Tag Archives: Simon Furman

TRANSFORMERS AT CHRiSTMAS: 1985 ANNUAL

This post is coming to you during the afternoon of Christmas Day 2025, so with all of the turkey, ham, roasties, stuffing, sprouts and chorizo, maple carrots, roasted parsnips, bacon wrapped cocktail sausages, mushy peas, apple sauce, cranberry sauce and gravy in your stomachs (just me?) you’re not going to be able to move for a while. That means it’s the perfect time to lie down with our latest Christmas annual and it’s the first in a new series. In 1985 there was something of a momentous book sliding down chimneys across the country with the rotund fella, all wrapped up in a simply gorgeous piece of John Higgins art.

Well, it would become momentous with the gift of hindsight at least. This is the first ever Transformers Annual from Marvel UK, co-produced by Grandreams. Basically, Marvel provided the editorial content while Grandreams handled the publishing side of things. Their offices were in the same building and after a few years Marvel would handle everything themselves. This first Transformers Annual was released in the autumn of 1985 for the Christmas market. Ian Rimmer had taken over as editor of the comic a few months before its release but this book had already been completed and edited by the comic’s launch editor, Sheila Cranna.

While it contains some silly fillers the likes of which we’ve seen in other licenced annuals it’s the stories that really stand out. They are superb! In fact, this series of annuals became known for having some of the best stories Marvel UK produced. The strips packed a lot into their smaller page counts and the prose stories were often the best parts of the books, even establishing key parts of Transformers lore. But let’s not get ahead of ourselves, does this first annual ease us into the greatness to come?

Nope, it goes full throttle right from the off with some lovely atmospheric scenes of the army meeting the Autobots for the first time, and even the appearance of Ronald Reagan doesn’t dampen proceedings. Plague of the Insecticons is written by Transformers mainstay Simon Furman (Death’s Head, Dragon’s Claws, To the Death) with art by Mike Collins (Doctor Who, Darkstars, American Gothic) and Jeff Anderson (Judge Dredd, Swiftsure, Zoids), and the gorgeous colours are by Gina Hart (Rogue Trooper, Rupert Bear, Doctor Who).

In much the same way as the live-action movies have integrated the governments of the world into the Transformers universe, here their involvement also makes sense. However, the Insecticons have infiltrated proceedings due to their diminutive size in insect form (prepare for ludicrous mass shifting into huge robot modes). Optimus Prime thinks back to how the secret could’ve gotten out and it boils down to human error, one unscrambled call while Soundwave was monitoring. As they emerge they scream that they’re Autobots and attack the troops, who then turn against Prime.

This was the debut of the Insecticons here in the UK before they appeared in the American comic. They make quite the impact, announcing how they’ll obey their great leader Optimus and destroy the neighbouring city! But as the otherr Autobots chase after them, Prime heads off in another direction. His gut tells him the Insecticons feel restrained (half destroying a city is restraint?), guessing that as new warriors they must be being controlled by a third-party until they master their abilities.

This doesn’t stop him from joining the fight. For the only time in the comic he sends Roller (the small vehicle that resided inside his trailer in the toy) to help out even if it means he has to split his concentration (here Roller is a remote device, not an autonomous vehicle). He finds Ravage with a remote device and ends up tricking one of the Insecticons, Bombshell into planting a cerebral shell on Ravage’s body. These devices made it possible for Bombshell to control the mind of whoever he wished, but here his own mind was being controlled by Ravage, and thus a vicious cycle plays out in the final pages. Wonderful stuff.

The second, shorter strip is And There Shall Come… a Leader! with writer and colourist remaining, joined by John Stokes (Fishboy, L.E.G.I.O.N., The Invisibles) on art and Richard Starkings (The Sleeze Brothers, The Real Ghostbusters, Transformers: Generation 2) lettering. This tale takes us back millions of years and across space to Cybertron and Prime’s first battle as Autobot Commander. Most of the story is taken up with him awaiting the nod from the grand council of Autobot elders, led by Emirate Xaaron (an original UK comic creation who would eventually become a toy), to okay a strike against Megatron.

Up until this point it would seem the Autobots had been holding a defending position, their dedication to peace forbidding them from leading an attack. They’ve engaged in battles but only in response to the Decepticons and under the auspices of the outdated, elderly council. I love how it all comes down to politics in a kid’s book. It’s initially strange to see the toys so accurately drawn instead of the modified comic/cartoon versions but in the end it makes it feel lovingly quaint. With lots of the readers no doubt receiving Transformers for Christmas in 1985 I’m sure it made them happy to see their toys in action this way.

