Category Archives: Comic Reviews

DRACULA #10: VLAD THE SAD

Esteban Maroto’s glorious cover gives the impression of a comic in rude health. Dark Horse International’s usual penchant for almost unreadable headlines hides what sounds like a particularly exciting issue for those that had stayed with Dracula this long after the association with the movie had ended. However, upon opening the issue we’re met with an editorial containing the round up of what’s happened in the main strip (instead of it being given its own page) and a “special message”.

Respect to editor Dick Hansom for telling the readers the truth rather than the next issue not appearing, something many comics in the 90s did, including DHI’s own titles. Although, he says readers can continue to read imported Topps Comics Dracula comics. Having researched these, alongside Vlad the Impaler (which concludes here) I can only find a Dracula Versus Zorro mini-series from the same year. Perhaps cancellation was the preferred option after all.

What Has Gone Before is part of the editorial to make room for the 28 pages of To Rise Again from the usual team of writer Roy Thomas, artist Esteban, colourist Paul Mounts and letterer John Costanza. It begins with Vlad beheading a King’s guard who tried to forcibly remove a thief from Castle Dracula who had begged for sanctuary. The guard insists the thief hadn’t asked permission. However, the guard also hadn’t before placing his foot across the threshold.

The King of Hungary, who had kept Vlad captive up until now, gives him an army to lead against the Turks, hoping Vlad’s viciousness will help him in his dire situation and lead to more impalements across the land. However,  another of the King’s allies, Stephen Bathory wants Transylvania as thanks for his own help and Vlad is left with Wallachia, which he becomes ruler of again after his younger brother, Prince Radu dies of syphilis. 

On a few occasions Vlad’s narration laments his own decisions, defending himself by reminding us he was only human at the time. For example, he didn’t know he had only two months left to live and wishes he’d made better choices, in particular with his family; he’s now married to the King’s cousin, they have two children and are in love as opposed to his previous wife who he’d forced into a relationship.

He realises his enemies (and allies) are amassing against his bloodlust and he takes drastic measures. He orders all of his wealth be amassed before leaving for a secret destination. Even his loyal assistant Cazan is left behind. Vlad shows a surprising amount of love for the man in these moments, telling the reader he was hurting because he’d left his friend with the wrong impression. You see, once all his worldly goods were buried (in an area where he’d dammed a river, then released the water again to hide the burial site) he impaled everyone involved. He didn’t want to have to kill his friend too.

But he would’ve.

Someone claiming their village was destroyed by Vlad’s enemies comes to swear allegiance and, despite Cazan’s vocal suspicions, the man is allowed to join the army in a top advisory role. Vlad admits to the reader he had his own doubts but in a moment of “grim fatalism” he took in “a suspected viper to my bosom”. We’re reaching the end here. In the build up to the final battle against his hated foe, Danesti he’s unsurprisingly betrayed and Cazan takes a knife to the chest as he leaps to Vlad’s defence. Even though Vlad is also killed, his narration continues from beyond the grave and it’s here that the story goes on a tangent from known history. 

Beheaded by the assassin, after the battle is over pious monks take his body to be honoured by the Catholic church, which praises what this monster of a man achieved in the name of Christianity. However, that night the chapel is destroyed by a wild, unforeseen storm. This leads many of the faith to believe he’ll never be allowed to rest in peace because of what he did in life.

That was only his body, though. His head gets its own story. It was taken to Mehmed the Conqueror. However, over the course of just one night it becomes so badly decomposed it’s no longer recognisable to the people who come to see it impaled on a spike. We also find out that Vlad’s illegitimate son, Mihnea became known for terrorising the lands, cutting off the noses and lips of his enemies, with Vlad’s narration full of pride for the next Prince of Wallachia.

We then suddenly jump forward 150 years and a hooded stranger (actually a descendant) arrives at the church where Vlad’s decapitated body is buried; on orders from the Pope it is to be moved because it was buried too close to the altar. There’s a mention of Vlad’s wife’s suicide damning her for all eternity, which should be at least a bit familiar to fans of the film. However, unlike his supposed head a century-and-a-half earlier Vlad’s body hasn’t decayed.

After the spread above, his actual head (which we learn is not decomposed either) is placed on to his body, the stranger recites some ancient texts in a foreign language and Vlad rises again, instantly biting the neck of his descendant, energising his body and beginning his life as a vampire. While the story ends with an image of him declaring himself as the Dracula of Bram Stoker’s creation this origin story, even the resurrection part, is very different from the novel. In fact, it’s only one of a few possible stories about Vlad’s body after he died.

This has been a curious strip. We know that Stoker had very limited knowledge of Vlad the Impaler, that particular part of the world or indeed that point in history and he simply picked at scraps of information to build his character. (Not forgetting his own supposed xenophobia which may have contributed to the story.) This strip seems to dangle somewhere between actual history and the novel. After accurately chronicling the historical character (as much as a comic can), this final chapter commits itself to neither the truth nor Stoker’s imagination.

