Tag Archives: Simon Furman

TRANSFORMERS GENERATiON 2 #2: 2-iN-1!

Well this second issue of Marvel US’s Transformers Generation 2 feels a heck of a lot lighter after the extra long strip (and 16 page advert in the middle) of last month’s premiere issue. The contents is also more like the UK comic than the previous G1 American title, with a 16-page main strip and a seven-page back up strip which was originally printed in a special mini-comic given away with toys for Halloween that year (1993).

The cover immediately tells us this issue will pick up from where the G.I. Joe crossover finished in #142 of their comic so I was excited going into this one, but absolutely thrilled to see the first two pages! Not only are favourite characters of mine, Scarlett and Snake Eyes right there in the very first panel of the story, but on the title page we see a team of artists were involved this time, including the simply wonderful Andrew Wildman and Stephen Baskerville working alongside each other.

Inside The Ark, Megatron still has Dr. Biggles-Jones captive on his way back to Cybertron but Spike is also on board and sneaks off to find the rest of himself, namely Fortress Maximus. Not sure why Max has been left in his decapitated robot form (Spike was his HeadMaster companion) to protect the spaceship instead of his battle station form , but oh well.

Hot Spot is one of only two survivors of the battle with Megatron and Cobra, and realises the humans have access to advanced Cybertronian tech, unaware Megatron has made it unusable. Knowing humans can’t be trusted, he sets off to destroy it and I did laugh at Cobra Commander’s threat having to use a different word than “head” in the panel below. Then, is that Starscream Megatron is reactivating? Oh, this could be interesting.

Fortress Maximus seems to have slimmed down somewhat, but then again various artists in the original comic would draw him at different scales, although here he doesn’t even look like himself and more like a regular Autobot. (There’s also no mention of Spike transforming into Cerebros first, instead he just changes into Max’s head directly.) Skydive also joins in the fight and I’d completely forgotten he was lying waiting for his timer to ding and reactivate himself after G.I. Joe #142.

Look, I know this is a classic Transformers comic, and a new classic Transformers comic as far as I’m concerned, but that doesn’t change the fact my main highlight is the return of the Joes, especially Snake Eyes. They may only be on a few pages but when those pages are drawn by Andrew and Stephen you can’t blame me. I had no idea these characters crossed back over into this comic.

They aid Hot Spot but after the weapons are destroyed Cobra surrounds him; they want any Cybertronian technology they can get their hands on, no matter how. He ends up sacrificing himself and explodes(!), although from the art that’s not 100% clear until it’s mentioned later. Meanwhile, Spike and Fortress Maximus also seem to sacrifice themselves by entering the “antimatter stream” powering The Ark, allowing Skydive to rescue Dr. Biggles-Jones.

The ship explodes with Maximus on board, apparently taking Spike with him, although it appears Megatron was also destroyed and we know he’s not easily killed. Plus there was a new toy of him just out, so we’ll see who all return in a future issue. Then it’s on to the back up strip.

Light on plot but heavy on the action, character moments and throwing in a few laughs, it reads very much like one of writer Simon Furman’s monochrome strips from the latter part of the UK comic’s run. Anyone who followed along with my real time read through of the original comic will know this isn’t a complaint, far from it in fact. It’s a brill little strip, and to complete that UK comic flavour it’s even drawn by Geoff Senior (and kudos to Richard Starkings and John Gaushell’s letters below and Sarra Mossoff’s excellent colours).

Even Bumblebee and Bludgeon are back. It feels like the original comic had never been cancelled! On one of the planets Bludgeon and his Decepticons had randomly selected to terrorise, the Autobots have arrived. There’s an underground cache of advanced weaponry and Optimus Prime et all can’t allow them to fall into Decepticon hands, although there’s a hint within his thoughts that Prime actually wants them for himself, playing to the darker version of the character we saw last time.

Hot Rod has been sent down to activate some kind of auto-defence system to help them out, so when this monster appears Prime assumes it’s a hologram. He’s mightily impressed with Hot Rod’s capabilities, especially when its huge alien eyes take out one of Bludgeon’s minions. Then the young Autobot reappears, apologising for not being able to find anything to help in the battle, producing this funny moment from Optimus!

Confirmation then that they were also here to secure weaponry. They leave with the understanding they can’t go down that route again, as that would defy everything they stand for and recalls the war they fought for millions of years. The Next Issue caption mentions “Primal” and “Old Evils” and I still can’t shake the feeling of this leading to a path well trodden. Hopefully Prime’s speech is a hint in itself, that the story won’t simply be treading the same ground again.

To finish off with I couldn’t help but have my attention drawn to two of the advertisements in this issue. One is for a reissue of the original G.I. Joe 12” figure, which we knew as Action Man here in the UK, alongside a cool action figure version to sit among kids’ 80s toys. The other advert is for pants.

