BRiCKMAN #1: A SMASH HiT

It’s always exciting news when Lew Stringer (Tom Thug, Pete and his Pimple, Combat Colin) announces another of his self-published comics. Regular readers of the OiNK Blog will recognise the star of his latest release from Lew’s Barmy Comix and Comic Sampler collections. Starring one of his earliest creations, Brickman #1 is the first of three ‘Best Of’ comics for the spoof superhero (“Britain’s Greatest Super-Pillock”) and his alter ego, Loose Brayne.

I’ll admit I own some of the previous Brickman releases but, while there’s no new material here, if you haven’t read any before this is unmissable. Actually, even if you do own the 2005 book Brickman Begins you should check this out as it’s in a much bigger and easier to read format, the strips really shining on the high quality paper. Included is the 1985 3-page introductory strip from Swiftsure and the 20(!)-page Brickmania Caper from a one-off comic for the character back in 1986.

This first page is the perfect example of what to expect, with loads of laughs not only from the main characters (his origin story) and plot (having his secret hideout above ground and his house buried is genius) but also from all of the little background details. Check out his underwhelming chest logo, the glue-drinking copper, the reader’s thumb and even Lew’s own credit. The comic is chock full of things like this.

If you’ve read Barmy Comix you’ll have already seen Brickman meets The Mad Cobbler. That was actually the first chapter in the huge second story here (renamed and presented in Barmy as a complete strip). Here though, it’s just one small part of a much larger whole, although the chapters do work to some degree on their own. Tied altogether like this it’s a relentlessly funny read.

There are a lot of gags at the expense of Thatcher’s 80s Britain and as someone who grew up in that time and remembers the likes of Spitting Image’s jokes about the politics of the day, high unemployment, privatisation etc. a lot of this takes me right back and I had a good chuckle at the expense of the time. Hey, we had to laugh back then!

Those hidden background gems had me laughing the hardest at times, like the ‘How to Sue the Marvel Way’ book on the shelf in the above panel. Next to that you’ll also spot a mention of none other than OiNK. This strip was originally released during OiNK’s first year and Lew takes every opportunity to add in a little plug. There are quite a lot of little Easter eggs for OiNK fans actually, including a cameo or two. There are also pages drawn by some guest artists who’ll be very familiar to pig pals.

At least it wasn’t a Venezuelan boat! This is just one example of the comedy here that still feels very contemporary decades later. The page was drawn by Dave Gibbons (Ro-Busters, Rogue Trooper, Doctor Who) who drew Lew’s script for the brilliant Superhero’s Day Off in OiNK. Also contributing here are Mike Higgs, Mike Collins, Mark Farmer and the late Kevin O’Neill being very, very Kevin O’Neill! What a line up.

So what super powers does Brickman actually have? Well, chucking bricks basically. That, and just happening to have exactly the right gadget to hand, quite like how 60s Batman did, only here it’s exaggerated to even more ludicrous levels. But that brick throwing! It may be a silly comic but those brick impacts don’t half look painful! But the more painful they look the funnier they get. I’m not sure what that says about me.

A couple of years ago in the actual Batman comic Bruce Wayne found himself without his mansion and his millions, diddled out of it by the Joker. Here, all it takes is a quick visit from someone claiming to be from the Inland Revenue and Loose gives away all of his money, instantly growing stubble to heighten the broke look. It’s a perfect example of the speed of storytelling in this comic.

My personal favourite baddies are The Poker (he loves to poke people) and Man-Brick, but it’s Lew’s pitch-perfect barbs at everyday life and the world we live in that really hit home for me. Superhero movies and fandom are targets you might expect, but the (many, many) other surprising topics in here can range from unfair representation of women in media to how the press manipulates the fickle nature of humans.

It’s testament to Lew’s skill as a comedy writer that these topics are handled in such a way that we laugh along while also acknowledging the points being made. There are many more examples I could give but that would ruin the experience for you, and discovering them all for yourself is something you simply must do. There’s a joke about a certain tropical fruit that resulted in me having to stop reading just to catch my breath!