As the Transformers annuals continued, the prose stories would soon become the stand outs, giving us more in-depth characterisations; taking their time to delve into each with their inner thoughts, more intricate or dare I say intimate/personal storylines and even important new pieces of Transformers character lore that would become canon throughout the various incarnations of the franchise for decades to come. This book’s stories may be smaller in scope but they’re no less fun and produce some great images in the mind as you read. Most likely written by Simon, the art is by John Ridgway and coloured by Gina, their illustrations used to highlight key moments. They’re gorgeous and add a great deal to each tale.

Missing in Action sees Tracks incapacitated and left for dead in his car mode, only to be stolen by two small-time bank robbers who see this abandoned Corvette Stingray as the perfect getaway car. The story culminates in a small alien robot-obsessed boy stumbling upon him and getting entangled in a bank robbery that goes horribly wrong, the building exploding in flames and partially collapsing. The rescue scene with Inferno (who looks even better when drawn toy-accurate like this), Grapple and Hoist is a thrill to read.

Hunted! starts off well with one of my favourite Deceptions, Ravage stalking a human expedition leader in the jungles of South America (gloriously illustrated by John, too) and there’s some nice chemistry between Prowl and Bumblebee, as well as some genuine comic timing in the narration. In the end though, it all comes to a sudden end with a resolution that’s far too easy, almost like the writer had suddenly realised they were running out of their word count. But it’s still fun.

There are some corners of the internet that take these tales of transforming sentient alien robots far too seriously, who complain about where the annual stories fit into the overall story arcs. Given how each comic tale could last a month or two in real life but in the fictional world take place over a couple of days, that leaves an awful lot of time in-between in which anything could happen with the characters before returning to the status quo for the next exciting instalment. So I say just go with the flow and you’ll really enjoy this book.

Stories aside, this first of seven annuals also includes the usual kind of filler material we’d find in most other Grandreams annual. There are basic profiles, mazes, word searches and the obligatory dice board game. Given the quality of the strips and prose these basic pages seem out of place. The stories have depth and didn’t talk down to the young readers, so don’t let the fillers put you off.

Then, just to add one more surprise to this children’s comic book, it has a downbeat ending. The Insecticons story has an Epilogue right at the back of the annual in which it’s clear Optimus Prime and the President are on the same side, but have misunderstood each other. The resulting endgame could have dire consequences. If anything, all those silly filler pages only make moments like this all the more powerful.

There’s something special about reading a comics annual at Christmas and I’m thrilled at the prospect of reliving these every December for the next six years. While the toy-like images and the puzzle pages do age it, it’s storytelling and gorgeous art belie the fact it was 40 visits from Santa ago that this slid down the chimney to eager children across the UK. It’s a superb start. It’s a cliché to say it, but there’s definitely more to this book than meets the eye.

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DEATH’S HEAD – THE BODY iN QUESTiON: DADDY iSSUES

This week back in 1990 the editorial in Marvel UK’s Transformers announced the exciting news that Death’s Head was finally back. Not in a reprint of a previous story (something they still liked to hype) but a brand new graphic novel. In reality it collected together his run from Strip comic, and this is the final piece of the jigsaw for the blog’s real time read through of the original incarnation of the character.

Coming in at 68 pages including a card cover, inside is all glossy and beautiful, the paper upgrade allowing artist Geoff Senior (who co-created the character for the Transformers but only drew one of the monthly issues) to return to the character in style and bring us a new level of colouring. Helen Stone (The Sleeze Brothers, The Real Ghostbusters, Knights of Pendragon) joins the team as letterer, Steve White (Xenozoic Tales, Rogue Trooper, The Lost World Jurassic Park) returns to edit and of course it’s all written by co-creator Simon Furman (Transformers, To the Death, Doctor Who), with Geoff (Hell’s Angel, Dragon’s Claws, Judge Dredd) and Walt Simonson (The Star Slammers, Jurassic Park, Thor) teaming up on the cover.