Not wishing to end the review on a bum note, I’ll just say how much I really enjoyed both stories this time. I’m not sure if it’s a one-off thing having two strips but I hope it’s something we can have at least once in a while over the next year (no spoilers please). Fingers crossed for more of the same on Sunday 24th November 2024 then. Actually, just typing that has made me realise my decorations will be up just in time for that next issue! Oh, now I’m excited.

iSSUE ONE < > iSSUE THREE

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TRANSFORMERS GENERATiON 2 #1: FOUR MiLLiON YEARS iN THE MAKiNG

Finally here we are, ready to begin a brand new (to me and thus the blog) series of classic Transformers comics. Reading the entire original Marvel UK run in real time was one of the very best comics reading experiences of my life and here is the sequel, the highly regarded Transformers: Generation 2, the original US series. The hype I’m feeling is somewhat tempered by the fact there’ll only be 12 reviews over one year compared to the 375 posts I made on Instagram for the previous run(!), but it’s still all brand new to me, I’ve never read an issue of this, so the excitement levels are still very high.

This first issue is a chunky 68 pages, although cheekily the middle 16 are one long advert for Marvel’s new Midnight Sons so it’s not quite as chunky as it first appears. (And yes, it’s not a sample comic strip, it’s an actual 16-page advert.) However, chapter one of the new Transformers, entitled War Without End continues to be written by Simon Furman and comes in at 37 pages. That’s a good start. As for that shiny foil version of the cover, it opens out into this lovely gatefold image.

Before we get stuck into the meat of the story I do have one issue with that cover. I may not have read any of these yet but I’ve seen this front page umpteen times over the years, and it’s been peering out at me on my shelves since I completed the collection a few years back. It’s that tagline at the top. It had only been two years since the end of the first generation of Transformers comics, how young did Marvel US think people were having kids?!

Anyway, let’s roll out!

The story begins with a space cruiser’s captain being informed of an attack somewhere far out in the galaxy, far away from both Earth and Cybertron and the title spread shows some familiar faces surprisingly spearheading that attack. Hound, Broadside, Sideswipe and Blades (on the following pages) are seen killing everyone around them, with Blades taking particular glee in doing so.

The way it’s been conveyed to the reader is meant to lead us down the path of thinking these Autobots’ allegiances have changed. The war was meant to be over. The scene is reported as a surprise strike attack. The Autobots are the instigators. But then we see one of the so-called victims of their attack transform and the dramatic entrance of an old friend, it’s confirmed there’s More Than Meets The Eye here. How appropriate.

These pages of rollicking action art come courtesy of new Transformers artist Derek Yaniger (Hellraiser, Web of Spider-Man, Alpha Flight) and the colours of Sarra Mossoff (Deathlok, Darkman, Mighty Thor). This is some wild imagery. I’d only ever seen the occasional panel or some of their covers when used on Fleetway’s UK Generation 2 comics, but this is the first time I’ve held any of it in my hands and it’s right up there with the very best UK Marvel stuff from the likes of Geoff Senior, Andrew Wildman, Stephen Baskerville and Gina Hart.

“Early digital lettering days, so why not use a more robotic looking font?”

Richard Starkings, letterer

This is just gorgeous to look at. It’s genuinely exciting and begs to be studied at length before moving on to the next page. The lettering is also rather unique and it’s the creation of friend of the blog Richard Starkings (editor on The Real Ghostbusters, Dragon’s Claws, The Sleeze Brothers). It’s mentioned elsewhere in this issue by Simon that it was Richard who came up with Generation 2’s lettering style and so I just had to ask Richard directly about it.

“Early digital lettering days, so why not use a more robotic looking font?”, Richard told me about his and John Gaushell‘s work when we spoke. “We suggested color coding the boxes on the left to match the Transformer and gave the Dinobots a different style. If there was a bold word, we hit the boxes with black. Rob Tokar was the editor, one of a handful of editors who was happy to see digital lettering on his books. And this was a perfect fit.” No arguments here.

It’s actually Grimlock who comes out with a couple of rousing speeches during this story rather than Optimus Prime, including one where he wipes away the dirt from his body to reveal the new look Autobot logo Hasbro had designed for the new toy range. Simon has given him a speech pattern somewhere between the original UK strips and that of the famous cartoon voice, and it works. Then we find out that the robot called Jhiaxus (a creation of the comic), to whom the report of the attack was given aboard his spaceship Twilight, is actually the leader of the Decepticons. How so? Where’s Bludgeon? Intriguing.

So anyway, we find out the Autobots were actually saving some rather thin-looking humanoid aliens from an invasion by Decepticons they’d never encountered before, and Jhiaxus’ minions questions why they’re fighting. They’ve never heard of the term “Autobots” and thought they were all Cybertronians so should be working together. Jhiaxus describes the name as an acronym from the distant past and something to disregard. Curiouser and curiouser.

