THE SLEEZE BROTHERS #1: A BREATH OF (BOTTLED) FRESH AiR

I can remember the day I bought this issue of Marvel UK’s (under the Epic Comics imprint) new monthly, The Sleeze Brothers. Sitting in my Aunt May’s house with my mum certain images were seared onto my retinas, in particular the strip’s title spread you’ll see further below. It’s been months since the brothers popped up in Doctor Who Magazine, so just how will they translate to full 22-page stories? Incredibly well is the answer to that.

The editorial is ‘written’ by a stereotypical Huggy Bear-type called Papa Beatbox, some form of MC who gives us a sort of origin story for El’ Ape and Deadbeat. Discarded test tube babies, Beatbox raised them as if they were his own and, despite their gruff, selfish, greedy exteriors they apparently have insides of pure gold. We’ll see about that. 

I didn’t realise Dan Abnett (Knights of Pendragon, Nova, Sinister Dexter) was associate editor until now. As I list those credited with working on The Sleeze Brothers I won’t be mentioning The Real Ghostbusters after their individual names. Just take for granted that whoever I mention also worked on that comic unless I say otherwise! This was the main reason I loved this issue so much as a kid and why I’ve been really looking forward to it on the blog, because that aforementioned comic was such a childhood favourite.

Only a few pages in and the art team have definitely nailed it

So anyway, on to our strip which is called Nice ’n’ Sleazy. Written by John Carnell (Doctor Who, DC’s Hitchhiker’s Guide to the Galaxy comic) and pencilled by Andy Lanning (Digitek, Nova, Death’s Head II), they also created these characters. Inks are by Dave Hine (Zoids, Mambo, X-Men), colours are by Steve White (Xenozoic Tales, Transformers, editor on Visionaries, Havoc and Death’s Head), letters are by Bambos Georgiou (Slimer, co-creator of Speakeasy and Aces Weekly) and it’s all edited by Richard Starkings (Death’s Head, Dragon’s Claws, Elephantmen) who designed the comic’s logo and chatted with me in the introductory post about the comic’s creation and the Epic label.

After the plethora of artists that brought us the Doctor Who strip, the comic settles into its art style and I’m loving it from the very first page. This future world is so intricately designed by Andy, and he and Dave are an excellent partnership in bringing out all of the fun details, with Steve’s bright and often gaudy colours really making the pages pop unlike anything I’ve read on the blog so far. Only a few pages in and the art team have definitely nailed it. What about the plot?

It’s a simple story but it’s the first issue so it’s main purpose is to introduce the main characters and the world in which they inhabit, with all of its grime, corruption, many and varied alien life forms and the comedic ineptitude of everyone (and everything – we see a police robot forget its directives mid-arrest) that make up the Earth of the future. The Sleeze Brothers actually get involved by accident here, when Finkelly lets a key witness against the Cosmos Father escape and, backed into a corner by his goons, he spots a flyer for the brothers’ detective agency (which doubles as the front cover) and pretends like he knows them.

We then get to meet up with El’ Ape and Deadbeat as they bust in on a husband partaking in some very extracurricular activity. This is the spread I mentioned above and I think you’ll be able to see why it was so memorable to my young eyes! I hadn’t seen anything like this at that age. I love the little details here too, such as El’ Ape’s pin badges, the fact we see the photo Deadbeat takes sliding out of the camera and even the husband’s surprised look reflecting in El’ Ape’s sunglasses.

Thinking this proves that being private detectives is paying off, El’ Ape’s excitement is cooled when Deadbeat reminds him how much the camera, film and skeleton keys cost, then their last few remaining notes are ripped from his hands by their landlord. Deadbeat is sure they’re not going to earn enough in this line of work but El’ Ape is optimistic and says something always turns up “in these types of stories”. Is this a hint that they’re acknowledging being inside a comic? Even if it’s not, it’s funny.

Back in their office we meet Doris, their receptionist. Well, sort of. You see, she’s a computer and, despite this being set in the far future, Doris is an antiquated desktop complete with cassette deck so completely unable to move about and do much of a receptionist’s job. She’s just one example of the insane characters John and Andy come up with throughout the issue.

