All posts by Phil Boyce

DRACULA #10: VLAD THE SAD

Esteban Maroto’s glorious cover gives the impression of a comic in rude health. Dark Horse International’s usual penchant for almost unreadable headlines hides what sounds like a particularly exciting issue for those that had stayed with Dracula this long after the association with the movie had ended. However, upon opening the issue we’re met with an editorial containing the round up of what’s happened in the main strip (instead of it being given its own page) and a “special message”.

Respect to editor Dick Hansom for telling the readers the truth rather than the next issue not appearing, something many comics in the 90s did, including DHI’s own titles. Although, he says readers can continue to read imported Topps Comics Dracula comics. Having researched these, alongside Vlad the Impaler (which concludes here) I can only find a Dracula Versus Zorro mini-series from the same year. Perhaps cancellation was the preferred option after all.

What Has Gone Before is part of the editorial to make room for the 28 pages of To Rise Again from the usual team of writer Roy Thomas, artist Esteban, colourist Paul Mounts and letterer John Costanza. It begins with Vlad beheading a King’s guard who tried to forcibly remove a thief from Castle Dracula who had begged for sanctuary. The guard insists the thief hadn’t asked permission. However, the guard also hadn’t before placing his foot across the threshold.

The King of Hungary, who had kept Vlad captive up until now, gives him an army to lead against the Turks, hoping Vlad’s viciousness will help him in his dire situation and lead to more impalements across the land. However,  another of the King’s allies, Stephen Bathory wants Transylvania as thanks for his own help and Vlad is left with Wallachia, which he becomes ruler of again after his younger brother, Prince Radu dies of syphilis. 

On a few occasions Vlad’s narration laments his own decisions, defending himself by reminding us he was only human at the time. For example, he didn’t know he had only two months left to live and wishes he’d made better choices, in particular with his family; he’s now married to the King’s cousin, they have two children and are in love as opposed to his previous wife who he’d forced into a relationship.

He realises his enemies (and allies) are amassing against his bloodlust and he takes drastic measures. He orders all of his wealth be amassed before leaving for a secret destination. Even his loyal assistant Cazan is left behind. Vlad shows a surprising amount of love for the man in these moments, telling the reader he was hurting because he’d left his friend with the wrong impression. You see, once all his worldly goods were buried (in an area where he’d dammed a river, then released the water again to hide the burial site) he impaled everyone involved. He didn’t want to have to kill his friend too.

But he would’ve.

Someone claiming their village was destroyed by Vlad’s enemies comes to swear allegiance and, despite Cazan’s vocal suspicions, the man is allowed to join the army in a top advisory role. Vlad admits to the reader he had his own doubts but in a moment of “grim fatalism” he took in “a suspected viper to my bosom”. We’re reaching the end here. In the build up to the final battle against his hated foe, Danesti he’s unsurprisingly betrayed and Cazan takes a knife to the chest as he leaps to Vlad’s defence. Even though Vlad is also killed, his narration continues from beyond the grave and it’s here that the story goes on a tangent from known history. 

Beheaded by the assassin, after the battle is over pious monks take his body to be honoured by the Catholic church, which praises what this monster of a man achieved in the name of Christianity. However, that night the chapel is destroyed by a wild, unforeseen storm. This leads many of the faith to believe he’ll never be allowed to rest in peace because of what he did in life.

That was only his body, though. His head gets its own story. It was taken to Mehmed the Conqueror. However, over the course of just one night it becomes so badly decomposed it’s no longer recognisable to the people who come to see it impaled on a spike. We also find out that Vlad’s illegitimate son, Mihnea became known for terrorising the lands, cutting off the noses and lips of his enemies, with Vlad’s narration full of pride for the next Prince of Wallachia.

We then suddenly jump forward 150 years and a hooded stranger (actually a descendant) arrives at the church where Vlad’s decapitated body is buried; on orders from the Pope it is to be moved because it was buried too close to the altar. There’s a mention of Vlad’s wife’s suicide damning her for all eternity, which should be at least a bit familiar to fans of the film. However, unlike his supposed head a century-and-a-half earlier Vlad’s body hasn’t decayed.