What we have here are 28 pages packed with so many gags they could fill three issues, so it’s an absolute bargain at only £5 (plus postage). You can grab your copy direct from Lew by visiting his Ko-Fi shop. On his main Ko-Fi page you’ll also see regular blog updates and other comics of his for sale, so make sure you check that out while you’re there. This is only the first issue! I can’t wait to see where it goes from here.

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THE MiGHTY MARVEL CHECKLiST: WEEK NiNE

SATURDAY 24th SEPTEMBER 1988

Another Wednesday in 2025 becomes another Saturday morning in 1988 with Brian Williamson and Dave Harwood’s cover to #16 of The Real Ghostbusters and Andrew Wildman’s cover for #185 of The Transformers and Visionaries for our latest look at Marvel UK’s wares in The Mighty Marvel Checklist.

The Ghostbusters comic would sometimes group stories together into themes and that was true of this edition that really raised the temperature, with Peter and Egon off on a hot bust in Hawaii Fire-Ho! and Ray up against some haunted ice cream. Then Tobin’s spirit, of Tobin’s Spirit Guide fame from the movie and cartoon visits Egon in his Spengler’s Spirit Guide to test readers on everything they’ve learned so far.

In Transformers, Soundwave was leading the Decepticons into battle in Space Pirates so if, like me, you heard the cartoon or movie voices in your head when reading these, his vast amount of speech might’ve taken a while to read! In Visionaries, their magical animal selves provide some great spy drama and humorous moments in equal measure, and the biggest toy ever (to my young eyes when I saw it anyway) was up for grabs for free. Now, last week I said there was a surprise entry in the checklist this week, can you guess which one I meant?

You probably didn’t expect to see Thomas pop up here. While I was ten-years-old at the time I was obsessed with the original books and TV show and, despite this technically being a nursery comic, I still collected it for a couple of years. So it was fun to see it sharing space with these other comics, although I do get the feeling now that the inhabitants of Sodor were being used to fill what might’ve been a bit of blank space this week.

Elsewhere, if I’d realised at the time so many of Marvel’s comics were giving away Real Ghostbusters stickers for my Panini album I’d have been buying more of them. Stickers and something new to read? Yes, please. Although, my parents were probably glad I didn’t know. Who knows what else I’d have wanted to add to my reservation list! Finally for the checklist, it was cartoon crossover time with two properties from the complete opposite ends of time coming together.

This week one new advert for Marvel UK’s publications popped up and it’s yet another for their range of annuals. The Real Ghostbusters’ penchant for short comedy strips saw its book grouped together with more of the light-hearted fare. Count Duckula and Inspector Gadget had Marvel annuals? If I’d paid closer attention at the time I think Santa’s sleigh could’ve been weighed down that year, judging by last week’s and this week’s adverts.

That’s you all caught up for another week. Do you remember any of these specific issues? Did you collect any of the series mentioned? Did you own those Duckula or Gadget annuals? Let me know on the blog’s socials on Bluesky, Instagram or Facebook and I’ll see you back here in seven days.

TRANSFORMERS 185 (Instagram)

TRANSFORMERS & ViSiONARiES: PART ONE

THOMAS THE TANK ENGiNE & FRiENDS
RETROSPECTiVE

THE REAL GHOSTBUSTERS ANNUAL 1

WEEK EiGHT < > WEEK TEN

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ALiENS #16: A DAY iN THE MARiNE CORPS iS LiKE A DAY ON THE FARM

This cover by Carl Critchlow (Thrud the Barbarian, Flesh, Batman/Judge Dredd) has got to be one of the best covers so far, encapsulating a moment with the twisted Doctor Cutlow character in the final chapter of our prose story, Tribes. So, only six issues to come after this one, eh? Yes, but calm down, that’s still half a year and a lot of aliens!

Editor Cefn Ridout mentions a sea-faring (“sea-scaring”) tale beginning next month and teases us about some other surprises to come. Colour me intrigued. After the editorial (included here so you have access to the full credits) we’re straight into the concluding half of Jim Woodring and Killian Plunkett’s superb Backsplash. After the cliff collapse there are only two Marines left, Gibbs and Crespi and these eight pages depict their desperate escape bid from the alien-infested cavern to their drop ship outside.

