Tag Archives: Richard Starkings

TRANSFORMERS GENERATiON 2 #3: OLD SCHOOL NEW

I was very happy to find the main strip in this third issue of Marvel US’s Transformers Generation 2 ended after only 16 pages. Not because I was glad that particular story was over or anything, rather because it meant there was another back up strip to enjoy. After hoping we’d see the same format as last time return, the issue is off to a great start for this fan of Marvel UK’s winning formula, which the US comic is now embracing.

The main story, as ever written by Simon Furman, is called Primal Fear and I needn’t have worried about its title being similar to ones from the previous generation. Although the ‘ancient evil’ storyline is still to be built upon, for now this involves a sector of the galaxy that preys on hidden fears and aggression buried deep within the subconscious of any visitors.

It kicks off with this first page that’s notable for its heavy use of wiring and hoses within the framework of the robots. It reminds me of the live-action Transformers and something certain dark corners of the internet complained were unnecessary and ugly, proving some fans really don’t know their history (much like story elements of the films they complained about which were actually inspired by the original comics or cartoon).

Manny Galan (Sonic the Hedgehog, The New Warriors, Street Sharks) has taken over as penciller on the main story with inks by Jim Amash (Archie & Friends, Deadpool, Night Thrasher) and Marie Severin (Kull the Conqueror, The Haunt of Fear, Alf). I’m not sure how I feel about it if I’m honest. At times it feels like some of the earlier UK art and I’m all for that, it has a real classic vibe to it. However, at other times it comes across like they’re struggling with how the Transformers move; they can come across stilted, as if drawn from how the action figures moved.

Hound in particular looks like he could decapitate himself with a good sneeze

But it’s those necks full of robotics that I can’t help but notice. I may have been a big fan of the realism brought to giant alien robots in the live-action films, but here the necks in particular can look ridiculously elongated. Below are two such examples. This doesn’t happen on every page, but when it does it’s like the artist is trying too hard. Upon occasion it’s just too extreme for me. Thank goodness for Richard Starkings’ and John Gaushell’s letters and Sarra Mossoff’s colours returning.

Hound in particular looks like he could decapitate himself with a good sneeze, or perhaps he’s starring in an 80s futuristic movie with a person dressed up in a robot suit, the excess of wires hiding the shape of the actor’s neck. I do, however, like the reflection of Jhiaxus on Prime’s mouth guard. So, what’s this about an ancient evil feeding off others’ primal instincts?

The Transformers were created by Primus to fight and destroy Unicron, which they successfully did in the final year of the original comic. But that in-built aggression is a natural element of their being and something Jhiaxus argues is their true nature, believing Prime and the Autobots’ wish for peace is sacrilegious and ultimately doomed to failure. It’s these deeply buried instincts that Prime has been more willing than normal to embrace over these first few issues.

Indeed, Prime goes very dark in some parts of this early fight and initially I didn’t like these scenes at all. I thought they were just following on from the previous issues and were another example of how his character was more hard-edged. A lot of this is very out of character indeed, but once Simon gets the chance to explain all about this sector of the galaxy (and what’s really happening to Prime) I breathed a sigh of relief, and it’s a great little story.

Optimus eventually gets through to Jhiaxus as only he can, by talking him down and trying to make him see reason. Every ounce of Prime wants to fight back as Jhiaxus continues trying to violently finish things. But we soon realise Jhiaxus is fighting back so desperately because in the heat of battle he gets an element of peace from his own devastating past. He doesn’t want to remember who he was… but he does, below.

Confusingly, the page above is read in columns, although by looking closely you can see the first panel crumbling away into the image of the screaming Decepticon leader. He was a sadistic killer, murdering for the sport, and his greatest fear is that his so-called ‘higher calling’ of galactic conquest in the name of his race is nothing more than his past self dressed up in a more respectable cloak.

As Prime states, they were all created to fight and kill. It’s a heavy moment that hadn’t really occurred to me until now. No wonder Prime’s been struggling to hold back those darker feelings, when the events of the previous two issues seemed to outdo everything they’d achieved over millions of years. Something is forcing them to regress into what they were eons ago; earlier selves they’d overcome to become something greater, even if they’re on opposing sides of the conflict. This is the Prime I remember!