After the spread above, his actual head (which we learn is not decomposed either) is placed on to his body, the stranger recites some ancient texts in a foreign language and Vlad rises again, instantly biting the neck of his descendant, energising his body and beginning his life as a vampire. While the story ends with an image of him declaring himself as the Dracula of Bram Stoker’s creation this origin story, even the resurrection part, is very different from the novel. In fact, it’s only one of a few possible stories about Vlad’s body after he died.

This has been a curious strip. We know that Stoker had very limited knowledge of Vlad the Impaler, that particular part of the world or indeed that point in history and he simply picked at scraps of information to build his character. (Not forgetting his own supposed xenophobia which may have contributed to the story.) This strip seems to dangle somewhere between actual history and the novel. After accurately chronicling the historical character (as much as a comic can), this final chapter commits itself to neither the truth nor Stoker’s imagination.

There’s a lot of ambiguity surrounding the events of his burial so Roy has decided to fill in the gaps as he saw fit, and that’s fair. Personally though, I’d have preferred to have had the mystery remain. It could’ve still ended with how it began four months ago, with Dracula relaying the story to the reader and letting them fill in the blanks. The mystery could’ve added to the spookiness, the unknown adding to the fear instead of it being filled in for us.  Overall though, I’ve really enjoyed it and it’s peaked my interest in the real life man. I’ve found myself reading about him at length because of this comic.

It’s a shame the sales figures dropped so sharply after the adaptation finished, although I’m not sure what they could’ve printed anyway. This last issue also sees Vampirella unceremoniously dumped (she never did get her own cover as promised) and the small back up strip is rather unremarkable. But I wanted to concentrate on the main story anyway.

Overall this has been a quality comic and a pleasant surprise from start-to-finish. From a brilliantly realised movie adaptation to a fascinating look at the man behind the myth. From an initially clichéd Vampirella origin to a captivating story and character I’d never read before. From interesting news on the film’s release to a series of remarkable anthology back up strips. I didn’t expect too much from what was essentially a movie tie-in, but Dark Horse International’s Dracula has been a great read from start to finish, including when changing form like its titular character.

It may not be well remembered and doesn’t sell for very much on eBay, but that just means it’s easy for you to pick up and enjoy for yourselves. I highly recommend that you do.

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THE MiGHTY MARVEL CHECKLiST: WEEK SEVEN

SATURDAY 10th SEPTEMBER 1988

It was all change this week across Marvel UK’s best-sellers as The Real Ghostbusters changed to a weekly format and Transformers and Action Force became… Transformers and Visionaries! It was about time too, seeing as how Visionaries fans had been waiting since July for their adventures to continue.

Andy Wildman’s cover may present what was meant to be a shocking moment in Space Pirates but it was the inclusion of the Knights of the Magical Light and a brand new look to the comic which excited me the most when I read this for its real time read through a few years back. The Real Ghostbusters never changed its look at all over the course of its run, although this issue did stray from the typical multi-story formula.

Instead, an epic (for this comic anyway) tale took over the whole issue with a two-part, 11-page strip drawn by cover artists Andy Lanning and Dave Hine who brought us a superb set of Four Horsemen of the Apocalypse. Even the prose story, Spengler’s Spirit Guide and Lew Stringer’s Blimey It’s Slimer tied into the same story. Unfortunately my Panini sticker album is long gone but I did have fond memories of trying (and ultimately failing) to complete it. There’s also a competition to win a Commodore 64 computer, a machine I’d become obsessed with over three years later!

In Doctor Who Magazine John Freeman hit on a story title that might seem familiar to fans of the show today, Dragon’s Claws had one of their most entertaining adventures from their whole run when they find themselves between warring factions in France and the comic slowly begins to unveil its background story. Then, were we really meant to believe anyone would think Alf was the sexiest alien alive when we’d just had V on TV a few years previous? Come on!

