Tag Archives: Richard Starkings

THE SLEEZE BROTHERS #1: A BREATH OF (BOTTLED) FRESH AiR

I can remember the day I bought this issue of Marvel UK’s (under the Epic Comics imprint) new monthly, The Sleeze Brothers. Sitting in my Aunt May’s house with my mum certain images were seared onto my retinas, in particular the strip’s title spread you’ll see further below. It’s been months since the brothers popped up in Doctor Who Magazine, so just how will they translate to full 22-page stories? Incredibly well is the answer to that.

The editorial is ‘written’ by a stereotypical Huggy Bear-type called Papa Beatbox, some form of MC who gives us a sort of origin story for El’ Ape and Deadbeat. Discarded test tube babies, Beatbox raised them as if they were his own and, despite their gruff, selfish, greedy exteriors they apparently have insides of pure gold. We’ll see about that. 

I didn’t realise Dan Abnett (Knights of Pendragon, Nova, Sinister Dexter) was associate editor until now. As I list those credited with working on The Sleeze Brothers I won’t be mentioning The Real Ghostbusters after their individual names. Just take it for granted that whoever I mention also worked on that comic unless I say otherwise! This was the main reason I loved this issue so much as a kid and why I’ve been really looking forward to it on the blog, because that aforementioned comic was such a childhood favourite.

Only a few pages in and the art team have definitely nailed it

So anyway, on to our strip which is called Nice ’n’ Sleazy. Written by John Carnell (Doctor Who, DC’s Hitchhiker’s Guide to the Galaxy comic) and pencilled by Andy Lanning (Digitek, Nova, Death’s Head II), they also created these characters. Inks are by Dave Hine (Zoids, Mambo, X-Men), colours are by Steve White (Xenozoic Tales, Transformers, editor on Visionaries, Havoc and Death’s Head), letters are by Bambos Georgiou (Slimer, co-creator of Speakeasy and Aces Weekly) and it’s all edited by Richard Starkings (Death’s Head, Dragon’s Claws, Elephantmen) who designed the comic’s logo and chatted with me in the introductory post about the comic’s creation and the Epic label.

After the plethora of artists behind the Doctor Who strip, the comic settles into its art style and I’m loving it from the very first page. This future world is so intricately designed by Andy, and he and Dave are an excellent partnership in bringing out all of the fun details, with Steve’s bright and often gaudy colours really making the pages pop more than anything I’ve read on the blog so far. Only a few pages in and the art team have definitely nailed it. What about the plot?

It’s a simple story but it’s the first issue so it’s main purpose is to introduce the main characters and the world in which they inhabit, with all of its grime, corruption, many and varied alien life forms and the comedic ineptitude of everyone (and everything – we see a police robot forget its directives mid-arrest) that make up the Earth of the future. The Sleeze Brothers actually get involved by accident here, when Finkelly lets a key witness against the Cosmos Father escape and, backed into a corner by his goons, he spots a flyer for the brothers’ detective agency (which doubles as the front cover) and pretends like he knows them.

We then get to meet up with El’ Ape and Deadbeat as they bust in on a husband partaking in some very extracurricular activity. This is the spread I mentioned above and I think you’ll be able to see why it was so memorable to my young eyes! I love the little details here too, such as El’ Ape’s pin badges, the fact we see the photo Deadbeat takes sliding out of the camera and even the husband’s surprised look reflected in El’ Ape’s sunglasses.

Thinking this proves that being private detectives is paying off, El’ Ape’s excitement is cooled when Deadbeat reminds him how much the camera, film and skeleton keys cost, then their last few remaining notes are ripped from his hands by their landlord. Deadbeat is sure they’re not going to earn enough in this line of work but El’ Ape is optimistic and says something always turns up “in these types of stories”. Is this a hint that they’re acknowledging being inside a comic? Even if it’s not, it’s funny.

Back in their office we meet Doris, their receptionist. Well, sort of. You see, she’s a computer and, despite this being set in the far future, Doris is an antiquated desktop complete with cassette deck, so completely unable to move about and do much of a receptionist’s job. She’s just one example of the insane characters John and Andy come up with throughout the issue.

Finkelly hires them to find his twin brother, showing them a picture of the runaway witness and obviously they look nothing like each other. “He parts his hair on a different side to me”, explains Finkelly. This and a suitcase full of cash is enough to convince the Sleezes the case is legit, despite Doris calling them out on it. Yes, these two aren’t exactly the sharpest, just in case you missed their misadventure with the Doctor.

In a scene that reminds me of a funny page in #5 of Death’s Head they start asking around and run into a whole bunch of weird and wacky folk, giving Andy a chance to draw up a variety of inhabitants of the city. This page should give you some indication of the imagination on show throughout the comic and this is only the beginning. Unsurprisingly, asking random strangers doesn’t work out. Without any other ideas they head off to Wong’s Air Bar.

