OiNK! #41: POP-OUT COMiC

It’s been a long time since we’ve had the pleasure of a Jeremy Banx cover, the last one was for #19 at the beginning of last year. His covers hold a special place in my piggy heart since his was the first one I ever saw in #14. For this issue’s front page Burp the Smelly Alien is giving himself an all-over body workout, quite literally. But despite Burp’s starring role, the biggest headline is given to Pete Throb of Pete and his Pimple.

Inside this issue is an eight-page pull-out comic all about one of OiNK’s most popular characters, one Lew Stringer’s creations who had really captured the imaginations of the young readers. He certainly had when I was in the target audience, quickly becoming one of my favourites so I was excited by this issue. We’ll come back to him in a bit, first up Burp earns his front page stardom with another unique double-page spread.

It’s a delightfully written tale of our smelly friend simply enjoying himself while on holiday. It just so happens that holiday is on a distant, desolate planet made entirely of sand. The first page alone would’ve made for a great strip, with its atmospheric captions and imaginative representations of this wonder of the universe, only for it to house Burp’s holiday ranch! Naturally. But we also have him enjoying his unique vacation before, as always, he inadvertently causes a bit of chaos.

Just try to explain this one and why it’s so funny to anyone who has never read OiNK!

If there was an ongoing theme to Burp’s strips it would be how his good natured intentions always produce the opposite results. Whether it’s his never-ending quest to ingratiate himself with us humans or annoying the large god-like beings of the universe while doing a deep space tour. Here, even on a lifeless planet he still somehow ruin things, even if only for himself this time. This is one of my favourite Burps. It’s just such a unique strip, but then again most of Jeremy’s are; just try to explain this one without it to hand and why it’s so funny to anyone who has never read OiNK!

At the beginning of the latest Psycho Gran it appears David Leach has decided not to follow the issue’s theme of health and fitness, unless you go down the route of saying an explosion affects people’s wellbeing. But if we’ve learned anything since her debut in #15 it’s that we should never try to predict or assume with Psycho.

Nice to see another little cameo from Albert, the long-suffering life partner of our little old dear. Also, did you pick up on the gag of what’s really on those papers held by newsreaders? In case you’re wondering what the shout out in the title panel is all about, no David hadn’t just been let go from a prisoner of war camp. David tells me he’d had an emergency appendix operation in the Prince of Wales hospital in Bridgend in Wales and had ended up in for a week, so wanted to give a big thanks to everyone there.

Regular readers might recall the Scare Boars from #13, the first Hallowe’en issue. They were GBH’s take on the Care Bears, one of the 80s’ biggest toy and cartoon franchises. Ingeniously created, co-creator/co-editor Patrick Gallagher still owns one of them to this day and posted a video of them together last year, which you can see in the review. A year later and GBH are back with more cuddly monstrosities, this time with the Crummi Boars: Spotti, Snotti, Potti and Scratchi.

This time it was a riff on Disney’s Gummi Bears, another toy and cartoon hit, which themselves were clearly inspired by the success of the Care Bears although officially they were based on the chewy sweets. Of course, once something became a hit with the UK kids of the 80s OiNK was ready to pounce. With a lot of the original names ending with an ‘i’ and each one having a very specific, narrow characteristic it was the perfect franchise to rip into. Again, as with many of the props used in OiNK’s madverts recently the little details are superb.


“See Janice and John ignore a warning sign.”

Janice and John and the thermonuclear reactor

The Crummi Boars may have been a spiritual sequel to a previous madvertisement, but in this issue we get an actual sequel to a much earlier strip. In fact, this issue’s story starring Janice and John was mentioned way back in #7. Why did it take 34 issues to arrive? Well, if you’ve been following along over this past year-and-a-bit you’ll know all about their original story leading two people (only two) to complain about OiNK to The Press Council, which the comic then responded to in #28!

While the complaint was rejected these things can take a while to work through, hence why there was a 21 issue gap before the response was printed. The editorial team would’ve been just right not to print another strip until the outcome of the complaint was known. By now more than enough time had passed sine the first story and OiNK’s cheeky rasp to the complainers. So finally, here’s the long-promised second part of Uncle Pigg’s Reading Course, Janice and John and the thermonuclear reactor written by Mark Rodgers.