As you can see there was a trilogy of changes on the checklist completed with the merging of the short-lived The Adventures of the Galaxy Rangers into the hit Thundercats comic. I don’t think it remained merged for long though before running out of already completed stories for the ranger. The merge was advertised across their range for quite a few weeks with this rather simple advert.

I’m surprised the Galaxy Rangers didn’t merge into Transformers if I’m honest. Space-faring adventures chasing down aliens and mechanoid outlaws with four of the coolest robotic horses sounds like a perfect fit! I’d have lapped them up if that had been the case, but with Visionaries needing a new home too there was only so much back up space to go around. 

Did you collect Thundercats or The Adventures of the Galaxy Rangers? What did you make of the merge? Can you remember one of the very best issues of The Real Ghostbusters from its whole 193-issue run? More importantly, did you finish the album? Join in the conversation over on the socials on Bluesky, Instagram and Facebook, and I’ll see you back here next week for another checklist and two classic ads.

TRANSFORMERS 183 (Instagram)

TRANSFORMERS & ViSiONARiES: PART ONE

DRAGON’S CLAWS 4

WEEK SiX < > WEEK EiGHT

MiGHTY MARVEL CHECKLiST MENU

OiNK BLOG DOUBLES COMPETiTiON: SEPTEMBER 2025

This post was due on Monday 1st September
but was delayed due to a health issue

Last month’s Dragon’s Claws competition certainly produced a bit of interest out there! It was by far the most popular in these monthly contests. It seems all these years later it’s still a fondly remembered comic a lot of you wanted to relive again. It was Yiu-Chung Lee from Buckinghamshire in England who ultimately had their name plucked out of the proverbial hat by correctly naming the ‘Claws’ dog, Scratch. (For the record, I was also accepting the name Scavenger originally have him, Lady Killer.) Thanks for the photo of your new comics in their new home too.

As popular as last month’s competition was, this month’s may be even more of a challenge for my inbox! Below are this month’s prizes for one lucky blog reader.

The Dragon’s Claws team carry over to this month’s prize in a crossover issue of Death’s Head, and I’m throwing in the hilarious #3 alongside it. Both issues are in superb condition, like they’ve just been brought back from the newsagent in 1988 and will come bagged and boarded as you see above. Death’s Head had a rather busy career back in the day across a multitude of Marvel UK comics before his own appeared, and this month’s question will quiz you on just such an appearance.

So, as usual you’ll have 14 days to scour the blog for the answer to the following question:

Q – Which God of Chaos did Death’s Head once take a psychic trip into the mind of?

Think you’ve got the answer? Then you should email it to me at oink.blog@icloud.com (all emails will be deleted after the winner has been selected, I don’t have anything to plug), or use the contact form you can find on the right-hand side of your desktop screen or under this post on mobile. Your entry must be with me by midnight on Friday 19th September 2025.

After this date I’ll contact the winner to ask for their postal address. Unfortunately, due to rising costs the competitions are only open to UK and Ireland readers. If you win I’ll ask if you could take a photo of you with your prize for inclusion in next month’s competition post. You don’t have to, but you do get to show off if you do.

If you weren’t already entering surely these brief glimpses into the issues I’m giving away will tempt you. You won’t want to miss out on your chance to grab two free copies of this utterly classic action-comedy comic. Don’t forget to check the blog on the 1st of each month to see what’s up for grabs. As a bit of a Preview for next month, I won’t Toy with you but it’ll be a perfect prize for October.

COMPETiTiONS PAGE

THE MiGHTY MARVEL CHECKLiST: WEEK SiX

This post was due yesterday but
was delayed due to a health issue

SATURDAY 3rd SEPTEMBER 1988

For the last time (for a while anyway) we’ve only one physical comic to pull from this week. This is all set to change in seven days and the reason was advertised in this week’s Transformers and Action Force. But first, what’s behind this ominous Lee Sullivan cover for #182 of Marvel UK’s top seller?

