DEATH’S HEAD #7: EXPLOSiVE SLAPSTiCK

With an increase of 5p on the cover price, Death’s Head #7 hit stores today back in 1989 with this Bryan Hitch and Mark Farmer cover, while inside I’m excited to see inking duties on Bryan’s pencils are actually by Jeff Anderson, whose work I loved so much in Marvel UK’s top-selling Transformers and this combination is just superb throughout. The comic is also still offering subscriptions for 12 months so clearly there was no sign yet that even those earliest of subscribers wouldn’t be getting all of their issues delivered. (Only three more to go after this one.)

A new colourist has joined the fray, namely Stuart Place who also coloured for the company’s The Real Ghostbusters, Action Force (G.I. Joe) and Transformers, most notably the fan-favourite Dinobot Hunt story in the early days of the comic. Steve White has also taken over as editor after Richard Starkings resigned. Poor Steve, we’ve already seen his name on the blog when he edited Visionaries but it didn’t last long because the subject matter flopped, he took over Havoc just before it got unceremoniously canned and the same is about to happen here. None were his fault obviously, and he is a simply incredible artist! Check out his Instagram and make sure you see his gorgeous colouring on Xenozoic Tales in Dark Horse’s Jurassic Park!

Shot by Both Sides (as ever written by Simon Furman with Annie Halfacree lettering) is a brilliant strip, one of my favourites of the run so far. The comedy comes thick and fast in the early pages. A robotic tour guide is telling passengers on a bus what they can see to their right and left when a crashing ship narrowly averts disaster but rips off the roof of the vehicle in the process. In response, the robot simply moves on with, “Um, well… above you, you can see…”.

It’s at this point we see the panel above and the ship in question is Death’s Head‘s, who seems to be having problems with the autopilot. I remember a friend of mine in school who was a particularly big fan and he’d often quote the “No, yes?” line when asked a question. The plot this time combines two previous cliffhangers from #4 and #6 and sees bounty hunter Big Shot and explosives expert Short Fuse both attempting to take out the Freelance Peace-Keeping Agent for their bosses.

These bosses are the previously featured Undertaker and new gangster Dead Cert, a cigar-chomping man with a horse’s head who unironically runs the city’s illegal sports gambling rings, including horse racing. In the first scene (the crashing ship one) we find out Big Shot had fired a high-powered missile at Death’s Head ship which had initiated the crash. But Short Fuse had also planted an explosion in the cargo hold. When it went off it lightened the craft enough for it to be successfully pulled up before it crashed into that bus.

Death’s Head puts both down to “cowboy builders” and doesn’t realise he was actually under attack. This forms the backbone of this month’s tale. Big Shot’s aim is to kill our anti-hero and double-cross Undertaker by taking over Death’s Head’s business, while Short Fuse just wants to do a good job for the person/horse who has hired him. However, they keep attempting to take out their target at the same time. While completely unaware of each other, each attempt is undone by the other’s, cancelling each other out in an increasingly funny series of events.

There’s a main bad guy mixed in here that acts as Death’s Head’s target for a job he and Spratt (good to see him back in the strip) have been hired to carry out. Called Photofit, he has a hi-tech suit which enables him to mimic anyone he comes in contact with. Think the T-1000 from Terminator 2, albeit a few years before that film was released. While the chase makes for an entertaining plot it’s really just a vehicle for the assassination attempts.

Eventually our lead clicks that something is going on as you can see below. I love the panel when he realises, his expression and the rain bouncing off his metallic face is all just perfectly realised. In the middle panel you can see how Short Fuse’s mistimed bomb blows Death’s Head backwards and away from Big Shot firing his bazooka-like weapon. He’d been in his sights but the explosion pushed the target out of the way and you can see the bazooka shell zooming harmlessly past.

Somehow this doesn’t get stale either, mainly thanks to the imagination on show in how these attempts fail and Death’s Head’s reactions. All the while the Photofit story continues and he disguises himself as a contestant on a game show where the prize is a trip out of the country, all paid for and through legitimate channels, the ultimate getaway right in plain sight.