Four million years of conflict, stretching between Cybertron and Earth, and finally… all the old ghosts laid to rest!”

Optimus Prime

We finally catch up with Optimus Prime who seems to be having some sort of vision. A vision of him standing upon a dead world, surrounded by screams, dead beings rising from the ground and as soon as they touch him he turns to dust. It’s a recurring waking nightmare and he describes it as a vision of him “running from something unspeakably ancient and evil”. Again? After the whole Unicron and Primus thing we’re going down that route again? Then, as if in answer to my query we get this lovely next page.

I really like this. The story can be read with no previous knowledge of what came before, which Simon touches upon in a special page later in the comic, but this adds a bit of weight for new readers and an acknowledgment to fans. The best way I can describe it is if you started watching Doctor Who when Christopher Ecclestone or Ncuti Gatwa took over the role. These were two moments when the whole show reset itself and welcomed in new viewers while also showing them there’s a rich history there they can delve into if they so wish. I get that same vibe here and as a fan who has read everything that came before it’s an exciting feeling to have.

One thing that could’ve used a bit of explanation for long-term fans is how some characters such as Optimus and Grimlock can transform again after using the Nucleon energy source which gave them incredible powers but stopped this fundamental ability. We UK readers had the explanation in the prose story of the final annual but US readers didn’t, so I’m curious how this was met by them at the time. Not that the transformations occurring here are anything to write home about.

This is the one and only thing I can criticise the incredible art for. We don’t get those intricate drawings from issues past showing how each character changed from one form to the next, not even the wavy lines of Dan Reed. Instead we see the before and after shots in the same panels, with nothing in between. I have an overwhelmingly positive view of this comic as the start of something brilliant, but not showing these feels misguided in a Transformers comic. Although look closely and I do like how we can see Hot Rod‘s cannon fire continue through his (invisible) transformation.

At least Prime’s name isn’t plastered over the side of his trailer.

It’s interesting that they’ve kept their Earthen modes despite leaving the planet behind. Maybe they’ve grown attached. They find themselves out in the cosmos seeking out the worlds Bludgeon and his Decepticons have attacked as they look to build a new Cybertron (seemingly never finding out it wasn’t destroying itself at the end of the previous run but going through some kind of rebirth). Prime questions his own motives and those of Bludgeon until Grimlock gathers everyone together, having summoned them to this planet in the first place.

Reading the spread above the mystery deepens for the Autobots but the readers are aware of who is actually behind the creation of all of these “Little Cybertrons”, and possibly behind all of the conflict they’ve found in this sector of the galaxy. It’s a neat twist that we’re up to speed before the main characters and to see them trying to work it out. That is, until Jhiaxus’ ship arrives and blasts their base to pieces.

Before they get to meet him we get a very quick double-page spread for an update on the whereabouts of Megatron for anyone who hadn’t been on board with the G.I. Joe crossover event. It’s a neat addition and makes me wish David had been the artist on that comic after Andrew Wildman and Stephen Baskerville’s earlier chapters!

So it all comes together with Optimus Prime and Grimlock hauled in front of Jhiaxus at gunpoint and he explains he and his cohorts left Cybertron four million years ago after Prime, Megatron et all went missing in deep space. Escaping their dying world and leaving behind those he deemed unworthy to lead (including a nice image of Lord Straxus for long-term fans, especially UK ones), they set about constructing new worlds. At least, that’s how he puts it.

To him, they are one race now: Decepticons. There is no more good or evil, he says. That way of thinking is for lesser beings than Cybertronians, like the Autobots who he sees as a strange “offshoot” of the true race. If beings can’t co-exist with them then they are simply deemed unworthy of sharing the universe and are exterminated. Jhiaxus has spent millions of years building new Cybertrons and a great galactic empire. He’s a genuinely original and interesting character for Transformers, bringing some social commentary with him.

Afterwards, it’s Grimlock who gives another speech (and is that a pictorial reference to the classic story with the best title ever?), this time for Prime’s benefit and in response something awakens inside Optimus. The war was won, but for what? He has fought for Cybertron and its people and all the while those very people were conquering the universe in the name of expansion and some higher calling. We see a battle to escape over the final pages with a more violent Prime not taking prisoners. He is disgusted at his own race and afterwards he goes over the task that lies ahead in his mind.

The final page, those final thoughts, sum up what this Generation 2 comic will be all about. Plus there’s that pesky ancient evil thing too, of course, which I’m still sceptical of because it feels well-trodden. It could be something brand new, but so far the pitch for it seems all too familiar. Still, the Jhiaxus storyline is fantastic! This has been an incredible opening chapter to what should’ve been another multi-year epic. It certainly has the potential, even without that apocalyptic vision which feels unnecessary with everything else here already being on such a grand scale.