We begin in a strange land that apparently doesn’t adhere to time or meaning, with someone being tracked down and killed, the perpetrator only seen from one angle, their arm looking suspiciously like Death’s Head’s original design from Transformers and Doctor Who. Then it’s back to 2020, where he ended up at the end of his comic’s run and an electrifying chase as the Freelance Peacekeeping Agent hunts down his latest bounty and it’s full of all the usual quips and comedy action.

Rogan accuses Death’s Head of enjoying the chase and this really gets into his head. As he runs he questions himself. Is he really enjoying the hunt more than the profit? At the end he believes Rogan is about to take a woman hostage so he kills him, but he was running to her apartment for safety. She’s his partner and she screams that Death’s Head ran him down like it was sport. He walks away, solemn, trying hard to convince himself that she’s wrong.

Initially I thought this wasn’t going to feature Spratt but suddenly we’re back in 8162 and he’s meeting with his boss’ mysterious love who was hinted at in the monthly. (He doesn’t look like Spratt at all though.) It’s good to see the vulture is still on the team too. So apparently the not-a-bounty hunter is her husband and she has “vengelust” for him. Big Shot is also back and just as angry as ever. Spratt tries to escape, so Nightweaver reads his mind and finds out her love has time travelled. All the while in some void-like world the lookalike looks on. So far, so intriguing.

As in the comic the year 2020 looks just as futuristic as thousands of years into the future and given what actually happened in the world in 2020 maybe this version would’ve been preferred. I don’t want to ruin any possible future you may have in reading this graphic novel, so I must warn you this review will obviously contain spoilers. It should go without saying by this stage, this blog is all about classic comics, but more than any of the monthly stories the shocks and surprises in this are an integral part of the plot and thus the reading experience. To tell you about them would be to ruin the experience for you if you intend to read this one day. So consider yourself warned.

My favourite parts always involve our lead character and his quips, his inner thoughts and biting humour. Such as the moment above. He ends up flashing back and forth between the real world and the void and slowly the identity of the lookalike reveals himself. However, surprisingly this is seen in flashback form inside our anti-hero’s mind. He begins to question his own origin, something he’s never done until now. The same goes for the reader, but I’ll get to that below as it’s the only real bone of contention I have with this.

It doesn’t stop the rest of this graphic novel from being highly enjoyable. For example, despite Death’s Head initially being joyful that Spratt wasn’t there, the banter between the two during action scenes is better than ever. I think he secretly loves it! Or how about another scene when he realises he hadn’t previously defeated Big Shot and he strops like a child, proclaiming it’s unfair while having the huffiest of faces his angular jawline will allow. Then things take a turn when Big Shot says all bounty hunters are the same, that they all enjoy their work. Following up from earlier in the story, this leads us to the main event, the creation of Death’s Head.

Meet Lupex. He’s the fella in the void universe who bares a striking resemblance to the star of the piece and whose catchphrase is also somewhat familiar. He’s a warlord and Nightweaver, known here as Pyra, was his wife; a woman who wanted all the power he had but who was in love with another. Lupex possessed bodies to survive and did so with her lover’s body out of spite. He was also creating a robotic form for himself so he could live forever without the need of new flesh.

But in an act of revenge Pyra finished programming the robot and made him autonomous with a mind and soul of his own. Not just any mind, a business-like mind, a clinical assassin whose only goal was to do the job and get paid. The opposite of Lupex. She thought this would create the only one who could go up against her husband (whose love of killing drove him). It’s a hell of a story but I’m not sure if it fits within the Death’s Head comic for me. It feels too mythical. Then again, he did fight Unicron, the God of Chaos on the astral plane so maybe it’s just that I’m used to the more grounded stories of the monthly by now.

What definitely doesn’t gel for me is the retconning. Don’t get me wrong, I like stories that add to previous ones, that surprise us and take things in new directions or give us previously unknown facts to completely redefine characters and settings. But what I don’t like is when this completely contradicts what went before, and we’d already been told by Death’s Head himself he was created as the plaything of a very rich, very bored individual who he later killed.

However we are told here that his body was subsequently stolen by an unknown party so there’s always a chance the previous origin could be woven in, in the time before his first appearance in Transformers. Did Simon intended to do so or was this was replacing what went before? I’ve convinced myself it’s the former because the rest of this book is so much fun, so full of superb action, great character moments and lots of laugh-out-loud moments that it really is classic Death’s Head.