Much like a twisted version of Peter Pan’s shadow, the creatures have attached themselves, but they weaken as the Transformers walk away. And walk away they must. They can’t fight these things, or each other. To do so would release more rage and simply bait these creatures further. It takes a much stronger character to walk away from a battle and the two leaders order their warriors to back away and leave, agreeing to a temporary truce until they next meet.

However, on the last page of the story Jhiaxus can’t help himself and decides to wipe out all life on the planet to prepare it for colonisation. If this will come back to bite him in the time we have with this comic I don’t know, we’ll have to wait and see. Jhiaxus’ anger at letting the Autobots live grows as he gives his orders. Is this anger being fed by the aliens? He’s made for an excellent baddie so far and we’ve only scraped the surface of his character. A truly excellent creation of Simon’s.

Old Evils is the back up strip and, speaking of great baddies, one of my absolute favourites is back. Firstly though, it carries on from the main strip as Jhiaxus returns to his ship, thankful there’s no sign of any Decepticons from the millennia-old war still alive to tarnish what he’s trying to do in the Decepticon name. Then, elsewhere in the galaxy we see an alien vessel attacked by a much larger ship commanded by none other than Bludgeon!

I’m sure this small strip is very much a prelude of what’s to come, much like the best black and white stories in the original UK comic’s later life; stories which added more depth and foreboding to the US strips, when we’d see elements of storylines long before American readers. The main point here is to bring Bludgeon and the Decepticons we all know so well back into the picture and send them off to our home planet!

I was wondering if Earth was going to get a look in since all of the stories so far have been set in deep space and it’s only a 12-issue run. Not that it was meant to be a 12-issue run of course… or was it? The first Transmissions page contains a surprise in the very first letter, in which reader Benson G. Yes says he’s aware of the current storyline ending with #12! Of course, he could just mean this particular story involving Jhiaxus rather than the comic itself, but it was still a surprise to read this as I’d assumed something had already slipped out that the comic was scheduled to end.

I was thrilled to read the confirmation that the two-strip format is going to remain, and even more thrilled that the stunning art of Derek Yaniger will continue to thrill me, even if it is only within the back ups. After this, the Marvel Bullpen Bulletin makes a brief mention of long-time Transformers writer Bob Budiansky who had moved over to run the company’s trading cards division, and that’s it for another issue.

I’m glad the main strip was more self-contained than the previous two. While it continued the overall story (particularly for Optimus Prime’s and Jhiaxus’ character arcs), the fact it also had a proper beginning, middle and end was like proper old-school Transformers. Three issues in and it feels like it’s just the beginning of true greatness. Transformers Generation 2 continues with #4 during the what-day-of-the-week-is-it-anyway period of the festive season, on Sunday 29th December 2024. Catch you then.

iSSUE TWO < > iSSUE FOUR

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THE SLEEZE BROTHERS TEAM: CRiMiNALLY GOOD

There was no issue of Marvel UK’s (Epic imprint) monthly comic during October 1989. The fifth issue of The Sleeze Brothers was released at the end of September (just three weeks after the previous issue) despite its cover date being ‘December’. The sixth and final issue wouldn’t arrive until just two days before Christmas either. Why the big gap? I have no idea. I just know these were the release dates thanks to information in sister titles Transformers and The Real Ghostbusters.

But after really (really, really) enjoying the issues so far that’s just too long a wait with nothing new from El’ Ape and Deadbeat for the blog. Thankfully, there was a neat little extra in the first issue that I decided to hold back to help plug this gap. It’s a page at the rear of the issue where the Sleezes looked upon the team responsible for bringing them to life in the first place. Suitably enough, it’s a criminal line up! But it’s even better than that.

Drawn by the regular team of penciller Andy Lanning and inker Stephen Baskerville, it paints quite the picture of Marvel UK’s finest, doesn’t it? I’ve praised this team endlessly these past few months and for good reason. Looking at this it’s clear to me the weird and wacky world of The Sleeze Brothers needed an equally weird and wacky team behind it all. It gives the impression this was a fun comic to work on and from speaking to originating editor Richard Starkings, that was certainly the case.

I adore all the little in-jokes in the descriptions of each person, although my favourite part is the fact Steve White is drawn as a dinosaur. He produced some gorgeous colouring for another favourite comic of mine, Dark Horse International’s UK Jurassic Park comic, and today his incredibly elaborate and, frankly, bloody stunning dinosaur illustrations fill his Instagram, website and self-published books.