What will eventually become the letters page is instead a personal message from writer Simon Furman in this premiere issue. He mentions Richard Starkings’ great lettering design and also the return of Geoff Senior. Fantastic! Between this and the back page advert for the series (below, taken from the back of the gatefold issue), a lot is made of the point I talked about regarding new readers. The thing is, with a name like ‘Transformers: Generation 2’, which screams “SEQUEL” I wonder how successful that goal could possibly be in reality.

The next issue box promises a return to the storyline involving Megatron and Spike from #142 of G.I. Joe and with that this big, fat first issue of this fondly remembered series comes to an end for the first time for this new reader. I know it ends up cut short after only 12 chapters, but this next year still promises to be an incredible experience for this Transformers fan. I can’t wait to jump back in on Sunday 27th October 2024.

G.i. JOE iSSUE 142 < > iSSUE TWO

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G.i. JOE #142: BiGGLES-JONESiNG FOR MORE G.i. JOE

Our last cover for G.I. Joe in this Transformers: Generation 2 read through, by William Rosado. I’ll miss some of these characters but it does mean the actual Transformers sequel series is about to begin. In fact, #142 of G.I. Joe and #1 of Transformers: Generation 2 went on sale on the same day (despite advice to the contrary inside this issue) so there’ll be two reviews today, you lucky lot. Let’s begin where we left off last month, though.

Scarlett was seemingly going up against the newly rebuilt Megatron all on her lonesome during the last issue’s cliffhanger but here that old pantomime adage, “They’re behind you!”, could’ve been used by Cobra Commander and Zarana. The title spread for this last crossover chapter, Final Transformations (with credits in the photo below) shows no less than six Autobots were somehow able to sneak up without anyone spotting them.

I was tempted to conclude that Scarlett must’ve known they were there and that’s why she was so adamant she could stand up to Megatron, but we clearly see her running away in surprise, just being missed by incoming fire so clearly she wasn’t in cahoots. The fact none of the human characters saw them until this exact moment is highly ridiculous but it does speed things along.

It’s a somewhat random selection of characters to bring back. Brawn hasn’t been seen since the early years of the original comic, we’ve an Autobot cassette without Blaster on the planet and some Special Teams members without the rest of their combining pals. Then again, looking at the range of toys available at the launch of Generation 2 Larry Hama could’ve been somewhat restricted with who he could choose from to show a good cross section of the range.

The robot illustrations have certainly gone up a notch since last month. Brawn in particular comes off really well in almost every panel he’s in. Megatron doesn’t fair quite as well on some pages as his proportions seem to change from one scene to the next, but they’re all suitably solid, definitely feel their size and the fights pack a punch. Megatron also shows off his new abs and opens a compartment in his torso to plop Dr. Biggles-Jones inside.

I’ve always found it particularly funny when comedic moments come courtesy of the mute and deadly Snake-Eyes

It’s a high-octane issue once more, the culmination of the last few months of storytelling but at least there’s a proper plot this month, with the attempted escape plan for Biggles-Jones. Unfortunately, we don’t get to find out the secret she told Scarlett in #141 that saw the Joe lay her life on the line for her, that’ll have to wait until I can read the rest of the G.I. Joe run. But whatever it was, Scarlett is easily able to convince her teammates to get on board with helping the Cobra member.

There’s also room for some of the trademark humour these characters imbue. I’ve always found it particularly funny when comedic moments come courtesy of the mute and deadly Snake-Eyes. Last seen surrounded in the hospital ward he does as he’s told, lets go of the person he’s fighting and turns to face the masses. Terror flows through them as they instantly recognise who they’re facing, and as he opens his arms to show no resistance… out falls a handful of grenades from his hands.

I love the moody silhouettes used on this page, ending with his attackers continuing the fight amongst themselves, unaware he’s long gone.

There are some properly dramatic moments here, some of which definitely wouldn’t have had the same level of impact with the readers who were introduced to these particular Cybertronian characters for the first time here. But for long-time Transformers readers there are plenty of shocks. Steel Jaw and Chase are both destroyed and Override is literally pulled apart by the all-powerful Megatron in the final scenes.

The need for writer Larry Hama to translate his own character’s speech continues with this funny moment involving Cobra Commander and Zarana, then in the background of the battle a teeny tiny human makes a brief appearance in a few panels here and there, including one where he mentions his internal sensors. Given where things were left at the end of the first generation of comics this must be Spike, the Headmaster companion of Fortress Maximus, the only Autobot left on Earth.

Scarlett provides some laughs of her own in her fight sequence against the Cobra top brass. Distracted by what’s happening with Megatron and the Autobots, she’s able to take them both on before the troops Cobra Commander has summoned even make it to the scene. Her quick witticisms are classic 80s action movie stuff and apart from that awful new costume she remains one of my very favourite characters in the franchise. (She’s recovered pretty quickly from her ordeal last issue though.)

