Iron Man into hanging around, but they soon pick up a detonation signal and narrowly escape the destruction of the mansion. Then it all very suddenly ends in two panels.

This is directly after the explosion panel. It feels very cut down and a bit of a rushed ending, making way as it does for two pages of panels with yellow borders, telling of how Spratt arrives in 2020 and crashes Death’s Head’s ship, somehow bringing Big Shot with him who takes up the final splash page, coupled with a Happily Ever After caption! While this may have been the original cliffhanger taking us to #11, the rushed ending with Iron Man makes it seem like this whole section was added in at the last minute. But why do this for the final issue?

It’s not how I expected it to end. Yes, Death’s Head has been a surprising comic on many occasions but I did expect something along the lines of how the final chapter of Dragon’s Claws wrapped things up satisfactorily while leaving things open-ended. Was the chop brought down suddenly on the writer? It’d explain why the secretive woman hinted at in the last couple of issues isn’t mentioned, the mystery not revealed, actually not even acknowledged here. That’s incredibly annoying. But perhaps there’s hope in a graphic novel to come. More on that below.

There’s a bit of a dig at those
high up in Marvel UK

After the strip comes the Head to Head letters page and a chance for the comic to throw out more hints that this is the final issue. Perhaps there were instructions from on high to not mention the end for some reason. Perhaps they didn’t want potential buyers flicking through the pages, realising there’d be no more and not buying it. Whereas, mentioning it in stablemate comics may lead those readers to part with their pocket money for a collector’s final issue. This is all speculation of course.

However, as you’ll see there’s a bit of a dig at those high up in Marvel UK in the answer to the first letter. For the second letter, in response to a lack of free gifts the reader is told to go and check out a different comic, but the most obvious (again, with hindsight) hint comes at the end of the response to the final letter. It was always annoying when a comic just stopped without telling us, so kudos to the team for trying to tell the readers without really telling them.

So what’s next for Death’s Head on the blog? Is that the end of it? Not quite. After his original series he popped up in a serialised story in Strip (between #13 and #20) which was then collected in graphic novel The Body in Question. Given the real time nature of the blog you can expect that in October next year. It’s a long wait for me but I set these rules so I must follow them. I can’t wait to read it though. Will I be covering his return as Death’s Head II and III? Let me finish his original timeline first and we’ll see what the future holds.

After that frustrating ending I really can’t wait for the graphic novel to see if any further questions are answered. If they are that would explain some things about this issue. Don’t tell me if you know though! I’ll find out next year. This series has been a blast from beginning to end. I can’t believe it’s taken me so long to read his own comic after I enjoyed him in Transformers decades ago, but Death’s Head was certainly worth the wait, yes?

iSSUE NiNE < > THE BODY iN QUESTiON

DEATH’S HEAD MENU

THE SLEEZE BROTHERS #2: ViSiON PROFESSiONALS

Between the 80’s 3D movie craze and the 90’s fascination with labelling videogames as “interactive movies”, this second edition of Marvel UK’s (under their Epic imprint) The Sleeze Brothers feels perfectly of its time. Written by John Carnell, it’s also perfectly timed for this blog too, given the other classic comic I reviewed the second issue of just six days ago.

The creative team all return this issue. Co-creator Andy Lanning is pencilling, Stephen Baskerville is inking, Steve White is colouring, Bambos Georgiou is lettering and Richard Starkings is editing. With this being a pre-determined mini-series of six issues I’m assuming the whole of the original team will be present and correct for the remaining issues. I certainly hope so. So, on to that opening page and by coincidence it pastiches the movie last week’s comic review was based on.

In a nutshell, the Nexus Infinity Broadcasting network (whose ‘N.I.B.’ logo design is a lot like the Men In Black movie logo, even though this comic came first) is run by The Reverend Smiler While, a man whose grin could give The Joker a run for his money. He’s selling the latest in TV tech, a system that allows the viewer to be completely surrounded by their programmes.

But this isn’t just all-encompassing video, there’s something much more dangerous at play here that makes it the perfect idea for an out-there Sleeze Brothers plot. We get to see the scale of the outfit in question when Smiler hires the brothers and they head to the N.I.B. headquarters in all of its 80s futurism glory. There’s even an Orson Welles-spoof character inside. As a fan of his movies and of course his War of the Worlds radio broadcast, and after the Aliens opener, was this issue made specifically for me?!