There’s a lot of ambiguity surrounding the events of his burial so Roy has decided to fill in the gaps as he saw fit, and that’s fair. Personally though, I’d have preferred to have had the mystery remain. It could’ve still ended with how it began four months ago, with Dracula relaying the story to the reader and letting them fill in the blanks. The mystery could’ve added to the spookiness, the unknown adding to the fear instead of it being filled in for us.  Overall though, I’ve really enjoyed it and it’s peaked my interest in the real life man. I’ve found myself reading about him at length because of this comic.

It’s a shame the sales figures dropped so sharply after the adaptation finished, although I’m not sure what they could’ve printed anyway. This last issue also sees Vampirella unceremoniously dumped (she never did get her own cover as promised) and the small back up strip is rather unremarkable. But I wanted to concentrate on the main story anyway.

Overall this has been a quality comic and a pleasant surprise from start-to-finish. From a brilliantly realised movie adaptation to a fascinating look at the man behind the myth. From an initially clichéd Vampirella origin to a captivating story and character I’d never read before. From interesting news on the film’s release to a series of remarkable anthology back up strips. I didn’t expect too much from what was essentially a movie tie-in, but Dark Horse International’s Dracula has been a great read from start to finish, including when changing form like its titular character.

It may not be well remembered and doesn’t sell for very much on eBay, but that just means it’s easy for you to pick up and enjoy for yourselves. I highly recommend that you do.

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TRANSFORMERS GENERATiON 2 #12: THE EPiLOGUE ENDS

This review was due on Sunday 31st August
but was delayed due to a health issue

This is the last we’ll see of Derek Yaniger’s wonderful art on the blog. The final edition of Marvel US’ Transformers: Generation 2 has 48-pages with 37 of strip broken down into chapters of varying length called Judgement, Twilight, Siege and Creation. All written by Simon Furman, coloured by Sarra Mossoff and lettered by Richard Starkings, with alternate chapters drawn by either Manny Galan and Jim Amash or Geoff Senior, making it feel even more special. The annoying adverts breaking the up strip are also limited, with the final 17 pages left as one long chunk.

Things kick off with something I enjoy but which seems to irk the all-too-ready-to-criticise folks when another movie drops. I don’t like retcons if we have to ignore previous storylines in order to make them work, but unlike some I’ve never thought that about the films. Instead, just like the G1 comic which (and this is not a complaint) was made up as it went along, I enjoy a storyline that adds background, depth and builds upon what we thought we knew. This is what has happened with the G2 comic. At least, until the final page anyway.

So our memories have been refreshed about the ‘evolution’ of these mechanical beings and Simon’s clever way of integrating the comic’s necessary name change into the story, then there’s some surprisingly good comedy as Starscream finds himself battling with his own consciousness. His natural desire to conquer is in a losing battle with the power of the Autobot Creation Matrix and he finds himself unwillingly saving the lives of others. Hilariously he’s never anything other than the Starscream we all know and love to hate, and he hates every moment of it! Eventually he relents and passes the Matrix back to Optimus Prime like a child forced to give up their toy until they’ve eaten their dinner. This is a brilliant swan song for him.

Moving on to book two and Geoff’s easily recognisable style instantly elevates an already enjoyable story. We find out The Swarm is something “between matter and energy” and we witness it destroying a battleship, killing its 16,000 troops in seconds. It falls on Megatron of all characters to bring some levity to the proceedings. He’s a far cry from the megalomaniacal ranter in G1, continuing his entertaining line in dark quips from last issue.

The two leaders have a plan but it’s not revealed yet, leaving us to enjoy the tension as things continue to worsen. After years of knowing these characters it’s fascinating watching Megatron go about something with all of his usual verve while treating Prime as his equal. Speaking of Optimus, he senses some form of intelligence within The Swarm and believes if he can reason with Jhiaxus he can contact it on some form of psychic level through one of the second generation. Given the twists and turns and shocks the original comic gave us over seven years, it would really take something to shock us by this stage, right? Correct.

There’s some gloriously detailed art here, some of Geoff’s finest in fact. Could a shock conclusion see the end of Optimus? No, that’d be too easy. Instead he’s forced to fight through the pain and the temptation to give up and simply pass away. This gets dark at times. But in the end it plays to the strength of this character.

It feels less like a sequel and more like an epilogue to the original epic 332+ issue run

As far as Jhiaxus is concerned the original generation of Transformers have compassion and empathy, and he believes caring about those other than yourself (or indeed for those worse off than you) is a weakness and must be torn out. In the end it’s the Swarm that gets him, tearing him apart in a burst of agony and the ship’s reactor blows, pushing Prime into space and leaving Megatron as the last hope for both Autobot and Decepticon alike.