Unfortunately they wouldn’t return to face the demons from hell but the two strips we got were great fun. The first is my favourite, possibly because it was the first and made a bigger impression, or possibly because of the furore it created at the time (which has since been wrongly attributed to OiNK’s much later cancellation). Either way it’s a shame we won’t see any more of Trevor Johnson’s great way of spoofing classic children’s picture panel stories. In fact, we won’t see any more of Trevor at all until the second OiNK Book, which most of us didn’t read until after OiNK’s final issue.

But this isn’t the last you’ll hear of his work (specifically Janice and John) on the blog. There’s a very special post planned for the future which will take a behind-the-scenes look into the complaint made against OiNK and the process between OiNK Publishing and IPC Magazines thanks to insider information and documents provided to me by co-creator/co-editor Mark Rodgers’ wife Helen Jones! For now though, let’s take a peak at some other highlights from this issue before our main event.

Horace (Ugly Face) Watkins’ cross-country training for his new football career takes a turn for the worse and sliding on a cowpat isn’t the worst thing to happen, Ireland represents on the Grunts page, we take a closer look at the lead singer of The Slugs (although I wouldn’t recommend getting too close) and in the penultimate chapter of The Spectacles of Doom versus The Monocle of Mayhem Andy Roper’s detailed art (right down to the monocle on the skull flags) is once again the star as the nasties assemble for battle.

With all of these highs, it’d be quite the feat to outshine them all. It might even require a character to have their very own pull-out comic to stand out. What luck! That’s exactly what Pete Throb of Pete and his Pimple fame has in this very issue, an eight-page mini-comic. According to Lew Stringer, the idea was Mark Rodgers’ who wanted to do an occasional series of such pull-outs spotlighting (no pun intended) different characters.

I never pulled the comic out, I didn’t want to destroy one of my beloved OiNKs although I was tempted to colour in the cover. (I never did.) Inside was a five-page Pete story by Lew, made up of three strip pages and a centre-spread poster of him and his pals, including object of Tom Thug’s desire Zeta (Pete’s sister), fighting the alien Zitbusters! This was followed by Zeta’s pimply problem column, Acne Activity Time with art by Ed McHenry and a look at Pete’s Acne Ancestors written by Lew and drawn by friend Mike Higgs.

Pete was always one of my childhood favourites, although I wouldn’t be such a fan of pimples a few years later. I wasn’t alone, with Pete frequently climbing to the top spots (again, no pun intended I swear) of reader polls, so he was a natural choice for the first of these little specials. Unfortunately there’d never be a second mini-comic, which could be because of the changes that would come to OiNK when it went weekly (less pages) and then monthly (some main contributors left and some strips were given multi-page stories anyway).

Just as well our only one is quite brilliant then! Below is the Pete strip and the poster which made up the main battle. A battle in a Pete and his Pimple story? Not only that, he was battling scary aliens called Clive, Trevor, Darren and Sharon on their never-ending quest to enslave all those who dare have pimply complexions throughout the cosmos. It also gives us a little look into Pete’s everyday life including his local greasy hang out and his equally spotty pals.

If you’re going to create a special comic inside an OiNK you may as well go bigger and zanier than ever with the main story, right? Lew certainly did. As always, it pays to read it slowly and pick up on all the little sight gags, such as Shaun’s t-shirt slogan, the Greasy Spoon’s menu and of course the slap up feeds at the end. My personal favourite moment is Pete’s heroic speech, a moment where for once he can be the saviour instead of the nuisance, cut short by the fact the aliens had already left. (They’d return in #64.)

Of course, all of that glowing praise in the final panel would be short lived and we’d be back to normal next time. I think this issue shows more than any other why OiNK should’ve stayed in this format as a fortnightly 32-page comic with subjects to tailor the contents around. As a child, the news presented by Patrick Gallagher below was exciting (and I can remember my mum giving off that she’d have to pay for it twice as much) but little were we to know the news would lead to some not-so-welcome changes too.