The faceless board members are perfect too. But all is not well. It appears Orsum Wurlds isn’t the fantastic creator he thinks he is. In fact, it appears he’s taken more credit than he was due. Is this a take on the behind-the-scenes controversy over the writing of Citizen Kane? Perhaps, but this goes further and has the original creator of the Reel-to-Real technology (a brilliant name) steal the master tape and use it in place of the one selected for broadcast.

The reel is full of test films that produce somewhat severe end results, showing how dangerous the tech is, it’s something N.I.B. want kept secret. Having just experienced a demo of the new Apple Vision Pro in my local Belfast store this comic suddenly feels decades ahead of its time. Although I doubt Tim Cook would want people to experience their immersive videos to this degree. So, after the very rich customers set up their Dalek-like devices, our first family settle down to watch a classic sci-fi flick.

After Star Wars, another family find themselves and their couch on thin ice between Bambi and Thumper with predictable results and then a customer experiences an underwater documentary and finds themselves in deep water… and unable to breathe. Our inept detectives’ case has evolved from theft to multiple homicides and as they make their way through the network’s headquarters the two-pig-headed chief of police spots them and calls out in a way that shocked me, with a sudden use of the ‘r’-word.

Okay, so this was written 35 years ago, a time when unfortunately the weight and real meaning of that word could be brushed aside for the sake of a name-calling joke. However, there’s only so much that can be brushed aside with “it was a different time” and yes, attitudes have thankfully changed for the better, but even in the 80s I remember being taught it was an abusive term and never acceptable. Perhaps for some people it was still a joke term separate from the hateful meaning. I’ll just have to believe that and continue with the rest of the issue. I know there’s simply no way it was meant in any other way by John, or by Marvel UK.

As per usual the brothers getting to the bottom of a case is more down to luck than any sort of detective work. Our thief overhears them interviewing Orsum Worlds, mistakenly thinks they’re on his tail and comes to the conclusion that he’ll just have to get rid of them before they do. He simply calls them up and gives them a meeting time and place which is clearly a trap. But it gives El’ Ape a chance to look good in front of Deadbeat in this funny bit above.

Heading to the research lab at midnight they find themselves in the spotlight, quite literally as Baird (our thief) blinds them with a studio light and starts shooting at them. El’ Ape’s pleading on his knees doesn’t help matters and neither does the dim-witted cleaning assistant who thinks they’re filming a cops and robbers film and decides to get comfy in the control booth, accidentally activating the Reel-to-Real system with all three of the others inside it!

Cue a selection of cameos in what I’m assuming are some of John’s favourites, beginning with Indiana Jones and Tom & Jerry. In the former they just about escape getting crushed by the famous boulder before almost dying at the hands of Baird and some local tribespeople. Then the machine (under the weight of the cleaner’s elbows as he leans in to see what will happen next) turns them into cartoons.

Just as Michael Jordan found out in Space Jam in the next decade, being in a cartoon means your body can be contorted into all sorts of shapes without breaking a single bone. After being flattened with a frying pan by a somewhat creepy version of Tom it’s almost curtains for them again until the master tape whirrs into action once more, then they find themselves stuck to a wall in a rather familiar fashion. And in front of some rather familiar eggs.

So we find ourselves back where we began. Normally I’m not a fan of stories that have an exciting opening, like it’s the starting point of an equally exciting story, only for it to go back in time to see how we got to that stage instead. But this is one of those rare occasions where I haven’t minded it and I’ve enjoyed the ride for the most part, eagerly anticipating this moment returning.

So how are they going to get out of this situation? The Aliens movie plays out for longer than the others so it appears our gormless cleaner isn’t going to be of any accidental help this time. But as they duck for cover underneath a floor grill it becomes clear this is going to play out like the conclusion of the film, so I really should’ve been a Sigourney Weaver-shaped cameo coming.

Well, okay, not exactly playing out like the film. I definitely laughed at that. So with Baird reduced to a puddle in real life too the case is officially closed. But what of the technology? That master tape may not have been the one meant for broadcast but it showed how dangerous the system is, and all in the name of profit. The issue ends with a news bulletin wrapping everything up and successfully placing none of the blame on the network, all before the issue comes to an end with a quick commercial break (below).