The Rheanimum he mentions is the mineral his Decepticons mined in #7 and here it’s explained it could be the key to their survival. It makes metal super dense and resistant to damage, you see. It’s exciting to see Megatron racing to save everyone, even if Earth continues to look like any barren bit of space rock. Why not set the story somewhere recognisable like G1 did, even just a named place (like Portland in the original). It takes away any potential drama of having this happen on our own planet.

The characters make up for this though. I mean, come on, seeing Grimlock and Soundwave side-by-side is something else! Then new Decepticon Manta Ray hears Razorclaw’s orders but looks to Grimlock before following them. That’s the final straw for the Predacon, who attempts to kill his brother in arms but Autobot Leadfoot saves the Decepticon. We’ve had moments of truce between the factions before in comics, cartoons and movies, but it feels so much bigger, more impactful and more permanent this time.

Then everything happens at once! Starscream saves Prime and hands him Rhanianimum, but he refuses it. There’s even a reference to the Scraplets by Starscream, who spends a lot of time worrying his co-operation isn’t like him and that the Matrix has done him permanent damage! Frenzy gets some funny moments, Nightbeat dies (nooooo!) and Megatron politely introduces himself to Grimlock. Then Prime insists that for his desperate plan to work, he must die. Thing is, while it tears his physical body apart, the Swarm doesn’t kill him. Instead he ends up in a void, seemingly forgetting he was in a void before in the UK comic (Furman annoyingly ignoring his own UK continuity), and he gets the feeling the Swarm is like an innocent child clamouring to be taught.

This review was almost twice as long as it is because there’s so much going on in this issue. I’ve had to edit this post down and cut so much out I could get a job on Film4’s daytime schedule team. So, Prime wants to let the Swarm take him, absolutely and completely, letting it consume him and fulfilling his visions which began way back in #1. The nightmares weren’t to be feared, they were instructions. The ultimate sacrifice. It’s portrayed brilliantly by Geoff above and you can feel the agony Prime goes through.

Then there’s darkness… before he suddenly sees, well, everything!

He sees and feels everything the Swarm does. While he still has a consciousness the Matrix sustains his mind and uses the pure essence of their creator Primus to educate the Swarm. From the outside its misshapen form becomes a dazzlingly bright light and all who witness it are filled with a feeling of peace and joy, their fear dissolving in an instant. Then, out of the light steps a new creation, the Swarm now knowing what it is and where it’s come from, and it uses its immense power to create instead of destroy.

The Optimus Prime you see below is based on the ‘Hero’ version of the toy, the most recent plastic incarnation of him at the time. But what exactly was the Swarm? The whole “byproduct of the second generation of Transformers” is never fully explained. How was it produced in the first place? We don’t know. (Nor do we get an answer about that strange moment with Onslaught.) What is explained is that the second generation of Transformers lacked any kind of morality, just a legacy of destruction and, like a child, the Swarm was searching for something more. It knew it wanted something better and was destroying all Transformers because it thought they were all fascist killers; it didn’t know there was an earlier generation or why the species had been created in the first place (to fight evil and save the universe).

Exposed to the original Primus ‘code’ it’s reprogrammed and from the lives it took it constructed a new life, a new leader for a new future for their whole race, not just the Autobots. The story ends with what feels like both sides genuinely wanting to work together. It certainly feels a lot more permanent than the truce at the end of the 80s cartoon movie. Then, after months of wondering we’re finally introduced to the Leige Maximo. This is the one bit of the whole issue that I’m not sure about.

These will forever sit at the end of my original Marvel UK collection as an integral part of that lifelong favourite

The thought of the comic continuing beyond this resolution is an exciting prospect, with the Transformers (no longer Autobots and Decepticons) fighting a new war together against this new foe. However, the Decepticons weren’t a separate race, they were an offshoot who’d had enough of how things were being run. I hope Simon would have eventually interwoven this new backstory in with what came before if the comic had continued. However, I’m more annoyed with Megatron being sidelined in the final pages for Prime’s speech when he should’ve been standing shoulder-to-shoulder with him.

I had no expectations of this sequel, especially since there were only 12 issues. But what a rush! Some complained it retconned things (much like we constantly hear from moaners about the live-action movies, Star Wars or Doctor Who… etc.) but surely things would be boring if we knew everything there was to know about characters right from the off. This comic felt like an elaboration of what came before, using the millions of years between their leaving Cybertron and arriving on Earth to its advantage. It was a gap of four million years after all! It was also a clever way of working in the toy line’s new name, so kudos one final time to Simon for that.