Part one of the epic Space Pirates strip saw the end of the planet Quintesson and Simon Furman neatly tied it in with the abysmal cartoon episode adaptation from a few weeks ago, and the reason Wreck Gar told the fabricated tale (fabricated for the UK story arc anyway) in the first place. There’s also great news for Lew Stringer fans as Combat Colin took up six full pages in this issue! The comic had finished one Action Force story but the next US import wasn’t quite ready yet so a multi-issue strip of Colin and Semi-Automatic Steve from Action Force’s weekly was reprinted.

For the last time for quite a while we’ve no actual checklist. However, for anyone who was collecting both Transformers and The Real Ghostbusters page 23 of this comic contained some amazing news. To reiterate, as a kid I hadn’t started reading Transformers yet, so I never saw the advert below before picking up #14 of Slimer et all’s comic the following week.

Unbelievably, Marvel UK hadn’t hyped this happening in the previous issue of The Real Ghostbusters! We only found out when we went to pick up our latest issue and it proclaimed it was the first weekly issue on the cover, so Transformers readers found out first a whole seven days earlier. At the time, when I eventually saw the advert through a friend’s collection, I thought “ectoplasmic activity” referred to a cut-out Ghostbusters membership card in #1 and the promise of more such stuff which never materialised. Although #14 would contain a cut-out Doomsday Mask there’d be nothing for months after that. Now, I’m thinking it just means the general ghostly vibes.

Okay, so from next week expect Mighty Marvel Checklists in every post and a liberal sprinkling of classic comic ads to boot! If you thought your grey memory cells had been given a workout so far you ain’t seen nothin’ yet (or some other clichéd 80s’ hype slogan if you wish). I’ll be back this day next week, see you then.

TRANSFORMERS 182 (Instagram)

THE REAL GHOSTBUSTERS RETROSPECTiVE

WEEK FiVE < > WEEK SEVEN

MiGHTY MARVEL CHECKLiST MENU

TRANSFORMERS GENERATiON 2 #12: THE EPiLOGUE ENDS

This review was due on Sunday 31st August
but was delayed due to a health issue

This is the last we’ll see of Derek Yaniger’s wonderful art on the blog. The final edition of Marvel US’ Transformers: Generation 2 has 48-pages with 37 of strip broken down into chapters of varying length called Judgement, Twilight, Siege and Creation. All written by Simon Furman, coloured by Sarra Mossoff and lettered by Richard Starkings, with alternate chapters drawn by either Manny Galan and Jim Amash or Geoff Senior, making it feel even more special. The annoying adverts breaking the up strip are also limited, with the final 17 pages left as one long chunk.

Things kick off with something I enjoy but which seems to irk the all-too-ready-to-criticise folks when another movie drops. I don’t like retcons if we have to ignore previous storylines in order to make them work, but unlike some I’ve never thought that about the films. Instead, just like the G1 comic which (and this is not a complaint) was made up as it went along, I enjoy a storyline that adds background, depth and builds upon what we thought we knew. This is what has happened with the G2 comic. At least, until the final page anyway.

So our memories have been refreshed about the ‘evolution’ of these mechanical beings and Simon’s clever way of integrating the comic’s necessary name change into the story, then there’s some surprisingly good comedy as Starscream finds himself battling with his own consciousness. His natural desire to conquer is in a losing battle with the power of the Autobot Creation Matrix and he finds himself unwillingly saving the lives of others. Hilariously he’s never anything other than the Starscream we all know and love to hate, and he hates every moment of it! Eventually he relents and passes the Matrix back to Optimus Prime like a child forced to give up their toy until they’ve eaten their dinner. This is a brilliant swan song for him.

Moving on to book two and Geoff’s easily recognisable style instantly elevates an already enjoyable story. We find out The Swarm is something “between matter and energy” and we witness it destroying a battleship, killing its 16,000 troops in seconds. It falls on Megatron of all characters to bring some levity to the proceedings. He’s a far cry from the megalomaniacal ranter in G1, continuing his entertaining line in dark quips from last issue.