The final issue of The Sleeze Brothers will be reviewed here on Monday 23rd December 2024 but that won’t be the end of their coverage on the OiNK Blog. You’ll have to wait for that final regular review to find out what else is to come in the future, but until then I hope you enjoyed this little insight into the offices of Marvel UK as much as I did. We’ll return to the apparently “not-too-distant future” Earth this Christmas.

BACK TO THE SLEEZE BROTHERS MENU

TRANSFORMERS GENERATiON 2 #2: 2-iN-1!

Well this second issue of Marvel US’s Transformers Generation 2 feels a heck of a lot lighter after the extra long strip (and 16 page advert in the middle) of last month’s premiere issue. The contents is also more like the UK comic than the previous G1 American title, with a 16-page main strip and a seven-page back up strip which was originally printed in a special mini-comic given away with toys for Halloween that year (1993).

The cover immediately tells us this issue will pick up from where the G.I. Joe crossover finished in #142 of their comic so I was excited going into this one, but absolutely thrilled to see the first two pages! Not only are favourite characters of mine, Scarlett and Snake Eyes right there in the very first panel of the story, but on the title page we see a team of artists were involved this time, including the simply wonderful Andrew Wildman and Stephen Baskerville working alongside each other.

Inside The Ark, Megatron still has Dr. Biggles-Jones captive on his way back to Cybertron but Spike is also on board and sneaks off to find the rest of himself, namely Fortress Maximus. Not sure why Max has been left in his decapitated robot form (Spike was his HeadMaster companion) to protect the spaceship instead of his battle station form , but oh well.

Hot Spot is one of only two survivors of the battle with Megatron and Cobra, and realises the humans have access to advanced Cybertronian tech, unaware Megatron has made it unusable. Knowing humans can’t be trusted, he sets off to destroy it and I did laugh at Cobra Commander’s threat having to use a different word than “head” in the panel below. Then, is that Starscream Megatron is reactivating? Oh, this could be interesting.

Fortress Maximus seems to have slimmed down somewhat, but then again various artists in the original comic would draw him at different scales, although here he doesn’t even look like himself and more like a regular Autobot. (There’s also no mention of Spike transforming into Cerebros first, instead he just changes into Max’s head directly.) Skydive also joins in the fight and I’d completely forgotten he was lying waiting for his timer to ding and reactivate himself after G.I. Joe #142.

Look, I know this is a classic Transformers comic, and a new classic Transformers comic as far as I’m concerned, but that doesn’t change the fact my main highlight is the return of the Joes, especially Snake Eyes. They may only be on a few pages but when those pages are drawn by Andrew and Stephen you can’t blame me. I had no idea these characters crossed back over into this comic.

They aid Hot Spot but after the weapons are destroyed Cobra surrounds him; they want any Cybertronian technology they can get their hands on, no matter how. He ends up sacrificing himself and explodes(!), although from the art that’s not 100% clear until it’s mentioned later. Meanwhile, Spike and Fortress Maximus also seem to sacrifice themselves by entering the “antimatter stream” powering The Ark, allowing Skydive to rescue Dr. Biggles-Jones.

The ship explodes with Maximus on board, apparently taking Spike with him, although it appears Megatron was also destroyed and we know he’s not easily killed. Plus there was a new toy of him just out, so we’ll see who all return in a future issue. Then it’s on to the back up strip.

Light on plot but heavy on the action, character moments and throwing in a few laughs, it reads very much like one of writer Simon Furman’s monochrome strips from the latter part of the UK comic’s run. Anyone who followed along with my real time read through of the original comic will know this isn’t a complaint, far from it in fact. It’s a brill little strip, and to complete that UK comic flavour it’s even drawn by Geoff Senior (and kudos to Richard Starkings and John Gaushell’s letters below and Sarra Mossoff’s excellent colours).

Even Bumblebee and Bludgeon are back. It feels like the original comic had never been cancelled! On one of the planets Bludgeon and his Decepticons had randomly selected to terrorise, the Autobots have arrived. There’s an underground cache of advanced weaponry and Optimus Prime et all can’t allow them to fall into Decepticon hands, although there’s a hint within his thoughts that Prime actually wants them for himself, playing to the darker version of the character we saw last time.

Hot Rod has been sent down to activate some kind of auto-defence system to help them out, so when this monster appears Prime assumes it’s a hologram. He’s mightily impressed with Hot Rod’s capabilities, especially when its huge alien eyes take out one of Bludgeon’s minions. Then the young Autobot reappears, apologising for not being able to find anything to help in the battle, producing this funny moment from Optimus!