I do love this ending. It’s deliciously dark after what has been an even funnier issue than last time. The Sleeze Brothers themselves are more part of an ensemble rather than the stars of the show but it works, the balance between comedy, commentary and character perfectly balanced. It shows these six issues have the potential to produce six very different stories and keep everything fresh and funny until the very end.

We’ll see if I’m right on Monday 26th August 2024 when the review for The Sleeze Brothers #3 hits the blog.

iSSUE ONE < > iSSUE THREE

THE SLEEZE BROTHERS MENU

G.i. JOE #140: A MiND-BENDiNG iSSUE

This cover drawn by Chris Batista and Donald Hudson suggests the action is picking up inside and it’s not wrong. Goin’ South is, as ever, written by Larry Hama, Chris is on pencil duties, Chip Wallace inks, Bob Sharen colours and I’m guessing Rick Parker is lettering again although there’s no credit for some reason. Megatron presents The Ark to Cobra Commander as per their agreement after Cobra rebuilt the former Decepticon commander’s body, giving him a brand new form and paint job.

The title spread below initially threw me a bit. The trees on the surface of The Ark after it leaves its hiding place seemed far too small compared to Megatron, making the ship seem too big as a result. But think of them as being in the background and Megatron in the foreground, and remember that the biggest Transformers would be about the size of those trees, and the scale of The Ark suddenly seems spot on.

In the final issues of the original comic we saw The Ark crash land after a spectacular fight on board that involved Megatron, his future self Galvatron, Shockwave and Starscream. With Megatron revived in the prose story in the last annual, I really do love how Larry’s story is keeping faithful to what has gone before. It would’ve been easier to just do a soft reset set a few years later that wouldn’t have contradicted the first series, but which needn’t have deliberately linked back to specific moments. So kudos to him for the fan service.

Over the next few pages we check in on most of our human cast, beginning with Doctor Biggles-Jones being mesmerised by what their scanners are picking up from within The Ark. Then we see Scarlet still in a hospital bed (although inside a helicopter) giving an ominous warning to Slice and Dice that Cobra Commander isn’t going to need their Doctor friend anymore once Mindbender is revived properly, who it was revealed last month has been cloned since their leader seemingly tried to kill him.

It reminds me of a particularly good episode of the War of the Worlds TV series of the 80s

Destro, Baroness and master of disguise Zartan paraglide into the old castle fortress of his design where this all kicked off two issues ago, avoiding the troops and security systems on the ground. Inside they easily gain access to the throne room and take over the people stationed there by Zartan pretending to be their commander, before revealing his true identity and taking them prisoner. I always enjoyed Destro’s subterfuge as the outsider to Cobra (he’s basically an independent arms dealer) and reading this issue I’ve realised how much I’ve missed him and the Baroness characters in particular.

Meanwhile, we head to a place called Milleville in Canada (The Ark crash landed near there) and it looks like Larry’s script calls for the Transformers to be able to fly in robot form as they did in the cartoon of the 80s, something the comic (and thankfully the movies too) didn’t subscribe to. The town isn’t actually deserted. Instead, its populace are almost like mindless zombies thanks to a previous visit by Cobra and Dr. Mindbender’s Brainwave Scanner.

It reminds me of a particularly good episode of the War of the Worlds TV series of the 80s in which the aliens took over the bodies of everyone in a small American town, so I’m all in on the idea here. However, one of the people starts coming out of their hypnotised state. The troops try forcing an electrified helmet on him but he breaks it on the ground, electrifying a nearby puddle. In the struggle he knocks over Mindbender’s glass case, which smashes right on said puddle and electrocutes Mindbender’s non-responsive body.

As they knock out the man and prepare to hypnotise him again, Cobra Commander hilariously requests that somebody “mop up Dr. Mindbender and re-pickle him before he starts to turn again”! He always had a way with words. But this moment is interrupted when the de-pickled body speaks! I really like the lettering here, although it does return to normal by the time Mindbender talks again on the next page when he sees Megatron looming overhead.