The Air Bar plays up to our legitimate worries of climate change, hypothesising that in the future fresh air is such a luxury it’s bottled up inside pressurised bottles and sold like beer. Not that alcohol is in short supply either, El’ Ape throwing about the cash from their suitcase as if they’ve already solved the case. When the photo accidentally falls out the bar’s proprietor is able to point them in the right direction at last (after some eyes-down-the-barrel-of-a-gun persuasion).

I have to say I laughed at this panel above. The city is very much a spoof of Judge Dredd’s MegaCity One. As well as the so-called “undercover C.O.P.S.” (neither undercover nor decent cops) the brothers’ car is just a Volkswagon Beetle with hovercraft piping instead of wheels, delivery trucks use the same configuration and on other pages we see regular electrical sockets and other contemporary technology, giving it a lovely feel of a future world poking fun at the depictions of the future seen in 80s movies of the day.

The biggest thing that’s purposely out of place for me are public phone boxes (and not a mobile in sight). Here, Deadbeat explains all the technological security these have in order to stop tampering, theft, fee dodging etc., all of which he bypasses by simply sticking a bit of chewing gum on one of its parts. “Oldest trick in the book”, he says. Placing a call to several delivery companies for the building housing their target (that uncanny resemblance to a frog above), it’s bombarded with trucks which keeps the police occupied. The two-headed chief calls for phone line repairmen, who of course end up being the brothers in disguise. It’s a ridiculously convoluted plan and I love it. Although, they’re quickly caught by one of those inept RoboCops.

So that’s two oldest tricks in the book. The ludicrousness of this future world is what has delighted me the most. I had it in my head that the world itself would be more like that in Death’s Head, with some background gags and funny social commentary but for the most part it would play the straight guy to the main characters’ comedy. But in fact the inept duo, one being a loud mouth reactionary and one quiet and thoughtful, are actually the closest we get to normality. And that’s saying something!

Through a chase involving a comedy of errors our detectives catch up with the witness. Not that they know he’s a witness. Cornered and terrified, he whimpers at the end of a back alley while El’ Ape and Deadwood approach. El’ Ape grins. Deadwood is stoney faced as per usual. He clicks open his briefcase and it looks like a professional hit to the defenceless victim, until we see what Deadbeat was reaching for. What happens next over a double-page spread at the end of our story perfectly sums up the humour of the comic.

It’s been a wild and crazy ride and this is only the first issue. You’d be hard pushed to find a comic with a premiere issue that works as perfectly as this one. It feels like a fully developed comic, as if this were the sixth or so issue in its run. Of course, with a predetermined length of only six issues John and Andy had to hit the ground running. They’ve sprinted! Every page is packed full of fun, every gag lands, the leads feel fully formed and the world in which they inhabit is just as big a character as they are.

Let’s hope the remaining issues over the course of the rest of this year live up to the exceptionally high standard this premiere has laid out. It’s also got me thinking about finally finishing off my collection of The Real Ghostbusters to enjoy more of John’s and Andy’s work after this read through is finished. For now I’ll look forward to whatever they have in store for The Sleeze Brothers #2, which will be reviewed right here on the blog on Monday 29th July 2024.

DOCTOR WHO MAGAZiNE 147 < > iSSUE TWO

THE SLEEZE BROTHERS MENU

DEATH’S HEAD #6: A GOOD YARN(iE)

The first time K.I.T.T. (programmed for human preservation) faced off against the evil prototype K.A.R.R. (programmed for self-preservation) in season one of Knight Rider the paradox of “What happens when an irresistible force meets an immovable object?” was brought up. As a huge fan of the show, when I opened this sixth issue of Marvel UK’s Death’s Head its inclusion as the opening of the editorial made me smile. The militia group Sudden Impact are promoted as equals to the Peacekeeping Agent, so while their cliffhanger last time felt lacking it’s made up for here.

They’re a clichéd lot though, with an overly shouty commander and a ragtag collection of men and women that look like they’ve walked straight out of an 80s action figures catalogue. You might also notice the art style is somewhat different to what we’re used to. That’s because this issue is pencilled by Liam Sharp (Judge Dredd, Batman, Spider-Man), inked by Paul Marshall (Mean Machine, Firekind, Sinister Dexter) and coloured by Louise Cassell (Doctor Who Classic Comics, Transformers, Captain Britain) alongside regular letterer Annie Halfacree and all under the auspices of editor Richard Starkings. The cover above is by the usual pairing of Bryan Hitch and Mark Farmer.

An army general arrives with some troops and confirms he’s there to hire Sudden Impact to tie up some unnamed loose end, which I initially thought would be Death’s Head. His men start to bad-mouth the mercenaries’ looks but Mayhem (their very original-named leader) gives them the go ahead to fight back. Physically. Soon the troops, who vastly outnumbered them, are all beaten but the general doesn’t care. He just agrees Mayhem’s team are the right people for the job.