Confirmation then that they were also here to secure weaponry. They leave with the understanding they can’t go down that route again, as that would defy everything they stand for and recalls the war they fought for millions of years. The Next Issue caption mentions “Primal” and “Old Evils” and I still can’t shake the feeling of this leading to a path well trodden. Hopefully Prime’s speech is a hint in itself, that the story won’t simply be treading the same ground again.

To finish off with I couldn’t help but have my attention drawn to two of the advertisements in this issue. One is for a reissue of the original G.I. Joe 12” figure, which we knew as Action Man here in the UK, alongside a cool action figure version to sit among kids’ 80s toys. The other advert is for pants.

Not wishing to end the review on a bum note, I’ll just say how much I really enjoyed both stories this time. I’m not sure if it’s a one-off thing having two strips but I hope it’s something we can have at least once in a while over the next year (no spoilers please). Fingers crossed for more of the same on Sunday 24th November 2024 then. Actually, just typing that has made me realise my decorations will be up just in time for that next issue! Oh, now I’m excited.

iSSUE ONE < > iSSUE THREE

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TRANSFORMERS GENERATiON 2 #1: FOUR MiLLiON YEARS iN THE MAKiNG

Finally here we are, ready to begin a brand new (to me and thus the blog) series of classic Transformers comics. Reading the entire original Marvel UK run in real time was one of the very best comics reading experiences of my life and here is the sequel, the highly regarded Transformers: Generation 2, the original US series. The hype I’m feeling is somewhat tempered by the fact there’ll only be 12 reviews over one year compared to the 375 posts I made on Instagram for the previous run(!), but it’s still all brand new to me, I’ve never read an issue of this, so the excitement levels are still very high.

This first issue is a chunky 68 pages, although cheekily the middle 16 are one long advert for Marvel’s new Midnight Sons so it’s not quite as chunky as it first appears. (And yes, it’s not a sample comic strip, it’s an actual 16-page advert.) However, chapter one of the new Transformers, entitled War Without End continues to be written by Simon Furman and comes in at 37 pages. That’s a good start. As for that shiny foil version of the cover, it opens out into this lovely gatefold image.

Before we get stuck into the meat of the story I do have one issue with that cover. I may not have read any of these yet but I’ve seen this front page umpteen times over the years, and it’s been peering out at me on my shelves since I completed the collection a few years back. It’s that tagline at the top. It had only been two years since the end of the first generation of Transformers comics, how young did Marvel US think people were having kids?!

Anyway, let’s roll out!

The story begins with a space cruiser’s captain being informed of an attack somewhere far out in the galaxy, far away from both Earth and Cybertron and the title spread shows some familiar faces surprisingly spearheading that attack. Hound, Broadside, Sideswipe and Blades (on the following pages) are seen killing everyone around them, with Blades taking particular glee in doing so.

The way it’s been conveyed to the reader is meant to lead us down the path of thinking these Autobots’ allegiances have changed. The war was meant to be over. The scene is reported as a surprise strike attack. The Autobots are the instigators. But then we see one of the so-called victims of their attack transform and the dramatic entrance of an old friend, it’s confirmed there’s More Than Meets The Eye here. How appropriate.

These pages of rollicking action art come courtesy of new Transformers artist Derek Yaniger (Hellraiser, Web of Spider-Man, Alpha Flight) and the colours of Sarra Mossoff (Deathlok, Darkman, Mighty Thor). This is some wild imagery. I’d only ever seen the occasional panel or some of their covers when used on Fleetway’s UK Generation 2 comics, but this is the first time I’ve held any of it in my hands and it’s right up there with the very best UK Marvel stuff from the likes of Geoff Senior, Andrew Wildman, Stephen Baskerville and Gina Hart.

“Early digital lettering days, so why not use a more robotic looking font?”

Richard Starkings, letterer

This is just gorgeous to look at. It’s genuinely exciting and begs to be studied at length before moving on to the next page. The lettering is also rather unique and it’s the creation of friend of the blog Richard Starkings (editor on The Real Ghostbusters, Dragon’s Claws, The Sleeze Brothers). It’s mentioned elsewhere in this issue by Simon that it was Richard who came up with Generation 2’s lettering style and so I just had to ask Richard directly about it.