This is great fun! It’s also tense in all the right places which is quite the feat when we’ve gotten so used to seeing the aliens in comic form. Smacking an alien over the head with the limb of one of its fallen siblings, the pair make their way outside just before everything collapses around them. Not that this stops one of the aliens making a surprise reappearance to grab Crespi as they make a bolt for it.

Gibbs saves him only for things to take a turn for him. Hanging on to the ship’s entrance ramp he’s suddenly choking and an inner alien mouth bursts out of his own in a scary moment of synchronicity. His decapitated body falls to the ground as the ship takes off and a quick lever pull by Crespi opens the floor beneath the beast and, mirroring that earlier arm smack, poor Gibbs’ head is used in a moment of alien frustration!

This has been a brilliant little tale. Okay, so it’s light on plot and the characters are interchangeable with pretty much any Colonial Marine from the comic or movie, but through its sheer relentlessness and imaginative situations it’s a standout. But Kilian’s art is the main reason for its success in my eyes. His aliens are superbly detailed, his humans full of character even if the script doesn’t really call for it, and he heightens the horrific moments perfectly.

On to the news and I take issue with the Director’s Cut/Special Edition of a movie being referred to as “diluted”. Also, “already hailed as the best platform game for the Super Nintendo”? Really, Dave Hughes? Better than Mario? Better than Yoshi? The Alien³ game did very well across the board in all versions too, so I think maybe Dave owned a SNES. Ah, the days of unrivalled loyalty to a games platform. (For me it was still the C64 at this point.)

The game was notable for not following the plot of the film at all, with Ripley running around with a huge variety of weapons killing hoards of xenomorphs. Kind of defeats the purpose of having an Alien³ licence, no? At least she was bald! I still think a creepy platform game of stealth and a lack of weaponry with one alien roaming about would’ve been much better, like a 90s version of the more recent Alien: Isolation.

British strip Crusade begins with the Archbishop confronted by his suspicious followers, but he just keeps coming up with ludicrous excuses. “The wind whistling through broken stones” really placates people who’ve heard the alien Queen? Then our tribe and Minecorp marines are attacked by another tribe but the art is too messy to work out what’s going on. In the end the survivors continue on with their two horses into the sewers beneath London and now we can’t even see their hair colours in the dark, one of the few things we could use to tell characters apart. Suddenly their motion tracker starts to bleep and Rani’s spidey senses start to tingle. That can’t be good.

Back in the “big building for tiny minds” (as one of the Marines describes the church) it becomes clear that the Archbishop thinks he’s actually doing god’s work by keeping the alien threat contained within the tower via human sacrifices. But an attack and a hole in the wall recently saw some eggs roll down into the river, however he thinks if he keeps the aliens fed with outsiders they won’t leave their tower. In reality of course he’s just adding to their army.

The world building is potentially great but it’s that lack of visual clarity that’s just so frustrating. This issue’s chapter ends with one of the horses suddenly writhing in pain and an alien bursting from its chest, so the thrills and danger should be tangible but it just requires a bit too much effort for you to feel it.

One moment almost ruins the whole months-long story for me

Much better, as per usual, is prose story Tribes. This concluding chapter is, to use a clichéd phrase, a thrill ride. The whole place is rigged to explode any minute and Rat is stuck in a refuge unit with an alien climbing down through the rubbish. Bort realises he’s always loved her and risks his life to release the unit into deep space so she’ll finally be at peace, dead from the vacuum instead of being an alien incubator and reliving those nightmares of her childhood with her father.

In a tense moment she’s finally able to activate her oxygen supply and the story is left with her floating (alone, sans alien) in space. But one moment almost ruins the whole months-long story, for me anyway. The doctor of the religious extremists trying to help the aliens finds himself in an escape pod with a newborn Queen and a human baby. He was going to use this baby to feed the Queen but the baby dies in his arms slowly from a lack of oxygen.

Look, I know Alien is a horror franchise but I just felt this was an unnecessary use of a mental image of a dying baby to try to elicit an emotional response from the reader. It wasn’t needed and it cheapened all of the excellent work up to this point by writer Steve Bissette. Colton is also dying but knows the Queen will feed on him, providing her with sustenance until the pod lands and she can free herself. Tribes has been a real highlight and if it hadn’t been for that one moment I’d have been singing its praises for months to come.