We catch up with our anti-hero in a luxurious compound in the middle of nowhere, where he’s been hired to ensure a nervous government witness gets to trial. It’s a cushty job for once, so far involving nothing more than relaxing and watching TV. But we know a large team of maniacal, murderous mercenaries are on their way and it would appear he’s the last line of defence. Surely an impossible mission? It’s just as well he has Tom Cruise there too!

As writer Simon Furman describes it in the following panels, the attack is less a battle and more of a slaughter. Tom… I mean, Marshal Lek and his politicised police force are no match for Sudden Impact and the star witness begs Death’s Head to do something. So naturally he responds by telling him they’ll go and find the chess set! We’ll get back to that.

First we get the plot laid out for us as we meet Minister Carson, a corrupt official who has been selling parts of the US armed forces to foreign adversaries for substantial payments. The General we met earlier actually thinks this wouldn’t stop a lot of Americans from still voting for him. Given today’s climate and the blind followers of certain presidential candidates in that country this isn’t as far fetched as it once may have been.

Before we return to the action we catch a quick glimpse of Spratt back at their office. After not appearing at all last month and on one solitary page this time around it feels a bit like he’s taking a back seat after being promoted as Death’s Head’s partner in earlier issues. Such a shame. Here he’s reduced to trying to answer the phone while being attacked by their rescued vulture (see #5), only to discover someone on the line addressing Death’s Head as “my darling”.

That’s all we get of that particular storyline for this issue before we return to that chess set. Yep, he wasn’t kidding and he’s set it up in a secured safe room and ignores the fighting outside. Of course Lek isn’t too happy but you can’t fault Death’s Head’s logic below, and it’s nice to see him back to working to the letter of his contracts which was such an important rule in #1 and yet seemed to be broken or forgotten about last time. 

With Lek’s small army taken out already and the mercenaries breaking through into the safe room, it all rests on the star of the comic to take down Sudden Impact one member at a time. What we’re treated to next are several pages of perfect 80s action, similar to how certain issues of Dragon’s Claws (also written by Simon) felt like 80s action movies translated directly to the page. What this means for this character is one exciting take down after another, each accompanied by a Schwarzenegger-like punchline.

With six now taken out already a disappointed Death’s Head laments about how they were meant to be unstoppable but yet it’s all a bit easy for him. Missile launchers, flame throwers, aerial attacks, stealth moves… nothing works and we see the team reduced to its final members over these pages. While it’s all great fun I can’t help but wonder would it have been more exciting if this had been one seemingly unstoppable mercenary rather than a group?

As it stands, Sudden Impact seem little more than cannon fodder, but if it had been Mayhem himself taking up all these pages with attempts to kill Death’s Head, relentlessly coming back for more, it may have felt more dramatic. However, it’s great fun and if there’s anything we’ve learned about the comic by this sixth issue it’s that fun is the main aim here, not drama.

So who cares if they’re cannon fodder? Who cares if it could’ve been more dramatic with one merc? With killer lines like “Buck stops here, yes?” this is so enjoyable and so reminiscent of the aforementioned Arnie and his over-the-top action flicks of the time that the only thing I’m unhappy with is the fact there are only four more issues to go. It’s a title that really stands out as something different, something only Marvel UK could’ve produced.

This is one of the best issues of Death’s Head yet for sheer fun value

We then get to briefly meet the senator whose witness is at the centre of all this violence and it appears our star isn’t exactly working for the good guys. Senator Letterman knows the only difference between Marshal Lek and terrorists are their uniforms and when he realises the extra law enforcement he ordered to escort him are handling a massive riot elsewhere in the city he demands they be called away.

The citizens can kill each other for all he cares, they’re all expendable as long as they’ve already voted for him, and the police aren’t the public’s, they’re his. Whether we see this horrible little squirt again or whether he’s just an example of the larger government I don’t know, but it does show that Death’s Head really is an anti-hero rather than an out-and-out goodie. He might do what’s morally right when the situation calls for it, but he’ll take a contract worth good money from anyone who can afford him. It makes for a more interesting character.

At the top of this review I mentioned a classic episode of Knight Rider and how excited I got with the editorial of this issue. Well, I can only imagine how excited I’d have been reading the page above (which ends the fight) without the foreknowledge of that introductory page. Also, on the penultimate page of the story the “conscientious objector” line from the cover is meant to be the final gag of the story. A shame both of these moments were somewhat spoiled already then.

But in a rare case for our main character, in this story he fails to do what he was hired to do. Beaten, Mayhem asks Death’s Head how many of his team has he killed. The tally stands at eight, to which Mayhem simply replies “Nine” before the building holding the witness explodes. Death’s Head had missed one. Lek laments, he believes Letterman will be taking a contract out on him next. As for Death’s Head’s response, it’s as typical as you’d expect from him.