“Early digital lettering days, so why not use a more robotic looking font?”, Richard told me about his and John Gaushell‘s work when we spoke. “We suggested color coding the boxes on the left to match the Transformer and gave the Dinobots a different style. If there was a bold word, we hit the boxes with black. Rob Tokar was the editor, one of a handful of editors who was happy to see digital lettering on his books. And this was a perfect fit.” No arguments here.

It’s actually Grimlock who comes out with a couple of rousing speeches during this story rather than Optimus Prime, including one where he wipes away the dirt from his body to reveal the new look Autobot logo Hasbro had designed for the new toy range. Simon has given him a speech pattern somewhere between the original UK strips and that of the famous cartoon voice, and it works. Then we find out that the robot called Jhiaxus (a creation of the comic), to whom the report of the attack was given aboard his spaceship Twilight, is actually the leader of the Decepticons. How so? Where’s Bludgeon? Intriguing.

So anyway, we find out the Autobots were actually saving some rather thin-looking humanoid aliens from an invasion by Decepticons they’d never encountered before, and Jhiaxus’ minions questions why they’re fighting. They’ve never heard of the term “Autobots” and thought they were all Cybertronians so should be working together. Jhiaxus describes the name as an acronym from the distant past and something to disregard. Curiouser and curiouser.

Four million years of conflict, stretching between Cybertron and Earth, and finally… all the old ghosts laid to rest!”

Optimus Prime

We finally catch up with Optimus Prime who seems to be having some sort of vision. A vision of him standing upon a dead world, surrounded by screams, dead beings rising from the ground and as soon as they touch him he turns to dust. It’s a recurring waking nightmare and he describes it as a vision of him “running from something unspeakably ancient and evil”. Again? After the whole Unicron and Primus thing we’re going down that route again? Then, as if in answer to my query we get this lovely next page.

I really like this. The story can be read with no previous knowledge of what came before, which Simon touches upon in a special page later in the comic, but this adds a bit of weight for new readers and an acknowledgment to fans. The best way I can describe it is if you started watching Doctor Who when Christopher Ecclestone or Ncuti Gatwa took over the role. These were two moments when the whole show reset itself and welcomed in new viewers while also showing them there’s a rich history there they can delve into if they so wish. I get that same vibe here and as a fan who has read everything that came before it’s an exciting feeling to have.

One thing that could’ve used a bit of explanation for long-term fans is how some characters such as Optimus and Grimlock can transform again after using the Nucleon energy source which gave them incredible powers but stopped this fundamental ability. We UK readers had the explanation in the prose story of the final annual but US readers didn’t, so I’m curious how this was met by them at the time. Not that the transformations occurring here are anything to write home about.

This is the one and only thing I can criticise the incredible art for. We don’t get those intricate drawings from issues past showing how each character changed from one form to the next, not even the wavy lines of Dan Reed. Instead we see the before and after shots in the same panels, with nothing in between. I have an overwhelmingly positive view of this comic as the start of something brilliant, but not showing these feels misguided in a Transformers comic. Although look closely and I do like how we can see Hot Rod‘s cannon fire continue through his (invisible) transformation.

At least Prime’s name isn’t plastered over the side of his trailer.

It’s interesting that they’ve kept their Earthen modes despite leaving the planet behind. Maybe they’ve grown attached. They find themselves out in the cosmos seeking out the worlds Bludgeon and his Decepticons have attacked as they look to build a new Cybertron (seemingly never finding out it wasn’t destroying itself at the end of the previous run but going through some kind of rebirth). Prime questions his own motives and those of Bludgeon until Grimlock gathers everyone together, having summoned them to this planet in the first place.

Reading the spread above the mystery deepens for the Autobots but the readers are aware of who is actually behind the creation of all of these “Little Cybertrons”, and possibly behind all of the conflict they’ve found in this sector of the galaxy. It’s a neat twist that we’re up to speed before the main characters and to see them trying to work it out. That is, until Jhiaxus’ ship arrives and blasts their base to pieces.

Before they get to meet him we get a very quick double-page spread for an update on the whereabouts of Megatron for anyone who hadn’t been on board with the G.I. Joe crossover event. It’s a neat addition and makes me wish David had been the artist on that comic after Andrew Wildman and Stephen Baskerville’s earlier chapters!