Still, there are another three fortnightly issues to come, one of which could take the crown as the best regular issue of all going by my memory of reading it as a child. Plus next month contains the greatest OiNK of all! Ooh, I’m all excited again. Next up though is the Fantastic Fashion Issue with a quite ‘Mad’ cover to match. It’ll be up for review on Monday 28th November 2022.

iSSUE 40 < > iSSUE 42

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WiLDCAT SPECiALS: EAGLE PROMOS

On this day back in 1989 the latest issue of Eagle, edited by blog favourite Barrie Tomlinson, hit shelves across the UK with a Dan Dare cover by David Pugh appropriately enough. Actually, it was the 400th issue since Barrie had decided to resurrect the classic comic in March of 1982. Not that any fanfare was made of this. In fact it’s not mentioned at all, but then again it didn’t have issue numbers on its covers, each issue identified instead by its cover date (the Saturday following release). It had celebrated its 300th but for whatever reason it was no longer keeping track.

So why am I mentioning this issue? Well, as regular readers will know the fantastic Wildcat comic merged into Eagle in April 1989 (#368) and (similarly to when three of OiNK’s characters moved to Buster when it finished) there wasn’t enough of Wildcat in each issue for me personally to justify collecting it. As I mentioned in the review of Wildcat #12 I’ll be covering the remaining adventures of those characters at some point. I wanted to finish Wildcat’s real time read through first, which I’ll be doing six days from now.

The Wildcat Holiday Special had been released a month after the merge (see below), but the name ‘Eagle and Wildcat’ only stayed on the cover of the weekly for three months. However, Loner’s and Joe Alien’s stories continued, with Loner present all the way through until April the following year. (Loner’s original artist had been our Eagle cover artist David Pugh, by the way. In fact, he’d been created specifically for David.) Anyone who had moved over to Eagle (or who had collected both comics) would have loved this promo, even if “a reminder of how the whole adventure began” sounds suspiciously like reprint material.

I’ve been looking forward to finally getting a new issue of one of my most fondly remembered comics to read again and after months of waiting it’s less than a week away. So if like me you’ve been missing Turbo Jones, Kitten Magee, Loner, Joe Alien and the spooky goings on amongst the passengers of humanity’s last hope of survival, join me here on Thursday 17th November 2022 for an in-depth look at the very final Wildcat.

Before you go, as I continue to track down the merged issues I’ve discovered another promo, for the aforementioned Wildcat Holiday Special which was already reviewed on the blog back in April. Here it is in a full-page advert alongside Eagle‘s special and one for the Superchamps TV series.

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COMiNG UP: OiNK! #41

Coming up on Monday is the 41st edition of OiNK. It’s the Sickness and Health Issue and what better place to insert a special pull-out Pete and his Pimple comic! This news definitely excited me as a kid when I spot-ted this promo below in #40. That issue had already been one of the very best I’d read and then to have this news round it all off was just awesome for this young pig pal at the time.

As a not-so-young pig pal today I’ll admit I’m really looking forward to this particular issue for the same reason. While Lew Stringer‘s character may be the headline act watch out for what I personally think is the very best Burp strip yet, Janice and John finally return after the little bit of commotion they caused back in #7, plus there’s some news for OiNK fans which at the time was even more exciting than the mini-comic! The review of #41 will be here on Monday 14th November 2022.

GO TO iSSUE 41

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PiG TALES PART TWO: COMMODORE FORMAT #3

Last month I got to show you how Future Publishing’s superb Commodore 64 magazine, Commodore Format gave away a game on its covertape called Pig Tales, and how this game was actually the OiNK computer game, which had originally been released in 1987 across all 8-bit formats (image below from an eBay seller). Despite not having much to do with the comic, its playability and value for money was generally praised at the time but it just didn’t sell. So a short three years later it was a freebie on the cover of CF.

In case you haven’t seen the previous post, it contained the full instructions for the OiNK game and one month later Commodore Format was back with a guide for those stuck in the misadventures of some of the comic’s most popular characters. So that’s what this post is all about. Plus, just like last time I’m throwing in some contemporary features and adverts from the magazine to place it in its time, just for fun.