As he simply packs up and leaves Lek with Mayhem I’ll admit I smiled. How very in-character. As per previous issues the final page is unrelated to the story and sets up a cliffhanger instead, this time involving a cigar-smoking horse(!) planning to kill Death’s Head. I’ll leave that for next month because we’ll need to read the next issue to make sense of that one, but for now we wrap up the first issue in the second half of the comic’s run (not that anyone knew this at the time).

It may not have had the most involving plot this month but that needn’t matter. I’m here for this character and this was a brilliant story for him. It gave him the perfect set up to unleash everything that made him so beloved by readers at the time (and still to this day). Full of action and comedy, this is one of the best issues of Death’s Head yet for sheer fun value. With four issues left I hope the momentum keeps up alongside some great stories. We’ll find out with #7’s review later this month on Monday 29th April 2024.

iSSUE FiVE < > iSSUE SEVEN

DEATH’S HEAD MENU

DOCTOR WHO MAGAZiNE #147: REMEMBRANCE OF THE SLEEZE

Between the original publication dates of the previous issue of Doctor Who Magazine covered on the blog (#135, as part of the Death’s Head read through) and this one I’d finally discovered the TV series for myself. I’d grown up in a house where older siblings would have watched Tom Baker in the role so I was always aware of it and certain aspects such as the Daleks, the TARDIS etc., but it wasn’t until I saw those aforementioned meanies splashed across media outlets in 1988 that I decided to give it a go for myself. I’ve watched ever since.

I’ll get back to that below when I take a look at some other parts of this issue, but the reason it’s here on the OiNK Blog is because of those two cheeky Blues Brothers-esque characters peering out from behind the cover. After months of that teaser advert The Sleeze Brothers finally made their strip debut here and, according to Richard Starkings (Sleeze Brothers’ editor) this very well could be the only time creator-owned characters made the cover of DWM! This magazine’s editor (and friend of the blog) John Freeman concurs. John was the mag’s designer in the previous issue we looked at so he’s had a promotion since.

On the contents page you can see how the strip in introduced with its “plethora of artists” and that is indeed the case, with no less than five of Marvel UK’s finest bringing the characters to readers for the first time. Before we move on to the main event though, I couldn’t help but spot that little bit of optimism in the editorial about Doctor Who’s potential upswing in fortunes over the year ahead. Within the year the show would actually be cancelled.

So let’s get stuck into the first (mis-)adventure for El’ Ape and Deadbeat. As you can see from this first page we’ve got a who’s-who of Marvel UK talent responsible for the eight-page strip. John Carnell and Andy Lanning are the creators and alongside Andy on art duties are John Higgins, Kev Hopgood, Dougie Braithwaite and Dave Harwood. A greater selection of pencillers and inkers from my childhood (especially The Real Ghostbusters) would be hard to find. Then add in Slimer’s main artist Bambos Georgiou and this screams “classic” before I’ve even read one panel.

My first encounter with the brothers was with #1 of their own comic and only now, decades later, I’ve got my hands on this strip. Having only ever read #1, and not having done so since 1989, reading this prelude years after the fact doesn’t matter. My memory is so rubbish everything I knew about their comic is gone so this reads just as intended, as a fun little build-up to the chaos (hopefully) to come.

The Meddling Monk’s chameleon circuit hasn’t been damaged and his ship turns into a futuristic outside loo

We arrive on Earth on an undisclosed future date and catch a tantalising glimpse of the world the upcoming comic will have as its setting, which I’m hoping we’ll see a lot more of if this first page is anything to go by. TV series villain the Meddling Monk has landed to interfere in the upcoming election but the Seventh Doctor (Sylvester McCoy) isn’t far behind. Brilliantly, unlike the Doc’s TARDIS, the Monk’s chameleon circuit hasn’t been damaged and his ship still tries to disguise itself within its surroundings, turning into a futuristic outside loo.

The Doctor is in hot pursuit though and after damaging the brothers’ car the Monk flies off again before he can put his plan into action. But El’Ape isn’t having it, he needs his insurance details! Putting a gun to the Doctor’s head he tells him to “Follow that TARDIS!”, which is the name of the strip. Locking on to the other TARDIS the first stop is Tunguska, Siberia on 30th June 1908.

If you know your history you may have heard of the Tunguska Event, an explosion caused by a meteor air burst. Basically, an asteroid entered our atmosphere and exploded above the surface of the planet, the resulting burst of super hot air producing what many originally thought was the aftermath of a nuclear explosion. Ridiculous conspiracies grew up around the event and many fictional stories have laid claim to fantastical reasons behind it, this being one such tale.

The explosion (I love the “Kabooooomski!”) flattened over 2000 square kilometres of forest but thankfully there were no officially reported deaths, although some reports have indicated two people may have perished (presented here as survivors with their clothes burnt off their bodies and singed hair in Looney Tunes fashion). The Meddling Monk makes his way to three key historic events in total and each time El’ Ape’s attempts to catch him result in an origin story for said event.

While this is generally a zany comedy strip, I’m no longer sure about the next bit of the story.