So it all comes together with Optimus Prime and Grimlock hauled in front of Jhiaxus at gunpoint and he explains he and his cohorts left Cybertron four million years ago after Prime, Megatron et all went missing in deep space. Escaping their dying world and leaving behind those he deemed unworthy to lead (including a nice image of Lord Straxus for long-term fans, especially UK ones), they set about constructing new worlds. At least, that’s how he puts it.

To him, they are one race now: Decepticons. There is no more good or evil, he says. That way of thinking is for lesser beings than Cybertronians, like the Autobots who he sees as a strange “offshoot” of the true race. If beings can’t co-exist with them then they are simply deemed unworthy of sharing the universe and are exterminated. Jhiaxus has spent millions of years building new Cybertrons and a great galactic empire. He’s a genuinely original and interesting character for Transformers, bringing some social commentary with him.

Afterwards, it’s Grimlock who gives another speech (and is that a pictorial reference to the classic story with the best title ever?), this time for Prime’s benefit and in response something awakens inside Optimus. The war was won, but for what? He has fought for Cybertron and its people and all the while those very people were conquering the universe in the name of expansion and some higher calling. We see a battle to escape over the final pages with a more violent Prime not taking prisoners. He is disgusted at his own race and afterwards he goes over the task that lies ahead in his mind.

The final page, those final thoughts, sum up what this Generation 2 comic will be all about. Plus there’s that pesky ancient evil thing too, of course, which I’m still sceptical of because it feels well-trodden. It could be something brand new, but so far the pitch for it seems all too familiar. Still, the Jhiaxus storyline is fantastic! This has been an incredible opening chapter to what should’ve been another multi-year epic. It certainly has the potential, even without that apocalyptic vision which feels unnecessary with everything else here already being on such a grand scale.

What will eventually become the letters page is instead a personal message from writer Simon Furman in this premiere issue. He mentions Richard Starkings’ great lettering design and also the return of Geoff Senior. Fantastic! Between this and the back page advert for the series (below, taken from the back of the gatefold issue), a lot is made of the point I talked about regarding new readers. The thing is, with a name like ‘Transformers: Generation 2’, which screams “SEQUEL” I wonder how successful that goal could possibly be in reality.

The next issue box promises a return to the storyline involving Megatron and Spike from #142 of G.I. Joe and with that this big, fat first issue of this fondly remembered series comes to an end for the first time for this new reader. I know it ends up cut short after only 12 chapters, but this next year still promises to be an incredible experience for this Transformers fan. I can’t wait to jump back in on Sunday 27th October 2024.

G.i. JOE iSSUE 142 < > iSSUE TWO

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THE SLEEZE BROTHERS #2: ViSiON PROFESSiONALS

Between the 80’s 3D movie craze and the 90’s fascination with labelling videogames as “interactive movies”, this second edition of Marvel UK’s (under their Epic imprint) The Sleeze Brothers feels perfectly of its time. Written by John Carnell, it’s also perfectly timed for this blog too, given the other classic comic I reviewed the second issue of just six days ago.

The creative team all return this issue. Co-creator Andy Lanning is pencilling, Stephen Baskerville is inking, Steve White is colouring, Bambos Georgiou is lettering and Richard Starkings is editing. With this being a pre-determined mini-series of six issues I’m assuming the whole of the original team will be present and correct for the remaining issues. I certainly hope so. So, on to that opening page and by coincidence it pastiches the movie last week’s comic review was based on.

In a nutshell, the Nexus Infinity Broadcasting network (whose ‘N.I.B.’ logo design is a lot like the Men In Black movie logo, even though this comic came first) is run by The Reverend Smiler While, a man whose grin could give The Joker a run for his money. He’s selling the latest in TV tech, a system that allows the viewer to be completely surrounded by their programmes.

But this isn’t just all-encompassing video, there’s something much more dangerous at play here that makes it the perfect idea for an out-there Sleeze Brothers plot. We get to see the scale of the outfit in question when Smiler hires the brothers and they head to the N.I.B. headquarters in all of its 80s futurism glory. There’s even an Orson Welles-spoof character inside. As a fan of his movies and of course his War of the Worlds radio broadcast, and after the Aliens opener, was this issue made specifically for me?!

The faceless board members are perfect too. But all is not well. It appears Orsum Wurlds isn’t the fantastic creator he thinks he is. In fact, it appears he’s taken more credit than he was due. Is this a take on the behind-the-scenes controversy over the writing of Citizen Kane? Perhaps, but this goes further and has the original creator of the Reel-to-Real technology (a brilliant name) steal the master tape and use it in place of the one selected for broadcast.