As Dr. Mindbender tries to catch up on the state of the world in his absence it’s funny to see what the main issues are for this crazed evil genius

Cobra Commander tells him that trying to bury him alive (alongside everyone else he thought was against him) was a mistake and that this cloning is his way of making it up to him. Even Mindbender comments that he has some gall! Interestingly, Megatron queries if DNA cloning for the reanimation of organic material will be included in their trade. I wonder what he has in mind?

Meanwhile, the Joes have located Cobra and are closing in. Snake Eyes, Storm Shadow and the Ninja Force make their way to the town’s hospital to check in on Scarlett and we witness Biggles-Jones telling Scarlett she knows she’s still working for the Joes. Snake draws his blade as he hears this from outside the window but that’s where this particular plot line is left for this month. It’s one I’m particularly interested in seeing develop next time.

I always enjoy Larry’s sense of humour and his natural ability to introduce laugh-out-loud comedy moments in the middle of what are fast moving, action-packed and dramatic plots. Above, the Joes rely on Spirit’s eagle friend for some covert aerial reconnaissance, giving the stoic character a chance to rise a smile with the reader.

But it’s while the Ninja Force surround the hospital that I genuinely laughed. As the Scarlett scene I described above plays out we also see Dr. Mindbender in another room having an ice bath as he recovers from his cloning. As he flicks through the television channels, trying to catch up on the state of the world in his absence, it’s funny to see what the main issues are for this crazed evil genius.

For me, if you’re going to promote a crossover with the Transformers you need to show transformations and, just as the story is about to end, one is squeezed in when Megatron is asked if he can be a bit more discreet in their current setting. After an example of how well the dialogue between these two characters is written, Tunnel Rat pops up from a storm drain and recognises a Cybertronian when he sees one. (Plus Megatron’s face hasn’t changed, just its colour.)

Their secret is out. The Joes now know that the situation is suddenly much more grave than they could possibly have imagined. So to end on we relocate to Mainframe sitting at a computer screen in the middle of a field of telecommunication arrays pointing towards the stars where he’s beaming a message to a designated point in the galaxy. What? It couldn’t be…. could it? As I turn to the final page I find out the answer to that is a resounding ‘yes’.

I’d always assumed Megatron was the only Cybertronian to feature in this crossover set up to Transformers: Generation 2, so to see Optimus Prime and Bumblebee suddenly pop up was a genuine surprise. Will the Joes remodel Prime’s alt mode with giant letters to give away who the truck really is? I doubt it somehow, but if you haven’t already make sure you read the introductory post to see what I’m talking about. This is a great cliffhanger to end on though.

Far less dramatic is a one-page advert for Stridex Maximum Strength spot cream. Given that the target audience for G.I. Joe would also include teenagers it’s an obvious place for an advert for such a product, but they do so in the most cringe-worthy way imaginable with horrible comic strip heroes. And that bottom-left panel looks more like it belongs in some adult magazine! Lew Stringer did a much better job when Pete and his Pimple went up against The Zit-Busters in OiNK a few years earlier.

After the surprise ending to this month’s strip I’m not sure where I got the information that these issues of G.I. Joe only featured Megatron but I’m glad they were wrong. Of course, I don’t know how much involvement the other characters will have and I’ll have to wait to find out (such is the nature of this blog and I love the anticipation, so no spoilers please if you remember this from your own childhood). It’s also been good to see the G.I. Joe comic still going strong 140 issues in (Marvel US’s Transformers made it to #80), although it only had a little over a year left with its original publisher by this point.

This issue has been a blast. It could easily have felt overcrowded with so many subplots going on but Larry handles them all superbly. Each one advances and they’re interlocked so tightly that each one is affecting the rest to varying degrees. This means Transformers fans can rest assured the non-Cybertronian parts of the story are just as entertaining. We’re still a couple of months off from their own comic so join me for #141 of this comic on Sunday 25th August 2024 as we take another step closer.

iSSUE 139 < > iSSUE 141

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ALiENS #2: TiMMY, THEY’VE BEEN GONE A LONG TIME

From the moment I picked up this sophomore issue of Dark Horse International’s Aliens comic with Paul Johnson‘s (Legends of the Dark Knight, Spinechiller Collection, Janus: Psi-Division) cover I was excited. Not just because this last month has felt like an age and I’ve been looking forward to it, I was excited to see a third strip has been added. Inside it’s explained that there were meant to be three strips last time but an issue with resizing Newt’s Tale for the larger pages of the UK comic delayed it. So here we are with the proper format now of two main Aliens strips and a Predator back up, plus all the extras of course.