Spratt accidentally ends up on the show itself and faces off against the disguised Photofit while Death’s Head tries to search the rest of the building for someone who could be anyone. All the while he’s getting attacked by unknown enemies. Unknown until Big Shot finally makes himself known. Sick of having his chances squandered he blasts Death’s Head through a wall, then stands over him, gun pointed at his head, ready to take the final shot… when another explosion knocks him off his feet and into waiting fists.

I had to laugh at that first panel! Well, our main character isn’t a bounty hunter after all, yes? Short Fuse is getting frustrated too. For once it was Big Shot who got in his way, so he resorts to desperate measures but his own incompetence results in nothing more than an explosion in mid-air that shoves the fighting duo through a wall and into the television studio. 

Just before this, Photofit makes himself known to Spratt because our unwitting contestant is actually winning the game. A gun held in the small of his back, he’s saved with the sudden arrival of our fighting duo and Photofit realises he’s defeated and must escape. He sees the perfect disguise right in front of him. Or it would be, if that disguise didn’t immediately place him the sights of an assassin.

So the magnetic bomb obviously doesn’t stick to the very human imposter and in a shocking move it not only blows him up but Short Fuse as well! Okay, yes, he’s been trying to blow up Death’s Head but the very violent slapstick comedy he’s brought to the issue has been hilarious and I’m genuinely sorry to see him killed off. Despite being a hired killer there was something loveable about the little man. However, even in death he manages to thwart Big Shot one final time and save the mechanoid they’d both been hired to kill. 

As the story ends Spratt and Death’s Head converse over how it was strange that things kept exploding around them, reminding the readers that the duo never even knew of Short Fuse’s existence, never mind his influence on events (and their lives). They don’t seem to care why those explosions kept happening and instead only hope there’s enough left of their target so that they can prove they’ve earned their money!

It’s a suitably funny conclusion for these two, playing down the events and simply moving on. In their position it’s probably the healthiest way to be but that’s not the point. The point is that they’re very funny together and obviously the perfect match, something even Death’s Head seems to have finally acknowledged. These two are so well written, their actions and dialogue so natural that you have to step back to remember how far-fetched the whole scenario behind the comic is.

I’ve really enjoyed Simon’s writing in Transformers and Dragon’s Claws but there’s something about this particular comic that stands out. It feels like it’s more of a personal project for Simon, it’s so one-of-a-kind and has such a unique sense of humour I get the feeling the writing is closer to Simon’s own personality than anything else I’ve read. We’ll see that insight hopefully develop even more over the remaining months, the next instalment in five weeks on Monday 3rd June 2024.

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YOU CAN QUOTE ME… WELL, THEM!

A few years back I wrote an article about OiNK for a fan-produced magazine called Comic Scene. It’s a magazine that has been cancelled, returned in a different format and cancelled again more times than Uncle Pigg has had hot swill. The article was for their ambitious (but also cancelled) partwork series History of Comics and to accompany it I wrote about my top six issues of OiNK and was also able to get some fantastic quotes from some of the comic’s team to use as a box out.

For whatever reason neither of these were used. I thought not including the quotes from these incredibly talented cartoonists (who had all happily got back to me with their thoughts) was particularly surprising. Well, to mark the 1986 release date of OiNK’s preview issue (and the first OiNK review on the blog) here are the quotes I was able to muster in time for the article’s original deadline but which never saw print for whatever reason. They’re a nice little insight into the making of OiNK and I’d like to thank everyone for contributing at the time.


STEVE McGARRY

“It was more than an honour to be asked to contribute to those first few issues of OiNK, it was a damned inconvenience.”

DAVID LEACH

“Working on OiNK was a fantastic experience, it featured my first professional cartoon character and it marked the start of my professional career as a freelance cartoonist.

“I got to meet life-long friends and it got my foot in the door. As such it holds a soft spot in my dangerously enlarged, erratically beating heart. OiNK was the start of my professional career as a cartoonist. I had seen a preview copy of the comic and just knew I had to be in it. I contacted Bob Paynter, Group Editor of Humour Comics at IPC at the time and he offered to send my work sample to OiNK if I did a job for Whizzer and Chips. I ended up drawing a four issue pull-out strip called Phil Fitt and Brad Habit, which got published and in return my sample strip for Psycho Gran got sent off to OiNK and that was that!”