The story culminates in a chase echoing that from the beginning, only with Death’s Head as the one being chased and taunted. This creature also has control over the land in this realm, which is split into ‘magik’ and ‘techno’ sectors. In each he can realign his powers to shape the ground and use it to attack his victims, and he almost destroys Death’s Head by doing so. However, he cannot control the borders between these sectors or when they change from one to the other independently.

We see Death’s Head almost enjoying each successful escape, leading him to question himself again. That is, until he remembers his one true love. No, not Pyra. He remembers how much he loves money! This is enough to refocus him, and I’ll admit I had a little inward cheer and fist bump when this happened. It’s almost a spoof of scenes in superhero comics when doubts are washed away and the hero emerges ready for battle after thinking about the reasons they’re fighting, their cause for good. Here, the cause is cash.

In the end Death’s Head takes a gamble that Lupex doesn’t know he’d spent so long in 8162 (in his own comic and Dragon’s Claws) and as a result has become much more advanced as he repaired and added to his tech. In the end he’s playing the victim but in reality his computer systems are calculating where a magik zone is about to change into a techno one. We think the final blow is about to fall but Lupex unknowingly tries to use magik as the zone changes and it no longer works. The few seconds it takes him to correct his attack is just enough for our star to use his built-in hidden spike.

It’s a thrilling conclusion. It rockets along but never fails to hit the right character beats as it goes. Lupex feels like a genuine threat for the seemingly indestructible Death’s Head, all the while our hero (I’m just going to call him that from now on, I think he deserves it after all this) quips escalate the more desperate he gets, almost like he’s trying to use humour to keep himself going. After it’s all over he even begins to gloat, but he stops himself. He doesn’t want to end up like his father!

Even the vulture gets a funny moment alongside Spratt before Death’s Head gets to round everything off with his usual blasé attitude, despite the scale of the battle that’s just occurred. While I’m still in two minds over the retconning, the story told here is a fascinating one. If we hadn’t been told something different beforehand this would be faultless. In fact, it near enough is anyway!

What a fantastic send off for one of my very favourite comics characters. Apparently this first incarnation of Death’s Head appeared in Marvel US’ Fantastic Four #338 so I might track that down some day as an extra for the blog, but in the meantime it’s a very, very fond farewell to the greatest Freelance Peacekeeping Agent any world, any time or any universe has ever seen. What an ending! Kudos to all involved.

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THE MiGHTY MARVEL CHECKLiST: WEEK SiX

This post was due yesterday but
was delayed due to a health issue

SATURDAY 3rd SEPTEMBER 1988

For the last time (for a while anyway) we’ve only one physical comic to pull from this week. This is all set to change in seven days and the reason was advertised in this week’s Transformers and Action Force. But first, what’s behind this ominous Lee Sullivan cover for #182 of Marvel UK’s top seller?

Part one of the epic Space Pirates strip saw the end of the planet Quintesson and Simon Furman neatly tied it in with the abysmal cartoon episode adaptation from a few weeks ago, and the reason Wreck Gar told the fabricated tale (fabricated for the UK story arc anyway) in the first place. There’s also great news for Lew Stringer fans as Combat Colin took up six full pages in this issue! The comic had finished one Action Force story but the next US import wasn’t quite ready yet so a multi-issue strip of Colin and Semi-Automatic Steve from Action Force’s weekly was reprinted.

For the last time for quite a while we’ve no actual checklist. However, for anyone who was collecting both Transformers and The Real Ghostbusters page 23 of this comic contained some amazing news. To reiterate, as a kid I hadn’t started reading Transformers yet, so I never saw the advert below before picking up #14 of Slimer et all’s comic the following week.

Unbelievably, Marvel UK hadn’t hyped this happening in the previous issue of The Real Ghostbusters! We only found out when we went to pick up our latest issue and it proclaimed it was the first weekly issue on the cover, so Transformers readers found out first a whole seven days earlier. At the time, when I eventually saw the advert through a friend’s collection, I thought “ectoplasmic activity” referred to a cut-out Ghostbusters membership card in #1 and the promise of more such stuff which never materialised. Although #14 would contain a cut-out Doomsday Mask there’d be nothing for months after that. Now, I’m thinking it just means the general ghostly vibes.

Okay, so from next week expect Mighty Marvel Checklists in every post and a liberal sprinkling of classic comic ads to boot! If you thought your grey memory cells had been given a workout so far you ain’t seen nothin’ yet (or some other clichéd 80s’ hype slogan if you wish). I’ll be back this day next week, see you then.