After much more action with the Transformers themselves the plan to rescue Dr. Biggles-Jones before Megatron extracts her brain (to put it to use developing new world-destroying weaponry back on Cybertron) is put into play. Enlisting Storm Shadow and Spirit who disguise themselves as Cobra troopers, they steal a vehicle and Skydive deactivates himself on a timer! This means he can be sneaked past The Ark’s sensors (which would sound a warning alerting Megatron) and automatically be reactivated inside.

It’s a neat idea and one the humans actually came up with. The only problem is that Megatron, who is trying to use The Ark to get off Earth with the doctor, is standing right outside. Another distraction is needed and Override bravely puts himself forward for the job. He puts up a good fight but as mentioned above he comes to a particularly grisly end. His death at the hands of Megatron has a profound effect on the conclusion of the story, though.

Override’s bravery doesn’t go unnoticed by Biggles-Jones, who questions how a robot could exhibit such a thing. The rescue mission continues with her, Scarlett and Snake Eyes on the back of the Cobra vehicle with Megatron in hot pursuit, and he’s about to wipe them all out when Biggles-Jones jumps off and surrenders in order to save the others; “I can be as brave as a mere machine.”

Megatron ends up taking off in The Ark, where Spike has smuggled himself on board, and leaves Earth. Looking at the doctor in a cryo tube, he notices she’d put a virus into the rail gun he had installed in his body. He’d deactivated the virus of course (and planted one himself in the weaponry he gave Cobra as part of their deal) but he still admires her intelligence. He decides not to kill her but to find another way to use her instead. I’m glad she’s not dead. I’d never met the character before this crossover and she’s an interesting addition.

Before rounding things up, the usual Marvel Bullpen Bulletin harps on about their Hallowe’en parties but of interest to blog readers is the inclusion of Dan Abnett (The Real Ghostbusters) and Andy Lanning (The Sleeze Brothers) and I’m a bit jealous of the Americans reading the continuing adventures of the 90’s version of Deathlok after Havoc’s cancellation in the UK. Plus, mention of the Biker Mice From Mars reminds me of teenage mornings watching The Big Breakfast before school.

The letters page sees some differing opinions about the inclusion of Transformers in the comic. There are certainly some overly dramatic readers here, their anger coming across like social media posts from certain corners of the ‘net before that was a thing. And, “realistic”? Yes, Larry grounded his characters and the military stores were well researched, but they’re based on toys. There’s sci-fi aplenty, body cloning, mind-bending, super-human ninjas… but okay.

Having read #1 of Transformers: Generation 2 for today’s other review I’m glad this got such an open ending with Dr. Biggles-Jones because of a litte preview of things to come in that other comic today. But I’m going to miss the rest of them, as I did during the Transformers G1 Instagram read through when they were unceremoniously kicked out of that comic’s back up strip spot. But I know I’m only months away from reading the whole of Marvel’s series, so this has acted not only as a great introduction to G2 but also as a great piece of hype for taking delivery of that Skybound G.I. Joe set next year!

For now, it’s goodbye to the Joes and Cobra and onwards into the depths of space. To say what’s ahead is truly epic in scale is selling it short, and that’s only after reading the first issue so far. You too can pick up where this crossover left off in the second of today’s reviews. It’s a cliché to say it, I know, but it truly only has begun.

G.i. JOE 141 < > TRANSFORMERS G2 iSSUE 1

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DEATH’S HEAD #10: A STARK ENDiNG

It’s been such a fun ride but all good things must come to an end (to use two clichés) and this is the final issue of Marvel UK’s Death’s Head, which came to an exciting end on this day 35 years ago when he clashed with Arno Stark, the Iron Man of (the then-futuristic year of) 2020. The cover is by regulars Bryan Hitch and Mark Farmer, but for the strip itself Bryan goes it alone, with Euan Peters (Knights of Pendragon, Action Force, Transformers colourist/designer/editor) colouring behind Annie Halfacree’s letters, with Steve White editing and Simon Furman bringing it all to an end.

Not that the story reads like an ending. Strangely, even though the final issues of both Dragon’s Claws and Death’s Head were flagged as such in the editorial pages of Transformers, neither of their last editions actually said so, although with hindsight it’s clear the editorial team knew. While the Head Lines page still includes the “Subscribe Now!” banner it’s followed by a glimpse of Death’s Head crossing back over into Fantastic Four after they’d appeared in #9. It’s clear this is telling us where we can see him now that his comic is over, but at the time it could easily be mistaken for a regular plug for a crossover before #11.

Now trapped in 2020 (what a year to be sent to!) Death’s Head is making the most of things and business is good. In fact, in a turn up for the books, for once the far future dystopian time of the comic (8162) actually has less crime than 2020 according to our main character. So he can afford to be choosy. As such, he’s suspicious about his latest client. But first, let’s check in on our special guest.