The two leaders have a plan but it’s not revealed yet, leaving us to enjoy the tension as things continue to worsen. After years of knowing these characters it’s fascinating watching Megatron go about something with all of his usual verve while treating Prime as his equal. Speaking of Optimus, he senses some form of intelligence within The Swarm and believes if he can reason with Jhiaxus he can contact it on some form of psychic level through one of the second generation. Given the twists and turns and shocks the original comic gave us over seven years, it would really take something to shock us by this stage, right? Correct.

There’s some gloriously detailed art here, some of Geoff’s finest in fact. Could a shock conclusion see the end of Optimus? No, that’d be too easy. Instead he’s forced to fight through the pain and the temptation to give up and simply pass away. This gets dark at times. But in the end it plays to the strength of this character.

It feels less like a sequel and more like an epilogue to the original epic 332+ issue run

As far as Jhiaxus is concerned the original generation of Transformers have compassion and empathy, and he believes caring about those other than yourself (or indeed for those worse off than you) is a weakness and must be torn out. In the end it’s the Swarm that gets him, tearing him apart in a burst of agony and the ship’s reactor blows, pushing Prime into space and leaving Megatron as the last hope for both Autobot and Decepticon alike.

The Rheanimum he mentions is the mineral his Decepticons mined in #7 and here it’s explained it could be the key to their survival. It makes metal super dense and resistant to damage, you see. It’s exciting to see Megatron racing to save everyone, even if Earth continues to look like any barren bit of space rock. Why not set the story somewhere recognisable like G1 did, even just a named place (like Portland in the original). It takes away any potential drama of having this happen on our own planet.

The characters make up for this though. I mean, come on, seeing Grimlock and Soundwave side-by-side is something else! Then new Decepticon Manta Ray hears Razorclaw’s orders but looks to Grimlock before following them. That’s the final straw for the Predacon, who attempts to kill his brother in arms but Autobot Leadfoot saves the Decepticon. We’ve had moments of truce between the factions before in comics, cartoons and movies, but it feels so much bigger, more impactful and more permanent this time.

Then everything happens at once! Starscream saves Prime and hands him Rhanianimum, but he refuses it. There’s even a reference to the Scraplets by Starscream, who spends a lot of time worrying his co-operation isn’t like him and that the Matrix has done him permanent damage! Frenzy gets some funny moments, Nightbeat dies (nooooo!) and Megatron politely introduces himself to Grimlock. Then Prime insists that for his desperate plan to work, he must die. Thing is, while it tears his physical body apart, the Swarm doesn’t kill him. Instead he ends up in a void, seemingly forgetting he was in a void before in the UK comic (Furman annoyingly ignoring his own UK continuity), and he gets the feeling the Swarm is like an innocent child clamouring to be taught.

This review was almost twice as long as it is because there’s so much going on in this issue. I’ve had to edit this post down and cut so much out I could get a job on Film4’s daytime schedule team. So, Prime wants to let the Swarm take him, absolutely and completely, letting it consume him and fulfilling his visions which began way back in #1. The nightmares weren’t to be feared, they were instructions. The ultimate sacrifice. It’s portrayed brilliantly by Geoff above and you can feel the agony Prime goes through.

Then there’s darkness… before he suddenly sees, well, everything!

He sees and feels everything the Swarm does. While he still has a consciousness the Matrix sustains his mind and uses the pure essence of their creator Primus to educate the Swarm. From the outside its misshapen form becomes a dazzlingly bright light and all who witness it are filled with a feeling of peace and joy, their fear dissolving in an instant. Then, out of the light steps a new creation, the Swarm now knowing what it is and where it’s come from, and it uses its immense power to create instead of destroy.