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TRANSFORMERS GENERATiON 2 #12: THE EPiLOGUE ENDS

This review was due on Sunday 31st August
but was delayed due to a health issue

This is the last we’ll see of Derek Yaniger’s wonderful art on the blog. The final edition of Marvel US’ Transformers: Generation 2 has 48-pages with 37 of strip broken down into chapters of varying length called Judgement, Twilight, Siege and Creation. All written by Simon Furman, coloured by Sarra Mossoff and lettered by Richard Starkings, with alternate chapters drawn by either Manny Galan and Jim Amash or Geoff Senior, making it feel even more special. The annoying adverts breaking the up strip are also limited, with the final 17 pages left as one long chunk.

Things kick off with something I enjoy but which seems to irk the all-too-ready-to-criticise folks when another movie drops. I don’t like retcons if we have to ignore previous storylines in order to make them work, but unlike some I’ve never thought that about the films. Instead, just like the G1 comic which (and this is not a complaint) was made up as it went along, I enjoy a storyline that adds background, depth and builds upon what we thought we knew. This is what has happened with the G2 comic. At least, until the final page anyway.

So our memories have been refreshed about the ‘evolution’ of these mechanical beings and Simon’s clever way of integrating the comic’s necessary name change into the story, then there’s some surprisingly good comedy as Starscream finds himself battling with his own consciousness. His natural desire to conquer is in a losing battle with the power of the Autobot Creation Matrix and he finds himself unwillingly saving the lives of others. Hilariously he’s never anything other than the Starscream we all know and love to hate, and he hates every moment of it! Eventually he relents and passes the Matrix back to Optimus Prime like a child forced to give up their toy until they’ve eaten their dinner. This is a brilliant swan song for him.

Moving on to book two and Geoff’s easily recognisable style instantly elevates an already enjoyable story. We find out The Swarm is something “between matter and energy” and we witness it destroying a battleship, killing its 16,000 troops in seconds. It falls on Megatron of all characters to bring some levity to the proceedings. He’s a far cry from the megalomaniacal ranter in G1, continuing his entertaining line in dark quips from last issue.

The two leaders have a plan but it’s not revealed yet, leaving us to enjoy the tension as things continue to worsen. After years of knowing these characters it’s fascinating watching Megatron go about something with all of his usual verve while treating Prime as his equal. Speaking of Optimus, he senses some form of intelligence within The Swarm and believes if he can reason with Jhiaxus he can contact it on some form of psychic level through one of the second generation. Given the twists and turns and shocks the original comic gave us over seven years, it would really take something to shock us by this stage, right? Correct.

There’s some gloriously detailed art here, some of Geoff’s finest in fact. Could a shock conclusion see the end of Optimus? No, that’d be too easy. Instead he’s forced to fight through the pain and the temptation to give up and simply pass away. This gets dark at times. But in the end it plays to the strength of this character.

It feels less like a sequel and more like an epilogue to the original epic 332+ issue run

As far as Jhiaxus is concerned the original generation of Transformers have compassion and empathy, and he believes caring about those other than yourself (or indeed for those worse off than you) is a weakness and must be torn out. In the end it’s the Swarm that gets him, tearing him apart in a burst of agony and the ship’s reactor blows, pushing Prime into space and leaving Megatron as the last hope for both Autobot and Decepticon alike.

The Rheanimum he mentions is the mineral his Decepticons mined in #7 and here it’s explained it could be the key to their survival. It makes metal super dense and resistant to damage, you see. It’s exciting to see Megatron racing to save everyone, even if Earth continues to look like any barren bit of space rock. Why not set the story somewhere recognisable like G1 did, even just a named place (like Portland in the original). It takes away any potential drama of having this happen on our own planet.

The characters make up for this though. I mean, come on, seeing Grimlock and Soundwave side-by-side is something else! Then new Decepticon Manta Ray hears Razorclaw’s orders but looks to Grimlock before following them. That’s the final straw for the Predacon, who attempts to kill his brother in arms but Autobot Leadfoot saves the Decepticon. We’ve had moments of truce between the factions before in comics, cartoons and movies, but it feels so much bigger, more impactful and more permanent this time.