JEREMY BANX

Working on OiNK was hard work and great fun. I’d never expected to work in comics so it was a strange adventure for me. I learnt a huge amount and it certainly changed the general direction of my travel.”

LEW STRINGER

“OiNK came along at just the right time for those of us who were still new to the comics business. We were full of ideas and still young enough to be able to relate with what the readership wanted. It gave us the perfect opportunities to develop our craft and come up with strips that wouldn’t fit in with the more pedestrian formularised comics. It was such a fun time to work in comics. We all had a great time and I think that shows in how fondly OiNK is still remembered all these years later.”

DAVEY JONES

“Thinking of OiNK, I reckon the main thing I remember is how open they were to stuff which wasn’t necessarily in the traditional British comic format. They liked the more familiar style of Buster/Whizzer and Chips style strips as well of course, but were also happy to look at stuff that was a bit different. I really liked the things that Jeremy Banx was doing with Burp the alien, which were sometimes these short, funny science fiction stories, and I hadn’t really seen anything quite like it in comics. So you felt like you didn’t need to follow any particular formula when submitting scripts, just think of daft stuff that they might find funny.

“The other thing that occurs to me is how encouraging [co-editor] Mark Rodgers was. I’d send him the scripts first, and quite often he’d turn them down, but he went to some trouble to explain where I was going wrong (the stories were too complicated, or I was trying to fit too much in etc.) which I appreciated a lot, because he could have just stamped the word REJECTED on them.”

KEV F SUTHERLAND

“In 1986 I was desperately trying to break into comics so I was sending something, at least every week, to both 2000AD and OiNK. OiNK would reply saying my stuff was too superheroey or dramatic and that I ought to send it to 2000AD, and 2000AD would reply saying my stuff was too funny or cartoony and I should send it to OiNK. It took a year until, finally, it was OiNK that broke under the pressure and let me in with, I think, a Rotten Rhymes script which they let me draw.

“I then got increasing amounts into the comic, especially my Meanwhile… strips which ran to a page each, reaching a climax with #68, a third of which was written and drawn by me (including The Plop Factory, a parody of Stock Aitken & Waterman in the style of an EC Comics horror story). That was the final issue of OiNK, and I was back where I started, desperate to break into comics.”

GRAHAM EXTON

“By an eerie coincidence, all of us who contributed material for Rrrassp! comic (as OiNK was first called) wrote strips featuring pigs. So Bob Paynter suggested making pigs the main theme. I’m not sure if it was my idea, but Mark and I both liked the Tharg and Stan Lee characters who communicated on the 2000AD and Marvel letters pages, hence Uncle Pigg. I think the Plops were my idea, but given the theme of pigs they were pretty well inevitable. They were based on Leo Baxendale‘s squelchies who were Grimly Fiendish‘s minions years before Despicable Me.

“Mark and I met with Tony [Husband, co-editor] in his home and I was struck by his lovely paintings and impressive collection of Peter Hammill LPs. I have not met Patrick [Gallagher, co-editor] in person though we are Facebook buddies. I was impressed with his ability to mimic other artists’ styles. Mark and I did a few fumetti [photo stories] when he and wife Helen came to visit me in South Andros, Bahamas. We roped in our neighbours too.

“The funniest strips I was involved with were the two Herbert Bowes ones. He had a lot of things up his nose. Jeremy Banks’ art made them super funny. The third one involved the Starship Enterprise (up his nose), but I couldn’t make it work, so never finished it. My all-vegetable theatre strip (with fab Ian Knox art) festered in my brain for many years before emerging, butterfly-like, as Tatertown, a strip I give away on Facebook. I did it mostly to learn how to use Photoshop, but it now has a life of its own.”

DAVY FRANCIS

“I loved working for OiNK. As well as scripted stories, I was allowed to use my own jokes, so I would send off scripts – thumbnails, really – and if I got a yea, then I’d draw it and send it off. I was doing Ciderman at the same time, and working in the Housing Executive full time, so it was a very busy time. However, I loved it. One mystery remains: what happened to the German version of OiNK? It ran for 3 issues, but I’ve never seen a copy.”