Every month our computing and videogames magazines would contain hints, tips and cheats for a huge variety of games. Without search engines, if you were stuck you just had to sit tight and hope your monthly read contained some help for you. Today I stay away from such websites that offer things like this, but the younger target audience of these magazines lapped these things up, as did I at the time. Some of the most popular forms of help were game maps.

In the section of the mag called GameBusters, staff writer Andy Dyer and editor Steve Jarrett painstakingly compiled detailed maps for the Tom Thug and Rubbish Man sections of the OiNK game respectively, which in turn were drawn up by designer Lam Tang. There was no need for help with the Pete and his Pimple section, it was a bat and ball game. It just required practice. So if you’ve got a copy of the game and would like to get that bit further (and have no patience) here are the full guides from this issue.

Ignore those black and white maps down the side, those are for a different title altogether. As you can see Tom’s zombie crushing section is all one big area to traverse while Rubbish Man’s is divided into six increasingly difficult zones. (Also, see the rather self-congratulatory game programmer include his name in a level!) Throw in Pete’s game and it’s a bit of a miracle it was a single load, not taking up any more than the computer’s measly 64k of memory (actually less when system memory is taken into account). For contrast the images on this blog are 1Mb on average, roughly sixteen times that size.

I’d actually like to give that Rubbish Man section a go again!

You can’t fault the team’s work here. Every little detail is included and not one screenshot is used, it’s all been drawn from scratch from playing the game themselves. No, the team didn’t receive a copy of the maps from the game publisher, at the time writers of these kinds of magazines had to basically play these games for hours and hours and assemble the guides themselves. Given how this issue contains eight pages of such help for the young players it’s an insane amount of work every month.

I’d actually like to give that Rubbish Man section a go again! If you’ve missed any of the coverage of the game on the blog you can check out a retrospective from Retro Gamer, a preview from an issue of Zzap!64 containing a cameo by Snatcher Sam, a special interview with OiNK’s editors in Crash magazine which also came with a special free edition of OiNK, there’s a full review of the game from Zzap and of course the previous issue of Commodore Format. Now let’s have a quick retrospective look over some things that caught my eye on other pages of this December 1990 issue as I prepared the above scans.

Back in the early 90s when other computer companies such as Sinclair and Amstrad found their 8-bit systems struggling the Commodore 64 was still selling well as an entry level computer. In the back of it was a cartridge port which had been underused throughout its already lengthy lifetime. New cart chip technology now enabled developers to use extra memory along with their ability to instantly load to produce advanced graphics, sound, more content and more complex gameplay. Commodore even released a console version of the 64.

With these the Commodore could easily contend with new kids on the block the Nintendo Entertainment System and Sega Master System. I often found (and still feel the same) that my favourite games on the 64 were miles better than the (admittedly great) console games. But Commodore, in their infinite wisdom, weren’t exactly marketing geniuses and the only places you’d see these advantages of cartridge technology detailed were in Commodore 64 magazines, read by people who already owned the machines. Without the manufacturer doing a good job the game publishers’ flash adverts above looked the part but had minimum impact.

Don’t get me wrong, gaming technology began changing very quickly in the 90s and incredibly the C64 still continued to sell very well for another couple of years. Commodore Format itself was eventually cancelled in 1995 only a few months before the first PlayStation magazine began! But with these advertising spreads above Commodore wasn’t exactly inspiring excitement, were they? In fact, they would go bust in 1994, taking the Amiga and its ever-developing range with it.


“You can hold conversation with people who may choose to help you or decide to chop your head off”

‘Going On-line’, Andrew Hutchinson

I always felt there was real potential to stave off the fate of the C64 if the company had really got behind the cartridge format on the proper computer instead of that silly console idea. Nintendo and Sega didn’t have to worry. The big push never came and when the console failed (as anyone could’ve predicted) publishers left the entire format in droves. Oh well, this short period of time still produced some of my very favourite computer games of all time and that’s not just the rose-tinted glasses talking.

Finally for this post there’s a feature I just had to show you all, written by future CF editor Andrew Hutchinson. Given this issue was published in 1990 and was for the Commodore 64 it might surprise you to see an article about going online! It would be the late 90s before our household had access to the Internet via AOL and a PC, but we were still in time for the extortionate monthly fees and even more extortionate per-minute charges mentioned below. Ah, the old days, eh? Yep, they very much were not better.