That’s right, they end up on board the ill-fated maiden voyage of a certain ship built just down the road from my house. Now to be fair back in 1989 the wreckage of Titanic had only been found four years previous by Bob Ballard and it was popping up everywhere in popular fiction, but the movie which highlighted the tragedy of the lives lost was still eight years away. (The museum here in Belfast that I’ve visited countless times was still 23 years away!) But with hindsight, with much more knowledge today of the sinking and the human cost, this feels in particularly bad taste nowadays.

I know that was never the intention, I hope I’ve made that clear, but I review all of the comics on the blog as I find them today. Convinced the Monk’s TARDIS has disguised itself as a giant iceberg up ahead (no, really) El’ Ape takes control and goes full ahead to ram him and hopefully sink his TARDIS and capture him. The sequence finishes with the silhouette of the ship going down, a few lifeboats of survivors being all that’s left of life on board and the sound effect of the TARDIS.

Not only does this not sit well with me but I just don’t think the Doctor would ever have allowed it to happen. The Tunguska Event is one thing, in this version it just singed a couple of people. Then the final event in the strip involves the Bermuda Triangle as Flight 19 (each time period brought to the page by a different artistic team really works a treat) is accidentally taken through time. But we know the Titanic saw the deaths of over 1,500 people. That’s not something for the Doctor to basically think, ‘Whoops, better get out of here before I’m caught’!

Throughout the strip Deadbeat has his nose in a book which he seems to be getting more and more engrossed by as the story goes on. On the last page we see he wasn’t ignoring what was happening around him, in fact each time he was trying to stop his brother from causing these bad things to happen, almost as if he knew what consequences their actions were going to have. As the story draws to a close the Doctor kicks the brothers out of his TARDIS and takes off with the captured Monk, then Deadbeat throws his book away and we finally see what he was reading all along.

Okay, so exactly why was the sinking of the Titanic in a book about ‘Unexplained Mysteries and Disasters’? Anyway, despite the passage of time and the acquiring of much Titanic knowledge (it’s become a fascination of mine this past decade or so) resulting in one part of this strip taking on a whole new meaning, I can appreciate when it was written and that I probably would’ve just found it daft at the time. However, The Sleeze Brothers themselves have definitely made an impression.

They may not be much more than a spot of comic relief, and the whole story could be summed up that way as well, but they’re really fun comic relief. Despite essentially no information on who they are or why they guest starred in this Doctor Who strip (if you didn’t know their own comic was on the way), they still come across as well defined characters, as clear individuals with potential depth. As a tease for what’s to come it’s made me impatient for their premiere issue.

Right now though, I want to take a quick dive into one particular subject in the rest of this issue of Doctor Who Magazine.

The last time I showed a strip from DWM I also included what was a brief mention of an up and coming Doctor Who story called Remembrance of the Daleks. It would be part of the 25th series’ anniversary celebrations and the first appearance of his longest-surviving enemies for the Seventh Doctor. Because of this, marketing went into overdrive and the Daleks were everywhere. The hype pulled me right in and I can remember sitting down to watch part one of that story in my bedroom.

I was amazed by it. It seemed like a completely different show to the one I’d seen my older siblings watch years before. Several months after its transmission this issue published an episode guide for the season, an interview with the story’s writer and plenty of discussion about what still remains (36 years later) one of my very favourite stories from the show. While it’s a bit cheeky to say the eight-page episode guide is “free” on the cover (in reality the issue was only four more pages than normal), it does contain that lovely opening page above on glossy paper.

It’s less of an episode guide and more of a list of things that were left out from the final production, but it stills bring back happy memories of the four weeks it was on and the anticipation for the next part after each belter of a cliffhanger. Much more in-depth is the four-page interview with writer Ben Aaronovitch. Given this was his first commissioned strip for the show it’s a hell of an ambitious first foray into the world of the Doctor.

There are some interesting nuggets of information there such as the fact there was meant to be more of a focus on the whole “more than just a Time Lord” thing, which reminds me of the recent Timeless Child story that also injected some much needed mystery back into the character, and which I’m excited to see play out in future seasons. Also, when Ben mentions that ‘Masters of the Universe’ thing, it’s a reference to Dalek flying gun platforms based on something similar in the awful He-Man film from 1987. BBC budgets being what they were, this was changed to the Special Weapons Dalek, a fan favourite design to this day. 

Elsewhere, a writer by the name of David J. Howe is adamant that Remembrance has to have been set in an alternative universe because it simply doesn’t gel with his own conclusions about the Doctor’s past from previous series. This sounds an awful lot like certain ‘fans’ online in recent years and in a piece by Gary Russell about the story The Greatest Show in the Galaxy it appears certain types aren’t confined to the modern era and social media (check out that middle paragraph).

Finally, on the back page is an advert for the William Tell graphic novel. This collected together the unpublished strips created for a new fortnightly comic that was cancelled before it had even launched (advertised in Marvel UK comics the previous year). With that, it’s time to wrap up this jaunt back to 1989 aboard the TARDIS and look forward to the first issue of The Sleeze Brothers proper.