The Technical Readout pages seem to have done away with the intricate technical cutaways, somewhat making the name of the feature redundant. While I do miss those earlier entries I have to say I really like this most recent one showcasing the military gear worn by two female Colonial Marines. There’s no credit anywhere for the artist, perhaps they were drawn by Lee Brimmincombe-Wood himself?

Our final strip is Colonial Marines and it’s been reduced in pages again after a bumper chapter last time but it’s still a meaty 12-page read. Leaving the sun gun they get distracted on the way to their main mission by a kelp bed on a planet that’s somehow keeping a comms channel open with the HQ they can’t reach, and on a planet that’s not meant to be inhabited. So off they go, with their bug man prisoner in tow.

Unfortunately, things don’t start off too well when the comic’s habit of printing errors sees spread above in the wrong order. The bug man is somehow able to produce the addictive alien slime we humans can’t get enough of and it’s handed around the marines like a drug. Meanwhile there’s an underlying current of distrust in Vasquez after her freak out as people begin to question whether they can rely on her to save their lives like they did hers. With less characters now we can begin to familiarise ourselves with some of the personalities in the ragtag team during these downtime scenes, instantly improving what was already a good strip.

Once they’re flying over the planet they spot an outpost where there shouldn’t be one and, once inside and cornered, they find out it belongs to the bug men. That of course means the aliens can’t be far away. The Marines attempted escape in the people carrier had the same music from the Hadley’s Hope escape scene in the movie playing over and over in my head as I read the end of this month’s chapter.

The cliffhanger sees their drop ship explode and now they’re stuck on this mysterious planet. Chris Warner’s story began as a fun take on the movie but little did I know that was only the starting point. I’m still not convinced about these bug men but given how much I’m enjoying the rest of it (at least they’re no longer 70s Doctor Who aliens) I have hope they’ll develop further too.

The Genre Gap is a strange little page, taking a long time to come to the conclusion we knew already that the Alien films are horrors. They just so happen to be set in a futuristic sci-fi setting, with a sci-fi entity as the main scare. When Stephen King says so is there really any need to question it? Then on the Bug Hunt letters page I’m not too sure about the name given to describe fans of fellow horror franchise, Predator!

There’s a healthy variety of places of origin for the readers this month. Back then it was rare to see letters in our comics from anywhere other than England. There also appears to have been a great deal of positivity for not only Tribes, but for the very idea of having a prose story in the comic, which I’m all for too. The sequel idea for an Alien 4 movie is just ridiculous… I mean, Madonna doing a movie song after that thing that I had to endure at the start of Die Another Day?!

Backsplash and Tribes may be over but that means more new stories next month which is always exciting. Colonial Marines continues to get better and better, and Crusade certainly has loads of potential that hopefully it can begin to fulfil. Even more excitedly there’s talk in this issue of a second autopsy feature (the first in #11 was fascinating) next month, this time for the alien eggs. Things can only get better, so be here in one month to check out Aliens #17.

iSSUE 15 < > iSSUE 17

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THE MiGHTY MARVEL CHECKLiST: WEEK EiGHT

SATURDAY 17th SEPTEMBER 1988

On this day back in 1988 the newest issues of The Real Ghostbusters and Transformers and Visionaries sat on newsagent shelves across the UK waiting for excited children like me to run in and grab them. Inside sat the latest Mighty Marvel Checklist, ready to drain parents’ wallets across the land.

Humour comics legend John Geering supplied the cover for the ‘Busters alongside Dave Hine, while the other was provided by the artist responsible to the epic cover to #1 of Transformers, Jerry Paris. Two big competitions this week! We could’ve won a bicycle courtesy of those Frosties reflectors we ALL had on our bike wheels back then (this was also run in Transformers #182, as seen on its cover two week ago) and, possibly even bigger than that, new Optimus Prime toys! It was this second, Power Master version of Prime that I would eventually own.

Dreadwind took over the Transformers letters page too and quickly established himself as the most brilliant, sarcastic responder comics ever had, which lightened things up after the main strip ended this week with a bunch of fan-favourite Autobots strung up, dead or dying! As you can see below, Janine also thought she was receiving equally bad news but the title of the story kind of gives it away before even reading it. It was still a fun tale though. Strangely, there’s no word on the cover or the checklist that this issue had four extra pages, something Marvel UK usually hyped.