Both of Iron Man of 2020’s stories so far were selected as back up strips in Marvel UK’s Transformers comic

So who is the Iron Man of 2020? Arno Stark may have inherited Stark Industries but he’s no hero. Instead, he uses the suit in his role as a mercenary for hire for individuals and sabotage for corporations. This was his third appearance in Marvel comics. The first was in the rebooted Machine Man of 2020 mini-series where the old tech of Machine Man won over the futuristic Iron Man thanks to his having a good heart.

Then in Spider-Man, in a plot I won’t go into detail about Arno travelled back in time to 1986 to avert a disaster involving his home city, his business and his family. But his means of doing so put him at odds with Spidey, who defeated him. Upon returning to the future his entire city had been destroyed, taking his family with it. In a surprise turn, we were left feeling sorry for him. Both of these stories were selected as back up strips in Marvel UK’s Transformers comic.

There’s no mention here of the events in the Spider-Man strip but he is in New York, a different city than normal so it would seem to follow on after it. In the opening pages we find out he’s been hired to protect some foreign dignitaries. The only thing is, they don’t seem to understand why; they haven’t hired him and say they aren’t in danger. Some hitmen do turn up and Arno kills them all very easily, after being told to take no prisoners. But something doesn’t sit right with him about the job.

We then take a trip to a large mansion somewhere and a very rich man by the name of Chance and his English butler Athey have been watching the events pan out. In fact, their conversation has acted as a running commentary over the opening pages. They’re part of The Dicemen, a group who appeared in various Marvel comics although there’s little information about them online. They’re basically a bunch of rich elites who like to play games with other people’s lives.

One hard and fast rule of The Dicemen is to never use the same players twice, but Chance thinks there’s more fun to be had in using Iron Man again, especially when Athey shows him a news report of Death’s Head taking down some local warlords. The game is on. Athey will approach both of them, Death’s Head for a hit and Arno as the protector. Then, after eight pages of strip in his own comic it’s time for the Freelance Peace-Keeping Agent to finally make his entrance.

That reminds me of something we’d have seen from RoboCop. I love it. This criminal group have kept a young child hostage for a ransom and Death’s Head easily disposes of them, partly thanks to a collapsing ceiling in the middle of the fight. After seeing him rescuing another young boy last month and how he speaks to this child does our anti-hero have a soft spot we didn’t know about? I do like how the kid is seen playing with his face spikes as they exit the building together.

Arno isn’t the only one suspicious of the job he’s been given. Death’s Head’s inner thoughts betray what he really thinks about Athey after he’s hired to kill two diplomats and given half the large fee up front. It all seems too easy. So both men have been hired and in the middle of a shopping mall the diplomats are arguing with Iron Man that they didn’t ask for, nor need protection as he pushes them into a lift, and it’s time for Death’s Head to tell someone else to talk to the hand.

The fight scene is classic Death’s Head and classic Simon Furman, with the quips matching the violence panel after panel. But Arno is deadly serious and the anger he feels at being potentially set up is taken out on the mechanoid as he blasts them both into the night sky, shouting that he won’t let him butcher innocent people in what feels like (when reading this fully, in context) that he’s trying to convince himself he’s actually doing the right thing. It’s actual character development from someone who only cared about money before. It seems losing his family has brought out his better side.

Then we turn the page to this spread below which contained a genuinely shocking moment had the front cover not used it to promote the story. You can’t really blame them though, of course they were going to use it. Although, from the speech balloon on the cover I thought Death’s Head had taken over Iron Man’s suit somehow, so I was initially a bit disappointed I was wrong in that conclusion. That disappointment soon turned to laughs when I saw what happened next though.

Again his hand is used as a great gag and over the next page or two Death’s Head tells Arno that he believes him and agrees that they should work together to get to the bottom of who has used them, however he’s still angry with him and just has to work that out of his system first, by beating seven shades of blue out of him. Then, clipping his head back into place like a Transformer Headmaster he’s able to detect a camera filming them for Chance and locates the signal controlling it.

Cue a few pages of Chance panicking before Athey, a long time loyal member of The Dicemen himself, shoots his boss point blank in the face and sets the scene up to look like a suicide. He leaves their money in cash so as to trick Death’s Head and Iron Man into hanging around, but they soon pick up a detonation signal and narrowly escape the destruction of the mansion. Then it all very suddenly ends in two panels.

This is directly after the explosion panel. It feels very cut down and a bit of a rushed ending, making way as it does for two pages of panels with yellow borders, telling of how Spratt arrives in 2020 and crashes Death’s Head’s ship, somehow bringing Big Shot with him who takes up the final splash page, coupled with a Happily Ever After caption! While this may have been the original cliffhanger taking us to #11, the rushed ending with Iron Man makes it seem like this whole section was added in at the last minute. But why do this for the final issue?