Then everything happens at once! Starscream saves Prime and hands him Rhanianimum, but he refuses it. There’s even a reference to the Scraplets by Starscream, who spends a lot of time worrying his co-operation isn’t like him and that the Matrix has done him permanent damage! Frenzy gets some funny moments, Nightbeat dies (nooooo!) and Megatron politely introduces himself to Grimlock. Then Prime insists that for his desperate plan to work, he must die. Thing is, while it tears his physical body apart, the Swarm doesn’t kill him. Instead he ends up in a void, seemingly forgetting he was in a void before in the UK comic (Furman annoyingly ignoring his own UK continuity), and he gets the feeling the Swarm is like an innocent child clamouring to be taught.

This review was almost twice as long as it is because there’s so much going on in this issue. I’ve had to edit this post down and cut so much out I could get a job on Film4’s daytime schedule team. So, Prime wants to let the Swarm take him, absolutely and completely, letting it consume him and fulfilling his visions which began way back in #1. The nightmares weren’t to be feared, they were instructions. The ultimate sacrifice. It’s portrayed brilliantly by Geoff above and you can feel the agony Prime goes through.

Then there’s darkness… before he suddenly sees, well, everything!

He sees and feels everything the Swarm does. While he still has a consciousness the Matrix sustains his mind and uses the pure essence of their creator Primus to educate the Swarm. From the outside its misshapen form becomes a dazzlingly bright light and all who witness it are filled with a feeling of peace and joy, their fear dissolving in an instant. Then, out of the light steps a new creation, the Swarm now knowing what it is and where it’s come from, and it uses its immense power to create instead of destroy.

The Optimus Prime you see below is based on the ‘Hero’ version of the toy, the most recent plastic incarnation of him at the time. But what exactly was the Swarm? The whole “byproduct of the second generation of Transformers” is never fully explained. How was it produced in the first place? We don’t know. (Nor do we get an answer about that strange moment with Onslaught.) What is explained is that the second generation of Transformers lacked any kind of morality, just a legacy of destruction and, like a child, the Swarm was searching for something more. It knew it wanted something better and was destroying all Transformers because it thought they were all fascist killers; it didn’t know there was an earlier generation or why the species had been created in the first place (to fight evil and save the universe).

Exposed to the original Primus ‘code’ it’s reprogrammed and from the lives it took it constructed a new life, a new leader for a new future for their whole race, not just the Autobots. The story ends with what feels like both sides genuinely wanting to work together. It certainly feels a lot more permanent than the truce at the end of the 80s cartoon movie. Then, after months of wondering we’re finally introduced to the Leige Maximo. This is the one bit of the whole issue that I’m not sure about.

These will forever sit at the end of my original Marvel UK collection as an integral part of that lifelong favourite

The thought of the comic continuing beyond this resolution is an exciting prospect, with the Transformers (no longer Autobots and Decepticons) fighting a new war together against this new foe. However, the Decepticons weren’t a separate race, they were an offshoot who’d had enough of how things were being run. I hope Simon would have eventually interwoven this new backstory in with what came before if the comic had continued. However, I’m more annoyed with Megatron being sidelined in the final pages for Prime’s speech when he should’ve been standing shoulder-to-shoulder with him.

I had no expectations of this sequel, especially since there were only 12 issues. But what a rush! Some complained it retconned things (much like we constantly hear from moaners about the live-action movies, Star Wars or Doctor Who… etc.) but surely things would be boring if we knew everything there was to know about characters right from the off. This comic felt like an elaboration of what came before, using the millions of years between their leaving Cybertron and arriving on Earth to its advantage. It was a gap of four million years after all! It was also a clever way of working in the toy line’s new name, so kudos one final time to Simon for that.

Before we finish up completely, there are a couple of the usual extras to cover. After acknowledging G.I. Joe’s 150th edition, the final issue of this spectacular comic isn’t given any such coverage on the Bullpen Bulletin news page, however the letters page is rather unique. It takes up more space and begins with a missive from letterer (and Marvel UK editor) Richard Starkings. It’s interesting but I must point out the UK Transformers comic lasted a lot longer than 250 issues (332 plus annuals, specials etc) and I happen to love his Dragon’s Claws logo!