That pullquote on page 61 was about playing RPGs online, but could easily apply to Twitter today.

The excitement around the ‘Information Superhighway’ was intense in those years and looking back on it now it’s all very quaint of course, but every big revolution has to start somewhere. It’s strange to think how dependent our everyday lives have become on the technology that back then was seen as an expensive luxury only. Aside from the brilliant writing and the fact it was a damn fun magazine, the enthusiasm is another reason why reading actual retro magazines will always be superior to those from today that look back. It’s a lot cheaper too!

Anyway, that just about wraps up the OiNK Blog’s coverage of the OiNK computer game. I’ll take another look at Commodore Format next year when I reread the first magazine (of any title) I ever bought for myself, #14, which coincidentally enough is the same issue number of OiNK that had been my very first comic. Look out for more OiNK merchandise posts in the future.

BACK TO COMMODORE FORMAT #2

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REMEMBERiNG KEViN O’NEiLL

It is with great sadness that we must say goodbye to another contributor to OiNK. The news just came out yesterday that renowned 2000AD artist Kevin O’Neill passed away at the age of 69 after a period of illness. Kevin’s most famous work was definitely the likes of Nemesis the Warlock, Marshal Law and of course League of Extraordinary Gentlemen. I was a huge fan of his work on Nemesis but my first encounter with his unique style was in the pages of OiNK. Below is what I said about Kevin and his work in the OiNK Holiday Special earlier this year.

“Now, let’s move on to what would surely be the main event for many comics fans. At the time I was unaware of who Kevin O’Neill was but today I know the man as something of a legend in the industry. Drawing the image of Tharg on the cover of the very first 2000AD he would go on to produce incredible work for OiNK’s stablemate, most memorably for me the stunning Nemesis the Warlock. In 1986 his whole style proved unsuitable for the American Comics Code Authority but thankfully DC went ahead and published his Tales of the Green Lantern anyway. Later, he would co-create Marshal Law and team up with Alan Moore for The League of Extraordinary Gentlemen. For OiNK’s Holiday Special he drew a four-page parody called The Game is Greed, written by Mark Rodgers.

Lew Stringer was friends with both Kevin and Dave Gibbons, another legendary comic artist who’d appear in the pages of OiNK. They’d meet up frequently at London comic marts and when Lew found out Kevin was a fan of OiNK he asked him if he’d like to contribute. His first strip was actually a collaboration with Lew called The Truth About Santa for The OiNK Book 1988, then later he drew this brilliant script by Mark, but deadlines for specials and annuals being what they are this was the one that saw print first. I may not have known who he was but I adored the very unique art style and I can remember lying in bed late at night (having already read the comic that morning) pouring over all of the funny details for a long time. I’d never seen anything like this.

“Kevin’s sharp lines, exaggerated action and gorgeous colours really pop, making the strip stand out in even the quickest of skims through the issue. This is no small feat for an issue of OiNK.”

Later, when I began reading issues of 2000AD that belonged to school friends it was Kevin’s Nemesis that really stood out to me. It still does and will always be my first choice of strips when I want to dip my toes into a little 2000AD.

Kevin grew up on The Beano and The Dandy but it was Mad magazine, the same title that partly influenced the contents of OiNK, that really had an impact on him at an early age. He began working as an office boy in IPC Magazines instead of studying art and worked his way up, eventually becoming instrumental in the early success of 2000AD. He was even responsible for the strips having credits, something unheard of before then in British comics!

He eventually worked his way into the American market but The Comic Code Authority thought his work was too shocking and he was effectively blacklisted. Back in the UK his co-creations Marshal Law and The League of Extraordinary Gentlemen led to him being held in high regard as one of the greatest British comics talents ever, described by 2000AD themselves as,  “innovative, iconoclastic, idiosyncratic, inventive, visionary and provocative”.

As the obituary on 2000AD’s website says, “His death is a monumental loss for comics.”

Lew Stringer has written a piece about the sad passing of his friend on his own blog.

Kevin’s pals at Gosh Comics in London have also paid tribute in their own post.

An incredible talent, taken far too soon. Our thoughts are with his loved ones.

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