It’s not how I expected it to end. Yes, Death’s Head has been a surprising comic on many occasions but I did expect something along the lines of how the final chapter of Dragon’s Claws wrapped things up satisfactorily while leaving things open-ended. Was the chop brought down suddenly on the writer? It’d explain why the secretive woman hinted at in the last couple of issues isn’t mentioned, the mystery not revealed, actually not even acknowledged here. That’s incredibly annoying. But perhaps there’s hope in a graphic novel to come. More on that below.

There’s a bit of a dig at those
high up in Marvel UK

After the strip comes the Head to Head letters page and a chance for the comic to throw out more hints that this is the final issue. Perhaps there were instructions from on high to not mention the end for some reason. Perhaps they didn’t want potential buyers flicking through the pages, realising there’d be no more and not buying it. Whereas, mentioning it in stablemate comics may lead those readers to part with their pocket money for a collector’s final issue. This is all speculation of course.

However, as you’ll see there’s a bit of a dig at those high up in Marvel UK in the answer to the first letter. For the second letter, in response to a lack of free gifts the reader is told to go and check out a different comic, but the most obvious (again, with hindsight) hint comes at the end of the response to the final letter. It was always annoying when a comic just stopped without telling us, so kudos to the team for trying to tell the readers without really telling them.

So what’s next for Death’s Head on the blog? Is that the end of it? Not quite. After his original series he popped up in a serialised story in Strip (between #13 and #20) which was then collected in graphic novel The Body in Question. Given the real time nature of the blog you can expect that in October next year. It’s a long wait for me but I set these rules so I must follow them. I can’t wait to read it though. Will I be covering his return as Death’s Head II and III? Let me finish his original timeline first and we’ll see what the future holds.

After that frustrating ending I really can’t wait for the graphic novel to see if any further questions are answered. If they are that would explain some things about this issue. Don’t tell me if you know though! I’ll find out next year. This series has been a blast from beginning to end. I can’t believe it’s taken me so long to read his own comic after I enjoyed him in Transformers decades ago, but Death’s Head was certainly worth the wait, yes?

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DEATH’S HEAD #9: HEAD WiTH A HEART

With a cover by none other than the legendary Walt Simonson (Thor, Star Slammers, Jurassic Park) and Mark Farmer, the penultimate issue of Death’s Head contains no official warning that the comic was about to come to an end. There’s a bit of a hint on the editorial page which has a ’Next Issue’ panel in place of the usual subscriptions offers, not that readers at the time would’ve picked up on this as they’d have been too excited at the prospect of our Freelance Peace-Keeping Agent meeting Iron Man next month.

After a price rise last issue we got another one this month too, by 5p again. I remember the second half of 1988 and into 1989 my comics always seemed to be increasing in price, such were the struggles of an industry at a time when readerships were declining in the face of competition from television and computer games while production costs were soaring. Death’s Head would become a casualty of these changes soon enough but let’s enjoy the issue at hand first.

The editorial describes how last month The Doctor dropped off Death’s Head in the middle of Earth’s Dark Ages, which is actually 1989. Given writer Simon Furman‘s Dragon’s Claws took regular swipes at the 80s UK government (in the comic’s future vision of Britain) this could be more about accuracy than a quick joke. Simon is back after a month away from the comic and co-creator Geoff Senior finally makes a very welcome return as artist.

I didn’t even know the big rock guy
is the leader!

As you can see The Fantastic Four are the special guests this month. I’ll admit this is the first comic featuring them that I’ve ever read. I’ve never seen an issue of theirs and never saw the cartoons as a kid or any of the movies, so I really am going into this blind. I didn’t even know the big rock guy is the leader! It starts off very light-hearted with The Thing and The Human Torch bickering in a very superhero way.

Clobberin’ Time continues new editor Steve White’s brief time behind the wheel, with regulars Louise Cassell and Annie Halfacree on colours and letters respectively. That title soon becomes tiresome though. I understand it’s The Thing’s catchphrase but he uses it so frequently I feel like shouting, “Okay, okay, I get it, kids are meant to be copying him!” at the pages. Perhaps this is keeping within character but it’s just so annoying. What is good is the funny moment this sequence ends with, where it looks like they’ve made up.

Meanwhile, up on the roof someone isn’t too happy at being dropped off in the wrong time again, much like how he ended up in 8162 in the first place, even if he did settle in there and made it his (lucrative) home. However, not only is he out of time he’s also in precisely the wrong place as The Fantastic Four’s security system automatically opens fire. I have to say for the good guys their security system is very much shoot-first-and-ask-questions-later. Although it does lead to a laugh or two thanks to Death’s Head quips and his long-running bad luck.

Their building is a bit naff though, as huge holes are blasted open and its roof is destroyed as the automated weapons try and fail to take down Death’s Head. You’d think their HQ’s walls would be a bit more secure, that they’d stand up to their own security. But it’s all a bit of daft fun so we’ll not get caught up in the details (this isn’t Twitter). Using his rocket boots to fly through one of the aforementioned roof holes he finds himself in what could be described as their garage, full of hi-tech gadgets and transport.