As I’ve said previously I only ever read the first issue of their comic at the time and haven’t since 1989, yet the way they acted in this tiny tease of a strip feels so familiar to me. The idea of full-length, full-colour strips on a monthly basis with these two as the stars is almost too much excitement to contain for another three months! But that’s what I must do because the review of #1 of The Sleeze Brothers won’t be here until Monday 24th June 2024.

GO TO iSSUE ONE

THE SLEEZE BROTHERS MENU

DRAGON’S CLAWS #10: ORiGiN END

This month’s strip may have an extra page. It may end on a splash page of the whole team pledging they’ll never stop fighting injustice. The cover may be a special painted one by Geoff Senior (Steel does look a bit like an alien panther, although if he were it’d fit his personality). The story may be called End of the Road. However, there’s no editorial mention that this is the final issue of Dragon’s Claws.

While the story makes it pretty clear this is the end, how clear it would’ve been to a much, much younger me at the time, I do not know. The comic was devised as an ongoing title and there had even been a subscription offer in the early issues, so I’m just a little surprised there isn’t even a small note about its cancellation. It was mentioned in the pages of Transformers, I remember that.

I mustn’t quibble. It’s now 2024 and I knew this moment was coming, as much as I didn’t want it to. End of the Road begins with this thrilling opening of a hijacked chemical waste transporter with both Dragon and Deller attempting a rescue. It appears after everything that happened last time they’re at least trying to work together. The tension between them does make for some funny dialogue here and there, reminding me of some of the best buddy cop movies of the 80s.

Elsewhere, in Switzerland, we see Ambassador Golding fresh from his ordeal in the last couple of issues and standing up for the Claws at the headquarters of the World Development Council. Isolated amongst snowy peaks, their clear separation from the people they’re meant to serve is echoed by the way their chambers of power tower over anyone wishing to speak with them. On this occasion, Golding is here to plead the case for the innocence of the Game team.

Clearly just as corrupt as modern day governments, all they’re concerned about is saving their own backsides. Golding becomes enraged with them at one point in this issue and I’ve really grown to like the character, one that I assumed was just a one-off hostage to be rescued back in #4. On a side note, at one point the chairman addresses the entire board as “gentlemen”. Sigh. Not one single woman anywhere to be seen. No wonder the world is falling apart, we clearly haven’t learned any lessons from the past.

We jump about some more and head off to Havana in Cuba a few hours earlier to catch up with Tanya, her father and Michael, her son (and Dragon’s adoptive son) and they’re still hostages of ex-Game team Shrine. Kurran is leading his team on supposed holy missions to weed out evil, but in actual fact it’s all a front for death, destruction and getting rich. Still believing Tanya’s family to be related to Deller, who paid Kurran’s brother’s team to attack Dragon in #1 (resulting in his death), Tanya finally lets the truth slip to one of the more rational Shrine members.

I’m very happy to see I wasn’t wrong about this story arc being the focus of the final issue, as they deserve a proper ending unlike some of the smaller arcs which were concluded off-page last time. The hijacker of the chemical waste transport pops up here too, hired by Kurran to smuggle a defector out of the country to safety and at this point we return to the battle to regain control. We also check in on Golding’s speech to the council, including a specific example of the Claws’ good work.

Anyway, back on the road and Dragon and Deller’s working relationship (if we can call it that) is so enjoyable it breaks my heart to know we won’t get any more of this! It feels like such an 80s action flick again, just like those first two issues did, especially Deller’s very 80s-action-man one-liner in the midst of the action. This is a blast! Finally for this scene, our unnamed court jester looks like he’s about to dispose of the defector, but instead just plops a clown nose on him. Another character I’m left wanting to have seen more of.

Holden, the defector, seems to have gone to the wrong person to get him safely out of the country and he soon realises his error; upon finding out it was Dragon that saved him he gladly tells him all about Shrine, Tanya, Michael and where to find them. We now flash forward to the team arriving in full force upon Shrine’s base, the arrival of their craft The Pig sending Kurran into a panic and ordering Strength to eliminate all of ‘Deller’s’ family.

Now fully aware of who they really are, Strength sees to their escape instead but Tanya hands Michael to her father and tells Strength to get them to the ship. In keeping with her character she knows the full force of Dragon’s Claws are about to come down hard on the place and she won’t have anyone die because of her, not even those who kidnapped her family.

All hell breaks loose, Dragon crashing through doors all guns blazing and it looks like Tanya’s unhappy prediction is coming true. Was she right about Dragon’s wish to win at all costs? When push comes to shove would he let her down, even as he rescues her? Will his emotions get in the way of justice? Actually, no. While things start off as a typical action movie climax, the usual body count never happens.