PATRICK GALLAGHER

“From my earliest recollections of OiNK, going way back to its development stage when Tony, Mark and I had never produced a comic before, or suffered the logistical nightmare such a dream job brings, it all felt excitingly experimental and risqué. Those feelings became the form and the norm that remained right up until the final issue, which I think gave OiNK a certain sense of unpredictability and edge throughout its life, with room for error and genius in varying measures.

“Yes, some things worked better than others; OiNK was never perfect but what carried it through was its ‘voice’, which never faltered. That was the combined comedic soul of Tony, Mark and me. That is what I am most proud of and what our brilliant contributors latched onto to make OiNK something special.”


These were from a few years ago, before this version of the blog was even launched and since then more of OiNK’s creative team have reached out to me for the blog and other reasons, hence the non-appearance of some key names above. It actually gives me an idea for the future but I won’t say anything yet in case I jinx anything. Thanks again to everyone above and to everyone who has been such a great source of information, OiNK and otherwise!

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PALEONTOLOGICAL PROMO: JURASSiC PARK ADVERT

When I read Dark Horse International’s UK Jurassic Park comic I wondered what marketing it may have received in their other titles. Throughout the reviews you’ll see adverts for the likes of Total Carnage, Manga Mania and what could probably be described as their flagship comic, Aliens. It’s on the back page of an issue of the film spin-off that I spotted a full-page advertisement for the new movie tie-in comic.

As I announced last Christmas, Aliens will be coming to the blog this year in a real-time read through of Dark Horse’s time with the licence. Whenever I buy classic comics from eBay I don’t read them until I’m scheduled to do so for the blog, but I do flick through them, solely checking the page numbers to ensure there’s nothing missing. As I picked up #13 (on sale 24th June 1993) to begin flicking from the back cover to the front, counting down the page numbers as I went, this jumped out at me.

As you can see, I wasn’t the only person something was jumping out on. Using the cover from #1 (by Gil Kane and George Perez), this is promoting the initial run of the adaptation of the film, before the American comic began publishing the first official continuation of the story. At this point in the US bets were hedged before telling readers it was an ongoing comic, so naturally over here they’d do the same. Released every three weeks to start with, beginning on 8th July before the movie had even been released here!

The advert mentions how the art of the strip was based on stills from the movie, which is a strange boast to make. It makes it sound like it could be nothing more than traced-like images, but of course in the end it was a genuinely good comics adaptation which successfully tinkered with the script and the running order of the scenes so it’d work better on the page. Well, for the most part anyway, until they got to the final chapter. You can read the reviews to see what happened there.

The Jurassic Park comic would prove popular enough to survive many cancellations at Dark Horse

Strangely, it’s advertised as a 32-page comic when it actually had 36 and in a later issue of Aliens (#17) I discovered the exact same advert again minus the green text along the bottom. However, the promotion of a competition with “50 (count them) 50 fantastic prizes” only applied to #1 and not the competitions in the issues on sale at that later time. What does correlate properly are the Dark Horse Checklists.

In each of the early editions of Jurassic Park the comics checklist showed the upcoming issues that would be on sale over the next month, so they contained details of the next edition. This means we never got to see the checklist released for the premiere issue to see what it had to say, but #13 of Aliens does, just a couple of pages before that advert.

Then by the time Jurassic Park moved to a monthly ongoing format with brand new stories set after the movie the checklists were dropped from it. There just wasn’t room anymore, however they still appeared in the larger Aliens. Below is the one which promoted the beginning of the first official sequel to the movie, although it unfortunately doesn’t mention the completely awesome Age of Reptiles back up strip.

The question marks might look like they’re keeping the free gift a mystery for some reason, but it’s actually just placeholder text that they’ve forgotten to delete before going to press because #6 did not come with a free gift. A few sloppy errors aside it’s interesting to see how one of my favourite childhood comics was marketed to potential readers.

After the movie proved to be such a phenomenal success I though they’d have advertised the comic more, that they’d have at least produced a new advert to promote the new stories instead of recycling the one they’d already used before the film’s release. Oh well, hindsight is a wonderful gift. The Jurassic Park comic would prove popular enough to survive many cancellations at Dark Horse, only succumbing to the folding of the company itself towards the end of 1994. You can read reviews of them all on the blog right now.

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