The reel is full of test films that produce somewhat severe end results, showing how dangerous the tech is, it’s something N.I.B. want kept secret. Having just experienced a demo of the new Apple Vision Pro in my local Belfast store this comic suddenly feels decades ahead of its time. Although I doubt Tim Cook would want people to experience their immersive videos to this degree. So, after the very rich customers set up their Dalek-like devices, our first family settle down to watch a classic sci-fi flick.

After Star Wars, another family find themselves and their couch on thin ice between Bambi and Thumper with predictable results and then a customer experiences an underwater documentary and finds themselves in deep water… and unable to breathe. Our inept detectives’ case has evolved from theft to multiple homicides and as they make their way through the network’s headquarters the two-pig-headed chief of police spots them and calls out in a way that shocked me, with a sudden use of the ‘r’-word.

Okay, so this was written 35 years ago, a time when unfortunately the weight and real meaning of that word could be brushed aside for the sake of a name-calling joke. However, there’s only so much that can be brushed aside with “it was a different time” and yes, attitudes have thankfully changed for the better, but even in the 80s I remember being taught it was an abusive term and never acceptable. Perhaps for some people it was still a joke term separate from the hateful meaning. I’ll just have to believe that and continue with the rest of the issue. I know there’s simply no way it was meant in any other way by John, or by Marvel UK.

As per usual the brothers getting to the bottom of a case is more down to luck than any sort of detective work. Our thief overhears them interviewing Orsum Worlds, mistakenly thinks they’re on his tail and comes to the conclusion that he’ll just have to get rid of them before they do. He simply calls them up and gives them a meeting time and place which is clearly a trap. But it gives El’ Ape a chance to look good in front of Deadbeat in this funny bit above.

Heading to the research lab at midnight they find themselves in the spotlight, quite literally as Baird (our thief) blinds them with a studio light and starts shooting at them. El’ Ape’s pleading on his knees doesn’t help matters and neither does the dim-witted cleaning assistant who thinks they’re filming a cops and robbers film and decides to get comfy in the control booth, accidentally activating the Reel-to-Real system with all three of the others inside it!

Cue a selection of cameos in what I’m assuming are some of John’s favourites, beginning with Indiana Jones and Tom & Jerry. In the former they just about escape getting crushed by the famous boulder before almost dying at the hands of Baird and some local tribespeople. Then the machine (under the weight of the cleaner’s elbows as he leans in to see what will happen next) turns them into cartoons.

Just as Michael Jordan found out in Space Jam in the next decade, being in a cartoon means your body can be contorted into all sorts of shapes without breaking a single bone. After being flattened with a frying pan by a somewhat creepy version of Tom it’s almost curtains for them again until the master tape whirrs into action once more, then they find themselves stuck to a wall in a rather familiar fashion. And in front of some rather familiar eggs.

So we find ourselves back where we began. Normally I’m not a fan of stories that have an exciting opening, like it’s the starting point of an equally exciting story, only for it to go back in time to see how we got to that stage instead. But this is one of those rare occasions where I haven’t minded it and I’ve enjoyed the ride for the most part, eagerly anticipating this moment returning.

So how are they going to get out of this situation? The Aliens movie plays out for longer than the others so it appears our gormless cleaner isn’t going to be of any accidental help this time. But as they duck for cover underneath a floor grill it becomes clear this is going to play out like the conclusion of the film, so I really should’ve been a Sigourney Weaver-shaped cameo coming.

Well, okay, not exactly playing out like the film. I definitely laughed at that. So with Baird reduced to a puddle in real life too the case is officially closed. But what of the technology? That master tape may not have been the one meant for broadcast but it showed how dangerous the system is, and all in the name of profit. The issue ends with a news bulletin wrapping everything up and successfully placing none of the blame on the network, all before the issue comes to an end with a quick commercial break (below).

I do love this ending. It’s deliciously dark after what has been an even funnier issue than last time. The Sleeze Brothers themselves are more part of an ensemble rather than the stars of the show but it works, the balance between comedy, commentary and character perfectly balanced. It shows these six issues have the potential to produce six very different stories and keep everything fresh and funny until the very end.

We’ll see if I’m right on Monday 26th August 2024 when the review for The Sleeze Brothers #3 hits the blog.

iSSUE ONE < > iSSUE THREE

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