Writer Simon Furman is clearly trying to leave readers exhausted after an incredible ten months

Instead, the team incapacitate each member of Shrine, one by one, then picking them up and getting them to safety so they can face justice and jail. But upon crashing through one of those doors, Dragon accidentally knocks over a flaming torch, setting fire to drapes nearby and soon the entire complex is burning, ready to come down at a moment’s notice. Just as they’re about to go after Kurran himself (Dragon’s instructions being to shoot to wound only) Tanya screams at them all to stop!

She shouts at the whole team, their storming in has caused the fire and stopped Michael and her father getting to safety. These are the consequences of Dragon’s actions, something she’s been trying to get through to him since the very beginning of the comic. Writer Simon Furman is really cranking up the tension in this issue, clearly trying to leave readers exhausted after an incredible ten months. As Dragon rushes off to find Michael, we quickly check in on Deller. Is he really a reformed member of the team after his heroics over the last few months?

That would be a ‘no’. Rationally speaking, this was always going to be the outcome here, wasn’t it? Deller couldn’t have Dragon finding out he was responsible for everything that happened in #1, and for everything that Dragon, Tanya and Michael have gone through since. But I was so swept up in the story, and in what I thought was Deller’s redemption, that this was a genuinely shocking moment. To see Deller in the final page of the story (see below) as part of the team just heightens that feeling of loss, because this could’ve made for some brilliantly tense story arcs in future issues.

I’d never read a single issue of the comic before this read through. I’d no idea what to expect, I just knew I was a big fan of the creative team behind it

Then as if that wasn’t enough, tragedy strikes. For a second I thought it was Michael who got killed by the falling beam but a closer glance sees him safe in Dragon’s arms. There’s very little in the way of dialogue and no captions on this particular page but it doesn’t need them. Geoff Senior’s art is dramatic enough. Heightened by Steve White’s colours, it’s the final shocking twist of not just this chapter but the whole comic.

I’ll get back to the final few pages of the strip in a second. First, the only extra feature in this issue is Scavenger’s fact file. For the most mysterious of the team there’s little here needing answers in further stories. I do love the little mentions of how the world at large has changed (mention of ‘the Austro-Zealand crosslands’) and I would’ve loved to have seen a story based on The Tunnel Wars. The rest we’ve actually seen already. (I guess very little was known about him after all!)

However, I wanted to finish the review with the final splash page of the strip, so back to the last pages of the story we go and Tanya has run off, never to be seen again. Back at Dragon’s Nest, Golding confirms the W.D.C. has agreed to let the Claws continue the work they were doing above and beyond (and in spite of) Matron’s orders, with Golding now as their direct supervisor, and in exchange the W.D.C. will use their resources to track Tanya down. It’s kind of like the situation with Archangel overlooking the crew of the Airwolf working for The F.I.R.M.

In that 80s action show Stringfellow Hawke recovered the stolen Airwolf helicopter but kept it until The F.I.R.M. could locate his M.I.A. brother, working on covert missions for Archangel in the meantime. This all adds up to this final Dragon’s Claws chapter feeling like a new beginning, almost as if the ten issues were one long origin story. Of course, if the comic had continued indefinitely this ten-issue arc may have gone on much longer, but as it stands now it feels as if everything is finally in place, that it was all leading to this moment and the tales of Dragon’s Claws can really begin away from readers’ eyes.


“Dragon’s Claws were reactivated to bring order to chaos, to make this rotten world a better place for children”

Dragon

So a very open ending then. I’d never read a single issue of the comic before this read through. I’d no idea what to expect, I just knew I was a big fan of the creative team behind it. I wasn’t let down. This has been an incredible series and I can see why it’s still held in such high regard today. I can confirm after reading it now, even without any form of rose-tinted glasses fans may have, that I’d highly recommend it to anyone. Each issue usually goes for a few quid on eBay so it won’t cost you the Earth and they’ll be worth every single penny. So long Claws, it’s been an absolute hoot.

BACK TO iSSUE NiNE

DRAGON’S CLAWS MENU

THE SLEEZE BROTHERS: iN REAL TiME

This advertisement seemed to take up permanent residence in many of the comics I collected at the time. Even though the first issue of The Sleeze Brothers wasn’t released until June 1989 this teaser saw print from the end of 1988 onwards, and since it appeared in weekly comics (for me in the pages of Transformers and The Real Ghostbusters) we saw it a lot!

With no information to go on apart from a ‘Blues Brothers’ feeling to it I remember eventually thinking, “Alright, enough! Just tell us what this is all about!”. However, it worked. At the end of June the aforementioned comics ran their regular Mighty Marvel Checklist and finally there it was, the big promotion in the range for that week was for the first issue of a comic I’d almost given up on ever appearing (like the William Tell fortnightly the year before).

As you can see it was always intended as a six-issue series, which the comic’s editor Richard Starkings confirmed when I spoke with him recently. What struck me the most as a kid were the two names mentioned in the credits, ‘Carnell’ and ‘Lanning’, namely writer John Carnell and artist Andy Lanning whose work I was loving on a regular basis in the Ghostbusters comic. I was sold and that week my pocket money went on the premiere issue.