Before we finish up completely, there are a couple of the usual extras to cover. After acknowledging G.I. Joe’s 150th edition, the final issue of this spectacular comic isn’t given any such coverage on the Bullpen Bulletin news page, however the letters page is rather unique. It takes up more space and begins with a missive from letterer (and Marvel UK editor) Richard Starkings. It’s interesting but I must point out the UK Transformers comic lasted a lot longer than 250 issues (332 plus annuals, specials etc) and I happen to love his Dragon’s Claws logo!

The second letter reminds me of my mum’s confession later in life that she didn’t actually mind buying me comics as a child, the letter from OiNK Blog reader James Healy asks us to remain positive before being negative about the original comic’s ending (I must say I disagree with him on this), and in Simon’s farewell message there’s an interesting snippet that it was colourist Sarra Mossoff who decided the idents in speech balloons should be coloured to match the speaker. Unfortunately, she’s also the victim of a rather cringey description.

Below this are some unused pieces of art by Derek and a Decepticon image by Chia-Chi Wang (The Punisher, Ren & Stimpy, G.I. Joe). Whether these were unused covers/posters is unclear and I wish they were bigger. I know the issue already has more pages, but a few more so we could see these at their full size would’ve really added to what has been a great send off.

During this real time read through I found out the name ‘Jhiaxus’ is pronounced “gee, axe us”, an in-joke by Simon who anticipated a quick cancellation by Marvel of another toy comic. He wasn’t wrong. While it was designed to last much longer, I haven’t felt short-changed. Yes, it was obvious things were being ramped up to get to a suitable conclusion but I’m left feeling completely satisfied, and not just with this as an end to its own series.

Now that it’s over it feels less like a sequel and more like an epilogue to the original epic 332+ issue run, like this was a story that had always occurred and just needed to be told before we could properly say goodbye to these original versions of beloved characters. Characters who have been reinvented many times since. As such, this hasn’t felt like a short run but an addition to the longest running comic I’ve ever collected, and these will forever sit at the end of my original Marvel UK collection as an integral part of that lifelong favourite.

Still didn’t need to kill Nightbeat, though.

BACK TO iSSUE 11

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ALiENS #15: THERE’S MOVEMENT ALL OVER THE PLACE!

This review was due on Tuesday 26th August
but was delayed due to a health issue

Well that’s one competition I wouldn’t have been entering. Anyway, Irish artist Killian Plunkett returns with this great cover for #15 of Dark Horse Intertnational’s Aliens as well as the first strip. One of the headlines on the cover notes the similarities in subject matter for two of the tales, something I’d noticed previously. The cover is printed on lovely glossy paper once more, which is highlighted by editor Cefn Ridout in the editorial, shown below to include all of the credits in the review.

He also mentions extra pages but in reality the comic has returned to its original page count. Perhaps in light of the cancellation of both Star Wars and Dracula there were a few extra pence in the pagination budget? Cefn welcomes Killian to the Aliens fold for the first time even though he’d previously drawn the even better cover to #8 (and Dracula #7) and I do like his answer to the question of whether the Colonial Marines will ever learn. He’s right, you know.

Proof comes in the form of part one of Backsplash, an American story written by Jim Woodring (The Book of Jim, Frank, Star Wars) with Killian as artist that was originally printed in Dark Horse Comics over there. It follows a team of marines as they try out a new eco-suit weapon in an alien hive, something they believe is so good the aliens will no longer be a threat. Of course, such talk is always going to jinx us humans in the Alien universe! The leader’s name is Gibbs, so maybe he can slap the marine who said that across the back of the head.

That’s basically it for the plot and things go wrong even more quickly than I anticipated, as the aliens swarm the two marines sent out in the suits. To begin with the particle-plasma projectors see off the xenomorphs easily, exploding their bodies at a safe distance. But then the aliens gang up and such a large amount of them exploding at once produces a wave of acid that instantly starts to eat through the suits. Even worse, it covers the transport holding the rest of the team, dissolving its armour and filling the interior with deadly fumes.

As they try to escape the surviving aliens attack, the extra weight leading the cliff edge they were parked on (because of course they were) to crumble, taking everyone with it. A prequel to a strip called Labyrinth, don’t expect to get to know any of the characters in this short story but it’s a fun little tale nonetheless that once again shows the universe humbling humanity. Great art on the part of Killian too, it feels like stills from an ace Aliens cartoon.

Part 3 of Michael Cook’s Crusade is reduced to 9 pages but it continues its positive ascent through the ranks of the stories after a rather dodgy beginning. The Minecorp mercenaries are imprisoned by the tribe’s leader, who accuses them of kidnapping those taken last time, despite the fact the mercenaries are still there. Go figure. But tribeswoman Rani isn’t convinced. She can see in the stones they aren’t the monsters of her visions and wants to go with them to find their lost people.