One of those extras leaves a nasty taste in the mouth this month (and contradicts the comic itself) and I’ll get to that further along in the review. There’s also the first letters page, the next Technical Readout and the latest Xenomorph news. There’s also exciting Alien³ news which will mean more blog content too. But we’ll start with that new story, written by Mike Richardson and credited as “Based on the screenplay by James Cameron”. This is because it’s a retelling of the movie’s story but from the perspective of a different character, which is rather special.

Anyone who’s seen the Special Edition of Aliens (which is the default version today) should recognise this scene. We’re on LV-426 near Hadley’s Hope and Newt’s prospector dad has struck gold. Sent by the Wayland-Yutani company to a specific spot he’s taken his whole family along for the ride. Finding the massive alien ship from the first movie they think they’ve struck it rich, and the company has given him the rights to whatever he finds! Of course they knew what he’d find, and that he won’t be around long enough to claim anything.

So far, so familiar but this moves beyond a basic movie adaptation pretty quickly as we see Newt and her brother creep into the air ducts of the settlement they call home to find out if their dad is alright, since they haven’t been allowed near him while the doctors fail to get an unknown (to them) creature detached from his face. But in trying to protect them it’s just led to the kids being kids, and now they’re about to be witness to something much more terrifying.

The artwork here is by Jim Somerville (The Walking Dead – not that one, Maelstrom, Warlock 5) on pencils and Brian Garvey (Transformers, Gunfire, The New Gods) on inks with colours by Gregory Wright (Elephantmen, co-creator of the 90’s Deathlok, co-writer of Sensational She-Hulk) and the lettering is by Pat Brosseau (Hellboy, Wonder Woman, Wolverine). It reminds me of Stephen Baskerville’s inking (especially when working with Andrew Wildman) on The Real Ghostbusters and as such it feels a bit too cartoony for the subject, especially for this scene.

But I do love the idea behind it and I’m intrigued to see the rest of a story I know so well played out from a different viewpoint, even if one of this very publication’s feature writers thinks otherwise. I’m getting to that. Up next though is our back up strip. In between the two Aliens tales is Predator: Cold War written by Mark Verheiden, with pencils by Ron Randall, inks by Steve Mitchell, colours by Chris Chalenor and Rachelle Menashe, with letters by Clem Robins. In this chapter we continue getting to know Arnie’s apparent brother, Detective Schaefer as his drugs bust goes wrong.

This takes up pretty much all of the strip’s eight pages, although to be fair to editor Dick Hansom the chunks of story presented were originally meant to be different until that technical fault last month. What we end up with here as a result is a rather clichéd 80s police flick, but it ends with Schaefer being kidnapped by some Men In Black-types for the general and then we head back to Serbia and the rig workers are getting panicked that there’s something out in the snow coming for them. They’re not wrong.

As someone who has only seen the second film many decades ago (I’ve decided I’ll get around to them this Hallowe’en) this comic is basically my introduction to the Predator and so far I’m just getting impatient to find out exactly what we’re dealing with. That’s not the strip’s fault obviously, it’s my own, and I’m sure fans of the original movie would get a kick out of this.

The Aliens Special Edition video had proven to be a huge success for 20th Century

Before we move on to the funnier (no, really) of our strips we’ll take a look at some of the extras. On the news pages it’s Alien³ release season with news on dates and box office numbers, a special mention for the poster design and (alongside a spot of Batman) the Aliens Special Edition video had proven to be a huge success for 20th Century. This particular news item and the inclusion of Newt’s Tale make another page in this comic even more surprising.

Quite a lot of my friends were huge fans of the Alien films and not a single one of them had anything but utter love for James Cameron’s Special Edition of his sequel, happily contributing to the sales figures above. (Then happily buying it again several years later in widescreen, then DVD, BluRay, iTunes 4K… you get the idea.) At the time of writing this review Disney’s new Star Wars series The Acolyte has proven very successful but there are some dark corners of the internet that I’ve heard are attacking it and this page reminds me of that to some degree.