I have a distinct memory of being in my Aunt May’s house (who I’ve mentioned before on the blog) and giggling away at the antics of El’ Ape and Deadbeat, the distinctly offbeat story, their awfulness at any form of actual detective work and the gorgeously drawn future world in which they lived. I’m really looking forward to rereading #1 for the first time since 1989. This cover is already bringing back some very happy memories.

At the time it confused me as to why it didn’t have the usual Marvel box in the top corner, but now I know better. Epic Comics was an imprint of Marvel, run by editor Archie Goodwin in the States before crossing over here. It began life as a creator-owned anthology comic called Epic Illustrated (a mini-series revival of which would star The Sleeze Brothers after their comic finished). Commissioned by Richard, The Sleeze Brothers were originally to be a Marvel series before Archie proposed keeping it creator-owned under Epic.

“The Sleeze Brothers was almost impossibly difficult to get approved,” Richard tells me. “All of those books (Dragon’s Claws and Death’s Head) were new territory for Marvel UK. I had launched The Real Ghostbusters very successfully and had earned a lot of trust with my bosses, Jenny O’Connor [Managing Editor] and Robert Sutherland [Managing Director], and all I wanted to do was original material, which was considered very expensive. Sleeze maybe sold 30-60,000 and considered a flop then. It would be a massive success today.”

As a child, The Sleeze Brothers was one of those comics I was destined to read only one issue of

A second comic strip advert (by John and Andy) was created closer to the release of the first issue. Below you can see it taken from the back cover of Death’s Head #5 from March 1989 (well before launch!), although I don’t remember seeing it in my own comics until I’d already got my hands on #1 for myself. These strip ads were a regular occurrence around this time, Richard learning from creating The Real Ghostbusters comic that they could tell a story in one page. We’ve already seen examples of these on the blog for Dragon’s Claws, Death’s Head, Transformers, Doctor Who Magazine and even Flintstones and Friends.

As a child, The Sleeze Brothers was one of those comics I was destined to read only one issue of. As I’ve mentioned before I was allowed a certain amount of comics on order at the newsagents at any one time, and my list was full. So the Brothers were purchased with pocket money and, like Death’s Head before them, I just never got around to buying any more, my money going on a huge variety of comics from week-to-week and I had a short attention span. Hey, I was young!


“Come on, it was a Blues Brothers rip-off!”

Richard Starkings, editor

El’ Ape and Deadbeat Sleeze are clearly modelled on Jake and Elwood from The Blues Brothers and just like the movie they have very distinct characteristics. El’ Ape is the short loudmouth, the forthright and in-charge brother of the investigative duo. He’s street smart, though somewhat lacking in any other form of smarts. The taller Deadbeat is the quieter brother who may not say an awful lot but who makes up for this with his ability to see things more logically.

Richard tells of a time when he wanted to reprint the series. “I wanted to recolour and reissue Sleeze through Image but then publisher Erik Larsen wasn’t interested. He thought it was a Blues Brothers rip-off. Which is was! Although Andy always protested that it was based on his cousins. Which it was! But come on, it was a Blues Brothers rip-off.”

The series ran for its originally proposed six monthly issues (although there was a larger gap between the fifth and sixth), one special and a back up strip in an issue of Richard’s Elephantmen. Thanks to our conversation I also found out there was a prologue. “We recoloured and re-lettered the prologue which was originally to run in Marvel Comics Presents as Death’s Head had previously,” says Richard. “But when Tom DeFalco [Marvel UK Editor-in-Chief] heard it had an Epic contract he nixed it, so I think it only ran in the trade.”

As you can see above I’ve now added said trade to my collection to round things off and we’re ready to go. As per usual I’m sticking with the format of this blog and reviewing each issue on the dates of their original releases. Online there doesn’t seem to be any consistency in those dates with most websites simply guessing from the months on the covers, but I’ve gone back to the source to find out for sure. I’ve flicked through all of the Transformers and The Real Ghostbusters comics from 1989 and checked all of the Mighty Marvel Checklists to ensure each issue is reviewed on the date lucky readers actually got their mitts on them.

But what about that Doctor Who Magazine popping its head above the collection there?

The only creator-owned characters to make the cover of Doctor Who Magazine according to Richard, The Sleeze Brothers made their debut in a strip called Follow That Tardis in #147, which you can see highlights of in the first Sleeze Brothers review on the OiNK Blog on Saturday 16th March 2024. I’ve had all the issues (apart from the trade) on my shelves for a few years now, since just before starting this blog in April 2021 in fact. It’s been a long, long wait but I never gave in to temptation.

So join me in eight days when the most insane Marvel UK series and the blog’s latest real time read through finally begins.

GO TO DOCTOR WHO MAGAZiNE 147

THE SLEEZE BROTHERS MENU