More world building is included when Britain is simply called ‘an unnamed mining island off the coast of Europe’. (I could make a dig about Brexit here but you’ve probably beaten me to it.) We also briefly see the Archbishop either tearing chunks out of the dead Beresford or stitching him up as the Alien Queen watches on, it’s unclear what he’s doing as the art remains too messy for me personally.

However his followers, who live in the abbey and never venture outside, are beginning to question his King-like leadership. They’ve heard tales of kidnappings, are suspicious of Bereford’s death and want to know what’s really in the tower. The Archbishop simply says doubts are the devil’s work and walks off. That won’t come back to haunt him, I’m sure. Back at the camp a rather basic escape plan is put in motion as Rani smuggles an electrical cutter inside the prisoners’ food like some clichéd cartoon.

Once free some of the mercs are all too ready to kill their captors, setting up some tense character dynamics within the group. However, the strip now suffers from that 90s action flick syndrome of a lack of clothing. As the tribes took the troopers’ clothes and they themselves wear only basic coverings, what Rani brings as their disguises is little more than an excuse for some tits and ass. A shame, there’s real depth within the story so it doesn’t need to do this.

I was looking forward to this month’s Technical Readout and the next part in the Sulaco series but instead it’s about the drop ship that took the marines down to the planet in the film. Actually, it’s not even about that, it’s a rather bland two pages about the individual missiles it could fire. Much more exciting was the realisation Chris Warner’s Colonial Marines strip had doubled in size to 16 pages. We were told it’d be a few more months until this happened so it’s a nice surprise.

This moment perfectly captures their panic, the claustrophobia and the ensuing tension.

This strip has been gagging to breathe a bit more in each issue. Each chunk has been really enjoyable but they’ve been over so quickly, partly because of the amount of pages but also because of the speed of the action, so the plot hasn’t really had a chance to shine. This changes somewhat here so I hope this is an ongoing change.

However, first up is this comic’s constant problem of giving things away in the round up of the story so far, with the writer of that page stating certain things have happened already when they haven’t. The reveal of the new alien species actually being a hybrid between humans and xenomorphs is spoiled before I even get to the strip.

How the characters can tell they’re hybrids is unknown, it certainly wasn’t clear to me. The man they found Newt-like in the air ducts tells them the hostiles are men “but bugged out”. Meanwhile, corporation man Beliveau is screaming at the huge synth that he’s built for alien encounters, only to be told by the synth they’ll have to wait for the team to re-establish contact because he costs too much to risk going in.

Beliveau’s inner thoughts betray him to the reader. He thinks he knows who’s responsible and in the hive the “Father” figure tells his men, “The Judas is here”, so there’s more to the company man. The main highlight of not only this strip but the whole issue is their escape up a zero-g well to an air lock. This moment, portrayed over the two spreads I’ve photographed, perfectly captures their panic, the claustrophobia and the ensuing tension.

Having one panel with all the captions displayed vertically is a nice touch too, highlighting the disorientation of being in zero-gravity. They manage to take one of the hybrids prisoner but all he does is lecture them about humanity polluting space and how The Father believes the aliens are cleansing it for the greater good. There’s an environmental message in there somewhere that I’m sure James Cameron would be proud of.

“The alien behind Point struck, its extended tongue tearing effortlessly through the helmet’s metal to taste the soft grey yolk that lay under the bone.”

Tribes, Steve Bissette

The new Q&Aliens feature takes individual questions asked in letters and gives them prominence in a double-page spread. There’s nothing particularly groundbreaking in any of the questions asked, although we do get to see these two interesting early designs for the original movie’s poster, complete with different fonts. Both were created by David Pelsue.

The questions may be of the usual sort but one answer stood out. A clearly frustrated reader wanted to know “Where the **~!” the facehuggers came from at the beginning of Alien³. I always thought it was obvious, the Queen had been hiding out on the drop ship so she planted them. Interestingly, the answer states the sound of an alien egg schlopping open could be heard at the very end of the credits to Aliens, director James Cameron indicating an egg was on board the EEV with the survivors (or perhaps just to freak out the audience a bit). I had to go and give it a listen and yep, it’s there! I’d never heard it before!

Tribes’ penultimate chapter (written by Steve Bissette) somehow escalates the heart-pumping excitement even more than it already had. Things are certainly shaping up for a heart-stopping climax next issue. My favourite character Rat may not be as prominent but it hardly matters because everything else happening around her has been dialled up. The shrunken images by Dave Dorman should still give you an idea of the action taking place here.

While we’re used to things going wrong in an Alien story, the fact absolutely everything (including things you’d never think could go wrong) goes wrong makes this a shocking read. Quite the feat. There are a lot of surprising deaths, Shitkicker goes on a rampage and the more things go wrong the more his metal shell injects drugs into him to combat the escalating situation, which of course just makes things worse. As the marines now fight their own amongst the aliens I was almost breathless by the end of the four pages. What a thrill ride!