The previously advertised Marvel Bumper Comic Holiday Special was now a fortnightly and the checklist makes it clear it was mainly a reprint title, although Marvel did go one better than Fleetway’s Big Comic Fortnightly and provided the occasional new strip, like here in the premiere issue to entice the Ghostbusters fans.

The Flintstones would also appear in it now and again, and in their own comic the cut-out figures and buildings of Build Bedrock was something I bet absolutely no one actually made. Elsewhere, a Geoff Senior cover is always a big deal and I see I’m not alone in thinking that as it gets top billing for the latest issue of Action Force Monthly, while in Thundercats and Galaxy Rangers the name “Shane Gooseman” sounds more like a character from Count Duckula.

Annuals season was in full swing too. Although most of us never got to actually read them until Christmas Day, the months-long advertising just made them all the more coveted. The Real Ghostbusters Annual was the latest to get the full-page treatment and even seeing these few sample pages brings back all the Christmassy feels of receiving it myself that year, reading it wrapped up in bed during that void week between Christmas and New Year.

The selection of action titles was particularly brilliant in 1988, wasn’t it? Personally I received the Transformers and Visionaries books and absolutely loved them! That Visionaries Annual was certainly popular when it appeared on the blog, especially with all you American readers. I’d love to have a nosey at the Galaxy Rangers and Action Force ones. Now that I think about it, I was a big fan of the Action Force back up strips in Transformers so I’ve no idea why I never asked for their annuals and specials!

There’s a surprise guest appearance in the checklist next week, the only time this particular fortnightly appeared in it. I was so happy to see it included at the time but with hindsight I’m thinking they were desperate to fill a gap for the week! What was it? You’ll find out in seven days.

TRANSFORMERS 184 (Instagram)

TRANSFORMERS & ViSiONARiES: PART ONE

THE REAL GHOSTBUSTERS ANNUAL 1

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WEEK SEVEN < > WEEK NiNE

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DRACULA #10: VLAD THE SAD

Esteban Maroto’s glorious cover gives the impression of a comic in rude health. Dark Horse International’s usual penchant for almost unreadable headlines hides what sounds like a particularly exciting issue for those that had stayed with Dracula this long after the association with the movie had ended. However, upon opening the issue we’re met with an editorial containing the round up of what’s happened in the main strip (instead of it being given its own page) and a “special message”.

Respect to editor Dick Hansom for telling the readers the truth rather than the next issue not appearing, something many comics in the 90s did, including DHI’s own titles. Although, he says readers can continue to read imported Topps Comics Dracula comics. Having researched these, alongside Vlad the Impaler (which concludes here) I can only find a Dracula Versus Zorro mini-series from the same year. Perhaps cancellation was the preferred option after all.

What Has Gone Before is part of the editorial to make room for the 28 pages of To Rise Again from the usual team of writer Roy Thomas, artist Esteban, colourist Paul Mounts and letterer John Costanza. It begins with Vlad beheading a King’s guard who tried to forcibly remove a thief from Castle Dracula who had begged for sanctuary. The guard insists the thief hadn’t asked permission. However, the guard also hadn’t before placing his foot across the threshold.

The King of Hungary, who had kept Vlad captive up until now, gives him an army to lead against the Turks, hoping Vlad’s viciousness will help him in his dire situation and lead to more impalements across the land. However,  another of the King’s allies, Stephen Bathory wants Transylvania as thanks for his own help and Vlad is left with Wallachia, which he becomes ruler of again after his younger brother, Prince Radu dies of syphilis. 

On a few occasions Vlad’s narration laments his own decisions, defending himself by reminding us he was only human at the time. For example, he didn’t know he had only two months left to live and wishes he’d made better choices, in particular with his family; he’s now married to the King’s cousin, they have two children and are in love as opposed to his previous wife who he’d forced into a relationship.

He realises his enemies (and allies) are amassing against his bloodlust and he takes drastic measures. He orders all of his wealth be amassed before leaving for a secret destination. Even his loyal assistant Cazan is left behind. Vlad shows a surprising amount of love for the man in these moments, telling the reader he was hurting because he’d left his friend with the wrong impression. You see, once all his worldly goods were buried (in an area where he’d dammed a river, then released the water again to hide the burial site) he impaled everyone involved. He didn’t want to have to kill his friend too.