This page of the comic reads like one of those Threads posts bulked up to a full article

Of course, a lot of the hate for the Star Wars show is because of ‘reasons’ from some very horrible types that we won’t get into here, but some others are just complaining because it’s adding to the lore. Surely that’s a good thing? It reminds me of when Doctor Who had mystery injected back into the character with The Timeless Child (when we found out they’d led many more lives than we’d thought, which even brought a lot of classic episodes/scenes back into canon). Some fans online don’t like not knowing everything about whatever they’re a fan of, and will instead say something “isn’t canon” and is an example of “bad writing” instead.

This page of the comic reads like one of those Threads posts bulked up to a full article. It also doesn’t sit well within a comic that has a strip (Newt’s Tale) that takes scenes from that very same Special Edition to explain more of a character’s backstory, the exact scenes that are being complained about here. If I’m not mistaken, while buying these comics for the blog I’m sure I noticed a future cover promoting a competition to win this video! This really is rather strange and not what I would expect from an otherwise quality comic. So let’s get back to the good stuff with part two of Aliens: Hive.

Regular readers of the blog may be familiar with how the Jurassic Park comic’s editorial recaps of previous chapters were described as ‘What Has Gone Before’ and here we get a full page of this for each strip, using cover images from the original US comics. I really like these. It’s like they’re announcing the next strip’s arrival as I read through the issue. As the crew leave the Dolomite for the surface we see Norbert has been able to keep its name after all and this produces some of the lighter and, surprisingly, funny moments. At least until we meet Gill, a synthetic human the likes of which is synonymous with the Alien films.

Always drawn with shadows covering his face, Gill is suitably creepy. As they move towards the 1000-meter high alien nest on the surface, the main ship has been scanning the debris encircling the planet and they’ve detected the remains of a ship, so of course they send a couple of people to recover the black box. Shockingly, they make it back safely. The recording shows the captain warning another ship of criminal trespass before the tape just stops. The Dolomite commander contacts Gill to tell him said criminals could still be about so to watch out, but instructs him not to tell the crew, not even the expedition leaders. This back-stabbing between humans who all have their own agendas fits perfectly into the Alien universe; human greed is basically the cause of all the horrific events in the movies. 

Down on the planet we get to see their landing disturb one of the sleeping residents. As you can see this is a very stylised version of the alien, its head isn’t one long smooth curve for example. I do like this style of art though by Kelley Jones (with colours by Les Dorschield and letters by Clem Robins), and in the years since we’ve seen how the alien species can adapt to whatever living being its transplanted into by its facehugger (beginning in Alien³) so we can always describe it away.

I’m eagerly anticipating the gruesome moments (if last month is anything to go by) and action-packed scenes we’ll see drawn in this very particular way in the following chapters. It’s very 90s, isn’t it? I love it. The strip ends with Doctor Mayakovsky in another alien slime-induced trance while Julian Lish looks on and thinks about the two of them together. It appears, contrary to the impression given last month, that they’re very much in love. Or is one using the other? More intrigue.

There’s another Technical Readout and this time it goes into a lot of detail about the drop ship we saw in the film before the issue rounds off with the first letters page, Bug Hunt. It might seem very quick to have this in the second issue but that’s because the last comic of volume one (all of which we’ll get around to eventually, I promise) saw Dark Horse come in and shake the comic up before their full relaunch. There’s the explanation about Newt’s Tale, a brief description of how setting up their UK office has opened the doors to talent in this part of the world working on their American comics, and there are hints about future Dark Horse International titles.

One isn’t just a hint though, backed up as it is with a back page advert.

While I’m not usually a fan of comics adaptations I’m looking forward to this regardless, especially the extra features. Just like Jurassic Park’s first few issues this had a three-weekly release schedule so of course that’ll be the case on the blog too. I’ll talk more about the movie itself during those issue, however I’ll just say that those friends of mine I mentioned above weren’t that crash hot about it on its initial release but I always enjoyed it.

However, the Collector’s Edition released since then has turned even them into die-hard Alien³ fans and in my eyes it puts the film on a level peg with the first two! So it’ll be interesting to see what the adaptation includes and you can come along and find out from Monday 5th August 2024 when Alien³ #1 hits the blog. Then it’s not a long wait at all until Aliens #3 (this could get confusing) arrives on Tuesday 20th August. See you then.

ALiENS iSSUE 1 < > ALiEN³ iSSUE 1

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