What an issue. Aliens is back on top of its game! All four stories were a thrill to read this month. Backsplash is incredibly fun hokem, Crusade continues to develop something very interesting, Colonial Marines was just superb and Tribes… wow! There’s even mention on the letters page of a possible Technical Readout book, which I searched for and I found it. That’ll be a future purchase for the blog, no doubt. With two finales next month there’s every possibility #16 could (somehow) be even better than this issue. We’ll find out on Tuesday 23rd September 2025.

iSSUE 14 < > iSSUE 16

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DRACULA #9: VLAD THE MAD

So much for the Vampirella cover. We were told last month there’d be one and I assumed it would be a classic reprint, what with the comic’s cancellation at #10 decided but there being a need for an extra cover this month, the second half of an American strip taking the lead position inside (and they probably didn’t want to pay out for a new cover for a cancelled comic). But instead, #9 of Dark Horse International’s Dracula has this very basic (it feels rushed) cover by Woodrow Pheonix, letterer on Crusade in Aliens.

Lying to people about “sovereignty” and “losing control” in order to gain power… that wouldn’t happen today, surely?

On the editorial page we’re told the next issue will include a “feature-length” chapter of Vlad the Impaler to finish off this real-life prequel strip. With hindsight we know this was because it would be the final issue. At least they knew ahead of time so they had the chance to properly finish off the imported Topps Comics strip. First up, this penultimate issue contains the next 16 pages of chapter two, as ever written by Roy Thomas, drawn by Esteban Maroto, coloured by Paul Mounts and lettered by John Costanza.

The mass murdering Vlad has allied himself with Christianity while his enemy Mehmed the Conqueror allies himself with none other than Radu, Vlad’s younger brother. The plan is to annex Wallachia and install Radu as the Prince. Radu promises the people sovereignty of their country but only if they back him. Lying to people about “sovereignty” and “losing control” in order to gain power… that wouldn’t happen today, surely?

After losing a series of battles, Vlad pleas with other countries to come to his aid but to no avail. However, this doesn’t stop his Religious Crusade as he slices across Europe killing thousands in the name of the Christian god, the people suffering as a result. “My poor peasants moaned at their loss,” a caption upon an image of the slaughtered poor says. “But commoners cannot appreciate the measures a besieged Prince must take on their behalf.” Those who ignore history are doomed to repeat it, as they say.

Instead of helping diseased peasants he uses them, sending them into other countries and military troop gatherings to infect and weaken them. His callousness and self-interest drive the story and I must say it’s compulsive reading, even if everything about him disgusts me. His tactics look like they could be working until a mis-timed attack fails and only serves to rouse Mehmed from his complacency, putting Vlad on the back foot and leading to a desperate, horrifying action.

Originally intending to take Wallachia by force, The Forest of the Impaled shocks Mehmed into retreating for the first time, leaving Radu behind to become Prince on his own. Elsewhere, we find out the woman Vlad captured and forced to be his “love” is now named ‘Transylvania’. He describes her as being, “Near at hand, yet some part of her forever unattainable, uncontrollable”. This is very different to Mina. This woman is a slave, forced into a physical relationship with the Prince. An arrow does bring a message that ends with her suicide but as you can see it’s not a message from an enemy lying about the death of her one true love.

Instead, the thought of her horrible existence becoming even worse is the reason she takes her own life. This tears Vlad apart and he leads his pitiful army to Hungary and an ally, but the Hungarian leader has no stomach for war. Instead, through a convoluted pretence he separates Vlad from his troops and imprisons him, albeit in a palace! Forged letters are sent to all of his allies and enemies telling them he’s back on the side of the Sultan. With this news and his lonely existence he slowly goes crazy.

The cliffhanger is dreadfully forced. We know where this particular retelling of history will end up and I think it would’ve been more suspenseful to just finish it with him in his crazed state. The battles are also beginning to become much of a muchness but Vlad’s overall arc and the elements that (sadly) mirror politics in our modern world are fascinating. The final chapter should be interesting.

The Bloodlines news pages are light on much of interest, however Sound Bites does quote the legendary Christopher Lee who of course played Dracula earlier in his career (although to me he’ll always be Scaramanga). Such a shame his quote shows up the fact that he either hadn’t seen the film or wasn’t paying attention, as he attributes Anthony Hopkins to the title role. Whoops.

The second and final part of Vampirella: Death’s Dark Angel is shorter than last time but packs a lot in. With no blood substitute she knows she’ll not be able to control her urges and she’ll end up feeding on Wade. But this is just what he wants, so she continues to fight against it. Adam and Conrad Van Helsing are also in the cell and she finds herself opening up to the younger of the two (Conrad was knocked unconscious by Wade). However, having been shot, Adam collapses and the blood from his wound forces some primal instinct inside Vampirella. She breaks free of her chains but as she’s about to feast on her new ally she sees his face and with all her strength pushes back against the urge.