But he would’ve.

Someone claiming their village was destroyed by Vlad’s enemies comes to swear allegiance and, despite Cazan’s vocal suspicions, the man is allowed to join the army in a top advisory role. Vlad admits to the reader he had his own doubts but in a moment of “grim fatalism” he took in “a suspected viper to my bosom”. We’re reaching the end here. In the build up to the final battle against his hated foe, Danesti he’s unsurprisingly betrayed and Cazan takes a knife to the chest as he leaps to Vlad’s defence. Even though Vlad is also killed, his narration continues from beyond the grave and it’s here that the story goes on a tangent from known history. 

Beheaded by the assassin, after the battle is over pious monks take his body to be honoured by the Catholic church, which praises what this monster of a man achieved in the name of Christianity. However, that night the chapel is destroyed by a wild, unforeseen storm. This leads many of the faith to believe he’ll never be allowed to rest in peace because of what he did in life.

That was only his body, though. His head gets its own story. It was taken to Mehmed the Conqueror. However, over the course of just one night it becomes so badly decomposed it’s no longer recognisable to the people who come to see it impaled on a spike. We also find out that Vlad’s illegitimate son, Mihnea became known for terrorising the lands, cutting off the noses and lips of his enemies, with Vlad’s narration full of pride for the next Prince of Wallachia.

We then suddenly jump forward 150 years and a hooded stranger (actually a descendant) arrives at the church where Vlad’s decapitated body is buried; on orders from the Pope it is to be moved because it was buried too close to the altar. There’s a mention of Vlad’s wife’s suicide damning her for all eternity, which should be at least a bit familiar to fans of the film. However, unlike his supposed head a century-and-a-half earlier Vlad’s body hasn’t decayed.

After the spread above, his actual head (which we learn is not decomposed either) is placed on to his body, the stranger recites some ancient texts in a foreign language and Vlad rises again, instantly biting the neck of his descendant, energising his body and beginning his life as a vampire. While the story ends with an image of him declaring himself as the Dracula of Bram Stoker’s creation this origin story, even the resurrection part, is very different from the novel. In fact, it’s only one of a few possible stories about Vlad’s body after he died.

This has been a curious strip. We know that Stoker had very limited knowledge of Vlad the Impaler, that particular part of the world or indeed that point in history and he simply picked at scraps of information to build his character. (Not forgetting his own supposed xenophobia which may have contributed to the story.) This strip seems to dangle somewhere between actual history and the novel. After accurately chronicling the historical character (as much as a comic can), this final chapter commits itself to neither the truth nor Stoker’s imagination.

There’s a lot of ambiguity surrounding the events of his burial so Roy has decided to fill in the gaps as he saw fit, and that’s fair. Personally though, I’d have preferred to have had the mystery remain. It could’ve still ended with how it began four months ago, with Dracula relaying the story to the reader and letting them fill in the blanks. The mystery could’ve added to the spookiness, the unknown adding to the fear instead of it being filled in for us.  Overall though, I’ve really enjoyed it and it’s peaked my interest in the real life man. I’ve found myself reading about him at length because of this comic.

It’s a shame the sales figures dropped so sharply after the adaptation finished, although I’m not sure what they could’ve printed anyway. This last issue also sees Vampirella unceremoniously dumped (she never did get her own cover as promised) and the small back up strip is rather unremarkable. But I wanted to concentrate on the main story anyway.

Overall this has been a quality comic and a pleasant surprise from start-to-finish. From a brilliantly realised movie adaptation to a fascinating look at the man behind the myth. From an initially clichéd Vampirella origin to a captivating story and character I’d never read before. From interesting news on the film’s release to a series of remarkable anthology back up strips. I didn’t expect too much from what was essentially a movie tie-in, but Dark Horse International’s Dracula has been a great read from start to finish, including when changing form like its titular character.

It may not be well remembered and doesn’t sell for very much on eBay, but that just means it’s easy for you to pick up and enjoy for yourselves. I highly recommend that you do.

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