The Optimus Prime you see below is based on the ‘Hero’ version of the toy, the most recent plastic incarnation of him at the time. But what exactly was the Swarm? The whole “byproduct of the second generation of Transformers” is never fully explained. How was it produced in the first place? We don’t know. (Nor do we get an answer about that strange moment with Onslaught.) What is explained is that the second generation of Transformers lacked any kind of morality, just a legacy of destruction and, like a child, the Swarm was searching for something more. It knew it wanted something better and was destroying all Transformers because it thought they were all fascist killers; it didn’t know there was an earlier generation or why the species had been created in the first place (to fight evil and save the universe).

Exposed to the original Primus ‘code’ it’s reprogrammed and from the lives it took it constructed a new life, a new leader for a new future for their whole race, not just the Autobots. The story ends with what feels like both sides genuinely wanting to work together. It certainly feels a lot more permanent than the truce at the end of the 80s cartoon movie. Then, after months of wondering we’re finally introduced to the Leige Maximo. This is the one bit of the whole issue that I’m not sure about.

These will forever sit at the end of my original Marvel UK collection as an integral part of that lifelong favourite

The thought of the comic continuing beyond this resolution is an exciting prospect, with the Transformers (no longer Autobots and Decepticons) fighting a new war together against this new foe. However, the Decepticons weren’t a separate race, they were an offshoot who’d had enough of how things were being run. I hope Simon would have eventually interwoven this new backstory in with what came before if the comic had continued. However, I’m more annoyed with Megatron being sidelined in the final pages for Prime’s speech when he should’ve been standing shoulder-to-shoulder with him.

I had no expectations of this sequel, especially since there were only 12 issues. But what a rush! Some complained it retconned things (much like we constantly hear from moaners about the live-action movies, Star Wars or Doctor Who… etc.) but surely things would be boring if we knew everything there was to know about characters right from the off. This comic felt like an elaboration of what came before, using the millions of years between their leaving Cybertron and arriving on Earth to its advantage. It was a gap of four million years after all! It was also a clever way of working in the toy line’s new name, so kudos one final time to Simon for that.

Before we finish up completely, there are a couple of the usual extras to cover. After acknowledging G.I. Joe’s 150th edition, the final issue of this spectacular comic isn’t given any such coverage on the Bullpen Bulletin news page, however the letters page is rather unique. It takes up more space and begins with a missive from letterer (and Marvel UK editor) Richard Starkings. It’s interesting but I must point out the UK Transformers comic lasted a lot longer than 250 issues (332 plus annuals, specials etc) and I happen to love his Dragon’s Claws logo!

The second letter reminds me of my mum’s confession later in life that she didn’t actually mind buying me comics as a child, the letter from OiNK Blog reader James Healy asks us to remain positive before being negative about the original comic’s ending (I must say I disagree with him on this), and in Simon’s farewell message there’s an interesting snippet that it was colourist Sarra Mossoff who decided the idents in speech balloons should be coloured to match the speaker. Unfortunately, she’s also the victim of a rather cringey description.

Below this are some unused pieces of art by Derek and a Decepticon image by Chia-Chi Wang (The Punisher, Ren & Stimpy, G.I. Joe). Whether these were unused covers/posters is unclear and I wish they were bigger. I know the issue already has more pages, but a few more so we could see these at their full size would’ve really added to what has been a great send off.

During this real time read through I found out the name ‘Jhiaxus’ is pronounced “gee, axe us”, an in-joke by Simon who anticipated a quick cancellation by Marvel of another toy comic. He wasn’t wrong. While it was designed to last much longer, I haven’t felt short-changed. Yes, it was obvious things were being ramped up to get to a suitable conclusion but I’m left feeling completely satisfied, and not just with this as an end to its own series.

Now that it’s over it feels less like a sequel and more like an epilogue to the original epic 332+ issue run, like this was a story that had always occurred and just needed to be told before we could properly say goodbye to these original versions of beloved characters. Characters who have been reinvented many times since. As such, this hasn’t felt like a short run but an addition to the longest running comic I’ve ever collected, and these will forever sit at the end of my original Marvel UK collection as an integral part of that lifelong favourite.

Still didn’t need to kill Nightbeat, though.

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