Convinced this level of tech on 1980s Earth could mean they’d have access to a time machine, Death’s Head thinks aloud, “Just hope they’re nice, sane, normal people…” when he gets a rock hard tap on the shoulder. Meanwhile, back in the Los Angeles of 8162 Spratt is still fighting with their pet vulture (see #5) and takes another phone call from the mysterious woman in previous issues who’s been proclaiming she’s his business partner’s love. This time we also see part of her attire.

I’m still none the wiser although I’m assuming she must be a known character, given how she’s slowly being introduced. The Evil Dead’s Death Nell? If you remember the identity of the caller please don’t tell me in a comment or on socials; no spoilers! Hopefully I’ll find out in our final issue. As for this special crossover event it boils down to The Fantastic Four’s not-so-fantastic security program going rogue and dispatching a hovering droid to see off everyone.

At the beginning of the issue Reed Richards is working on one of the computer chips powering it and he was interrupted by the infighting, inadvertently making a mistake and corrupting the programming. At least this is the suggestion that’s thrown out by Reed, it’s never actually confirmed. With their bickering and the over-zealous zapping at Death’s Head having destroyed a lot of the building, it goes into full defensive mode.

During a protracted fight between the team and their new visitor it becomes clear that Death’s Head’s supposed fighting back is a case of mistaken identity. It was actually the computer attacking them but they were too busy assuming it was Death’s Head that they didn’t see the obvious. Between these reactions and the way their system was programmed I don’t have much faith in this superhero if my first impressions are anything to go by.

Eventually they calm down and think rationally, realising they need to team up with this comic’s lead character when Reed and The Invisible Woman’s child is put in danger. With Death’s Head being a mechanoid and able to hack the system that’s trying to kill them, soon it comes down to our ruthless hunter of bounties (I didn’t say it), a paid assassin, a mech programmed for self-preservation, to rescue a child.

The droid has handcuffed itself to the young boy in his bedroom, coldly using him as a bargaining chip. Now, our anti-hero isn’t exactly known for being subtle. Clicking a laser cutter onto his arm to snap the connection to the boy he leaps into the room and actually ends up damaging the droid and setting off its self-destruct! For a brief moment we see the Death’s Head we’d expect to see if this were any adult human, but it appears there’s a glimmer of a soul behind the facade.

That third image says it all and with the constant countdown you can feel the palpable sense of desperation in that penultimate panel. Superb, exciting stuff that Geoff’s penmanship is just perfect for. This may be the printed page but somehow he’s always able to make his art feel so animated when the script calls for it. After the umpteen pages of fighting earlier in the comic, after the build up in the story prior to this, this is single-handedly the most dramatic and exciting moment.

The panic it sets off is key to what’s next,
the story for our final issue

Yes, Death’s Head had to save the kid in order to gain access to their time machine but you can tell that’s not the reason he put his own life at risk. Ultimately though, this brave and heroic moment earns him the trust of The Fantastic Four and they set up their machine to take him back to 8162, a device that transports him in a green bar of energy from the feet up.

As he disappears, The Thing tells him that he had him all wrong, that the mech must be “what passes as a superhero in 8162”, to which Death’s Head tells him no, he was right all along. He then finally introduces himself by name and tells them what he does for a living…

This was a suitably funny final line for the character and the panic it sets off is key to what’s next, the story for our final issue. Back in the earlier days of reading Marvel UK’s Transformers for the blog’s Instagram the Machine Man of 2020 back up strip introduced a future-version of a certain main character in the publisher’s lineup. The hero’s identity had been completely taken over by another person. In the year 2020 Iron Man was no longer Tony Stark, he was Arno Stark.

No longer a hero, the Iron Man of 2020 was a mercenary-for-hire (which should make things interesting next month) and after being defeated by Machine Man he reappeared in a Spider-Man comic (also published in Transformers) when his family were held hostage by a killer and he had to travel back in time for the story’s resolution. The story ended in disaster, with Arno losing and seeing his city of the then-far future destroyed. His next appearance after that was in #10 of Death’s Head.

I knew Iron Man was to be the special guest star in the final issue but I had no idea it was this version and I’m super excited to see what happens. I really loved his two stories in Transformers. He was clearly the bad guy in his first appearance and for all intents and purposes was exactly the same when he returned. He was forced into a position of doing the right thing but in doing so went up against an actual hero, so young readers’ loyalties were tested. It made for fascinating reading.

I’m hoping for more of that kind of storytelling in Death’s Head next month. The pieces are certainly in place for an explosive finale and a suitably powerful send off for what has been a brilliant comic series. If it’s as good as it has been so far, and as good as those Iron Man of 2020 appearances were, then it’ll certainly take the edge off having to say goodbye. The final contract is on Monday 5th August 2024, right here.

iSSUE EiGHT < > iSSUE TEN

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