The second letter reminds me of my mum’s confession later in life that she didn’t actually mind buying me comics as a child, the letter from OiNK Blog reader James Healy asks us to remain positive before being negative about the original comic’s ending (I must say I disagree with him on this), and in Simon’s farewell message there’s an interesting snippet that it was colourist Sarra Mossoff who decided the idents in speech balloons should be coloured to match the speaker. Unfortunately, she’s also the victim of a rather cringey description.

Below this are some unused pieces of art by Derek and a Decepticon image by Chia-Chi Wang (The Punisher, Ren & Stimpy, G.I. Joe). Whether these were unused covers/posters is unclear and I wish they were bigger. I know the issue already has more pages, but a few more so we could see these at their full size would’ve really added to what has been a great send off.

During this real time read through I found out the name ‘Jhiaxus’ is pronounced “gee, axe us”, an in-joke by Simon who anticipated a quick cancellation by Marvel of another toy comic. He wasn’t wrong. While it was designed to last much longer, I haven’t felt short-changed. Yes, it was obvious things were being ramped up to get to a suitable conclusion but I’m left feeling completely satisfied, and not just with this as an end to its own series.

Now that it’s over it feels less like a sequel and more like an epilogue to the original epic 332+ issue run, like this was a story that had always occurred and just needed to be told before we could properly say goodbye to these original versions of beloved characters. Characters who have been reinvented many times since. As such, this hasn’t felt like a short run but an addition to the longest running comic I’ve ever collected, and these will forever sit at the end of my original Marvel UK collection as an integral part of that lifelong favourite.

Still didn’t need to kill Nightbeat, though.

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THE MiGHTY MARVEL CHECKLiST: WEEK FiVE

This post was due on Wednesday 27th August
but was delayed due to a health issue

SATURDAY 27th AUGUST 1988

Well this week is a turn up for the (comic) books! For the first time we’re not choosing between a Mighty Marvel Checklist and a classic comic advert because this week we have both. In fact we’ve more than that, we’ve got two adverts. All taken from the pages of these two comics, on sale Saturday 27th August back in 1988.

Lee Sullivan’s cover for The Transformers and Action Force #181 refers to the second part of the story I mentioned last time and, despite the lengths Marvel UK went to in order to explain away the American story, their editorial still contains a plea asking people not to write in complaining! Unfortunately nothing is made of the issue number for The Real Ghostbusters (cover by Martin Griffiths and Dave Hine) which feels like a bit of a missed opportunity. Inside, the comic teamed up with Sport Aid and had the characters taking part in a sponsored fun run in which Ray comes across a little sprite called The Spirit of Competition.

In the checklist the publisher may have stopped short of the usual “Great News For All Readers” blurb used when our comics merged (and which never convinced us to be happy about it) but it’s obvious what #9 of Galaxy Rangers would mean for its readers. They’d be off to join forces with the Thundercats soon enough, who seem to be welcoming what sounds like a trio of deodorant scents to their ranks.

The Action Force comic here was the later monthly title rather than the original weekly. This smaller format comic was an attempt to sell the British strips back to the US where it was renamed G.I. Joe The European Missions. The addition of the Transformers crossover reprint (originally in the weekly) may have been exciting to American readers but it just meant a third of the comic was reprint for UK fans. Given the talent involved I’m sure the rest made up for it though.

Inside The Real Ghostbusters we have the second of the strip adverts we’ll see during this series, this time for Dragon’s Claws. Written by Simon Furman and drawn by Geoff Senior, this was the final version after a few edits had to be made after a last-minute name change. You can find out more about that in the link at the bottom of this post. There’s also a small cameo for a character who’ll pop up in the checklists soon enough. Or at least, his arm makes a cameo anyway.

It may only be the end of August but it was already the start of the Marvel Annuals hype season on the back cover of Transformers. Strangely, while the annual would be mentioned a couple of times on the editorial and letters pages (and given away in a competition closer to Christmas) this was the only time this advert appeared in the pages of Transformers! It did appear several times in The Real Ghostbusters though. The countdown to the best time of the year had begun!

Okay, so next week there’s no checklist again but that’ll be the last time for a while because Peter, Winston, Egon and Ray would soon be returning every seven days instead of every 14, so between the two comics the checklists will be more consistent. Next week, Transformers announces the good news, so I’ll catch you then.

TRANSFORMERS 181 (Instagram)

DRAGON’S CLAWS: iN REAL TiME

TRANSFORMERS ANNUAL 4 (Instagram)

WEEK FOUR < > WEEK SiX

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