Of course this is when Conrad awakens and for the umpteenth time he gets the wrong idea and tries to kill her, but ends up killing the corrupt cop as he enters their cell and Adam and Vampirella let him believe he’s staked her instead. I like Adam and I understand part of his likability comes from the predicament he’s found himself in between his dad and a good vampire, but Conrad is just an annoying caricature by this point. Even Von Goosewing wasn’t this inept in Count Duckula! And why can he no longer sense her like he did before?

The demon, Skaar attacks the Helsings then suddenly just disappears. This is because Wade has finally forced the starving vampire to bite him! But as Skaar explains, Vampirella isn’t from Earth; she’s an alien, and her race can’t transform people, only kill them. It turns out Skaar was originally a human, namely Wade’s father! Having spent many years as a demon serving penance for his own life, he wasn’t serving Wade. Rather, he was merely waiting for his son’s death because only a soul blacker than his own could take his place and finally release him from his demonic prison.

This was a surprise ending! It’s solemn and moving before becoming horrifying on the final page, although Wade deserves everything he gets. However, does this mean Vampirella did kill the man on the plane? I assumed before the serum she could take what she needed without killing. A question for another time. I hope we get one final outing for her in the final issue. (UPDATE: We do not.) Given how she’s dressed I’ve been surprised at how maturely written and interesting the stories have been, eradicating my initial misgivings.

This month’s author interview is with Kim Newman so that promised series of female authors is disappointingly dead in the water. I remember Newman as a film reviewer on TV back in the 90s and I never liked him. To me, he was the kind of clichéd reviewer who thought they were right and everyone else was wrong and this plays out in this interview with the comic’s Dave Hughes.

Kim’s novel, Anno Dracula is a sequel to the original book set in an alternate world where Dracula wasn’t killed by Van Helsing, instead wooing Queen Victoria and carrying out his dastardly plan to turn England into a kingdom of vampires. He wooed Victoria? What about Mina? Kim admits he mainly used other authors’ fictional characters (Sherlock Holmes, Dr. Jekyll etc.) in the book, yet at the same time criticises other Dracula sequels for copying moments from the original book! That’s a bit rich. He also calls everyone who didn’t like his book “fat anoraks”. So yep, he’s definitely the person I remember.

Much more interesting is a look at the Mega-CD game of the film. We were promised last month (and on the contents page of this issue) a review of the game but instead it’s very much a reworded press release compiled by Amiya Lopez, complete with a guide to what a Mega-CD actually was for the uninitiated. The last sentence of the main article kind of gives it away that they hadn’t actually played it.

I’ve very fond memories of that time, of reading those first years of Edge magazine and getting excited at the sudden leaps in videogame technology. While I personally invested in a Panasonic 3DO (and loved it), I have a fondness for most of the tech from that time and the constant add-ons for the Sega Mega Drive always fascinated me. They’re very much of their time and I enjoyed this little look at a game I’d never seen before, even if it was apparently terrible.

To round up, despite hindsight telling us the editorial writer knew cancellation was on the way, the letters page still asks readers to write in with suggests of how they’d like the comic to evolve over the coming months. They were in for a shock four weeks later, and not of the good kind. We’ll see how things are (hopefully) wrapped up on Sunday 14th September 2025.

iSSUE EiGHT < > iSSUE TEN

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TRANSFORMERS GENERATiON 2 #11: PRiMUS HELP PRiME!

Well, this bold Derek Yaniger cover for #11 of Marvel US’ Transformers: Generation 2 would certainly have stood out on the shelves. And at least Starscream’s teeth are suitably horrifying instead of comically human-like for once. Simon Furman’s Dark Shadows (pencilled by Manny Galan, inked by Jim Amash, coloured by Sarra Mossoff, lettered by Richard Starkings) begins with the traitorous Decepticon in a seemingly unstoppable position on the Warworld ship.

In fact, as the story develops we (and he) find out that he’s no longer simply on the ship, he is the ship! The Matrix has afforded him the power to meld with it, morphing corridors and walls and trapping the newly aligned Optimus Prime and Megatron is his grasp. Does he instantly kill them? Of course not, he has to boast and gloat first.

One of Jhiaxus’ troops by the name of Rook is concerned about his commander’s obsession with tracking down the Autobots and Decepticons. He’s seen this side of him before, back when he was the tyrant that Jhiaxus himself lamented ever being back in #3. Rook worries that Jhiaxus is somehow regressing evolutionarily and so decides he must speak with Leige Maximo. Finally! Well, next month it’ll be “finally”, as this is the only mention of the unknown character this issue.