Finkelly hires them to find his twin brother, showing them a picture of the runaway witness and obviously they look nothing like each other. “He parts his hair on a different side to me”, explains Finkelly. This and a suitcase full of cash is enough to convince the Sleezes the case is legit, despite Doris calling them out on it. Yes, these two aren’t exactly the sharpest, just in case you missed their misadventure with the Doctor.

In a scene that reminds me of a funny page in #5 of Death’s Head they start asking around and run into a whole bunch of weird and wacky folk, giving Andy a chance to draw up a variety of inhabitants of the city. This page should give you some indication of the imagination on show throughout the comic and this is only the beginning. Unsurprisingly, asking random strangers doesn’t work out. Without any other ideas they head off to Wong’s Air Bar.

The Air Bar plays up to our legitimate worries of climate change, hypothesising that in the future fresh air is such a luxury it’s bottled up inside pressurised bottles and sold like beer. Not that alcohol is in short supply either, El’ Ape throwing about the cash from their suitcase as if they’ve already solved the case. When the photo accidentally falls out the bar’s proprietor is able to point them in the right direction at last (after some eyes-down-the-barrel-of-a-gun persuasion).

I have to say I laughed at this panel above. The city is very much a spoof of Judge Dredd’s MegaCity One. As well as the so-called “undercover C.O.P.S.” (neither undercover nor decent cops) the brothers’ car is just a Volkswagon Beetle with hovercraft piping instead of wheels, delivery trucks use the same configuration and on other pages we see regular electrical sockets and other contemporary technology, giving it a lovely feel of a future world poking fun at the depictions of the future seen in 80s movies of the day.

The biggest thing that’s purposely out of place for me are public phone boxes (and not a mobile in sight). Here, Deadbeat explains all the technological security these have in order to stop tampering, theft, fee dodging etc., all of which he bypasses by simply sticking a bit of chewing gum on one of its parts. “Oldest trick in the book”, he says. Placing a call to several delivery companies for the building housing their target (it’s an uncanny resemblance to a frog above), it’s bombarded with trucks which keeps the police occupied. The two-headed chief calls for phone line repairmen, which of course end up being the brothers in disguise. It’s a ridiculously convoluted plan and I love it. Although, they’re quickly caught by one of those inept RoboCops.

So that’s two oldest tricks in the book. The ludicrousness of this future world is what has delighted me the most. I had it in my head that the world itself would be more like that in Death’s Head, with some background gags and funny social commentary but for the most part it would play the straight guy to the main character’s comedy. But in fact the inept duo, one being a loud mouth reactionary and one quiet and thoughtful, are actually the closest we get to normality. And that’s saying something!

Through a chase involving a comedy or errors our detectives catch up with the witness. Not that they know he’s a witness. Cornered and terrified, he whimpers at the end of a back alley while El’ Ape and Deadwood approach. El’ Ape grins. Deadwood is stoney faced as per usual. He clicks open his briefcase and it all looks like a typical gangland shooting to the defenceless victim, until we see what Deadbeat was reaching for. What happens next over a double-page spread at the end of our story perfectly sums up the humour of the comic.

It’s been a wild and crazy ride and this is only the first issue. You’d be hard pushed to find a comic with a premiere issue that works as perfectly as this one. It feels like a fully developed comic, as if this were the sixth or so issue in its run. Of course, with a predetermined length of only six issues John and Andy had to hit the ground running. They’ve sprinted! Every page is packed full of fun, every gag lands, the leads feel fully formed and the world in which they inhabit is just as big a character as they are.

Let’s hope the remaining issues over the course of the rest of this year live up to the exceptionally high standard this premiere has laid out. It’s also got me thinking about finally finishing off my collection of The Real Ghostbusters to enjoy more of John’s and Andy’s work after this read through is finished. For now I’ll look forward to whatever they have in store in The Sleeze Brothers #2, which will be reviewed right here on the blog on Monday 29th July 2024.

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