Prime explains to Megatron how the Matrix has become corrupted by evil once more, much like it did with Thunderwing back in the Matrix Quest epic in the G1 comic. Between this and the ongoing similarity between the Starscreem here and the Starscream during writer Bob Budiansky’s Underbase Saga several years prior, this usually highly original comic feels like it’s slipping back into familiar territory. But then this happened…

I’ll readily admit that if I hadn’t been holding this comic with both hands as I read it I’d have punched the air triumphantly upon seeing Megatron save Optimus Prime! Both were being flooded down a large vent, at the end of which is a huge fall into the plasma core of the ship. Megatron is able to stop himself and I fully expected him to let Prime fall, not out of hatred but because he’d be too busy saving himself. The fact he puts his own life at risk to save him and calls out to Prime to trust him reminds me very much of Transformers One.

The fact this comic was decades before that film just adds to the excitement and this must’ve been a huge moment for readers at the time. He can’t hold him for long though, so they agree he’ll swing him off to the side where Prime can grab hold of some dangling cables. But their plan doesn’t work. At least not as they intended. Prime misses the cables but then they move by themselves into a new position! The comic tries to play this out as a mystery, I guessed it was the Matrix. Was I right?

Ol’ Megs continues to get some of the best lines, like when he transforms into his tank mode to get himself free of the previous predicament and comes out with a perfect 90s action movie line, below. Optimus’ inner thoughts show an admiration for what he sees as Megatron’s instinctive and unselfish tactics, and he wishes this could be more than a mere alliance of convenience. This is a real revelation, to see these two characters in such a fresh way even all these decades later.

Prime then discovers the ship’s walls, corridors and doors are morphing as if to lead him somewhere, with his sneaking about possible because Starscream isn’t really the god-like creator he believes himself to be. Unable to concentrate on more than one thing at once and with Jhiaxus’ army attacking, Starscream must leave these two to their own devices. The ship itself appears to lead Prime right to where he needs to be.

The final page of the main strip ends with Prime trying his best to reason with Jhiaxus and explain what they’ve discovered about the Swarm, but it takes place over a communications signal that frustratingly keeps breaking up. Not that this really matters. Jhiaxus is too far gone and the cliffhanger (before the back up strip) sees him giving the order to pick out random targets on Earth’s surface and blow the planet apart.

This feels like the perfect time to shift to legendary Transformers artist Geoff Senior for part eight of Tales of Earth

Wait a minute. Wasn’t it previously established that all of Earth’s cities were devastated by Skullgrin’s Decepticons and the Warworld? Even if San Francisco escaped, this paints a picture of a city without a care in the world. Oh well, discrepancy aside this raises the bar in terms of the threat Earth faces! This opening spread is very reminiscent of Judgement Day from Terminator 2, which had been released in the UK less than two years previous and was very much still in the public consciousness after its home release.

Being familiar with the film doesn’t detract from this opening scene. In fact, it adds to the feeling of the end of everything! Even Grimlock and Predacon leader Razorclaw concur, stating, “It over now. For us all. They did it… they dropped The Big One”. On board the Warworld Prime is devastated, heartbroken. He screams into the void but Jhiaxus orders another attack on another highly populated city, despite the fact his troops are all over the planet. But then, Earth’s salvation comes from an unlikely source: Starscream!

As the Warworld attacks Jhiaxus’ ship with all of its Matrix-powered might, it appears the Autobot trinket is tainting the Deception rather than the other way around, which means those scenes reminiscent of the Matrix/Thunderwing G1 story were a nice bit of misdirection. Starscream doesn’t care about us of course but he has an uncontrollable urge to save us. Doing so is even more important to him than the very thing he previously thought was the most important thing in the universe: himself!

I did laugh as Starscream yells out how he doesn’t want to be good. Prime realises it was him that was subconsciously helping all along within the ship, and he sees hope in the very essence of the thing he’s carried in his chest for millennia. However, suddenly, with only one page to go, the Swarm is here. The previous scene just suddenly stops to give us this cliffhanger.

This felt like a very sudden, very unnatural jump in the story, like the pages were running out and we needed a cliffhanger and, more importably, the Swarm needed to be in place for the final issue. I’m not saying that’s the case, after all we’ve learned how terrifyingly quick it is and how it’s impossible to see it coming. That’s the whole point of it after all. But I can’t help feeling a bit unsatisfied with how this absolutely superb chapter ended.

A necessary evil perhaps with only one issue left. It’s a bumper-sized one next month, with the promise of 36 pages of strip action. Given how things have escalated in the last couple of months, and how amazing this issue was, I have every faith Simon will pull off a satisfying conclusion for a comic cancelled way too early in its run. How he’ll do that I have no idea! We’ll find out together in five weeks on Sunday 31st August 2025.

iSSUE TEN < > iSSUE TWELVE

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